Move items
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@@ -0,0 +1,44 @@
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[gd_scene load_steps=4 format=3 uid="uid://c0kmdjeqkqrwv"]
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[ext_resource type="Script" uid="uid://bh6wcyxh1f0cv" path="res://scripts/CSharp/Common/Inventory/SlotUi.cs" id="1_au0l0"]
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[ext_resource type="Texture2D" uid="uid://c2dbd0q02x2h" path="res://graphics/ui/babushka_ui_inventory_slot.png" id="2_7emux"]
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[sub_resource type="LabelSettings" id="LabelSettings_7emux"]
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font_size = 15
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font_color = Color(0.203922, 1, 1, 1)
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[node name="Slot" type="Control"]
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custom_minimum_size = Vector2(100, 100)
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_bottom = 2.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_au0l0")
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[node name="TextureRect" type="TextureRect" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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texture = ExtResource("2_7emux")
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expand_mode = 1
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stretch_mode = 5
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[node name="NameLabel" type="Label" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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text = "asdf"
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label_settings = SubResource("LabelSettings_7emux")
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horizontal_alignment = 1
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vertical_alignment = 1
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[connection signal="gui_input" from="." to="." method="_on_gui_input"]
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