✨Added minigame label for each region
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@@ -25,12 +25,12 @@ public partial class FightMinigameHandler : Node
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if(currentDetail is not MinigameActionDetail minigameDetail) return;
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_minigameController.Run(new MinigameController.Builder<int>()
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.AddRegion(4)
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.AddRegion(0).RegionWithProportion(1.5f)
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.AddRegion(8).RegionWithProportion(0.5f)
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.AddRegion(0).RegionWithProportion(1.5f)
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.AddRegion(3)
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.AddRegion(5)
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.AddRegion(4).RegionWithText("4")
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.AddRegion(0).RegionWithProportion(1.5f).RegionWithText("0")
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.AddRegion(8).RegionWithProportion(0.5f).RegionWithText("8")
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.AddRegion(0).RegionWithProportion(1.5f).RegionWithText("0")
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.AddRegion(3).RegionWithText("3")
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.AddRegion(5).RegionWithText("5")
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.WithHitCount(3)
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).ContinueWith(task =>
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{
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