Cleaned up house mockup outline and removed spammy debug log
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@@ -50,7 +50,6 @@ public partial class FarmingControls : Node3D
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var dropPlane = new Plane(new Vector3(0, 0, 10), 10);
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var dropPlane = new Plane(new Vector3(0, 0, 10), 10);
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Vector3? position3D = dropPlane.IntersectsRay(_camera.ProjectRayOrigin(mousePosition),
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Vector3? position3D = dropPlane.IntersectsRay(_camera.ProjectRayOrigin(mousePosition),
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_camera.ProjectRayNormal(mousePosition));
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_camera.ProjectRayNormal(mousePosition));
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Debug.Print(position3D.ToString());
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if (position3D.HasValue)
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if (position3D.HasValue)
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{
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{
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@@ -25,6 +25,7 @@ public partial class FieldService : Node3D
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{
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{
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if (fields.TryGetValue(key, out FieldBehaviour field))
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if (fields.TryGetValue(key, out FieldBehaviour field))
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return field;
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return field;
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return field;
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return null;
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return null;
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}
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}
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