🐛 removed stub code and unused signal from FarmingControls2D

This commit is contained in:
2025-11-18 17:17:42 +01:00
parent 02cbc761bc
commit d17e58bcd3
3 changed files with 4 additions and 28 deletions
@@ -13,6 +13,8 @@ public partial class FieldActivator : Node
private bool _used = false;
private bool _rakeInHand;
[Signal] public delegate void FieldCreatedEventHandler();
public override void _Ready()
{
@@ -28,6 +30,7 @@ public partial class FieldActivator : Node
{
_field.Visible = true;
_field.UpdateFieldState(FieldState.Tilled);
EmitSignal(SignalName.FieldCreated, _field);
_used = true;
}
}