Added Dialogic and a test dialog

This commit is contained in:
cblech
2024-10-28 12:06:03 +01:00
parent ea20332b4f
commit d231bb0773
683 changed files with 46264 additions and 1 deletions
@@ -0,0 +1,13 @@
@tool
extends Label
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
# don't load the label settings when opening as a scene
# prevents HUGE diffs
if owner.get_parent() is SubViewport:
return
label_settings = LabelSettings.new()
label_settings.font = get_theme_font("doc_italic", "EditorFonts")
label_settings.font_size = get_theme_font_size('font_size', 'Label')
label_settings.font_color = get_theme_color("accent_color", "Editor")