🔧 adjusted seed pickup positions and indoor collider sizes

This commit is contained in:
2025-10-24 15:57:14 +02:00
committed by jonathan
parent 9e21b07271
commit d45deeb7ed
2 changed files with 10 additions and 6 deletions
+2 -2
View File
@@ -1091,7 +1091,7 @@ _blueprint = ExtResource("28_6b2nr")
shape = SubResource("CircleShape2D_tm0yg")
[node name="SeedPickup" parent="YSorted" instance=ExtResource("25_hukxv")]
position = Vector2(10114, 2469)
position = Vector2(9927, 2257)
_infiniteSupply = true
_finiteSupply = 3
@@ -1109,7 +1109,7 @@ texture = ExtResource("36_l7ekk")
region_enabled = true
[node name="SeedPickup2" parent="YSorted" instance=ExtResource("25_hukxv")]
position = Vector2(10892, 2469)
position = Vector2(10705, 2257)
_finiteSupply = 3
[node name="SpawnWithItem" parent="YSorted/SeedPickup2" index="0"]