Translated some scripts from GDscript to C#

This commit is contained in:
2025-03-26 00:26:29 +01:00
parent 4f312209b3
commit d4b7c0bf45
16 changed files with 110 additions and 45 deletions
+1 -14
View File
@@ -1,6 +1,4 @@
[gd_scene load_steps=5 format=3 uid="uid://br7yq757cawts"]
[ext_resource type="Texture2D" uid="uid://ckvytnpi8gcxq" path="res://graphics/eyes_atlas.png" id="1_y80ib"]
[gd_scene load_steps=4 format=3 uid="uid://br7yq757cawts"]
[sub_resource type="PlaneMesh" id="PlaneMesh_8yprl"]
@@ -23,14 +21,3 @@ surface_material_override/0 = SubResource("StandardMaterial3D_8tgff")
[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.000976563, -0.0739136, -0.00112915)
shape = SubResource("BoxShape3D_t58di")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("1_y80ib")
region_enabled = true
region_rect = Rect2(546, -51, 305, 257)
[node name="Sprite2D2" type="Sprite2D" parent="."]
position = Vector2(387, -114)
texture = ExtResource("1_y80ib")
region_enabled = true
region_rect = Rect2(1717, -38, 374, 204)
+3 -1
View File
@@ -1,7 +1,8 @@
[gd_scene load_steps=12 format=3 uid="uid://dx7gn5yiq1aki"]
[gd_scene load_steps=13 format=3 uid="uid://dx7gn5yiq1aki"]
[ext_resource type="PackedScene" uid="uid://dd3giw31imfk4" path="res://prefabs/player.tscn" id="1_aa8yc"]
[ext_resource type="Texture2D" uid="uid://cg1cxmqbo1pa" path="res://graphics/mockups/trees/darktree1.png" id="2_k41x3"]
[ext_resource type="Script" uid="uid://b4h7k5w0jsjri" path="res://scripts/CSharp/Common/CameraController.cs" id="2_tykdc"]
[ext_resource type="Texture2D" uid="uid://fcm6etmmj65d" path="res://graphics/mockups/trees/darktree2.png" id="3_tykdc"]
[ext_resource type="Texture2D" uid="uid://c8h24ouqcqlxv" path="res://graphics/mockups/trees/darktree3.png" id="4_4u5mu"]
[ext_resource type="Texture2D" uid="uid://dcimm8umxko8" path="res://graphics/mockups/trees/darktree4.png" id="5_y2pux"]
@@ -21,6 +22,7 @@ position = Vector2(586, 343)
[node name="Camera2D" type="Camera2D" parent="."]
position = Vector2(578, 327)
script = ExtResource("2_tykdc")
[node name="background" type="Node2D" parent="."]
-2
View File
@@ -1375,5 +1375,3 @@ shaded = true
texture = ExtResource("26_7nyv4")
[node name="Player3d" parent="." instance=ExtResource("27_mqdni")]
[connection signal="interacted" from="semi_cat/InteractionArea" to="semi_cat/Dialogic" method="open" binds= ["semi_cat"]]