🐛 fixed ducks counting bug
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@@ -13,12 +13,19 @@ public partial class MVPDuck : Node2D
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[Export] private AnimationPlayer _animationPlayer;
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[Export] private string _flapAnimationName = "flapFlap";
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private bool _collected;
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[Signal] public delegate void DuckCollectedEventHandler();
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public void TransferToTargetAfterDelay()
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{
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if (!_collected)
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{
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MoveAfterDelay();
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PlayAnimation();
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_collected = true;
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}
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}
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private void PlayAnimation()
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