Fight happening base setup

This commit is contained in:
jonathan
2025-09-21 14:54:55 +02:00
parent 2929c5dd25
commit daabcdc5ee
38 changed files with 1020 additions and 683 deletions
@@ -18,10 +18,13 @@ public partial class CameraController : Camera2D
[Export] private Node2D _followNode;
public FightInstance? fightToShow;
public FightHappening? fightToShow;
public override void _Process(double delta)
{
this.GlobalPosition = fightToShow?.camPositionNode.GlobalPosition ?? _followNode.GlobalPosition;
this.GlobalPosition = /*fightToShow?.camPositionNode.GlobalPosition ??*/ _followNode.GlobalPosition;
}
}