Added wwise integration

This commit is contained in:
cblech
2024-09-04 13:49:13 +02:00
parent e3397e9e28
commit e3ea51b354
70 changed files with 2431 additions and 1 deletions
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Game Parameter ID Name Wwise Object Path Notes
504532776 Brick \Factory Acoustic Textures\Textures\Brick
513139656 Mountain \Factory Acoustic Textures\Textures\Mountain
841620460 Concrete \Factory Acoustic Textures\Textures\Concrete
1755085759 Wood_Deep \Factory Acoustic Textures\Textures\Wood_Deep
1873957695 Anechoic \Factory Acoustic Textures\Textures\Anechoic
1970351858 Fabric \Factory Acoustic Textures\Textures\Fabric
2058049674 Wood \Factory Acoustic Textures\Textures\Wood
2412606308 Carpet \Factory Acoustic Textures\Textures\Carpet
2637588553 Tile \Factory Acoustic Textures\Textures\Tile
2928161104 Curtains \Factory Acoustic Textures\Textures\Curtains
3195498748 Cork_Tiles \Factory Acoustic Textures\Textures\Cork_Tiles
3670307564 Drywall \Factory Acoustic Textures\Textures\Drywall
4168643977 Acoustic_Banner \Factory Acoustic Textures\Textures\Acoustic_Banner
4262522749 Wood_Bright \Factory Acoustic Textures\Textures\Wood_Bright
Audio Bus ID Name Wwise Object Path Notes
3803692087 Master Audio Bus \Default Work Unit\Master Audio Bus
Audio Devices ID Name Type Notes
2317455096 No_Output No Output
3859886410 System System
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Event ID Name Wwise Object Path Notes
1097980931 TestEvent \Default Work Unit\TestEvent
In Memory Audio ID Name Audio source file Wwise Object Path Notes Data Size
13093780 TestMixer C:\Users\Jonathan\Documents\WwiseProjects\BabushkaTesting\.cache\Windows\SFX\Death_818F3B66.wem \Actor-Mixer Hierarchy\Default Work Unit\TestMixer 408148
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<?xml version="1.0" encoding="utf-8"?>
<PlatformInfo>
<Platform Name="Windows" BasePlatform="Windows" Generator="2023.1.6.8555"/>
<RootPaths>
<ProjectRoot>../../../../../Documents/WwiseProjects/BabushkaTesting</ProjectRoot>
<SourceFilesRoot>../../../../../Documents/WwiseProjects/BabushkaTesting/.cache/Windows</SourceFilesRoot>
<SoundBanksRoot>.</SoundBanksRoot>
<ExternalSourcesInputFile></ExternalSourcesInputFile>
<ExternalSourcesOutputRoot>../../../../../Documents/WwiseProjects/BabushkaTesting/GeneratedSoundBanks/Windows</ExternalSourcesOutputRoot>
</RootPaths>
<DefaultAlign>16</DefaultAlign>
<Settings>
<AutoSoundBankDefinition>false</AutoSoundBankDefinition>
<CopyLooseStreamedMediaFiles>true</CopyLooseStreamedMediaFiles>
<SubFoldersForGeneratedFiles>false</SubFoldersForGeneratedFiles>
<RemoveUnusedGeneratedFiles>true</RemoveUnusedGeneratedFiles>
<SourceControlGeneratedFiles>false</SourceControlGeneratedFiles>
<GenerateHeaderFile>false</GenerateHeaderFile>
<GenerateContentTxtFile>true</GenerateContentTxtFile>
<GenerateMetadataXML>true</GenerateMetadataXML>
<GenerateMetadataJSON>false</GenerateMetadataJSON>
<GenerateAllBanksMetadata>true</GenerateAllBanksMetadata>
<GeneratePerBankMetadata>false</GeneratePerBankMetadata>
<UseSoundBankNames>true</UseSoundBankNames>
<AllowExceedingMaxSize>false</AllowExceedingMaxSize>
<MaxAttenuationInfo>false</MaxAttenuationInfo>
<EstimatedDurationInfo>false</EstimatedDurationInfo>
<PrintObjectGuid>false</PrintObjectGuid>
<PrintObjectPath>false</PrintObjectPath>
</Settings>
<FileHash>{606C8E3C-A32C-9070-3780-35F0A4869954}</FileHash>
</PlatformInfo>
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<?xml version="1.0" encoding="utf-8"?>
<PluginInfo Platform="Windows" BasePlatform="Windows">
<PluginLibs>
<PluginLib LibName="System" LibId="11403271" Type="AudioDevice"/>
<PluginLib LibName="No Output" LibId="11862023" Type="AudioDevice"/>
</PluginLibs>
<FileHash>{0A13F4BA-B100-584C-1D1C-B9267B7D267A}</FileHash>
</PluginInfo>
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<?xml version="1.0" encoding="utf-8"?>
<SoundBanksInfo Platform="Windows" BasePlatform="Windows" SchemaVersion="16" SoundBankVersion="150">
<RootPaths>
<ProjectRoot>../../../../../Documents/WwiseProjects/BabushkaTesting</ProjectRoot>
<SourceFilesRoot>../../../../../Documents/WwiseProjects/BabushkaTesting/.cache/Windows</SourceFilesRoot>
<SoundBanksRoot>.</SoundBanksRoot>
<ExternalSourcesInputFile></ExternalSourcesInputFile>
<ExternalSourcesOutputRoot>../../../../../Documents/WwiseProjects/BabushkaTesting/GeneratedSoundBanks/Windows</ExternalSourcesOutputRoot>
</RootPaths>
<DialogueEvents/>
<SoundBanks>
<SoundBank Id="1355168291" Type="User" Language="SFX" Hash="{AB9F0343-CD85-AB9E-58D8-B63D74A50185}">
<ShortName>Init</ShortName>
<Path>Init.bnk</Path>
<Plugins>
<AudioDevices>
<Plugin Id="2317455096" Name="No_Output" LibName="No Output" LibId="11862023"/>
<Plugin Id="3859886410" Name="System" LibName="System" LibId="11403271"/>
</AudioDevices>
</Plugins>
<Busses>
<Bus Id="3803692087" Name="Master Audio Bus"/>
</Busses>
<GameParameters>
<GameParameter Id="822163944" Name="SS_Air_RPM"/>
<GameParameter Id="1029930033" Name="SS_Air_Fury"/>
<GameParameter Id="1351367891" Name="SS_Air_Fear"/>
<GameParameter Id="2648548617" Name="SS_Air_Month"/>
<GameParameter Id="3002758120" Name="SS_Air_Freefall"/>
<GameParameter Id="3074696722" Name="SS_Air_Size"/>
<GameParameter Id="3203397129" Name="SS_Air_TimeOfDay"/>
<GameParameter Id="3715662592" Name="SS_Air_Storm"/>
<GameParameter Id="3847924954" Name="SS_Air_Presence"/>
<GameParameter Id="4160247818" Name="SS_Air_Turbulence"/>
</GameParameters>
<AcousticTextures>
<AcousticTexture Id="504532776" Name="Brick">
<Properties>
<Property Name="AbsorptionLow" Type="Real32" Value="12"/>
<Property Name="AbsorptionMidLow" Type="Real32" Value="18"/>
<Property Name="AbsorptionMidHigh" Type="Real32" Value="23"/>
<Property Name="AbsorptionHigh" Type="Real32" Value="35"/>
<Property Name="Scattering" Type="Real32" Value="0"/>
</Properties>
</AcousticTexture>
<AcousticTexture Id="513139656" Name="Mountain">
<Properties>
<Property Name="AbsorptionLow" Type="Real32" Value="0"/>
<Property Name="AbsorptionMidLow" Type="Real32" Value="0"/>
<Property Name="AbsorptionMidHigh" Type="Real32" Value="0"/>
<Property Name="AbsorptionHigh" Type="Real32" Value="0"/>
<Property Name="Scattering" Type="Real32" Value="0"/>
</Properties>
</AcousticTexture>
<AcousticTexture Id="841620460" Name="Concrete">
<Properties>
<Property Name="AbsorptionLow" Type="Real32" Value="6"/>
<Property Name="AbsorptionMidLow" Type="Real32" Value="6"/>
<Property Name="AbsorptionMidHigh" Type="Real32" Value="6"/>
<Property Name="AbsorptionHigh" Type="Real32" Value="14"/>
<Property Name="Scattering" Type="Real32" Value="0"/>
</Properties>
</AcousticTexture>
<AcousticTexture Id="1755085759" Name="Wood_Deep">
<Properties>
<Property Name="AbsorptionLow" Type="Real32" Value="1"/>
<Property Name="AbsorptionMidLow" Type="Real32" Value="8"/>
<Property Name="AbsorptionMidHigh" Type="Real32" Value="20"/>
<Property Name="AbsorptionHigh" Type="Real32" Value="35"/>
<Property Name="Scattering" Type="Real32" Value="0"/>
</Properties>
</AcousticTexture>
<AcousticTexture Id="1873957695" Name="Anechoic">
<Properties>
<Property Name="AbsorptionLow" Type="Real32" Value="100"/>
<Property Name="AbsorptionMidLow" Type="Real32" Value="100"/>
<Property Name="AbsorptionMidHigh" Type="Real32" Value="100"/>
<Property Name="AbsorptionHigh" Type="Real32" Value="100"/>
<Property Name="Scattering" Type="Real32" Value="0"/>
</Properties>
</AcousticTexture>
<AcousticTexture Id="1970351858" Name="Fabric">
<Properties>
<Property Name="AbsorptionLow" Type="Real32" Value="3"/>
<Property Name="AbsorptionMidLow" Type="Real32" Value="13"/>
<Property Name="AbsorptionMidHigh" Type="Real32" Value="48"/>
<Property Name="AbsorptionHigh" Type="Real32" Value="72"/>
<Property Name="Scattering" Type="Real32" Value="0"/>
</Properties>
</AcousticTexture>
<AcousticTexture Id="2058049674" Name="Wood">
<Properties>
<Property Name="AbsorptionLow" Type="Real32" Value="32"/>
<Property Name="AbsorptionMidLow" Type="Real32" Value="25"/>
<Property Name="AbsorptionMidHigh" Type="Real32" Value="20"/>
<Property Name="AbsorptionHigh" Type="Real32" Value="35"/>
<Property Name="Scattering" Type="Real32" Value="0"/>
</Properties>
</AcousticTexture>
<AcousticTexture Id="2412606308" Name="Carpet">
<Properties>
<Property Name="AbsorptionLow" Type="Real32" Value="46"/>
<Property Name="AbsorptionMidLow" Type="Real32" Value="45"/>
<Property Name="AbsorptionMidHigh" Type="Real32" Value="76"/>
<Property Name="AbsorptionHigh" Type="Real32" Value="100"/>
<Property Name="Scattering" Type="Real32" Value="0"/>
</Properties>
</AcousticTexture>
<AcousticTexture Id="2637588553" Name="Tile">
<Properties>
<Property Name="AbsorptionLow" Type="Real32" Value="67"/>
<Property Name="AbsorptionMidLow" Type="Real32" Value="41"/>
<Property Name="AbsorptionMidHigh" Type="Real32" Value="12"/>
<Property Name="AbsorptionHigh" Type="Real32" Value="0"/>
<Property Name="Scattering" Type="Real32" Value="0"/>
</Properties>
</AcousticTexture>
<AcousticTexture Id="2928161104" Name="Curtains">
<Properties>
<Property Name="AbsorptionLow" Type="Real32" Value="7"/>
<Property Name="AbsorptionMidLow" Type="Real32" Value="60"/>
<Property Name="AbsorptionMidHigh" Type="Real32" Value="0"/>
<Property Name="AbsorptionHigh" Type="Real32" Value="84"/>
<Property Name="Scattering" Type="Real32" Value="0"/>
</Properties>
</AcousticTexture>
<AcousticTexture Id="3195498748" Name="Cork_Tiles">
<Properties>
<Property Name="AbsorptionLow" Type="Real32" Value="14"/>
<Property Name="AbsorptionMidLow" Type="Real32" Value="30"/>
<Property Name="AbsorptionMidHigh" Type="Real32" Value="73"/>
<Property Name="AbsorptionHigh" Type="Real32" Value="100"/>
<Property Name="Scattering" Type="Real32" Value="0"/>
</Properties>
</AcousticTexture>
<AcousticTexture Id="3670307564" Name="Drywall">
<Properties>
<Property Name="AbsorptionLow" Type="Real32" Value="2"/>
<Property Name="AbsorptionMidLow" Type="Real32" Value="2"/>
<Property Name="AbsorptionMidHigh" Type="Real32" Value="2"/>
<Property Name="AbsorptionHigh" Type="Real32" Value="2"/>
<Property Name="Scattering" Type="Real32" Value="0"/>
</Properties>
</AcousticTexture>
<AcousticTexture Id="4168643977" Name="Acoustic_Banner">
<Properties>
<Property Name="AbsorptionLow" Type="Real32" Value="37"/>
<Property Name="AbsorptionMidLow" Type="Real32" Value="100"/>
<Property Name="AbsorptionMidHigh" Type="Real32" Value="100"/>
<Property Name="AbsorptionHigh" Type="Real32" Value="100"/>
<Property Name="Scattering" Type="Real32" Value="0"/>
</Properties>
</AcousticTexture>
<AcousticTexture Id="4262522749" Name="Wood_Bright">
<Properties>
<Property Name="AbsorptionLow" Type="Real32" Value="32"/>
<Property Name="AbsorptionMidLow" Type="Real32" Value="25"/>
<Property Name="AbsorptionMidHigh" Type="Real32" Value="10"/>
<Property Name="AbsorptionHigh" Type="Real32" Value="9"/>
<Property Name="Scattering" Type="Real32" Value="0"/>
</Properties>
</AcousticTexture>
</AcousticTextures>
</SoundBank>
<SoundBank Id="3161908922" Type="User" Language="SFX" Hash="{5EBC706F-5CFE-63AF-3FA5-70AEE26C892A}">
<ShortName>Main</ShortName>
<Path>Main.bnk</Path>
<Media>
<File Id="13093780" Language="SFX" Streaming="false" Location="Memory">
<ShortName>Death.wav</ShortName>
<CachePath>SFX/Death_818F3B66.wem</CachePath>
</File>
</Media>
<Events>
<Event Id="1097980931" Name="TestEvent">
<MediaRefs>
<MediaRef Id="13093780"/>
</MediaRefs>
</Event>
</Events>
</SoundBank>
</SoundBanks>
<FileHash>{7AA794C5-618B-D321-89F7-0143A74AF33C}</FileHash>
</SoundBanksInfo>