Added wwise integration
This commit is contained in:
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Game Parameter ID Name Wwise Object Path Notes
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504532776 Brick \Factory Acoustic Textures\Textures\Brick
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513139656 Mountain \Factory Acoustic Textures\Textures\Mountain
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841620460 Concrete \Factory Acoustic Textures\Textures\Concrete
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1755085759 Wood_Deep \Factory Acoustic Textures\Textures\Wood_Deep
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1873957695 Anechoic \Factory Acoustic Textures\Textures\Anechoic
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1970351858 Fabric \Factory Acoustic Textures\Textures\Fabric
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2058049674 Wood \Factory Acoustic Textures\Textures\Wood
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2412606308 Carpet \Factory Acoustic Textures\Textures\Carpet
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2637588553 Tile \Factory Acoustic Textures\Textures\Tile
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2928161104 Curtains \Factory Acoustic Textures\Textures\Curtains
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3195498748 Cork_Tiles \Factory Acoustic Textures\Textures\Cork_Tiles
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3670307564 Drywall \Factory Acoustic Textures\Textures\Drywall
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4168643977 Acoustic_Banner \Factory Acoustic Textures\Textures\Acoustic_Banner
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4262522749 Wood_Bright \Factory Acoustic Textures\Textures\Wood_Bright
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Audio Bus ID Name Wwise Object Path Notes
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3803692087 Master Audio Bus \Default Work Unit\Master Audio Bus
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Audio Devices ID Name Type Notes
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2317455096 No_Output No Output
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3859886410 System System
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Event ID Name Wwise Object Path Notes
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1097980931 TestEvent \Default Work Unit\TestEvent
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In Memory Audio ID Name Audio source file Wwise Object Path Notes Data Size
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13093780 TestMixer C:\Users\Jonathan\Documents\WwiseProjects\BabushkaTesting\.cache\Windows\SFX\Death_818F3B66.wem \Actor-Mixer Hierarchy\Default Work Unit\TestMixer 408148
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<?xml version="1.0" encoding="utf-8"?>
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<PlatformInfo>
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<Platform Name="Windows" BasePlatform="Windows" Generator="2023.1.6.8555"/>
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<RootPaths>
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<ProjectRoot>../../../../../Documents/WwiseProjects/BabushkaTesting</ProjectRoot>
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<SourceFilesRoot>../../../../../Documents/WwiseProjects/BabushkaTesting/.cache/Windows</SourceFilesRoot>
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<SoundBanksRoot>.</SoundBanksRoot>
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<ExternalSourcesInputFile></ExternalSourcesInputFile>
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<ExternalSourcesOutputRoot>../../../../../Documents/WwiseProjects/BabushkaTesting/GeneratedSoundBanks/Windows</ExternalSourcesOutputRoot>
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</RootPaths>
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<DefaultAlign>16</DefaultAlign>
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<Settings>
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<AutoSoundBankDefinition>false</AutoSoundBankDefinition>
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<CopyLooseStreamedMediaFiles>true</CopyLooseStreamedMediaFiles>
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<SubFoldersForGeneratedFiles>false</SubFoldersForGeneratedFiles>
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<RemoveUnusedGeneratedFiles>true</RemoveUnusedGeneratedFiles>
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<SourceControlGeneratedFiles>false</SourceControlGeneratedFiles>
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<GenerateHeaderFile>false</GenerateHeaderFile>
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<GenerateContentTxtFile>true</GenerateContentTxtFile>
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<GenerateMetadataXML>true</GenerateMetadataXML>
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<GenerateMetadataJSON>false</GenerateMetadataJSON>
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<GenerateAllBanksMetadata>true</GenerateAllBanksMetadata>
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<GeneratePerBankMetadata>false</GeneratePerBankMetadata>
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<UseSoundBankNames>true</UseSoundBankNames>
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<AllowExceedingMaxSize>false</AllowExceedingMaxSize>
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<MaxAttenuationInfo>false</MaxAttenuationInfo>
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<EstimatedDurationInfo>false</EstimatedDurationInfo>
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<PrintObjectGuid>false</PrintObjectGuid>
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<PrintObjectPath>false</PrintObjectPath>
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</Settings>
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<FileHash>{606C8E3C-A32C-9070-3780-35F0A4869954}</FileHash>
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</PlatformInfo>
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<?xml version="1.0" encoding="utf-8"?>
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<PluginInfo Platform="Windows" BasePlatform="Windows">
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<PluginLibs>
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<PluginLib LibName="System" LibId="11403271" Type="AudioDevice"/>
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<PluginLib LibName="No Output" LibId="11862023" Type="AudioDevice"/>
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</PluginLibs>
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<FileHash>{0A13F4BA-B100-584C-1D1C-B9267B7D267A}</FileHash>
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</PluginInfo>
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<?xml version="1.0" encoding="utf-8"?>
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<SoundBanksInfo Platform="Windows" BasePlatform="Windows" SchemaVersion="16" SoundBankVersion="150">
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<RootPaths>
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<ProjectRoot>../../../../../Documents/WwiseProjects/BabushkaTesting</ProjectRoot>
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<SourceFilesRoot>../../../../../Documents/WwiseProjects/BabushkaTesting/.cache/Windows</SourceFilesRoot>
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<SoundBanksRoot>.</SoundBanksRoot>
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<ExternalSourcesInputFile></ExternalSourcesInputFile>
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<ExternalSourcesOutputRoot>../../../../../Documents/WwiseProjects/BabushkaTesting/GeneratedSoundBanks/Windows</ExternalSourcesOutputRoot>
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</RootPaths>
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<DialogueEvents/>
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<SoundBanks>
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<SoundBank Id="1355168291" Type="User" Language="SFX" Hash="{AB9F0343-CD85-AB9E-58D8-B63D74A50185}">
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<ShortName>Init</ShortName>
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<Path>Init.bnk</Path>
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<Plugins>
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<AudioDevices>
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<Plugin Id="2317455096" Name="No_Output" LibName="No Output" LibId="11862023"/>
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<Plugin Id="3859886410" Name="System" LibName="System" LibId="11403271"/>
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</AudioDevices>
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</Plugins>
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<Busses>
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<Bus Id="3803692087" Name="Master Audio Bus"/>
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</Busses>
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<GameParameters>
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<GameParameter Id="822163944" Name="SS_Air_RPM"/>
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<GameParameter Id="1029930033" Name="SS_Air_Fury"/>
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<GameParameter Id="1351367891" Name="SS_Air_Fear"/>
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<GameParameter Id="2648548617" Name="SS_Air_Month"/>
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<GameParameter Id="3002758120" Name="SS_Air_Freefall"/>
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<GameParameter Id="3074696722" Name="SS_Air_Size"/>
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<GameParameter Id="3203397129" Name="SS_Air_TimeOfDay"/>
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<GameParameter Id="3715662592" Name="SS_Air_Storm"/>
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<GameParameter Id="3847924954" Name="SS_Air_Presence"/>
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<GameParameter Id="4160247818" Name="SS_Air_Turbulence"/>
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</GameParameters>
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<AcousticTextures>
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<AcousticTexture Id="504532776" Name="Brick">
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<Properties>
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<Property Name="AbsorptionLow" Type="Real32" Value="12"/>
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<Property Name="AbsorptionMidLow" Type="Real32" Value="18"/>
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<Property Name="AbsorptionMidHigh" Type="Real32" Value="23"/>
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<Property Name="AbsorptionHigh" Type="Real32" Value="35"/>
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<Property Name="Scattering" Type="Real32" Value="0"/>
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</Properties>
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</AcousticTexture>
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<AcousticTexture Id="513139656" Name="Mountain">
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<Properties>
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<Property Name="AbsorptionLow" Type="Real32" Value="0"/>
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<Property Name="AbsorptionMidLow" Type="Real32" Value="0"/>
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<Property Name="AbsorptionMidHigh" Type="Real32" Value="0"/>
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<Property Name="AbsorptionHigh" Type="Real32" Value="0"/>
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<Property Name="Scattering" Type="Real32" Value="0"/>
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</Properties>
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</AcousticTexture>
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<AcousticTexture Id="841620460" Name="Concrete">
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<Properties>
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<Property Name="AbsorptionLow" Type="Real32" Value="6"/>
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<Property Name="AbsorptionMidLow" Type="Real32" Value="6"/>
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<Property Name="AbsorptionMidHigh" Type="Real32" Value="6"/>
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<Property Name="AbsorptionHigh" Type="Real32" Value="14"/>
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<Property Name="Scattering" Type="Real32" Value="0"/>
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</Properties>
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</AcousticTexture>
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<AcousticTexture Id="1755085759" Name="Wood_Deep">
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<Properties>
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<Property Name="AbsorptionLow" Type="Real32" Value="1"/>
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<Property Name="AbsorptionMidLow" Type="Real32" Value="8"/>
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<Property Name="AbsorptionMidHigh" Type="Real32" Value="20"/>
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<Property Name="AbsorptionHigh" Type="Real32" Value="35"/>
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<Property Name="Scattering" Type="Real32" Value="0"/>
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</Properties>
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</AcousticTexture>
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<AcousticTexture Id="1873957695" Name="Anechoic">
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<Properties>
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<Property Name="AbsorptionLow" Type="Real32" Value="100"/>
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<Property Name="AbsorptionMidLow" Type="Real32" Value="100"/>
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<Property Name="AbsorptionMidHigh" Type="Real32" Value="100"/>
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<Property Name="AbsorptionHigh" Type="Real32" Value="100"/>
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<Property Name="Scattering" Type="Real32" Value="0"/>
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</Properties>
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</AcousticTexture>
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<AcousticTexture Id="1970351858" Name="Fabric">
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<Properties>
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<Property Name="AbsorptionLow" Type="Real32" Value="3"/>
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<Property Name="AbsorptionMidLow" Type="Real32" Value="13"/>
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<Property Name="AbsorptionMidHigh" Type="Real32" Value="48"/>
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<Property Name="AbsorptionHigh" Type="Real32" Value="72"/>
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<Property Name="Scattering" Type="Real32" Value="0"/>
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</Properties>
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</AcousticTexture>
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<AcousticTexture Id="2058049674" Name="Wood">
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<Properties>
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<Property Name="AbsorptionLow" Type="Real32" Value="32"/>
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<Property Name="AbsorptionMidLow" Type="Real32" Value="25"/>
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<Property Name="AbsorptionMidHigh" Type="Real32" Value="20"/>
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<Property Name="AbsorptionHigh" Type="Real32" Value="35"/>
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<Property Name="Scattering" Type="Real32" Value="0"/>
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</Properties>
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</AcousticTexture>
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<AcousticTexture Id="2412606308" Name="Carpet">
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<Properties>
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<Property Name="AbsorptionLow" Type="Real32" Value="46"/>
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<Property Name="AbsorptionMidLow" Type="Real32" Value="45"/>
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<Property Name="AbsorptionMidHigh" Type="Real32" Value="76"/>
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<Property Name="AbsorptionHigh" Type="Real32" Value="100"/>
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<Property Name="Scattering" Type="Real32" Value="0"/>
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</Properties>
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</AcousticTexture>
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<AcousticTexture Id="2637588553" Name="Tile">
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<Properties>
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<Property Name="AbsorptionLow" Type="Real32" Value="67"/>
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<Property Name="AbsorptionMidLow" Type="Real32" Value="41"/>
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<Property Name="AbsorptionMidHigh" Type="Real32" Value="12"/>
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<Property Name="AbsorptionHigh" Type="Real32" Value="0"/>
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<Property Name="Scattering" Type="Real32" Value="0"/>
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</Properties>
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</AcousticTexture>
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<AcousticTexture Id="2928161104" Name="Curtains">
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<Properties>
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<Property Name="AbsorptionLow" Type="Real32" Value="7"/>
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<Property Name="AbsorptionMidLow" Type="Real32" Value="60"/>
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<Property Name="AbsorptionMidHigh" Type="Real32" Value="0"/>
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<Property Name="AbsorptionHigh" Type="Real32" Value="84"/>
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<Property Name="Scattering" Type="Real32" Value="0"/>
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</Properties>
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</AcousticTexture>
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<AcousticTexture Id="3195498748" Name="Cork_Tiles">
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<Properties>
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<Property Name="AbsorptionLow" Type="Real32" Value="14"/>
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<Property Name="AbsorptionMidLow" Type="Real32" Value="30"/>
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<Property Name="AbsorptionMidHigh" Type="Real32" Value="73"/>
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<Property Name="AbsorptionHigh" Type="Real32" Value="100"/>
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<Property Name="Scattering" Type="Real32" Value="0"/>
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</Properties>
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</AcousticTexture>
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<AcousticTexture Id="3670307564" Name="Drywall">
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<Properties>
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<Property Name="AbsorptionLow" Type="Real32" Value="2"/>
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<Property Name="AbsorptionMidLow" Type="Real32" Value="2"/>
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<Property Name="AbsorptionMidHigh" Type="Real32" Value="2"/>
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<Property Name="AbsorptionHigh" Type="Real32" Value="2"/>
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<Property Name="Scattering" Type="Real32" Value="0"/>
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</Properties>
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</AcousticTexture>
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<AcousticTexture Id="4168643977" Name="Acoustic_Banner">
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<Properties>
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<Property Name="AbsorptionLow" Type="Real32" Value="37"/>
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<Property Name="AbsorptionMidLow" Type="Real32" Value="100"/>
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<Property Name="AbsorptionMidHigh" Type="Real32" Value="100"/>
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<Property Name="AbsorptionHigh" Type="Real32" Value="100"/>
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<Property Name="Scattering" Type="Real32" Value="0"/>
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</Properties>
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</AcousticTexture>
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<AcousticTexture Id="4262522749" Name="Wood_Bright">
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<Properties>
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<Property Name="AbsorptionLow" Type="Real32" Value="32"/>
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<Property Name="AbsorptionMidLow" Type="Real32" Value="25"/>
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<Property Name="AbsorptionMidHigh" Type="Real32" Value="10"/>
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<Property Name="AbsorptionHigh" Type="Real32" Value="9"/>
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<Property Name="Scattering" Type="Real32" Value="0"/>
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</Properties>
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</AcousticTexture>
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</AcousticTextures>
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</SoundBank>
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<SoundBank Id="3161908922" Type="User" Language="SFX" Hash="{5EBC706F-5CFE-63AF-3FA5-70AEE26C892A}">
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<ShortName>Main</ShortName>
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<Path>Main.bnk</Path>
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<Media>
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<File Id="13093780" Language="SFX" Streaming="false" Location="Memory">
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<ShortName>Death.wav</ShortName>
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<CachePath>SFX/Death_818F3B66.wem</CachePath>
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</File>
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</Media>
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<Events>
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<Event Id="1097980931" Name="TestEvent">
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<MediaRefs>
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<MediaRef Id="13093780"/>
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</MediaRefs>
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</Event>
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</Events>
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</SoundBank>
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</SoundBanks>
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<FileHash>{7AA794C5-618B-D321-89F7-0143A74AF33C}</FileHash>
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</SoundBanksInfo>
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