Added Footsteps SFX

This commit is contained in:
2025-08-27 17:12:12 +02:00
parent 89313fd484
commit e44e06bace
56 changed files with 1039 additions and 32 deletions
+2 -4
View File
@@ -1,9 +1,9 @@
[gd_scene load_steps=25 format=3 uid="uid://muuxxgvx33fp"]
[gd_scene load_steps=24 format=3 uid="uid://muuxxgvx33fp"]
[ext_resource type="Script" uid="uid://7m1rt7agb6rm" path="res://scripts/CSharp/Common/Temp/MVPDuck.cs" id="1_54k4r"]
[ext_resource type="Texture2D" uid="uid://hvchk6t0xe7j" path="res://art/animals/Ente.png" id="1_cgxhx"]
[ext_resource type="AudioStream" uid="uid://qv0aubjeyi0u" path="res://audio/sfx/Animals/SFX_Duck_Quack_01.wav" id="3_kjie1"]
[ext_resource type="Script" uid="uid://cfnrd5k1k0gxw" path="res://scripts/CSharp/Common/AudioPlayer.cs" id="3_rdn2q"]
[ext_resource type="Script" uid="uid://cfnrd5k1k0gxw" path="res://scripts/CSharp/Common/AudioPlayer2D.cs" id="3_rdn2q"]
[ext_resource type="AudioStream" uid="uid://da84l8e44scwh" path="res://audio/sfx/Animals/SFX_Duck_Quack_02.wav" id="4_54k4r"]
[ext_resource type="AudioStream" uid="uid://bkx4vyigy0u0e" path="res://audio/sfx/Animals/SFX_Duck_Quack_03.wav" id="5_uo3dh"]
[ext_resource type="AudioStream" uid="uid://b5o5bu5to04dw" path="res://audio/sfx/Animals/SFX_Duck_Quack_04.wav" id="6_nxoeu"]
@@ -16,7 +16,6 @@
[ext_resource type="Animation" uid="uid://b3dwd88uvfk1k" path="res://art/animals/duck_flapFlap.res" id="14_uo3dh"]
[ext_resource type="AudioStream" uid="uid://bsr5m8u2sle5k" path="res://audio/sfx/Animals/SFX_Duck_Wings_07.wav" id="14_xhefb"]
[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interactions/interaction_area_2d.tscn" id="15_uo3dh"]
[ext_resource type="Material" uid="uid://blch5kdhkbj75" path="res://art/materials/simple_interactable_outline.tres" id="16_nxoeu"]
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_sot7i"]
streams_count = 4
@@ -163,7 +162,6 @@ libraries = {
[node name="InteractionArea" parent="." node_paths=PackedStringArray("_spriteToOutline") instance=ExtResource("15_uo3dh")]
position = Vector2(18, -250)
_outlineMaterial = ExtResource("16_nxoeu")
_spriteToOutline = NodePath("../Duck rendered")
[node name="CollisionShape3D" parent="InteractionArea/Area2D" index="0"]