Made very basic graphics test scene

This commit is contained in:
cblech
2024-10-27 21:31:14 +01:00
parent 6090e7b17b
commit ea20332b4f
55 changed files with 998 additions and 1 deletions
@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cumdgxn0ibpv7"
path="res://.godot/imported/TakeThatCandy.png-f01b70ef03aa14681b514f7be251778e.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://graphics/testingground/TakeThatCandy.png"
dest_files=["res://.godot/imported/TakeThatCandy.png-f01b70ef03aa14681b514f7be251778e.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1