Implemented basic duck running away from vesna mechanic

This commit is contained in:
2025-07-08 22:23:28 +02:00
parent a1bbe44105
commit ebc3ee9cf9
112 changed files with 2816 additions and 176 deletions
+6 -5
View File
@@ -2163,12 +2163,13 @@ max_distance = 2e+07
playback_type = 2
script = ExtResource("40_w3jkj")
[node name="Duck" parent="." instance=ExtResource("62_i36hd")]
position = Vector2(-5079, 2614)
[node name="Duck" parent="." node_paths=PackedStringArray("_vesna") instance=ExtResource("62_i36hd")]
position = Vector2(2517, 2417)
_vesna = NodePath("../YSorted/Vesna/CharacterBody2D")
[node name="Duck2" parent="." instance=ExtResource("62_i36hd")]
position = Vector2(-4605, 2312)
scale = Vector2(-1, 1)
[node name="Duck2" parent="." node_paths=PackedStringArray("_vesna") instance=ExtResource("62_i36hd")]
position = Vector2(3540, 2518)
_vesna = NodePath("../YSorted/Vesna/CharacterBody2D")
[connection signal="FilledWateringCan" from="YSorted/Vesna" to="Audio/SFX/FillWater SFX2" method="PlayOneShot"]
[connection signal="WateringField" from="YSorted/Vesna/FarmingControls" to="Audio/SFX/Watering SFX" method="PlayOneShot"]