Implemented basic duck running away from vesna mechanic
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@@ -2163,12 +2163,13 @@ max_distance = 2e+07
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playback_type = 2
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script = ExtResource("40_w3jkj")
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[node name="Duck" parent="." instance=ExtResource("62_i36hd")]
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position = Vector2(-5079, 2614)
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[node name="Duck" parent="." node_paths=PackedStringArray("_vesna") instance=ExtResource("62_i36hd")]
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position = Vector2(2517, 2417)
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_vesna = NodePath("../YSorted/Vesna/CharacterBody2D")
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[node name="Duck2" parent="." instance=ExtResource("62_i36hd")]
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position = Vector2(-4605, 2312)
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scale = Vector2(-1, 1)
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[node name="Duck2" parent="." node_paths=PackedStringArray("_vesna") instance=ExtResource("62_i36hd")]
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position = Vector2(3540, 2518)
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_vesna = NodePath("../YSorted/Vesna/CharacterBody2D")
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[connection signal="FilledWateringCan" from="YSorted/Vesna" to="Audio/SFX/FillWater SFX2" method="PlayOneShot"]
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[connection signal="WateringField" from="YSorted/Vesna/FarmingControls" to="Audio/SFX/Watering SFX" method="PlayOneShot"]
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