readded camera ref to farming behaviour
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@@ -2163,11 +2163,10 @@ visible = false
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position = Vector2(3, 12)
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texture = ExtResource("473_g32y8")
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[node name="FarmingControls" type="Node2D" parent="." node_paths=PackedStringArray("_movingPlayer", "_camera", "_wateringParticles")]
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[node name="FarmingControls" type="Node2D" parent="." node_paths=PackedStringArray("_movingPlayer", "_wateringParticles")]
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script = ExtResource("817_6nrw3")
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_fieldPrefab = ExtResource("818_16w6h")
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_movingPlayer = NodePath("../CharacterBody2D")
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_camera = NodePath("")
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_wateringParticles = NodePath("../pouring water vfx")
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_wateringCanParticlesVerticalOffset = -100.0
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