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@@ -39,9 +39,6 @@ public partial class FighterVisual : Node2D
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_boundFighter.IsDead() ? .3f : 1);
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healthBarVisual.UpdateHealth(_boundFighter.GetHealth(), _boundFighter.maxHealth);
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//if (_boundFighter.IsDead())
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// _visualParent.Scale = new Vector2(1.4f, 0.3f);
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}
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public void SetTargetSelectionActive(bool value)
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