Added possibility to deactivate an interactionarea if there is no more timelines to play
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@@ -11,4 +11,4 @@ ifquest res://resources/quests/demo/2_collect_ducks.tres, 1:
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join Yeli right
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Yeli: Have you collected all the ducks yet?
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[end_timeline]
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No dialogue for active quest "{ACTIVEQUEST}"
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Yeli doesn't seem to have anything to say...
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