Fixed Pickup behaviour

This commit is contained in:
2025-04-06 22:03:13 +02:00
parent 26502f2d37
commit f08f3a7978
8 changed files with 107 additions and 38 deletions
+16 -5
View File
@@ -1,13 +1,17 @@
[gd_scene load_steps=5 format=3 uid="uid://dbd1niu3tp8y5"]
[gd_scene load_steps=7 format=3 uid="uid://dbd1niu3tp8y5"]
[ext_resource type="Script" uid="uid://b4ugrget2x6lb" path="res://scripts/CSharp/Common/CharacterControls/Player3D.cs" id="1_3trg2"]
[ext_resource type="Texture2D" uid="uid://duaideiajsu8r" path="res://art/Characters/Vesna/babushka concept art vesna.png" id="2_3trg2"]
[ext_resource type="Script" uid="uid://r5tahuqvbucy" path="res://scripts/CSharp/Common/Camera/CameraPivot.cs" id="3_3trg2"]
[ext_resource type="Texture2D" uid="uid://c4ggew55w0icj" path="res://art/farm/farming/farmobjekte/harke.png" id="4_kngqo"]
[ext_resource type="Script" uid="uid://b1sscdr4ptec8" path="res://scripts/CSharp/Common/Farming/FarmingControls.cs" id="4_q5t2e"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_1vdrh"]
height = 1.5
[node name="Player3d" type="Node3D"]
[node name="Player3d" type="Node3D" node_paths=PackedStringArray("_hoeSprite")]
script = ExtResource("4_q5t2e")
_hoeSprite = NodePath("CharacterBody3D/Farming/Hoe")
[node name="CharacterBody3D" type="CharacterBody3D" parent="." node_paths=PackedStringArray("_camera", "_frontSprite", "_sideSprite")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0)
@@ -23,7 +27,7 @@ _sideSprite = NodePath("SideSprite")
transform = Transform3D(0.15, 0, 0, 0, 0.15, 0, 0, 0, 0.15, 0, 0, 0)
billboard = 1
shaded = true
render_priority = 100
render_priority = 50
texture = ExtResource("2_3trg2")
region_enabled = true
region_rect = Rect2(52, 20, 648, 1175)
@@ -33,7 +37,7 @@ transform = Transform3D(0.15, 0, 0, 0, 0.15, 0, 0, 0, 0.15, 0, 0, 0)
visible = false
billboard = 1
shaded = true
render_priority = 100
render_priority = 50
texture = ExtResource("2_3trg2")
region_enabled = true
region_rect = Rect2(803, 17, 663, 1161)
@@ -53,4 +57,11 @@ _subPivot = NodePath("SubPivot")
transform = Transform3D(1, 0, 0, 0, 0.933581, 0.358368, 0, -0.358368, 0.933581, 0, 1, 1.734)
fov = 70.0
[node name="FarmingMechanic" type="Node3D" parent="CharacterBody3D"]
[node name="Farming" type="Node3D" parent="CharacterBody3D"]
[node name="Hoe" type="Sprite3D" parent="CharacterBody3D/Farming"]
visible = false
pixel_size = 0.002
billboard = 1
render_priority = 51
texture = ExtResource("4_kngqo")