🐛 field creation at the same spot no longer possible, also watering works now.
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@@ -9,7 +9,6 @@ namespace Babushka.scripts.CSharp.Common.Farming;
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public partial class VesnaBehaviour2D : Node
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{
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[ExportGroup("Farming")]
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[Export] private FieldService2D _fieldParent;
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[Export] private FarmingControls2D _farmingControls;
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[Export] private PlayerMovement _player2d;
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[Export] private VesnaAnimations _vesnaAnimations;
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@@ -26,7 +25,6 @@ public partial class VesnaBehaviour2D : Node
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public override void _Ready()
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{
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_farmingControls.FieldService = _fieldParent;
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_inventoryManager = InventoryManager.Instance;
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_inventoryInstance = _inventoryManager.playerInventory;
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_inventoryManager.SlotIndexChanged += HandleInventorySelectedSlotIndexChanged;
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