Fight happening base setup
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[gd_scene load_steps=2 format=3 uid="uid://bcld43daavmrn"]
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[ext_resource type="Script" uid="uid://cql8mt5jsmcdl" path="res://scripts/CSharp/Common/Fight/FightSceneSwitcher.cs" id="1_5dt1r"]
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[node name="FightSceneSwitcher" type="Node" node_paths=PackedStringArray("sceneRoot")]
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script = ExtResource("1_5dt1r")
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sceneRoot = NodePath("")
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fightRoomScenePath = "res://scenes/Babushka_scene_fight_world_room.tscn"
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fightHappeningScene = "res://scenes/Babushka_scene_fight_happening.tscn"
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