Fight happening base setup

This commit is contained in:
jonathan
2025-09-21 14:54:55 +02:00
parent fd0e631b1f
commit f27dd199b8
38 changed files with 1022 additions and 681 deletions
+9
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[gd_scene load_steps=2 format=3 uid="uid://bcld43daavmrn"]
[ext_resource type="Script" uid="uid://cql8mt5jsmcdl" path="res://scripts/CSharp/Common/Fight/FightSceneSwitcher.cs" id="1_5dt1r"]
[node name="FightSceneSwitcher" type="Node" node_paths=PackedStringArray("sceneRoot")]
script = ExtResource("1_5dt1r")
sceneRoot = NodePath("")
fightRoomScenePath = "res://scenes/Babushka_scene_fight_world_room.tscn"
fightHappeningScene = "res://scenes/Babushka_scene_fight_happening.tscn"