Fight happening base setup

This commit is contained in:
jonathan
2025-09-21 14:54:55 +02:00
parent fd0e631b1f
commit f27dd199b8
38 changed files with 1022 additions and 681 deletions
@@ -19,10 +19,10 @@ public partial class FightManager : Node
public FightParty fightParty = new();
public void StartFight(PackedScene[] enemies, FightInstance instance)
public void StartFight(PackedScene[] enemies, FightHappening happening)
{
GD.Print("Starting Fight");
instance.Start(fightParty, enemies);
//happening.Start(fightParty, enemies);
}
}