moved fence door collision shape up to reduce unwanted triggering
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@@ -2020,7 +2020,7 @@ _spritesToOutline = [NodePath("Fence Door2")]
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_id = 0
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[node name="CollisionShape3D" parent="YSorted/Blocker/BackToFarm/Area2D" index="0"]
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position = Vector2(-37, -208)
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position = Vector2(-37, -303)
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shape = SubResource("CircleShape2D_dr6bm")
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[node name="Fence Door2" type="Sprite2D" parent="YSorted/Blocker/BackToFarm"]
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