Added blob attack action
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@@ -1,4 +1,5 @@
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using System.Collections.Generic;
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using Babushka.scripts.CSharp.Common.Fight.Actions;
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using Babushka.scripts.CSharp.Common.Util;
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using Godot;
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@@ -180,7 +181,7 @@ public partial class FightWorld : Node
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maxHealth = 12,
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availableActions =
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[
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new FighterAction.Skip()
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new BlobAttackAction()
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]
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};
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