Added item stacking

This commit is contained in:
cblech
2025-04-17 16:10:12 +02:00
parent fb362e10ad
commit fb0c14c3f1
7 changed files with 119 additions and 32 deletions
@@ -25,7 +25,7 @@ public partial class ItemOnGround : Node3D
{
GD.Print("Trying to pick up item");
var result = InventoryManager.Instance.CollectItem(itemInstance);
var result = InventoryManager.Instance.CollectItem(itemInstance.Clone());
if (result == InventoryActionResult.Success)
{
if (!_infiniteSupply)