Bootstrap fight system

- Fight World data structure
- Generating basic fight world
- Opening correct fight room
- Block paths in fight rooms
- Transition between rooms
This commit is contained in:
jonathan
2025-09-12 13:20:27 +02:00
parent 759933c1cd
commit fd0e631b1f
34 changed files with 2456 additions and 11 deletions
-49
View File
@@ -1,49 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://hk8ahyp6dgl6"]
[ext_resource type="Script" uid="uid://c76mhhqyk4lgh" path="res://scripts/CSharp/Common/Fight/FightInstance.cs" id="1_ygesl"]
[ext_resource type="Script" uid="uid://oe1uypehqvr7" path="res://scripts/CSharp/Common/Fight/FightStateManager.cs" id="2_b0ivm"]
[node name="FightBaseScene" type="Node2D" node_paths=PackedStringArray("_friendlyFightSpots", "_enemyFightSpots", "camPositionNode", "_fightStateManager", "_fightEndText")]
script = ExtResource("1_ygesl")
_friendlyFightSpots = [NodePath("FriendlyPositions/FriendPos1"), NodePath("FriendlyPositions/FriendPos2"), NodePath("FriendlyPositions/FriendPos3")]
_enemyFightSpots = [NodePath("EnemyPositions/EnemyPos1"), NodePath("EnemyPositions/EnemyPos2"), NodePath("EnemyPositions/EnemyPos3")]
camPositionNode = NodePath("CamPositionMarker")
_fightStateManager = NodePath("FightStateManager")
_fightEndText = NodePath("ResultText")
[node name="FriendlyPositions" type="Node2D" parent="."]
position = Vector2(-625, -6)
[node name="FriendPos1" type="Node2D" parent="FriendlyPositions"]
position = Vector2(0, -395)
[node name="FriendPos2" type="Node2D" parent="FriendlyPositions"]
[node name="FriendPos3" type="Node2D" parent="FriendlyPositions"]
position = Vector2(0, 424)
[node name="EnemyPositions" type="Node2D" parent="."]
position = Vector2(611, -12)
[node name="EnemyPos1" type="Node2D" parent="EnemyPositions"]
position = Vector2(0, -395)
[node name="EnemyPos2" type="Node2D" parent="EnemyPositions"]
[node name="EnemyPos3" type="Node2D" parent="EnemyPositions"]
position = Vector2(0, 424)
[node name="FightStateManager" type="Node" parent="."]
script = ExtResource("2_b0ivm")
[node name="CamPositionMarker" type="Node2D" parent="."]
[node name="ResultText" type="Label" parent="."]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme_override_font_sizes/font_size = 141
horizontal_alignment = 1
vertical_alignment = 1
@@ -1,8 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://cnjsepvaqdbyq"]
[ext_resource type="Script" uid="uid://j5ge24rk25wm" path="res://scripts/CSharp/Common/Fight/FightManager.cs" id="1_8p7ev"]
[ext_resource type="PackedScene" uid="uid://cpanatqdjjpa3" path="res://prefabs/fight/fighters/vesna_fighter.tscn" id="2_ak1vo"]
[node name="FightManagerAutoload" type="Node"]
script = ExtResource("1_8p7ev")
fightingVesnaScene = ExtResource("2_ak1vo")
+6
View File
@@ -0,0 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://n5cj71bxxjkk"]
[ext_resource type="Script" uid="uid://dqe1i2qmpttwf" path="res://scripts/CSharp/Common/Fight/FightWorld.cs" id="1_tnyce"]
[node name="FightWorldAutoload" type="Node2D"]
script = ExtResource("1_tnyce")
@@ -1,104 +0,0 @@
[gd_scene load_steps=10 format=3 uid="uid://bp64p6y72j71w"]
[ext_resource type="Texture2D" uid="uid://ccrnmx6bd842k" path="res://art/characters/farm fäulnis blobs.png" id="1_vem8k"]
[ext_resource type="Script" uid="uid://by88f32fou7lh" path="res://scripts/CSharp/Common/Fight/Fighter.cs" id="2_4w1ab"]
[ext_resource type="Texture2D" uid="uid://qlfwuakhe57t" path="res://art/ui/UI/attack_select_wheel.png" id="3_v4f83"]
[ext_resource type="AudioStream" uid="uid://x7cc5woop5ec" path="res://audio/sfx/Battle/Enemies/SFX_Slime_Hit_V2_03.wav" id="5_v4f83"]
[ext_resource type="Texture2D" uid="uid://bn56p0ytuo060" path="res://art/ui/UI/AttackButton.png" id="5_vbkts"]
[ext_resource type="AudioStream" uid="uid://d1v012odga8pu" path="res://audio/sfx/Battle/Enemies/SFX_Water_Attack_Slimes.wav" id="6_oykh8"]
[ext_resource type="AudioStream" uid="uid://xxa3rvsal5m6" path="res://audio/sfx/Battle/Enemies/SFX_Slime_Hit_V2_06.wav" id="6_vbkts"]
[sub_resource type="CircleShape2D" id="CircleShape2D_284vk"]
radius = 291.58
[sub_resource type="CircleShape2D" id="CircleShape2D_s74nc"]
radius = 173.44
[node name="EnemyBlobFighter" type="Node2D" node_paths=PackedStringArray("_attackButtons", "_targetButtons", "_targetMarker", "_healthText", "_visualSprite")]
script = ExtResource("2_4w1ab")
name = "Blob"
maxHealth = 20
attackStrength = 10
_attackButtons = NodePath("FightButtons")
_targetButtons = NodePath("TargetButtons")
_targetMarker = NodePath("TargetButtons/TargetMarker")
_healthText = NodePath("HealthShow")
_visualSprite = NodePath("Sprite2D")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("1_vem8k")
offset = Vector2(-8, -130)
region_enabled = true
region_rect = Rect2(1735.63, 108.423, 320.374, 333.577)
[node name="TargetButtons" type="Node2D" parent="."]
visible = false
[node name="TargetMarker" type="Sprite2D" parent="TargetButtons"]
visible = false
z_index = 200
position = Vector2(8, -122)
scale = Vector2(4.245, 4.245)
texture = ExtResource("3_v4f83")
[node name="Area2D" type="Area2D" parent="TargetButtons"]
position = Vector2(3, -76)
[node name="CollisionShape2D" type="CollisionShape2D" parent="TargetButtons/Area2D"]
shape = SubResource("CircleShape2D_284vk")
[node name="FightButtons" type="Node2D" parent="."]
visible = false
position = Vector2(3, -588)
[node name="CircleBackground" type="Sprite2D" parent="FightButtons"]
z_index = 200
scale = Vector2(4.245, 4.245)
texture = ExtResource("3_v4f83")
[node name="AttackButton" type="Node2D" parent="FightButtons"]
position = Vector2(0, -536)
[node name="ButtonBackground" type="Sprite2D" parent="FightButtons/AttackButton"]
z_index = 200
scale = Vector2(2.48, 2.48)
texture = ExtResource("5_vbkts")
[node name="Area2D" type="Area2D" parent="FightButtons/AttackButton"]
collision_layer = 16
[node name="CollisionShape2D" type="CollisionShape2D" parent="FightButtons/AttackButton/Area2D"]
shape = SubResource("CircleShape2D_s74nc")
[node name="HealthShow" type="Label" parent="."]
z_index = 200
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -197.0
offset_top = -451.0
offset_right = 207.0
offset_bottom = -305.0
grow_horizontal = 2
grow_vertical = 2
theme_override_font_sizes/font_size = 106
text = "100/100"
horizontal_alignment = 1
vertical_alignment = 1
[node name="HitAudio" type="AudioStreamPlayer" parent="."]
stream = ExtResource("5_v4f83")
[node name="DieAudio" type="AudioStreamPlayer" parent="."]
stream = ExtResource("6_vbkts")
[node name="AttackAudio" type="AudioStreamPlayer" parent="."]
stream = ExtResource("6_oykh8")
[connection signal="Attacking" from="." to="AttackAudio" method="play" binds= [0.0]]
[connection signal="DamageTaken" from="." to="HitAudio" method="play" binds= [0.0]]
[connection signal="Dying" from="." to="DieAudio" method="play" binds= [0.0]]
[connection signal="input_event" from="TargetButtons/Area2D" to="." method="TargetMouseEvent"]
[connection signal="mouse_entered" from="TargetButtons/Area2D" to="." method="StartHoverTarget"]
[connection signal="mouse_exited" from="TargetButtons/Area2D" to="." method="EndHoverTarget"]
[connection signal="input_event" from="FightButtons/AttackButton/Area2D" to="." method="AttackMouseEvent"]
@@ -1,109 +0,0 @@
[gd_scene load_steps=10 format=3 uid="uid://cr66tpdr5rma5"]
[ext_resource type="Script" uid="uid://by88f32fou7lh" path="res://scripts/CSharp/Common/Fight/Fighter.cs" id="1_t6th8"]
[ext_resource type="Texture2D" uid="uid://bexymddkb6l0o" path="res://art/characters/Mavka/mavkha.png" id="2_shg7p"]
[ext_resource type="Texture2D" uid="uid://qlfwuakhe57t" path="res://art/ui/UI/attack_select_wheel.png" id="3_nkuei"]
[ext_resource type="Texture2D" uid="uid://bn56p0ytuo060" path="res://art/ui/UI/AttackButton.png" id="4_u3hw3"]
[ext_resource type="AudioStream" uid="uid://x7cc5woop5ec" path="res://audio/sfx/Battle/Enemies/SFX_Slime_Hit_V2_03.wav" id="5_so2ks"]
[ext_resource type="AudioStream" uid="uid://xxa3rvsal5m6" path="res://audio/sfx/Battle/Enemies/SFX_Slime_Hit_V2_06.wav" id="6_v175g"]
[ext_resource type="AudioStream" uid="uid://d1v012odga8pu" path="res://audio/sfx/Battle/Enemies/SFX_Water_Attack_Slimes.wav" id="7_g7k7o"]
[sub_resource type="CircleShape2D" id="CircleShape2D_284vk"]
radius = 388.063
[sub_resource type="CircleShape2D" id="CircleShape2D_s74nc"]
radius = 173.44
[node name="EnemyMavkhaFighter" type="Node2D" node_paths=PackedStringArray("_attackButtons", "_targetButtons", "_targetMarker", "_healthText", "_visualSprite")]
script = ExtResource("1_t6th8")
name = "Mavkha"
maxHealth = 40
attackStrength = 10
_attackButtons = NodePath("FightButtons")
_targetButtons = NodePath("TargetButtons")
_targetMarker = NodePath("TargetButtons/TargetMarker")
_healthText = NodePath("HealthShow")
_visualSprite = NodePath("Visual")
[node name="Visual" type="Node2D" parent="."]
[node name="Sprite2D" type="Sprite2D" parent="Visual"]
position = Vector2(3, -200)
scale = Vector2(0.5, 0.5)
texture = ExtResource("2_shg7p")
offset = Vector2(-8, -130)
region_enabled = true
region_rect = Rect2(816.677, 286.398, 1089.01, 1249.83)
[node name="TargetButtons" type="Node2D" parent="."]
visible = false
[node name="TargetMarker" type="Sprite2D" parent="TargetButtons"]
visible = false
z_index = 200
position = Vector2(8, -270)
scale = Vector2(4.245, 4.245)
texture = ExtResource("3_nkuei")
[node name="Area2D" type="Area2D" parent="TargetButtons"]
position = Vector2(3, -76)
[node name="CollisionShape2D" type="CollisionShape2D" parent="TargetButtons/Area2D"]
position = Vector2(-3, -207)
shape = SubResource("CircleShape2D_284vk")
[node name="FightButtons" type="Node2D" parent="."]
visible = false
position = Vector2(3, -588)
[node name="CircleBackground" type="Sprite2D" parent="FightButtons"]
z_index = 200
scale = Vector2(4.245, 4.245)
texture = ExtResource("3_nkuei")
[node name="AttackButton" type="Node2D" parent="FightButtons"]
position = Vector2(0, -536)
[node name="ButtonBackground" type="Sprite2D" parent="FightButtons/AttackButton"]
z_index = 200
scale = Vector2(2.48, 2.48)
texture = ExtResource("4_u3hw3")
[node name="Area2D" type="Area2D" parent="FightButtons/AttackButton"]
collision_layer = 16
[node name="CollisionShape2D" type="CollisionShape2D" parent="FightButtons/AttackButton/Area2D"]
shape = SubResource("CircleShape2D_s74nc")
[node name="HealthShow" type="Label" parent="."]
z_index = 200
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -204.0
offset_top = -731.0
offset_right = 200.0
offset_bottom = -585.0
grow_horizontal = 2
grow_vertical = 2
theme_override_font_sizes/font_size = 106
text = "100/100"
horizontal_alignment = 1
vertical_alignment = 1
[node name="HitAudio" type="AudioStreamPlayer" parent="."]
stream = ExtResource("5_so2ks")
[node name="DieAudio" type="AudioStreamPlayer" parent="."]
stream = ExtResource("6_v175g")
[node name="AttackAudio" type="AudioStreamPlayer" parent="."]
stream = ExtResource("7_g7k7o")
[connection signal="Attacking" from="." to="AttackAudio" method="play" binds= [0.0]]
[connection signal="DamageTaken" from="." to="HitAudio" method="play" binds= [0.0]]
[connection signal="Dying" from="." to="DieAudio" method="play" binds= [0.0]]
[connection signal="input_event" from="TargetButtons/Area2D" to="." method="TargetMouseEvent"]
[connection signal="mouse_entered" from="TargetButtons/Area2D" to="." method="StartHoverTarget"]
[connection signal="mouse_exited" from="TargetButtons/Area2D" to="." method="EndHoverTarget"]
[connection signal="input_event" from="FightButtons/AttackButton/Area2D" to="." method="AttackMouseEvent"]
-123
View File
@@ -1,123 +0,0 @@
[gd_scene load_steps=11 format=3 uid="uid://cpanatqdjjpa3"]
[ext_resource type="Script" uid="uid://by88f32fou7lh" path="res://scripts/CSharp/Common/Fight/Fighter.cs" id="1_f3j2x"]
[ext_resource type="Texture2D" uid="uid://om2axn1vfa5o" path="res://art/animation/Vesna2D/Vesna Anims Sequences/S01-Idle/0001.png" id="2_2ud32"]
[ext_resource type="Texture2D" uid="uid://qlfwuakhe57t" path="res://art/ui/UI/attack_select_wheel.png" id="3_80knd"]
[ext_resource type="AudioStream" uid="uid://ch4c1wh4ghxyo" path="res://audio/sfx/Battle/Vesna/SFX_Battle_Vesna_Defense_08.wav" id="5_4r2vf"]
[ext_resource type="Texture2D" uid="uid://6h85o7fj7gmu" path="res://art/animation/Vesna3D/vesna-more-tools.png" id="5_l04qi"]
[ext_resource type="Texture2D" uid="uid://crak7ton4lab0" path="res://art/ui/UI/EmptyFightButton.png" id="5_rjjub"]
[ext_resource type="Texture2D" uid="uid://c3wht0nakaki1" path="res://art/ui/UI/icons/icon-fruit-tomatoe.png" id="6_l04qi"]
[ext_resource type="AudioStream" uid="uid://ccionrfr6e3lb" path="res://audio/sfx/Battle/Vesna/SFX_Battle_Vesna_Attack_04.wav" id="6_u1ayv"]
[sub_resource type="CircleShape2D" id="CircleShape2D_0tqnl"]
radius = 291.58
[sub_resource type="CircleShape2D" id="CircleShape2D_4r2vf"]
radius = 173.44
[node name="VesnaFighter" type="Node2D" node_paths=PackedStringArray("_attackButtons", "_targetButtons", "_targetMarker", "_healthText", "_visualSprite")]
script = ExtResource("1_f3j2x")
name = "Vesna"
maxHealth = 100
attackStrength = 10
_attackButtons = NodePath("FightButtons")
_targetButtons = NodePath("TargetButtons")
_targetMarker = NodePath("TargetButtons/TargetMarker")
_healthText = NodePath("HealthShow")
_visualSprite = NodePath("Sprite2D")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_2ud32")
offset = Vector2(43, -379)
[node name="TargetButtons" type="Node2D" parent="."]
visible = false
[node name="TargetMarker" type="Sprite2D" parent="TargetButtons"]
visible = false
z_index = 200
position = Vector2(8, -122)
scale = Vector2(4.245, 4.245)
texture = ExtResource("3_80knd")
[node name="Area2D" type="Area2D" parent="TargetButtons"]
position = Vector2(3, -76)
[node name="CollisionShape2D" type="CollisionShape2D" parent="TargetButtons/Area2D"]
shape = SubResource("CircleShape2D_0tqnl")
[node name="FightButtons" type="Node2D" parent="."]
position = Vector2(3, -714)
[node name="CircleBackground" type="Sprite2D" parent="FightButtons"]
z_index = 200
scale = Vector2(4.245, 4.245)
texture = ExtResource("3_80knd")
[node name="AttackButton" type="Node2D" parent="FightButtons"]
position = Vector2(0, -536)
[node name="ButtonBackground" type="Sprite2D" parent="FightButtons/AttackButton"]
z_index = 200
scale = Vector2(2.48, 2.48)
texture = ExtResource("5_rjjub")
[node name="Sprite2D" type="Sprite2D" parent="FightButtons/AttackButton/ButtonBackground"]
position = Vector2(6.04839, -10.0806)
rotation = -1.0088
scale = Vector2(0.249373, 0.25079)
texture = ExtResource("5_l04qi")
region_enabled = true
region_rect = Rect2(291.897, 15.8974, 272.82, 479.385)
[node name="Area2D" type="Area2D" parent="FightButtons/AttackButton"]
collision_layer = 16
[node name="CollisionShape2D" type="CollisionShape2D" parent="FightButtons/AttackButton/Area2D"]
shape = SubResource("CircleShape2D_4r2vf")
[node name="HealButton" type="Node2D" parent="FightButtons"]
position = Vector2(427, -334)
[node name="ButtonBackground" type="Sprite2D" parent="FightButtons/HealButton"]
z_index = 200
scale = Vector2(2.48, 2.48)
texture = ExtResource("5_rjjub")
[node name="Sprite2D" type="Sprite2D" parent="FightButtons/HealButton/ButtonBackground"]
position = Vector2(4.83871, 0)
scale = Vector2(0.279343, 0.279343)
texture = ExtResource("6_l04qi")
[node name="Area2D" type="Area2D" parent="FightButtons/HealButton"]
collision_layer = 16
[node name="CollisionShape2D" type="CollisionShape2D" parent="FightButtons/HealButton/Area2D"]
shape = SubResource("CircleShape2D_4r2vf")
[node name="HealthShow" type="Label" parent="."]
z_index = 200
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -197.0
offset_top = -947.0
offset_right = 207.0
offset_bottom = -801.0
grow_horizontal = 2
grow_vertical = 2
theme_override_font_sizes/font_size = 106
text = "100/100"
horizontal_alignment = 1
vertical_alignment = 1
[node name="HitAudio" type="AudioStreamPlayer" parent="."]
stream = ExtResource("5_4r2vf")
[node name="AttackAudio" type="AudioStreamPlayer" parent="."]
stream = ExtResource("6_u1ayv")
[connection signal="Attacking" from="." to="AttackAudio" method="play" binds= [0.0]]
[connection signal="DamageTaken" from="." to="HitAudio" method="play" binds= [0.0]]
[connection signal="input_event" from="FightButtons/AttackButton/Area2D" to="." method="AttackMouseEvent"]
[connection signal="input_event" from="FightButtons/HealButton/Area2D" to="." method="HealMouseEvent"]