Bootstrap fight system

- Fight World data structure
- Generating basic fight world
- Opening correct fight room
- Block paths in fight rooms
- Transition between rooms
This commit is contained in:
jonathan
2025-09-12 13:20:27 +02:00
parent 759933c1cd
commit fd0e631b1f
34 changed files with 2456 additions and 11 deletions
+1
View File
@@ -32,6 +32,7 @@ QuestManager="*res://prefabs/quests/quest_manager_autoload.tscn"
FightManagerAutoload="*res://prefabs/fight/fight_manager_autoload.tscn"
InputService="*res://scripts/CSharp/Common/Services/InputService.cs"
Signal_Debugger="*res://addons/SignalVisualizer/Debugger/SignalDebugger.gd"
FightWorldAutoload="*res://prefabs/fight/fight_world_autoload.tscn"
[dialogic]