When beetroot is in inventory the player can heal

This commit is contained in:
jonathan
2025-12-11 17:13:28 +01:00
parent f42c2c86b1
commit fef8380a57
16 changed files with 161 additions and 70 deletions
+3 -1
View File
@@ -1,8 +1,10 @@
[gd_scene load_steps=3 format=3 uid="uid://n5cj71bxxjkk"]
[gd_scene load_steps=4 format=3 uid="uid://n5cj71bxxjkk"]
[ext_resource type="Script" uid="uid://dqe1i2qmpttwf" path="res://scripts/CSharp/Common/Fight/FightWorld.cs" id="1_tnyce"]
[ext_resource type="Resource" uid="uid://duq7tshxv6uhp" path="res://resources/items/beet_seed.tres" id="2_lxs0o"]
[ext_resource type="Resource" uid="uid://0mnsr4anoaiq" path="res://resources/items/beet.tres" id="3_008v8"]
[node name="FightWorldAutoload" type="Node2D"]
script = ExtResource("1_tnyce")
_itemToDropByEnemyGroup = ExtResource("2_lxs0o")
itemBeetrootToEatForHealth = ExtResource("3_008v8")