✨When beetroot is in inventory the player can heal
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@@ -30,8 +30,6 @@ public abstract class FighterAction
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public abstract bool DetailComplete();
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}
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private bool _abort = false;
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#region Shortcuts
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protected static FightWorld.FightHappeningData HappeningData =>
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@@ -65,15 +63,7 @@ public abstract class FighterAction
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{
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}
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public void MarkAbort()
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{
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_abort = true;
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}
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public bool MarkedForAbort()
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{
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return _abort;
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}
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public virtual bool ShouldAbort() => false;
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/// <summary>
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/// Returns the FighterActionDetail, that is currently handled.
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