When beetroot is in inventory the player can heal

This commit is contained in:
jonathan
2025-12-11 17:13:28 +01:00
parent f42c2c86b1
commit fef8380a57
16 changed files with 161 additions and 70 deletions
@@ -7,10 +7,10 @@ public partial class FighterDamageIndicatorVisual : Node2D
[Export] private PackedScene _flyingNumberPrefab;
public void SpawnFlyingNumber(int number)
public void SpawnFlyingNumber(string text)
{
var flyingNumberInstance = _flyingNumberPrefab.Instantiate<FighterDamageIndicatorFlyingNumber>();
AddChild(flyingNumberInstance);
flyingNumberInstance.Initialize(number);
flyingNumberInstance.Initialize(text);
}
}