Made interaction area 2d work - and farming/growing work again.
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@@ -3,6 +3,7 @@ using Godot.Collections;
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namespace Babushka.scripts.CSharp.Common.Farming;
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[GlobalClass]
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public partial class FieldService2D : Node2D
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{
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[Export] private Dictionary<Vector2I, FieldBehaviour2D> fields = new Dictionary<Vector2I, FieldBehaviour2D>();
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