kziolkowski
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02b6584e44
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🐛 fixed ObjectDisposedException from the Inventory when switching scenes.
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2025-10-29 16:03:36 +01:00 |
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kziolkowski
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871e1856f1
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Tools get deactivated from animation when switching to an empty slot in the inventory. Also fixed layering (AGAIN)
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2025-08-20 00:26:58 +02:00 |
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kziolkowski
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8e0dced918
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Vesna can walk diagonally now
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2025-08-02 15:08:38 +02:00 |
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kziolkowski
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35c7e9a25e
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WIP Wasserstand UI
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2025-07-05 17:34:03 +02:00 |
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kziolkowski
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600d9cfca1
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Made items activate directly when picked up
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2025-07-05 13:18:19 +02:00 |
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kziolkowski
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2226b859df
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Added WateringCan SFX
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2025-06-16 20:56:00 +02:00 |
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kziolkowski
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89ae347a91
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Added last farming timelines and fixed some minor issues
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2025-06-16 20:56:00 +02:00 |
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kziolkowski
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a477f9ef4f
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Implemented field creation and wateringcan fill up animation
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2025-05-24 21:47:25 +02:00 |
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kziolkowski
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708aa8cca4
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State after inventory clip (farming mechanic still WIP)
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2025-05-21 00:13:58 +02:00 |
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kziolkowski
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90616537bc
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Watering fields
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2025-05-18 11:44:33 +02:00 |
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kziolkowski
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8af825bc18
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InteractionAreas are now bound to SpriteSwitchers and farming tool interaction works
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2025-05-17 16:38:32 +02:00 |
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kziolkowski
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4afb02440c
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Reworking 2D interactions
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2025-05-16 23:16:27 +02:00 |
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kziolkowski
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ff85b67087
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Made interaction area 2d work - and farming/growing work again.
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2025-05-14 23:12:14 +02:00 |
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kziolkowski
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366923699c
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WIP 2D rework
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2025-05-12 00:16:13 +02:00 |
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