Commit Graph

146 Commits (feature/loading_screen)

Author SHA1 Message Date
kziolkowski 1094fb2142 Added tool animations to player
8 months ago
cblech 2ab1c38de9 cleaned Inventory ui
8 months ago
kziolkowski ff426b0494 Initial Farming setup complete
8 months ago
kziolkowski 90616537bc Watering fields
8 months ago
kziolkowski 0f8eb244e9 planting / growth works again
8 months ago
kziolkowski 38fdad7690 removed print statements
8 months ago
kziolkowski 0de6bc0c04 the most beautiful grid of fields you can imagine
8 months ago
kziolkowski 222c10fe0a limited field creation to specified shape
8 months ago
kziolkowski 8af825bc18 InteractionAreas are now bound to SpriteSwitchers and farming tool interaction works
8 months ago
kziolkowski 77c0babdca minor changes after merge
8 months ago
kziolkowski 4afb02440c Reworking 2D interactions
8 months ago
kziolkowski ff85b67087 Made interaction area 2d work - and farming/growing work again.
8 months ago
kziolkowski 366923699c WIP 2D rework
8 months ago
kziolkowski 2a7f39e3fe Adjusted movement and included collider collisions as a constraint to the player
8 months ago
kziolkowski d11fc9f1f2 Cleaned up house mockup outline and removed spammy debug log
9 months ago
kziolkowski 0fcc425ace built first 2d indoor scene + added kitchen
9 months ago
kziolkowski 762a694be3 Spawning and watering is now bound to the cursor position (kinda)
9 months ago
kziolkowski 339428c312 Basic watering functionality implemented
9 months ago
kziolkowski 7e19268847 Merge remote-tracking branch 'origin/main' into c_sharp_setup
9 months ago
kziolkowski 20b37de108 generated files
9 months ago
cblech 54b07cccad added autogenerated items
9 months ago
cblech fb0c14c3f1 Added item stacking
9 months ago
cblech fb362e10ad item count WIP
9 months ago
kziolkowski c73d3ff370 Reworked the fieldservice
9 months ago
cblech e99b574d1f Added pickup error text
9 months ago
cblech 1062193785 item on ground and pickup
9 months ago
kziolkowski c200098f0c WIP reworking the field behaviour to implement watering. Broken state.
9 months ago
kziolkowski 5db71adf03 Fields spawn on a grid
9 months ago
kziolkowski ce5d2b65d3 Separated farming controls from vesna behvaiour and adjusted the setup
9 months ago
kziolkowski 6016f1cf38 Removed Debug.Log
9 months ago
kziolkowski b5dcad5614 Vesna walking and idle animations work for all movement directions.
9 months ago
cblech dacf48b9fd Merge remote-tracking branch 'origin/c_sharp_setup' into inventory
10 months ago
cblech daa53e4aef Added slot select
10 months ago
cblech 667ef6fb9b Added open close inventory
10 months ago
cblech c90687939c Move items
10 months ago
kziolkowski 8622f2d38d Added vesna animations
10 months ago
kziolkowski bd4f7edc20 Creating new plantable fields works
10 months ago
kziolkowski 45a58f701b Spawning fields works
10 months ago
kziolkowski f08f3a7978 Fixed Pickup behaviour
10 months ago
kziolkowski a9b1c179cd folder refactoring, plant_base adjustments
10 months ago
kziolkowski d144f5c0c4 Added Sprite Swap and Horizontal flipping to character controller
10 months ago
kziolkowski 45d09cd618 Farming part I
10 months ago
kziolkowski 7f8b444270 Translated Player Scripts from GDScript to C#
10 months ago
kziolkowski d4b7c0bf45 Translated some scripts from GDscript to C#
10 months ago
cblech 959ab68b4d Added basic inventory system
10 months ago
kziolkowski 4f312209b3 a bit of restructuring, renaming, and c sharp setup
10 months ago