Commit Graph

156 Commits (feature/loading_screen)

Author SHA1 Message Date
cblech 92c3f5e054 Target only alive enemies
6 months ago
cblech 6727339e9a Added audio to fight
6 months ago
cblech b6fd6292e3 Basic fighting system
6 months ago
kziolkowski 135ba0d198 Reworked Domovoi kitchen animation and added AnimationStarter script
6 months ago
kziolkowski 8c18688a69 MVP duck setup
6 months ago
kziolkowski 2429958741 Added Disclaimer scene
6 months ago
kziolkowski 6b5a8ee126 WIP duck behaviour
6 months ago
kziolkowski 9e97cc3b80 WIP duck pushing behaviour
6 months ago
kziolkowski ebc3ee9cf9 Implemented basic duck running away from vesna mechanic
6 months ago
kziolkowski 9c50a63dc3 Merge branch 'develop' into feature/showcase_kathi
6 months ago
cblech 32249fde86 Made quest visuals
6 months ago
cblech 27e137bc02 Made quest usable
6 months ago
cblech 01daddee3b Made basic quest setup
6 months ago
kziolkowski 2f5296e05a Diversified field shapes
6 months ago
kziolkowski 9c7ae20c18 Reworked Camera controls outside scene
6 months ago
kziolkowski ab2cf3f497 wateringcanstate uid?
7 months ago
kziolkowski bf096aa716 visual improvements on farm scene
7 months ago
kziolkowski 09ef508f49 Fixed field creation bug
7 months ago
kziolkowski fbad33213c Finalized new watering can mechanic with vfx and ui
7 months ago
kziolkowski 35c7e9a25e WIP Wasserstand UI
7 months ago
kziolkowski 57896e37df Fixed background music loop and added audio mixers
7 months ago
kziolkowski 600d9cfca1 Made items activate directly when picked up
7 months ago
kziolkowski 4a0b2cd550 Improved Inventory UI (more in the middle, adapt to viewport size, new selector image)
7 months ago
kziolkowski e33776daeb ESC closes inventory now.
7 months ago
kziolkowski bcdba7b812 Fixed Vesna sliding issue
7 months ago
kziolkowski 0ebd0c46a0 Added indoor ending
7 months ago
kziolkowski 2226b859df Added WateringCan SFX
7 months ago
kziolkowski 07bcab4454 Added Farming SFX
7 months ago
kziolkowski e269b3ab44 WIP trying to toggle interactable colliders at runtime for fields
7 months ago
kziolkowski 89ae347a91 Added last farming timelines and fixed some minor issues
7 months ago
kziolkowski dd656d5f5f Extended dialogic toggle
7 months ago
kziolkowski 9812006234 Added Yeli sprites and dialogic test timeline as well as prefab
7 months ago
kziolkowski 31f19ad139 Code cleanup part 2
7 months ago
kziolkowski c6ec99e87a Project cleanup: Removed 3D scripts and scenes from project. Also renamed and moved some minor stuff.
7 months ago
kziolkowski 1f17cca62d changes from build process
8 months ago
kziolkowski 3e135afecb Added StartScreen and Scene Transition script
8 months ago
kziolkowski 25d8f217ff basic harvesting implemented
8 months ago
kziolkowski a477f9ef4f Implemented field creation and wateringcan fill up animation
8 months ago
kziolkowski 47a1326292 state after magic clip done
8 months ago
kziolkowski 708aa8cca4 State after inventory clip (farming mechanic still WIP)
8 months ago
kziolkowski 83f4144b43 Reworked farming tools pickup animations
8 months ago
cblech ec5d42068e fixed generic item on ground and added icon
8 months ago
cblech 8fdb395ae8 Added icon to slot
8 months ago
kziolkowski 60928c520c Inventory implemented
8 months ago
kziolkowski f3ed5e0ad0 Changes to ItemOnGround
8 months ago
kziolkowski 917e6a5f7e Merge remote-tracking branch 'origin/inventory' into feature/farming_visuals
8 months ago
kziolkowski fa7cc66748 added farming animation mechanic
8 months ago
kziolkowski ad070514d7 Added item and interact animations
8 months ago
kziolkowski 80c48ea3df added pickup animation
8 months ago
cblech d76218f88f Moved Bar slot selection handling to inventory manager
8 months ago
kziolkowski 7276bdda38 Watering can animation plays when watering
8 months ago
kziolkowski 73dc3063c0 removed unnecessary icons from farming controls
8 months ago
cblech 9a5caef52f Added inventory background and fixes
8 months ago
kziolkowski 1094fb2142 Added tool animations to player
8 months ago
cblech 2ab1c38de9 cleaned Inventory ui
8 months ago
kziolkowski ff426b0494 Initial Farming setup complete
8 months ago
kziolkowski 90616537bc Watering fields
8 months ago
kziolkowski 0f8eb244e9 planting / growth works again
8 months ago
kziolkowski 38fdad7690 removed print statements
8 months ago
kziolkowski 0de6bc0c04 the most beautiful grid of fields you can imagine
8 months ago
kziolkowski 222c10fe0a limited field creation to specified shape
8 months ago
kziolkowski 8af825bc18 InteractionAreas are now bound to SpriteSwitchers and farming tool interaction works
8 months ago
kziolkowski 77c0babdca minor changes after merge
8 months ago
kziolkowski 4afb02440c Reworking 2D interactions
8 months ago
kziolkowski ff85b67087 Made interaction area 2d work - and farming/growing work again.
8 months ago
kziolkowski 366923699c WIP 2D rework
8 months ago
kziolkowski 2a7f39e3fe Adjusted movement and included collider collisions as a constraint to the player
8 months ago
kziolkowski d11fc9f1f2 Cleaned up house mockup outline and removed spammy debug log
9 months ago
kziolkowski 0fcc425ace built first 2d indoor scene + added kitchen
9 months ago
kziolkowski 762a694be3 Spawning and watering is now bound to the cursor position (kinda)
9 months ago
kziolkowski 339428c312 Basic watering functionality implemented
9 months ago
kziolkowski 7e19268847 Merge remote-tracking branch 'origin/main' into c_sharp_setup
9 months ago
kziolkowski 20b37de108 generated files
9 months ago
cblech 54b07cccad added autogenerated items
9 months ago
cblech fb0c14c3f1 Added item stacking
9 months ago
cblech fb362e10ad item count WIP
9 months ago
kziolkowski c73d3ff370 Reworked the fieldservice
9 months ago
cblech e99b574d1f Added pickup error text
9 months ago
cblech 1062193785 item on ground and pickup
9 months ago
kziolkowski c200098f0c WIP reworking the field behaviour to implement watering. Broken state.
9 months ago
kziolkowski 5db71adf03 Fields spawn on a grid
9 months ago
kziolkowski ce5d2b65d3 Separated farming controls from vesna behvaiour and adjusted the setup
9 months ago
kziolkowski 6016f1cf38 Removed Debug.Log
9 months ago
kziolkowski b5dcad5614 Vesna walking and idle animations work for all movement directions.
9 months ago
cblech dacf48b9fd Merge remote-tracking branch 'origin/c_sharp_setup' into inventory
9 months ago
cblech daa53e4aef Added slot select
9 months ago
cblech 667ef6fb9b Added open close inventory
10 months ago
cblech c90687939c Move items
10 months ago
kziolkowski 8622f2d38d Added vesna animations
10 months ago
kziolkowski bd4f7edc20 Creating new plantable fields works
10 months ago
kziolkowski 45a58f701b Spawning fields works
10 months ago
kziolkowski f08f3a7978 Fixed Pickup behaviour
10 months ago
kziolkowski a9b1c179cd folder refactoring, plant_base adjustments
10 months ago
kziolkowski d144f5c0c4 Added Sprite Swap and Horizontal flipping to character controller
10 months ago
kziolkowski 45d09cd618 Farming part I
10 months ago
kziolkowski 7f8b444270 Translated Player Scripts from GDScript to C#
10 months ago
kziolkowski d4b7c0bf45 Translated some scripts from GDscript to C#
10 months ago
cblech 959ab68b4d Added basic inventory system
10 months ago
kziolkowski 4f312209b3 a bit of restructuring, renaming, and c sharp setup
10 months ago
kziolkowski e0b5a26ee6 created first c# setup
10 months ago