kziolkowski
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d17e58bcd3
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🐛 removed stub code and unused signal from FarmingControls2D
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2025-11-18 17:17:42 +01:00 |
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kziolkowski
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6613e54658
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✨ Implemented Loading function on fields and plants
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2025-11-15 22:15:10 +01:00 |
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kziolkowski
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3fcb34c04d
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🚧 saving of field parameters as json implemented
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2025-11-12 18:46:30 +01:00 |
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kziolkowski
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443741f5f1
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🐛 added preset fields to main outdoor scene and made them farmable
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2025-11-12 15:14:10 +01:00 |
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kziolkowski
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55f0d2a77e
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🚧 reworked farming system to work with indices instead of positions
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2025-11-11 14:02:03 +01:00 |
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kziolkowski
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97dcadf07a
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✨ Added sceneprovider reference to field scripts and made them register on ready. Also added VariableSetter.
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2025-11-11 12:15:30 +01:00 |
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kziolkowski
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6a2355cf97
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🐛 fixed never more than 10 fields bug
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2025-11-07 18:18:05 +01:00 |
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kziolkowski
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1d7f656ec4
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🚧 WIP trying to fix a bug that won't let me have more than 9 fields. Dont ask me why.
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2025-11-05 19:25:46 +01:00 |
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kziolkowski
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1c5b585b3d
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🔥 removed print statements used for debugging
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2025-11-05 16:50:41 +01:00 |
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kziolkowski
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f1b980cdb6
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🐛 field creation at the same spot no longer possible, also watering works now.
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2025-11-05 16:48:45 +01:00 |
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kziolkowski
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6ba26c360d
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🚧 reworking Fieldservice
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2025-10-31 14:08:55 +01:00 |
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kziolkowski
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c6ec99e87a
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Project cleanup: Removed 3D scripts and scenes from project. Also renamed and moved some minor stuff.
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2025-06-16 20:55:57 +02:00 |
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kziolkowski
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d11fc9f1f2
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Cleaned up house mockup outline and removed spammy debug log
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2025-04-30 18:49:46 +02:00 |
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kziolkowski
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762a694be3
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Spawning and watering is now bound to the cursor position (kinda)
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2025-04-25 00:13:50 +02:00 |
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kziolkowski
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339428c312
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Basic watering functionality implemented
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2025-04-24 23:36:23 +02:00 |
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kziolkowski
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c73d3ff370
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Reworked the fieldservice
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2025-04-14 18:00:10 +02:00 |
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kziolkowski
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c200098f0c
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WIP reworking the field behaviour to implement watering. Broken state.
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2025-04-14 00:08:19 +02:00 |
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