Commit Graph

260 Commits

Author SHA1 Message Date
Katharina Ziolkowski 0dfbd73978 Reverted ItemOnGround to make everything compile again 2026-02-03 17:59:38 +01:00
Katharina Ziolkowski 8a93b00e72 Merge branch 'develop' into feature/entity_rework
# Conflicts:
#	scenes/scene_credits.tscn
#	scenes/scene_farm_outside_2d.tscn
#	scenes/scene_fight_world_room.tscn
#	scenes/scene_indoor_vesnas_room.tscn
#	scenes/scene_outside_beets.tscn
#	scripts/CSharp/Common/Farming/PlantBehaviour2D.cs
2026-02-03 17:53:28 +01:00
Katharina Ziolkowski bcbc074c86 First adjustments to the Entity System to make it work with different types 2026-02-03 13:55:13 +01:00
jonathan 745f54b375 WIP 2026-01-29 17:42:32 +01:00
kziolkowski b0ee8c4c58 fixed path strings in scene transitions and added disclaimer and credits back into the flow 2025-12-17 01:07:39 +01:00
kziolkowski 522fdfa365 Added fightworld background and cat dialogue 2025-12-17 00:40:43 +01:00
kziolkowski 4f6c5ab9c1 fixed some layering issues in beetroot scene and added a mock convo with the domovoi 2025-12-17 00:15:42 +01:00
kziolkowski 11e24e249e Fixed Field outline not disappearing when switching tools 2025-12-16 23:29:48 +01:00
kziolkowski f3080df4b7 moved fence door collision shape up to reduce unwanted triggering 2025-12-16 23:13:38 +01:00
kziolkowski 48660b167c Merge branch 'feature/bugfixes_polish_II' into feature/build_0_7
# Conflicts:
#	scenes/scene_farm_outside_2d.tscn
2025-12-16 21:59:04 +01:00
jonathan 5f75bde317 💄 Made heal button show how many beats are left 2025-12-16 19:24:20 +01:00
jonathan 7310bfbf6e Added flying beet to the ui when used 2025-12-16 19:09:03 +01:00
jonathan fef8380a57 When beetroot is in inventory the player can heal 2025-12-16 19:09:03 +01:00
jonathan f42c2c86b1 Defeated enemygroups now drop a beet_seed 2025-12-16 19:09:03 +01:00
kziolkowski f1a2e6166b 🐛 fixed field setup in beet scene 2025-12-16 18:09:51 +01:00
kziolkowski c0111e4c17 🐛 fixed rake triggering field interaction + watering can interaction 2025-12-16 16:43:46 +01:00
kziolkowski 4f660c4af8 🐛 fixed rake still activating field outlines bug 2025-12-16 15:11:32 +01:00
kziolkowski 13fcf059e9 Added trash object savestate 2025-12-16 15:03:27 +01:00
kziolkowski feb591f56a ♻️ modified changed path in start scene 2025-12-16 13:46:07 +01:00
kziolkowski aac0992590 ♻️ scene name refactoring part two: fixing scene transition paths in scenes 2025-12-16 13:34:32 +01:00
kziolkowski 21cf2d1a6a ♻️ Renamed scenes 2025-12-16 13:17:39 +01:00
kziolkowski a98c842ee0 🐛 Fixed field interaction bug 2025-12-16 13:04:40 +01:00
kziolkowski c55e527bf4 Merge branch 'develop' into feature/bugfixes_polish_II 2025-12-15 20:41:44 +01:00
kziolkowski 9e0e87ef17 🚧 WIP detection works now 2025-12-12 13:46:32 +01:00
kziolkowski 7ffbb8e68d pulled ceiling lower in kitchen scene 2025-12-12 10:34:52 +01:00
Jonathan b810ea1d9f Merge pull request 'Kampf Tooltip wird ausgeblendet' (#43) from Kampf_Tooltip into develop
Reviewed-on: #43
Reviewed-by: Jonathan <cblech@ymail.com>
2025-12-11 17:29:54 +01:00
kziolkowski 7e148cd9fe 🐛 fixed Ysorting issues in fightworld 2025-12-10 16:21:48 +01:00
kziolkowski 59489e4a17 Made common room into hub area and ajdusted Yeli dialogue 2025-12-10 16:02:38 +01:00
jlink fc00559483 Kampf Tooltip wird ausgeblendet 2025-12-10 15:53:55 +01:00
kziolkowski 982178d89a 🐛 fixed sunflower parallaxing to *perfection* 2025-12-10 15:34:45 +01:00
kziolkowski c89685c936 🐛 fixed colliders in kitchen 2025-12-10 15:15:01 +01:00
kziolkowski 79108fbe15 🐛 fixed parallax problems 2025-12-10 15:12:43 +01:00
kziolkowski bef54420e4 darkened fightworld room to make it look more like night 2025-12-07 10:54:54 +01:00
kziolkowski 9267278ce8 tried and failed at fixing all layering issues in beet scene 2025-12-07 10:43:41 +01:00
kziolkowski 9ba83dfddd Made stove interactable 2025-12-07 10:26:20 +01:00
kziolkowski 7c5ba2d6bb Added kitchen room 2025-12-07 10:22:02 +01:00
kziolkowski 0c5fc26d2f 🍱 changed forest background in first farming scene 2025-12-07 09:18:55 +01:00
kziolkowski e51e0a24d2 🐛 fixed dialogic bugs and moved trash items out of the way 2025-12-06 21:46:54 +01:00
kziolkowski 61caa6eea6 Merge branch 'refs/heads/develop' into feature/bugfixes_And_Polish 2025-12-06 19:59:31 +01:00
jlink 14a73daa75 fighting minigame has no more Overlap with Vesna 2025-12-06 12:15:31 +01:00
kziolkowski 996470f5e6 🐛 fixed beets double spawning bug 2025-12-04 23:45:35 +01:00
kziolkowski 1dd4a694d0 Merge pull request 'feature/day_and_night' (#34) from feature/day_and_night into develop
Reviewed-on: #34
2025-12-04 22:34:17 +01:00
jlink 7696271727 fight log no longer visible and door interactable 2025-12-04 17:31:31 +01:00
kziolkowski 229dd04bc1 Made bed interaction count up the days and verified that you can now play a full loop 2025-12-03 18:55:45 +01:00
kziolkowski c288af296c made plants only grow when watered 2025-12-02 17:44:44 +01:00
kziolkowski 51a145a994 🚚 renamed player prefab to Vesna 2025-12-02 11:41:48 +01:00
kziolkowski 41b30a4274 🚧 days are counted, plants know which day it is, but harvestables are still broken 2025-11-28 20:25:47 +01:00
kziolkowski 67d5b67c21 💄 Added new game button that resets the savegame (also did some layouting) 2025-11-26 18:52:33 +01:00
kziolkowski 684131f495 Make SaveableVariableNodes and a simple cheat to count up days 2025-11-26 18:00:45 +01:00
kziolkowski f32033cb5f Merge pull request 'Made the fight world completable' (#33) from feature/night_to_day into develop
Reviewed-on: #33
2025-11-26 15:11:13 +01:00