Katharina Ziolkowski
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0dfbd73978
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Reverted ItemOnGround to make everything compile again
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2026-02-03 17:59:38 +01:00 |
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Katharina Ziolkowski
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8a93b00e72
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Merge branch 'develop' into feature/entity_rework
# Conflicts:
# scenes/scene_credits.tscn
# scenes/scene_farm_outside_2d.tscn
# scenes/scene_fight_world_room.tscn
# scenes/scene_indoor_vesnas_room.tscn
# scenes/scene_outside_beets.tscn
# scripts/CSharp/Common/Farming/PlantBehaviour2D.cs
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2026-02-03 17:53:28 +01:00 |
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Katharina Ziolkowski
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bcbc074c86
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First adjustments to the Entity System to make it work with different types
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2026-02-03 13:55:13 +01:00 |
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jonathan
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745f54b375
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WIP
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2026-01-29 17:42:32 +01:00 |
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kziolkowski
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b0ee8c4c58
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fixed path strings in scene transitions and added disclaimer and credits back into the flow
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2025-12-17 01:07:39 +01:00 |
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kziolkowski
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522fdfa365
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Added fightworld background and cat dialogue
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2025-12-17 00:40:43 +01:00 |
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kziolkowski
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4f6c5ab9c1
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fixed some layering issues in beetroot scene and added a mock convo with the domovoi
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2025-12-17 00:15:42 +01:00 |
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kziolkowski
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11e24e249e
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Fixed Field outline not disappearing when switching tools
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2025-12-16 23:29:48 +01:00 |
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kziolkowski
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f3080df4b7
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moved fence door collision shape up to reduce unwanted triggering
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2025-12-16 23:13:38 +01:00 |
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kziolkowski
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48660b167c
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Merge branch 'feature/bugfixes_polish_II' into feature/build_0_7
# Conflicts:
# scenes/scene_farm_outside_2d.tscn
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2025-12-16 21:59:04 +01:00 |
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jonathan
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5f75bde317
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💄 Made heal button show how many beats are left
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2025-12-16 19:24:20 +01:00 |
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jonathan
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7310bfbf6e
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✨Added flying beet to the ui when used
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2025-12-16 19:09:03 +01:00 |
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jonathan
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fef8380a57
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✨When beetroot is in inventory the player can heal
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2025-12-16 19:09:03 +01:00 |
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jonathan
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f42c2c86b1
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✨ Defeated enemygroups now drop a beet_seed
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2025-12-16 19:09:03 +01:00 |
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kziolkowski
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f1a2e6166b
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🐛 fixed field setup in beet scene
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2025-12-16 18:09:51 +01:00 |
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kziolkowski
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c0111e4c17
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🐛 fixed rake triggering field interaction + watering can interaction
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2025-12-16 16:43:46 +01:00 |
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kziolkowski
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4f660c4af8
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🐛 fixed rake still activating field outlines bug
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2025-12-16 15:11:32 +01:00 |
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kziolkowski
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13fcf059e9
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Added trash object savestate
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2025-12-16 15:03:27 +01:00 |
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kziolkowski
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feb591f56a
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♻️ modified changed path in start scene
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2025-12-16 13:46:07 +01:00 |
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kziolkowski
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aac0992590
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♻️ scene name refactoring part two: fixing scene transition paths in scenes
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2025-12-16 13:34:32 +01:00 |
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kziolkowski
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21cf2d1a6a
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♻️ Renamed scenes
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2025-12-16 13:17:39 +01:00 |
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kziolkowski
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a98c842ee0
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🐛 Fixed field interaction bug
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2025-12-16 13:04:40 +01:00 |
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kziolkowski
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c55e527bf4
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Merge branch 'develop' into feature/bugfixes_polish_II
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2025-12-15 20:41:44 +01:00 |
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kziolkowski
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9e0e87ef17
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🚧 WIP detection works now
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2025-12-12 13:46:32 +01:00 |
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kziolkowski
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7ffbb8e68d
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pulled ceiling lower in kitchen scene
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2025-12-12 10:34:52 +01:00 |
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Jonathan
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b810ea1d9f
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Merge pull request 'Kampf Tooltip wird ausgeblendet' (#43) from Kampf_Tooltip into develop
Reviewed-on: #43
Reviewed-by: Jonathan <cblech@ymail.com>
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2025-12-11 17:29:54 +01:00 |
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kziolkowski
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7e148cd9fe
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🐛 fixed Ysorting issues in fightworld
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2025-12-10 16:21:48 +01:00 |
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kziolkowski
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59489e4a17
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Made common room into hub area and ajdusted Yeli dialogue
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2025-12-10 16:02:38 +01:00 |
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jlink
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fc00559483
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Kampf Tooltip wird ausgeblendet
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2025-12-10 15:53:55 +01:00 |
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kziolkowski
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982178d89a
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🐛 fixed sunflower parallaxing to *perfection*
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2025-12-10 15:34:45 +01:00 |
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kziolkowski
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c89685c936
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🐛 fixed colliders in kitchen
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2025-12-10 15:15:01 +01:00 |
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kziolkowski
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79108fbe15
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🐛 fixed parallax problems
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2025-12-10 15:12:43 +01:00 |
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kziolkowski
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bef54420e4
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darkened fightworld room to make it look more like night
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2025-12-07 10:54:54 +01:00 |
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kziolkowski
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9267278ce8
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tried and failed at fixing all layering issues in beet scene
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2025-12-07 10:43:41 +01:00 |
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kziolkowski
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9ba83dfddd
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Made stove interactable
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2025-12-07 10:26:20 +01:00 |
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kziolkowski
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7c5ba2d6bb
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Added kitchen room
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2025-12-07 10:22:02 +01:00 |
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kziolkowski
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0c5fc26d2f
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🍱 changed forest background in first farming scene
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2025-12-07 09:18:55 +01:00 |
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kziolkowski
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e51e0a24d2
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🐛 fixed dialogic bugs and moved trash items out of the way
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2025-12-06 21:46:54 +01:00 |
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kziolkowski
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61caa6eea6
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Merge branch 'refs/heads/develop' into feature/bugfixes_And_Polish
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2025-12-06 19:59:31 +01:00 |
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jlink
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14a73daa75
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fighting minigame has no more Overlap with Vesna
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2025-12-06 12:15:31 +01:00 |
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kziolkowski
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996470f5e6
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🐛 fixed beets double spawning bug
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2025-12-04 23:45:35 +01:00 |
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kziolkowski
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1dd4a694d0
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Merge pull request 'feature/day_and_night' (#34) from feature/day_and_night into develop
Reviewed-on: #34
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2025-12-04 22:34:17 +01:00 |
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jlink
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7696271727
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fight log no longer visible and door interactable
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2025-12-04 17:31:31 +01:00 |
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kziolkowski
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229dd04bc1
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✨ Made bed interaction count up the days and verified that you can now play a full loop
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2025-12-03 18:55:45 +01:00 |
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kziolkowski
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c288af296c
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✨ made plants only grow when watered
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2025-12-02 17:44:44 +01:00 |
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kziolkowski
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51a145a994
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🚚 renamed player prefab to Vesna
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2025-12-02 11:41:48 +01:00 |
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kziolkowski
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41b30a4274
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🚧 days are counted, plants know which day it is, but harvestables are still broken
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2025-11-28 20:25:47 +01:00 |
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kziolkowski
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67d5b67c21
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💄 Added new game button that resets the savegame (also did some layouting)
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2025-11-26 18:52:33 +01:00 |
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kziolkowski
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684131f495
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✨ Make SaveableVariableNodes and a simple cheat to count up days
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2025-11-26 18:00:45 +01:00 |
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kziolkowski
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f32033cb5f
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Merge pull request 'Made the fight world completable' (#33) from feature/night_to_day into develop
Reviewed-on: #33
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2025-11-26 15:11:13 +01:00 |
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