kziolkowski
|
2a7f39e3fe
|
Adjusted movement and included collider collisions as a constraint to the player
|
2025-05-11 23:20:35 +02:00 |
|
kziolkowski
|
296fed6e08
|
Added fields
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2025-05-10 16:33:35 +02:00 |
|
kziolkowski
|
1af04631c5
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Added 2d outdoor scene with parallaxe and mockup background
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2025-05-10 16:29:23 +02:00 |
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kziolkowski
|
16a65f7155
|
added flat indoor test and skybox to 3d test
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2025-04-30 18:43:18 +02:00 |
|
kziolkowski
|
0fcc425ace
|
built first 2d indoor scene + added kitchen
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2025-04-30 17:36:38 +02:00 |
|
kziolkowski
|
752cdb1502
|
Added new how sprite
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2025-04-27 10:09:11 +02:00 |
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kziolkowski
|
8299998a0f
|
Added fence to the left part of the farm
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2025-04-26 15:15:38 +02:00 |
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kziolkowski
|
5ea6431216
|
Added tree prefabs and a forest border around the farm
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2025-04-26 14:51:56 +02:00 |
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kziolkowski
|
339428c312
|
Basic watering functionality implemented
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2025-04-24 23:36:23 +02:00 |
|
cblech
|
54b07cccad
|
added autogenerated items
|
2025-04-17 16:10:31 +02:00 |
|
cblech
|
fb362e10ad
|
item count WIP
|
2025-04-17 03:24:31 +02:00 |
|
cblech
|
e99b574d1f
|
Added pickup error text
|
2025-04-14 17:36:29 +02:00 |
|
cblech
|
1062193785
|
item on ground and pickup
|
2025-04-14 16:49:29 +02:00 |
|
kziolkowski
|
c200098f0c
|
WIP reworking the field behaviour to implement watering. Broken state.
|
2025-04-14 00:08:19 +02:00 |
|
kziolkowski
|
b5dcad5614
|
Vesna walking and idle animations work for all movement directions.
|
2025-04-09 18:14:05 +02:00 |
|
cblech
|
8c1822557c
|
Added Inventory into babushka farming scene
|
2025-04-07 19:59:55 +02:00 |
|
cblech
|
dacf48b9fd
|
Merge remote-tracking branch 'origin/c_sharp_setup' into inventory
|
2025-04-07 18:44:38 +02:00 |
|
kziolkowski
|
bd4f7edc20
|
Creating new plantable fields works
|
2025-04-06 23:22:05 +02:00 |
|
kziolkowski
|
45a58f701b
|
Spawning fields works
|
2025-04-06 23:13:25 +02:00 |
|
kziolkowski
|
f08f3a7978
|
Fixed Pickup behaviour
|
2025-04-06 22:03:13 +02:00 |
|
kziolkowski
|
26502f2d37
|
old style farming works again
|
2025-04-06 20:50:55 +02:00 |
|
kziolkowski
|
a9b1c179cd
|
folder refactoring, plant_base adjustments
|
2025-04-06 18:46:59 +02:00 |
|
kziolkowski
|
45d09cd618
|
Farming part I
|
2025-04-04 00:22:35 +02:00 |
|
kziolkowski
|
f2902ad7c1
|
added 2d and 3d house prototypes
|
2025-03-30 23:25:37 +02:00 |
|
kziolkowski
|
d4b7c0bf45
|
Translated some scripts from GDscript to C#
|
2025-03-26 00:26:29 +01:00 |
|
cblech
|
959ab68b4d
|
Added basic inventory system
|
2025-03-25 19:39:06 +01:00 |
|
kziolkowski
|
4f312209b3
|
a bit of restructuring, renaming, and c sharp setup
|
2025-03-24 21:55:34 +01:00 |
|
kziolkowski
|
e0b5a26ee6
|
created first c# setup
|
2025-03-21 19:50:01 +01:00 |
|
cblech
|
78471268db
|
Show interaction popup (<E> Label)
|
2024-12-20 20:34:10 +01:00 |
|
cblech
|
84fcec8227
|
Added basic interaction functionality
|
2024-12-20 16:28:02 +01:00 |
|
cblech
|
dc322d8943
|
Fixed camera
|
2024-12-20 14:52:24 +01:00 |
|
cblech
|
4ce0367f15
|
Added 3D Controller
|
2024-12-02 18:50:26 +01:00 |
|
kziolkowski
|
ec10f0e54b
|
created 3D abandoned street mockup scene
|
2024-11-12 22:42:34 +01:00 |
|
kziolkowski
|
cbcbcbbcee
|
abandoned street mockup done
|
2024-11-11 23:33:37 +01:00 |
|
kziolkowski
|
267a0b9556
|
renamed old sprites
|
2024-11-11 22:37:01 +01:00 |
|
cblech
|
d231bb0773
|
Added Dialogic and a test dialog
|
2024-10-28 12:06:03 +01:00 |
|
cblech
|
ea20332b4f
|
Made very basic graphics test scene
|
2024-10-27 21:31:14 +01:00 |
|
cblech
|
6090e7b17b
|
audio testing setup
|
2024-10-03 13:54:39 +02:00 |
|