Commit Graph

15 Commits

Author SHA1 Message Date
kziolkowski f1b980cdb6 🐛 field creation at the same spot no longer possible, also watering works now. 2025-11-05 16:48:45 +01:00
kziolkowski 02b6584e44 🐛 fixed ObjectDisposedException from the Inventory when switching scenes. 2025-10-29 16:03:36 +01:00
kziolkowski 871e1856f1 Tools get deactivated from animation when switching to an empty slot in the inventory. Also fixed layering (AGAIN) 2025-08-20 00:26:58 +02:00
kziolkowski 8e0dced918 Vesna can walk diagonally now 2025-08-02 15:08:38 +02:00
kziolkowski 35c7e9a25e WIP Wasserstand UI 2025-07-05 17:34:03 +02:00
kziolkowski 600d9cfca1 Made items activate directly when picked up 2025-07-05 13:18:19 +02:00
kziolkowski 2226b859df Added WateringCan SFX 2025-06-16 20:56:00 +02:00
kziolkowski 89ae347a91 Added last farming timelines and fixed some minor issues 2025-06-16 20:56:00 +02:00
kziolkowski a477f9ef4f Implemented field creation and wateringcan fill up animation 2025-05-24 21:47:25 +02:00
kziolkowski 708aa8cca4 State after inventory clip (farming mechanic still WIP) 2025-05-21 00:13:58 +02:00
kziolkowski 90616537bc Watering fields 2025-05-18 11:44:33 +02:00
kziolkowski 8af825bc18 InteractionAreas are now bound to SpriteSwitchers and farming tool interaction works 2025-05-17 16:38:32 +02:00
kziolkowski 4afb02440c Reworking 2D interactions 2025-05-16 23:16:27 +02:00
kziolkowski ff85b67087 Made interaction area 2d work - and farming/growing work again. 2025-05-14 23:12:14 +02:00
kziolkowski 366923699c WIP 2D rework 2025-05-12 00:16:13 +02:00