kziolkowski
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5cc65bc3f4
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🔧 filled up main outdoor scene with fields
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2025-11-12 15:20:21 +01:00 |
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kziolkowski
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443741f5f1
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🐛 added preset fields to main outdoor scene and made them farmable
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2025-11-12 15:14:10 +01:00 |
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kziolkowski
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55f0d2a77e
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🚧 reworked farming system to work with indices instead of positions
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2025-11-11 14:02:03 +01:00 |
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kziolkowski
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97dcadf07a
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✨ Added sceneprovider reference to field scripts and made them register on ready. Also added VariableSetter.
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2025-11-11 12:15:30 +01:00 |
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kziolkowski
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6a2355cf97
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🐛 fixed never more than 10 fields bug
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2025-11-07 18:18:05 +01:00 |
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kziolkowski
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f1b980cdb6
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🐛 field creation at the same spot no longer possible, also watering works now.
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2025-11-05 16:48:45 +01:00 |
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kziolkowski
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8b77ca9bc5
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♻️ migrated the InteractionAreas currently used to the new format and removed the old code
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2025-11-04 17:20:15 +01:00 |
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kziolkowski
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af8807610d
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:bug increased interaction area size for fence gates
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2025-10-29 16:25:31 +01:00 |
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kziolkowski
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e202534c6b
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🐛 Vesnas Namensschild sieht nicht richtig aus FIXED
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2025-10-29 15:00:30 +01:00 |
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kziolkowski
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e1b1a2f447
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🔧 adjusted seed pickup positions and indoor collider sizes
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2025-10-24 15:57:14 +02:00 |
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kziolkowski
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2d4e853ec8
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🍱 Adjusted colliders in farm_outside scene and reactivated ground collider on Vesna
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2025-10-24 15:45:10 +02:00 |
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kziolkowski
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ffebe10593
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💄 Added new fonts and increased textbox size. Also added border line.
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2025-10-21 13:41:43 +02:00 |
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kziolkowski
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936983e14f
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💄 updated dialogic style to make it clearer who is talking and have vesna always on the left side
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2025-09-27 17:24:01 +02:00 |
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kziolkowski
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e73f13d7d4
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🎨 💄 Created art template for farm plants and reworked existing plant prefabs and inventory resources
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2025-09-27 16:54:17 +02:00 |
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kziolkowski
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0713e334b3
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Fixed InventoryInstance behaviour
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2025-09-26 00:31:11 +02:00 |
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kziolkowski
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c56f654751
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Set up second garden with beetroot, built transition from yard and back
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2025-09-17 17:58:28 +02:00 |
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kziolkowski
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1f88f9b4b5
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Added beetroot as growable plant
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2025-09-17 16:53:57 +02:00 |
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kziolkowski
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06fd80f762
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grass layering fix
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2025-09-17 15:10:29 +02:00 |
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kziolkowski
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2cb605261e
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Fixed Tomato farming (again)
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2025-09-17 15:07:17 +02:00 |
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kziolkowski
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e44e06bace
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Added Footsteps SFX
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2025-08-27 17:12:12 +02:00 |
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kziolkowski
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871e1856f1
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Tools get deactivated from animation when switching to an empty slot in the inventory. Also fixed layering (AGAIN)
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2025-08-20 00:26:58 +02:00 |
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kziolkowski
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378bf45c49
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Implemented PR feedback + made sure initial farming quests run smoothly
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2025-08-19 23:02:14 +02:00 |
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kziolkowski
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f6e0c4e615
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minor scene fixes
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2025-08-18 00:10:20 +02:00 |
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kziolkowski
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6ae877f2ab
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Implemented first version of an interactable area that reacts to inventory selection
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2025-08-17 23:49:04 +02:00 |
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kziolkowski
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7fd26ffed3
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Fixed tomato farming again
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2025-08-17 21:57:57 +02:00 |
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kziolkowski
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ce2d7eb773
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WIP moving seed to plant matching into separate system, making fields independent of specific plants.
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2025-08-15 18:42:26 +02:00 |
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kziolkowski
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96c7d35aa7
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Added word wrapping to quest post it.
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2025-08-15 17:19:13 +02:00 |
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kziolkowski
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c2f5359d0c
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changes after develop merge
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2025-08-15 17:03:18 +02:00 |
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jonathan
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06a270e916
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Renamed function to not sound like a unity signal
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2025-08-14 23:27:15 +02:00 |
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jonathan
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03dbc08293
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quest status name refactoring
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2025-08-14 21:54:18 +02:00 |
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jonathan
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6e998810b6
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Completed first demo quest line
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2025-08-13 03:23:45 +02:00 |
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jonathan
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c96be7467e
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Added Quest field
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2025-08-11 19:15:12 +02:00 |
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Jonathan
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0170a53b5a
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Added more quest stuff including dialogic quest condition
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2025-08-06 18:20:38 +02:00 |
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cblech
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abc33fd06c
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Added first quests
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2025-08-06 18:19:52 +02:00 |
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kziolkowski
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b69191e7f7
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fixed pickup layering
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2025-08-02 13:46:01 +02:00 |
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kziolkowski
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e88ba2e1ef
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Updated interaction area setups to avoid nullrefs
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2025-07-31 23:08:10 +02:00 |
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kziolkowski
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f01143e887
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cleaned up dialogue structure and removed vesna2 from dialogues
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2025-07-31 22:09:37 +02:00 |
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kziolkowski
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0f246825fc
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Added Wellbehaviour and fixed door interaction to offer outlines
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2025-07-31 20:36:17 +02:00 |
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kziolkowski
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ad16b86171
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wip exchanging interaction label with outline
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2025-07-27 13:17:34 +02:00 |
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kziolkowski
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ab23d41496
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Fixed ysorting on ducks and trash
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2025-07-26 16:51:05 +02:00 |
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kziolkowski
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d2c7302ab2
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Fixed farming (the way it was before)
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2025-07-17 20:44:28 +02:00 |
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kziolkowski
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e38c391e1c
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Reworked flow to make it playable somehow
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2025-07-11 03:12:29 +02:00 |
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kziolkowski
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ffa20bbdf8
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Added trash to first outdoor scene
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2025-07-11 00:56:51 +02:00 |
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kziolkowski
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c7d56301fc
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Added counter script to count ducks (and other things)
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2025-07-10 23:58:33 +02:00 |
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kziolkowski
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480d149ede
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SceneTransition Rework completed
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2025-07-10 23:23:20 +02:00 |
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kziolkowski
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16251db248
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WIP new SceneTransition system
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2025-07-10 19:07:46 +02:00 |
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kziolkowski
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199d0873c8
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Set up beetroot quest and added cat to indoor scene.
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2025-07-10 01:19:00 +02:00 |
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kziolkowski
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28bb81c0b0
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Added fence gates and fixed dialogic toggle for inventory
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2025-07-09 22:58:36 +02:00 |
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kziolkowski
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b9c5de6dc3
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Made labels visible on ducks
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2025-07-09 22:49:07 +02:00 |
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kziolkowski
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8c18688a69
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MVP duck setup
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2025-07-09 22:40:03 +02:00 |
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