jonathan
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427db88474
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🧪 Tested music setup with new music concept
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2025-10-24 18:10:00 +02:00 |
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jonathan
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45d4b26b6a
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♻️ Implemented FightersFormation to keep track of the fight entered state of the fighters
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2025-10-07 18:08:53 +02:00 |
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jonathan
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719b1fa800
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♻️Code cleanup
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2025-10-07 15:50:33 +02:00 |
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jonathan
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bd6432f568
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🐛Exiting fight happening when one side wins
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2025-10-05 19:50:05 +02:00 |
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jonathan
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224863f891
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✨Added theme-based region colors
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2025-10-03 20:02:25 +02:00 |
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jonathan
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7d35c991f3
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✨Added minigame label for each region
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2025-10-03 19:37:54 +02:00 |
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jonathan
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ff8e4a85d2
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Added minigame to attack action
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2025-10-02 15:49:24 +02:00 |
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jonathan
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96df233496
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Added minigame
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2025-10-02 01:32:52 +02:00 |
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jonathan
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3f23f4471b
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cap health at minimum 0
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2025-10-01 13:16:41 +02:00 |
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jonathan
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f2bf44bf9e
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Added blob attack action
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2025-10-01 01:42:29 +02:00 |
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jonathan
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f0db6372e5
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Added basic health bar
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2025-09-30 19:00:52 +02:00 |
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jonathan
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52f1560c48
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Added basic action animation
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2025-09-30 17:36:35 +02:00 |
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jonathan
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8055381478
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Made fight fightable
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2025-09-30 16:23:05 +02:00 |
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jonathan
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daabcdc5ee
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Fight happening base setup
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2025-09-21 14:54:55 +02:00 |
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jonathan
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2929c5dd25
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Bootstrap fight system
- Fight World data structure
- Generating basic fight world
- Opening correct fight room
- Block paths in fight rooms
- Transition between rooms
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2025-09-12 13:20:27 +02:00 |
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jonathan
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06a270e916
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Renamed function to not sound like a unity signal
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2025-08-14 23:27:15 +02:00 |
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jonathan
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b621df5435
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removed invisible character
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2025-08-14 23:16:52 +02:00 |
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jonathan
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03dbc08293
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quest status name refactoring
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2025-08-14 21:54:18 +02:00 |
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jonathan
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6e998810b6
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Completed first demo quest line
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2025-08-13 03:23:45 +02:00 |
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jonathan
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c96be7467e
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Added Quest field
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2025-08-11 19:15:12 +02:00 |
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Jonathan
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6aa7530502
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Added speed hack for vesna
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2025-08-06 21:25:28 +02:00 |
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Jonathan
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0170a53b5a
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Added more quest stuff including dialogic quest condition
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2025-08-06 18:20:38 +02:00 |
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cblech
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abc33fd06c
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Added first quests
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2025-08-06 18:19:52 +02:00 |
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kziolkowski
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0008b16d48
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Adjusted moving values and animations to make vesna not slide any more
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2025-08-02 15:32:13 +02:00 |
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kziolkowski
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8e0dced918
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Vesna can walk diagonally now
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2025-08-02 15:08:38 +02:00 |
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kziolkowski
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18711776bb
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Fixed output error ERROR: Script class can only be set together with base class name
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2025-07-31 21:45:22 +02:00 |
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kziolkowski
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0f246825fc
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Added Wellbehaviour and fixed door interaction to offer outlines
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2025-07-31 20:36:17 +02:00 |
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kziolkowski
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730c4999d7
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Extracted FightAttack Enum in the hopes of fixing errors
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2025-07-31 20:35:24 +02:00 |
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kziolkowski
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ad16b86171
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wip exchanging interaction label with outline
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2025-07-27 13:17:34 +02:00 |
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kziolkowski
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486cfb5546
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WIP trying to fix the last plant stage bug on repeated farming rounds
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2025-07-17 22:10:08 +02:00 |
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kziolkowski
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b92eb909ad
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Removed no longer needed print statements
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2025-07-17 20:47:34 +02:00 |
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kziolkowski
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d2c7302ab2
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Fixed farming (the way it was before)
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2025-07-17 20:44:28 +02:00 |
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kziolkowski
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a4f9511892
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WIP fixing farming mechanic again
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2025-07-11 03:55:36 +02:00 |
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kziolkowski
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7a3e96d679
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Merge remote-tracking branch 'origin/feature/fight_system' into feature/showcase_kathi
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2025-07-11 03:13:08 +02:00 |
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cblech
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c0e002f783
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made you win waiting time shorter
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2025-07-11 03:01:49 +02:00 |
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cblech
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e8850ca7c5
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Added chuga dialog to fight scene
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2025-07-11 03:00:47 +02:00 |
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kziolkowski
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eaedf8c396
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WIP Beetroot
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2025-07-11 03:00:43 +02:00 |
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kziolkowski
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b77b6e3a52
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Added second outdoor scene after tutorial
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2025-07-11 00:17:31 +02:00 |
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cblech
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11790434f5
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Merge remote-tracking branch 'origin/feature/showcase_kathi' into feature/fight_system
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2025-07-11 00:11:33 +02:00 |
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kziolkowski
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c7d56301fc
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Added counter script to count ducks (and other things)
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2025-07-10 23:58:33 +02:00 |
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cblech
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8bd2b09232
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Added healing
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2025-07-10 23:32:16 +02:00 |
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kziolkowski
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480d149ede
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SceneTransition Rework completed
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2025-07-10 23:23:20 +02:00 |
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kziolkowski
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16251db248
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WIP new SceneTransition system
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2025-07-10 19:07:46 +02:00 |
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cblech
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4752002caf
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Added action per round
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2025-07-10 18:29:18 +02:00 |
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cblech
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0e028a2cb9
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Renamed signal
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2025-07-10 16:12:47 +02:00 |
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cblech
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92c3f5e054
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Target only alive enemies
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2025-07-10 15:25:11 +02:00 |
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cblech
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6727339e9a
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Added audio to fight
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2025-07-10 04:39:33 +02:00 |
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cblech
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b6fd6292e3
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Basic fighting system
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2025-07-10 03:38:48 +02:00 |
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kziolkowski
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135ba0d198
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Reworked Domovoi kitchen animation and added AnimationStarter script
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2025-07-09 23:50:43 +02:00 |
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kziolkowski
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8c18688a69
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MVP duck setup
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2025-07-09 22:40:03 +02:00 |
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