Commit Graph

554 Commits

Author SHA1 Message Date
kziolkowski 4f6c5ab9c1 fixed some layering issues in beetroot scene and added a mock convo with the domovoi 2025-12-17 00:15:42 +01:00
kziolkowski 11e24e249e Fixed Field outline not disappearing when switching tools 2025-12-16 23:29:48 +01:00
kziolkowski f3080df4b7 moved fence door collision shape up to reduce unwanted triggering 2025-12-16 23:13:38 +01:00
kziolkowski f6e83e7fef Added event handlers in Fieldbehaviour to react to watering can state changes 2025-12-16 23:13:09 +01:00
kziolkowski 3bdc8cd03f Deactivated harvestable plant on spawn 2025-12-16 23:06:58 +01:00
kziolkowski f862827d98 Removed Print statements 2025-12-16 23:06:41 +01:00
kziolkowski a401cbe5b9 🐛 fixed field activator self-deactivating on load bug 2025-12-16 22:53:22 +01:00
kziolkowski 48660b167c Merge branch 'feature/bugfixes_polish_II' into feature/build_0_7
# Conflicts:
#	scenes/scene_farm_outside_2d.tscn
2025-12-16 21:59:04 +01:00
Jonathan e5b2b8b8ab Merge pull request 'Connect farming and fighting by making them codependent' (#44) from feature/farm_fight_loop into develop
Reviewed-on: #44
2025-12-16 20:44:26 +01:00
Jonathan 2fa8aa9fbc Merge pull request 'Vesna resets to bed after death' (#47) from Vesna_resets_to_bed_after_dead into develop
Reviewed-on: #47
Reviewed-by: Jonathan <cblech@ymail.com>
2025-12-16 19:37:29 +01:00
Jonathan 6deb6e29fd Merge pull request 'Made attack selection only select alive enemies' (#45) from bug/attack_dead_enemy into develop
Reviewed-on: #45
Reviewed-by: kziolkowski <katharina.ziolkowski@gmail.com>
2025-12-16 19:30:33 +01:00
Jonathan edc133749f Merge pull request 'Randomized who starts the fight' (#41) from randomise_fight_start into develop
Reviewed-on: #41
Reviewed-by: kziolkowski <katharina.ziolkowski@gmail.com>
2025-12-16 19:28:37 +01:00
jonathan 5f75bde317 💄 Made heal button show how many beats are left 2025-12-16 19:24:20 +01:00
jonathan 7310bfbf6e Added flying beet to the ui when used 2025-12-16 19:09:03 +01:00
jonathan fef8380a57 When beetroot is in inventory the player can heal 2025-12-16 19:09:03 +01:00
jonathan f42c2c86b1 Defeated enemygroups now drop a beet_seed 2025-12-16 19:09:03 +01:00
kziolkowski f1a2e6166b 🐛 fixed field setup in beet scene 2025-12-16 18:09:51 +01:00
kziolkowski c0111e4c17 🐛 fixed rake triggering field interaction + watering can interaction 2025-12-16 16:43:46 +01:00
jlink 2ed9dbbc52 Vesna resets to bed after death 2025-12-16 15:34:52 +01:00
kziolkowski 4f660c4af8 🐛 fixed rake still activating field outlines bug 2025-12-16 15:11:32 +01:00
kziolkowski 13fcf059e9 Added trash object savestate 2025-12-16 15:03:27 +01:00
kziolkowski 7f58aeae76 removed GD.Prints 2025-12-16 14:33:54 +01:00
kziolkowski 30750d2e3c ♻️ removed planted state from Fieldstate because it didn't make any sense. 2025-12-16 14:27:12 +01:00
kziolkowski 950731b225 🐛 Fixed ObjectNotDisposedException on Well in beetroot scene 2025-12-16 13:46:28 +01:00
kziolkowski feb591f56a ♻️ modified changed path in start scene 2025-12-16 13:46:07 +01:00
kziolkowski aac0992590 ♻️ scene name refactoring part two: fixing scene transition paths in scenes 2025-12-16 13:34:32 +01:00
kziolkowski 21cf2d1a6a ♻️ Renamed scenes 2025-12-16 13:17:39 +01:00
kziolkowski 3f5cfed477 removed test scene 2025-12-16 13:14:46 +01:00
kziolkowski 64c15c2e63 removed print statements 2025-12-16 13:14:25 +01:00
kziolkowski a98c842ee0 🐛 Fixed field interaction bug 2025-12-16 13:04:40 +01:00
kziolkowski abed751d29 🚧 WIP trying to make fields have outlines again 2025-12-15 22:45:02 +01:00
kziolkowski ce113e16da 🐛 planting seeds works again 2025-12-15 21:33:04 +01:00
kziolkowski c55e527bf4 Merge branch 'develop' into feature/bugfixes_polish_II 2025-12-15 20:41:44 +01:00
kziolkowski c509a52001 🚧 Basic interaction works now too 2025-12-12 13:49:16 +01:00
kziolkowski 9e0e87ef17 🚧 WIP detection works now 2025-12-12 13:46:32 +01:00
kziolkowski 7ffbb8e68d pulled ceiling lower in kitchen scene 2025-12-12 10:34:52 +01:00
jonathan 6375383373 🐛Made attack selection only select alive enemies 2025-12-11 18:49:51 +01:00
Jonathan b810ea1d9f Merge pull request 'Kampf Tooltip wird ausgeblendet' (#43) from Kampf_Tooltip into develop
Reviewed-on: #43
Reviewed-by: Jonathan <cblech@ymail.com>
2025-12-11 17:29:54 +01:00
kziolkowski b232cb31c3 🚧 interaction kinda sorta works now, still needs tweaking 2025-12-10 16:57:39 +01:00
kziolkowski a6260efc07 Merge branch 'develop' into feature/bugfixes_polish_II 2025-12-10 16:24:18 +01:00
kziolkowski 3d19509826 Merge pull request 'feature/art_update' (#40) from feature/art_update into develop
Reviewed-on: #40
Reviewed-by: Jonathan <cblech@ymail.com>
2025-12-10 16:23:41 +01:00
kziolkowski 113dd0820f Merge branch 'develop' into feature/art_update 2025-12-10 16:23:04 +01:00
kziolkowski 7e148cd9fe 🐛 fixed Ysorting issues in fightworld 2025-12-10 16:21:48 +01:00
kziolkowski 59489e4a17 Made common room into hub area and ajdusted Yeli dialogue 2025-12-10 16:02:38 +01:00
jlink fc00559483 Kampf Tooltip wird ausgeblendet 2025-12-10 15:53:55 +01:00
kziolkowski 982178d89a 🐛 fixed sunflower parallaxing to *perfection* 2025-12-10 15:34:45 +01:00
kziolkowski c89685c936 🐛 fixed colliders in kitchen 2025-12-10 15:15:01 +01:00
kziolkowski 79108fbe15 🐛 fixed parallax problems 2025-12-10 15:12:43 +01:00
kziolkowski 9499c27444 🚧 WIP: trying to rework the detection system (it fails) 2025-12-09 17:51:00 +01:00
Jonathan 0434667c22 Merge pull request 'feature/bugfixes_And_Polish' (#39) from feature/bugfixes_And_Polish into develop
Reviewed-on: #39
Reviewed-by: Jonathan <cblech@ymail.com>
2025-12-09 15:20:36 +01:00