kziolkowski
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d11fc9f1f2
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Cleaned up house mockup outline and removed spammy debug log
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2025-04-30 18:49:46 +02:00 |
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kziolkowski
|
16a65f7155
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added flat indoor test and skybox to 3d test
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2025-04-30 18:43:18 +02:00 |
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kziolkowski
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0fcc425ace
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built first 2d indoor scene + added kitchen
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2025-04-30 17:36:38 +02:00 |
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Felix Paul
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21685d60d5
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Added Vesna animations
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2025-04-28 20:15:39 +02:00 |
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kziolkowski
|
752cdb1502
|
Added new how sprite
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2025-04-27 10:09:11 +02:00 |
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kziolkowski
|
8299998a0f
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Added fence to the left part of the farm
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2025-04-26 15:15:38 +02:00 |
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kziolkowski
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5ea6431216
|
Added tree prefabs and a forest border around the farm
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2025-04-26 14:51:56 +02:00 |
|
Felix Paul
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7cccd40290
|
Test
Einige animationen in 3D
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2025-04-25 21:19:04 +02:00 |
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kziolkowski
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762a694be3
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Spawning and watering is now bound to the cursor position (kinda)
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2025-04-25 00:13:50 +02:00 |
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kziolkowski
|
339428c312
|
Basic watering functionality implemented
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2025-04-24 23:36:23 +02:00 |
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kziolkowski
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7e19268847
|
Merge remote-tracking branch 'origin/main' into c_sharp_setup
# Conflicts:
# scripts/CSharp/Common/CharacterControls/VesnaBehaviour.cs.uid
# scripts/CSharp/Common/Farming/FieldService.cs.uid
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2025-04-24 21:22:56 +02:00 |
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kziolkowski
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20b37de108
|
generated files
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2025-04-24 21:22:14 +02:00 |
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kziolkowski
|
7d1187d218
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Merge pull request 'inventory' (#3) from inventory into main
Reviewed-on: #3
Reviewed-by: kziolkowski <katharina.ziolkowski@gmail.com>
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2025-04-24 21:18:13 +02:00 |
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cblech
|
54b07cccad
|
added autogenerated items
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2025-04-17 16:10:31 +02:00 |
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cblech
|
fb0c14c3f1
|
Added item stacking
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2025-04-17 16:10:12 +02:00 |
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cblech
|
fb362e10ad
|
item count WIP
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2025-04-17 03:24:31 +02:00 |
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kziolkowski
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c73d3ff370
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Reworked the fieldservice
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2025-04-14 18:00:10 +02:00 |
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cblech
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e99b574d1f
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Added pickup error text
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2025-04-14 17:36:29 +02:00 |
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cblech
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1062193785
|
item on ground and pickup
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2025-04-14 16:49:29 +02:00 |
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cblech
|
9190b2a16a
|
Merge remote-tracking branch 'origin/c_sharp_setup' into inventory
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2025-04-14 04:53:29 +02:00 |
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kziolkowski
|
c200098f0c
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WIP reworking the field behaviour to implement watering. Broken state.
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2025-04-14 00:08:19 +02:00 |
|
kziolkowski
|
0e775309fb
|
Scene changes
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2025-04-13 15:01:49 +02:00 |
|
kziolkowski
|
5db71adf03
|
Fields spawn on a grid
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2025-04-13 14:56:25 +02:00 |
|
kziolkowski
|
ce5d2b65d3
|
Separated farming controls from vesna behvaiour and adjusted the setup
|
2025-04-13 14:35:14 +02:00 |
|
kziolkowski
|
6016f1cf38
|
Removed Debug.Log
|
2025-04-09 18:18:19 +02:00 |
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kziolkowski
|
b5dcad5614
|
Vesna walking and idle animations work for all movement directions.
|
2025-04-09 18:14:05 +02:00 |
|
cblech
|
64f039ba19
|
Removed Lock files
|
2025-04-07 22:19:38 +02:00 |
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cblech
|
8c1822557c
|
Added Inventory into babushka farming scene
|
2025-04-07 19:59:55 +02:00 |
|
cblech
|
dacf48b9fd
|
Merge remote-tracking branch 'origin/c_sharp_setup' into inventory
|
2025-04-07 18:44:38 +02:00 |
|
cblech
|
daa53e4aef
|
Added slot select
|
2025-04-07 18:43:56 +02:00 |
|
cblech
|
77591425cb
|
removed unused slots script
|
2025-04-07 02:56:08 +02:00 |
|
cblech
|
667ef6fb9b
|
Added open close inventory
|
2025-04-07 02:52:57 +02:00 |
|
cblech
|
c90687939c
|
Move items
|
2025-04-07 02:11:08 +02:00 |
|
kziolkowski
|
8622f2d38d
|
Added vesna animations
|
2025-04-07 00:17:50 +02:00 |
|
kziolkowski
|
bd4f7edc20
|
Creating new plantable fields works
|
2025-04-06 23:22:05 +02:00 |
|
kziolkowski
|
45a58f701b
|
Spawning fields works
|
2025-04-06 23:13:25 +02:00 |
|
kziolkowski
|
f08f3a7978
|
Fixed Pickup behaviour
|
2025-04-06 22:03:13 +02:00 |
|
kziolkowski
|
26502f2d37
|
old style farming works again
|
2025-04-06 20:50:55 +02:00 |
|
kziolkowski
|
a9b1c179cd
|
folder refactoring, plant_base adjustments
|
2025-04-06 18:46:59 +02:00 |
|
kziolkowski
|
d144f5c0c4
|
Added Sprite Swap and Horizontal flipping to character controller
|
2025-04-06 15:06:22 +02:00 |
|
kziolkowski
|
45d09cd618
|
Farming part I
|
2025-04-04 00:22:35 +02:00 |
|
kziolkowski
|
f2902ad7c1
|
added 2d and 3d house prototypes
|
2025-03-30 23:25:37 +02:00 |
|
kziolkowski
|
7f8b444270
|
Translated Player Scripts from GDScript to C#
|
2025-03-27 23:12:16 +01:00 |
|
kziolkowski
|
d4b7c0bf45
|
Translated some scripts from GDscript to C#
|
2025-03-26 00:26:29 +01:00 |
|
cblech
|
959ab68b4d
|
Added basic inventory system
|
2025-03-25 19:39:06 +01:00 |
|
kziolkowski
|
4f312209b3
|
a bit of restructuring, renaming, and c sharp setup
|
2025-03-24 21:55:34 +01:00 |
|
kziolkowski
|
e0b5a26ee6
|
created first c# setup
|
2025-03-21 19:50:01 +01:00 |
|
cblech
|
78471268db
|
Show interaction popup (<E> Label)
|
2024-12-20 20:34:10 +01:00 |
|
cblech
|
84fcec8227
|
Added basic interaction functionality
|
2024-12-20 16:28:02 +01:00 |
|
cblech
|
dc322d8943
|
Fixed camera
|
2024-12-20 14:52:24 +01:00 |
|