jonathan
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1531ffbf8d
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✨Sleeping in bed now loads the new fight world scene
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2025-11-11 12:49:38 +01:00 |
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kziolkowski
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97dcadf07a
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✨ Added sceneprovider reference to field scripts and made them register on ready. Also added VariableSetter.
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2025-11-11 12:15:30 +01:00 |
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jonathan
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c814d7606d
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🐛Fixed wrong dependency
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2025-11-11 11:12:54 +01:00 |
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kziolkowski
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6a2355cf97
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🐛 fixed never more than 10 fields bug
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2025-11-07 18:18:05 +01:00 |
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kziolkowski
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f1b980cdb6
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🐛 field creation at the same spot no longer possible, also watering works now.
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2025-11-05 16:48:45 +01:00 |
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kziolkowski
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8b77ca9bc5
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♻️ migrated the InteractionAreas currently used to the new format and removed the old code
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2025-11-04 17:20:15 +01:00 |
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jonathan
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0de3bcae22
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♻️Code cleanup
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2025-11-04 05:59:19 +01:00 |
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jonathan
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3326bde40c
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🐛Exiting fight happening when one side wins
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2025-11-04 05:59:19 +01:00 |
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jonathan
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8bb1c22549
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Added minigame to attack action
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2025-11-04 05:59:18 +01:00 |
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jonathan
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8624e2aea8
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Added minigame
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2025-11-04 05:59:18 +01:00 |
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jonathan
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f4d8ed87e2
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Added blob attack action
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2025-11-04 05:59:18 +01:00 |
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jonathan
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9bf25640f6
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Added basic action animation
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2025-11-04 05:59:18 +01:00 |
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jonathan
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0e315396c9
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Made fight fightable
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2025-11-04 05:59:18 +01:00 |
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jonathan
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f27dd199b8
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Fight happening base setup
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2025-11-04 05:27:34 +01:00 |
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jonathan
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fd0e631b1f
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Bootstrap fight system
- Fight World data structure
- Generating basic fight world
- Opening correct fight room
- Block paths in fight rooms
- Transition between rooms
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2025-11-04 05:25:22 +01:00 |
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kziolkowski
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af8807610d
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:bug increased interaction area size for fence gates
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2025-10-29 16:25:31 +01:00 |
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kziolkowski
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02b6584e44
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🐛 fixed ObjectDisposedException from the Inventory when switching scenes.
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2025-10-29 16:03:36 +01:00 |
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kziolkowski
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e202534c6b
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🐛 Vesnas Namensschild sieht nicht richtig aus FIXED
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2025-10-29 15:00:30 +01:00 |
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kziolkowski
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1f13f3ea51
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Merge branch 'develop' into feature/detection_cross
# Conflicts:
# addons/dialogic/vesna_style.tres
# dialog/NPC_narrative.tres
# scenes/Babushka_scene_indoor_vesnas_room.tscn
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2025-10-29 14:01:55 +01:00 |
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kziolkowski
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3fe79f2fd8
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✨ Added VariableGetter functionality and some Variable setting components. Also added them to test scene.
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2025-10-28 13:09:36 +01:00 |
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kziolkowski
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c96e6da78e
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✨ Separated events from variables and adjusted test scene
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2025-10-28 11:57:36 +01:00 |
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kziolkowski
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e1b1a2f447
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🔧 adjusted seed pickup positions and indoor collider sizes
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2025-10-24 15:57:14 +02:00 |
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kziolkowski
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2d4e853ec8
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🍱 Adjusted colliders in farm_outside scene and reactivated ground collider on Vesna
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2025-10-24 15:45:10 +02:00 |
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kziolkowski
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ffebe10593
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💄 Added new fonts and increased textbox size. Also added border line.
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2025-10-21 13:41:43 +02:00 |
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kziolkowski
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5bcbee8865
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created test scene and removed event test elements from start scene
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2025-10-21 12:38:15 +02:00 |
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kziolkowski
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a593be8273
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📝 added documentation and improved event scope
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2025-10-18 17:15:35 +02:00 |
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kziolkowski
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1e004b62b8
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Implemented first version of EventResources
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2025-10-13 09:57:49 +02:00 |
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kziolkowski
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5fc7b3d563
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scene updates after undoing changes to interactionArea
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2025-10-03 17:02:07 +02:00 |
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kziolkowski
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936983e14f
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💄 updated dialogic style to make it clearer who is talking and have vesna always on the left side
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2025-09-27 17:24:01 +02:00 |
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kziolkowski
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e73f13d7d4
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🎨 💄 Created art template for farm plants and reworked existing plant prefabs and inventory resources
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2025-09-27 16:54:17 +02:00 |
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kziolkowski
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0713e334b3
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Fixed InventoryInstance behaviour
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2025-09-26 00:31:11 +02:00 |
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kziolkowski
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c56f654751
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Set up second garden with beetroot, built transition from yard and back
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2025-09-17 17:58:28 +02:00 |
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kziolkowski
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1f88f9b4b5
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Added beetroot as growable plant
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2025-09-17 16:53:57 +02:00 |
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kziolkowski
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06fd80f762
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grass layering fix
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2025-09-17 15:10:29 +02:00 |
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kziolkowski
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2cb605261e
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Fixed Tomato farming (again)
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2025-09-17 15:07:17 +02:00 |
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kziolkowski
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d1a8ff0cbf
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WIP reworking the item repository
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2025-09-09 23:57:55 +02:00 |
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kziolkowski
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e44e06bace
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Added Footsteps SFX
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2025-08-27 17:12:12 +02:00 |
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kziolkowski
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871e1856f1
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Tools get deactivated from animation when switching to an empty slot in the inventory. Also fixed layering (AGAIN)
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2025-08-20 00:26:58 +02:00 |
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kziolkowski
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378bf45c49
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Implemented PR feedback + made sure initial farming quests run smoothly
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2025-08-19 23:02:14 +02:00 |
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kziolkowski
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f6e0c4e615
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minor scene fixes
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2025-08-18 00:10:20 +02:00 |
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kziolkowski
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6ae877f2ab
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Implemented first version of an interactable area that reacts to inventory selection
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2025-08-17 23:49:04 +02:00 |
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kziolkowski
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7fd26ffed3
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Fixed tomato farming again
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2025-08-17 21:57:57 +02:00 |
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kziolkowski
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ce2d7eb773
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WIP moving seed to plant matching into separate system, making fields independent of specific plants.
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2025-08-15 18:42:26 +02:00 |
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kziolkowski
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96c7d35aa7
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Added word wrapping to quest post it.
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2025-08-15 17:19:13 +02:00 |
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kziolkowski
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c2f5359d0c
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changes after develop merge
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2025-08-15 17:03:18 +02:00 |
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jonathan
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06a270e916
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Renamed function to not sound like a unity signal
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2025-08-14 23:27:15 +02:00 |
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jonathan
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03dbc08293
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quest status name refactoring
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2025-08-14 21:54:18 +02:00 |
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jonathan
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6e998810b6
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Completed first demo quest line
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2025-08-13 03:23:45 +02:00 |
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jonathan
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c96be7467e
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Added Quest field
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2025-08-11 19:15:12 +02:00 |
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Jonathan
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d7ac1c6c22
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Fixed retrigger yeli dialog
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2025-08-06 20:04:24 +02:00 |
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