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2 Commits

Author SHA1 Message Date
kziolkowski 45a58f701b Spawning fields works 2025-04-06 23:13:25 +02:00
kziolkowski f08f3a7978 Fixed Pickup behaviour 2025-04-06 22:03:13 +02:00
10 changed files with 165 additions and 59 deletions
+19 -5
View File
@@ -1,13 +1,20 @@
[gd_scene load_steps=5 format=3 uid="uid://dbd1niu3tp8y5"]
[gd_scene load_steps=8 format=3 uid="uid://dbd1niu3tp8y5"]
[ext_resource type="Script" uid="uid://b4ugrget2x6lb" path="res://scripts/CSharp/Common/CharacterControls/Player3D.cs" id="1_3trg2"]
[ext_resource type="Texture2D" uid="uid://duaideiajsu8r" path="res://art/Characters/Vesna/babushka concept art vesna.png" id="2_3trg2"]
[ext_resource type="PackedScene" uid="uid://biwd3jj65qrlh" path="res://prefabs/farming/base_field.tscn" id="2_oq5hi"]
[ext_resource type="Script" uid="uid://r5tahuqvbucy" path="res://scripts/CSharp/Common/Camera/CameraPivot.cs" id="3_3trg2"]
[ext_resource type="Texture2D" uid="uid://c4ggew55w0icj" path="res://art/farm/farming/farmobjekte/harke.png" id="4_kngqo"]
[ext_resource type="Script" uid="uid://b1sscdr4ptec8" path="res://scripts/CSharp/Common/Farming/FarmingControls.cs" id="4_q5t2e"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_1vdrh"]
height = 1.5
[node name="Player3d" type="Node3D"]
[node name="Player3d" type="Node3D" node_paths=PackedStringArray("_hoeSprite", "_movingPlayer")]
script = ExtResource("4_q5t2e")
_hoeSprite = NodePath("CharacterBody3D/Farming/Hoe")
_fieldPrefab = ExtResource("2_oq5hi")
_movingPlayer = NodePath("CharacterBody3D")
[node name="CharacterBody3D" type="CharacterBody3D" parent="." node_paths=PackedStringArray("_camera", "_frontSprite", "_sideSprite")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0)
@@ -23,7 +30,7 @@ _sideSprite = NodePath("SideSprite")
transform = Transform3D(0.15, 0, 0, 0, 0.15, 0, 0, 0, 0.15, 0, 0, 0)
billboard = 1
shaded = true
render_priority = 100
render_priority = 50
texture = ExtResource("2_3trg2")
region_enabled = true
region_rect = Rect2(52, 20, 648, 1175)
@@ -33,7 +40,7 @@ transform = Transform3D(0.15, 0, 0, 0, 0.15, 0, 0, 0, 0.15, 0, 0, 0)
visible = false
billboard = 1
shaded = true
render_priority = 100
render_priority = 50
texture = ExtResource("2_3trg2")
region_enabled = true
region_rect = Rect2(803, 17, 663, 1161)
@@ -53,4 +60,11 @@ _subPivot = NodePath("SubPivot")
transform = Transform3D(1, 0, 0, 0, 0.933581, 0.358368, 0, -0.358368, 0.933581, 0, 1, 1.734)
fov = 70.0
[node name="FarmingMechanic" type="Node3D" parent="CharacterBody3D"]
[node name="Farming" type="Node3D" parent="CharacterBody3D"]
[node name="Hoe" type="Sprite3D" parent="CharacterBody3D/Farming"]
visible = false
pixel_size = 0.002
billboard = 1
render_priority = 51
texture = ExtResource("4_kngqo")
+11 -14
View File
@@ -1,33 +1,30 @@
[gd_scene load_steps=6 format=3 uid="uid://biwd3jj65qrlh"]
[gd_scene load_steps=5 format=3 uid="uid://biwd3jj65qrlh"]
[ext_resource type="Texture2D" uid="uid://c2pirgay3jfnn" path="res://art/farm/tilable grounds/böden/trockene farming erde.png" id="1_2cisk"]
[ext_resource type="Script" uid="uid://histmmyi1wr" path="res://scripts/CSharp/Common/Farming/FieldBehaviour.cs" id="2_u7egi"]
[ext_resource type="Texture2D" uid="uid://lvhbicmwqab5" path="res://art/farm/tilable grounds/böden/fruchtbarer wilder trockender boden.png" id="3_0rx5h"]
[ext_resource type="PackedScene" uid="uid://ob04y3syvo0e" path="res://prefabs/interaction_area.tscn" id="4_xc4m0"]
[sub_resource type="SphereShape3D" id="SphereShape3D_u7egi"]
resource_local_to_scene = true
radius = 2.0
[node name="BaseField" type="Sprite3D"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0)
modulate = Color(0.690196, 0.690196, 0.690196, 1)
pixel_size = 0.004
texture = ExtResource("1_2cisk")
script = ExtResource("2_u7egi")
Untilled = ExtResource("3_0rx5h")
Tilled = ExtResource("1_2cisk")
[node name="BaseField" type="Node3D"]
[node name="InteractionArea" parent="." instance=ExtResource("4_xc4m0")]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.00334358, -0.3811, -0.120426)
transform = Transform3D(0.939693, -0.34202, 0, 0.34202, 0.939693, 0, 0, 0, 1, 0.00334358, -0.3811, -0.120426)
_showLabel = false
[node name="Area3D" parent="InteractionArea" index="0"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.381738)
[node name="CollisionShape3D" parent="InteractionArea/Area3D" index="0"]
shape = SubResource("SphereShape3D_u7egi")
[node name="Sprite3D" type="Sprite3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0)
pixel_size = 0.004
texture = ExtResource("1_2cisk")
script = ExtResource("2_u7egi")
Tilled = ExtResource("1_2cisk")
FieldState = 1
[connection signal="Interacted" from="InteractionArea" to="." method="Farm"]
[editable path="InteractionArea"]
+5 -2
View File
@@ -4,6 +4,7 @@
[sub_resource type="SphereShape3D" id="SphereShape3D_i8sim"]
resource_local_to_scene = true
radius = 2.0
[node name="InteractionArea" type="Node3D" node_paths=PackedStringArray("_area", "_label")]
script = ExtResource("1_b15wn")
@@ -23,9 +24,11 @@ pixel_size = 0.01
billboard = 1
no_depth_test = true
fixed_size = true
render_priority = 100
outline_render_priority = 99
text = "[E]"
font_size = 60
outline_size = 10
font_size = 20
outline_size = 8
[connection signal="body_entered" from="Area3D" to="." method="OnPlayerEntered"]
[connection signal="body_exited" from="Area3D" to="." method="OnPlayerExited"]
@@ -0,0 +1,14 @@
shader_type spatial;
void vertex() {
// Called for every vertex the material is visible on.
}
void fragment() {
// Called for every pixel the material is visible on.
}
//void light() {
// // Called for every pixel for every light affecting the material.
// // Uncomment to replace the default light processing function with this one.
//}
@@ -0,0 +1 @@
uid://dn6jmboabfrb2
+40
View File
@@ -0,0 +1,40 @@
[gd_scene load_steps=5 format=3 uid="uid://cf0jpuio8tgim"]
[ext_resource type="Script" uid="uid://v34pl0nlp4x" path="res://scripts/CSharp/Common/SpriteSwitcher.cs" id="1_scmhv"]
[ext_resource type="Texture2D" uid="uid://c4ggew55w0icj" path="res://art/farm/farming/farmobjekte/harke.png" id="2_jv400"]
[sub_resource type="SphereMesh" id="SphereMesh_0ptl4"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_scmhv"]
transparency = 1
blend_mode = 3
emission_enabled = true
emission = Color(1, 1, 1, 1)
[node name="SpriteSwitcher" type="Node3D" node_paths=PackedStringArray("_trueSprite", "_falseSprite")]
script = ExtResource("1_scmhv")
_trueSprite = NodePath("Hoe on")
_falseSprite = NodePath("Hoe off")
[node name="Hoe on" type="Sprite3D" parent="."]
modulate = Color(0, 0.996078, 0, 1)
pixel_size = 0.001
billboard = 1
texture = ExtResource("2_jv400")
region_rect = Rect2(484, 143, 365, 1317)
[node name="Hoe off" type="Sprite3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, -8.47033e-22, 0, 8.47033e-22, 1, 0.106585, 0, 0.0173626)
visible = false
modulate = Color(1, 0, 0, 1)
pixel_size = 0.001
billboard = 1
texture = ExtResource("2_jv400")
region_rect = Rect2(421, 0, 539, 965)
[node name="CSGMesh3D" type="CSGMesh3D" parent="."]
transparency = 0.5
cast_shadow = 0
calculate_tangents = false
mesh = SubResource("SphereMesh_0ptl4")
material = SubResource("StandardMaterial3D_scmhv")
+19 -27
View File
@@ -1,12 +1,10 @@
[gd_scene load_steps=11 format=3 uid="uid://br7yq757cawts"]
[gd_scene load_steps=10 format=3 uid="uid://br7yq757cawts"]
[ext_resource type="PackedScene" uid="uid://dbd1niu3tp8y5" path="res://prefabs/Player3D.tscn" id="1_b1ibi"]
[ext_resource type="PackedScene" uid="uid://biwd3jj65qrlh" path="res://prefabs/farming/base_field.tscn" id="2_72r8y"]
[ext_resource type="Texture2D" uid="uid://lvhbicmwqab5" path="res://art/farm/tilable grounds/böden/fruchtbarer wilder trockender boden.png" id="3_0ptl4"]
[ext_resource type="PackedScene" uid="uid://bjhj1wa5olwcu" path="res://prefabs/farming/base_plant.tscn" id="3_oyw0x"]
[ext_resource type="PackedScene" uid="uid://ob04y3syvo0e" path="res://prefabs/interaction_area.tscn" id="4_r4sre"]
[ext_resource type="Texture2D" uid="uid://c4ggew55w0icj" path="res://art/farm/farming/farmobjekte/harke.png" id="5_0ptl4"]
[ext_resource type="Script" uid="uid://v34pl0nlp4x" path="res://scripts/CSharp/Common/SpriteSwitcher.cs" id="6_jg3xi"]
[ext_resource type="PackedScene" uid="uid://cf0jpuio8tgim" path="res://prefabs/interactions/sprite_switcher.tscn" id="6_r4sre"]
[sub_resource type="PlaneMesh" id="PlaneMesh_8yprl"]
@@ -16,6 +14,10 @@ albedo_color = Color(0.505882, 0.588235, 0.494118, 1)
[sub_resource type="BoxShape3D" id="BoxShape3D_t58di"]
size = Vector3(2.01563, 0.160522, 2.00824)
[sub_resource type="SphereShape3D" id="SphereShape3D_0ptl4"]
resource_local_to_scene = true
radius = 1.0
[node name="SceneFarmVesna" type="Node3D"]
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
@@ -30,41 +32,31 @@ surface_material_override/0 = SubResource("StandardMaterial3D_8tgff")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.000976563, -0.0739136, -0.00112915)
shape = SubResource("BoxShape3D_t58di")
[node name="Player3d" parent="." instance=ExtResource("1_b1ibi")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.80632, 0.725631, 3.57249)
[node name="Player3d" parent="." node_paths=PackedStringArray("_fieldParent") instance=ExtResource("1_b1ibi")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.51633, 0.725631, 3.57249)
_fieldParent = NodePath("../FieldParent")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.618408, 0.785857, 0, -0.785857, 0.618408, -0.802612, 0, 4.73262)
[node name="BaseField" parent="." instance=ExtResource("2_72r8y")]
transform = Transform3D(0.5, 0, 0, 0, -2.18557e-08, -0.5, 0, 0.5, -2.18557e-08, 0, 0.001, 0)
texture = ExtResource("3_0ptl4")
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0.001, 0)
[node name="BasePlant" parent="BaseField" instance=ExtResource("3_oyw0x")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
top_level = true
[node name="HoePickup" parent="." instance=ExtResource("4_r4sre")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, -5.32907e-15, 0, 5.32907e-15, 0.5, -4.32699, 1.8523, -3.4472)
transform = Transform3D(1, 0, 0, 0, 1, -1.06581e-14, 0, 1.06581e-14, 1, -4.327, 1.5, -3.447)
[node name="Hoe on" type="Sprite3D" parent="HoePickup"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.138896, 0)
modulate = Color(0, 0.996078, 0, 1)
billboard = 1
texture = ExtResource("5_0ptl4")
region_rect = Rect2(484, 143, 365, 1317)
[node name="CollisionShape3D" parent="HoePickup/Area3D" index="0"]
shape = SubResource("SphereShape3D_0ptl4")
[node name="Hoe off" type="Sprite3D" parent="HoePickup"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.138896, 0)
visible = false
modulate = Color(1, 0, 0, 1)
billboard = 1
texture = ExtResource("5_0ptl4")
region_rect = Rect2(421, 0, 539, 965)
[node name="SpriteSwitcher Hoe" parent="HoePickup" instance=ExtResource("6_r4sre")]
[node name="SpriteSwitcher" type="Node3D" parent="HoePickup" node_paths=PackedStringArray("_TrueSprite", "_FalseSprite")]
script = ExtResource("6_jg3xi")
_TrueSprite = NodePath("../Hoe on")
_FalseSprite = NodePath("../Hoe off")
[node name="FieldParent" type="Node3D" parent="."]
[connection signal="Interacted" from="HoePickup" to="HoePickup/SpriteSwitcher" method="SwitchState"]
[connection signal="Interacted" from="HoePickup" to="HoePickup/SpriteSwitcher Hoe" method="SwitchState"]
[connection signal="Switch" from="HoePickup/SpriteSwitcher Hoe" to="Player3d" method="ActivateHoe"]
[editable path="HoePickup"]
@@ -4,5 +4,45 @@ namespace Babushka.scripts.CSharp.Common.Farming;
public partial class FarmingControls : Node3D
{
[Export] private Sprite3D _hoeSprite;
[Export] private PackedScene _fieldPrefab;
[Export] private Node _fieldParent;
[Export] private Node3D _movingPlayer;
private bool _hoeInHand = false;
public void ActivateHoe(bool activate)
{
_hoeSprite.Visible = !activate;
_hoeInHand = !activate;
}
public override void _Input(InputEvent @event)
{
if (@event.IsActionPressed("click") && _hoeInHand)
{
MakeField();
}
}
public override void _Notification(int notification)
{
GD.Print("Player global position: " + _movingPlayer.GlobalPosition);
}
private void MakeField()
{
if(_fieldParent == null || _fieldPrefab == null)
return;
Node fieldInstance = _fieldPrefab.Instantiate();
if (fieldInstance is Node3D field3d)
{
field3d.Position = _movingPlayer.GlobalPosition;
}
_fieldParent.AddChild(fieldInstance);
}
}
@@ -12,10 +12,15 @@ public enum FieldState
public partial class FieldBehaviour : Sprite3D
{
[Export] private Texture2D Untilled;
[Export] private Texture2D Tilled;
[Export] private Texture3D Watered;
[Export] private FieldState FieldState = FieldState.Empty;
public override void _Ready()
{
Texture = Tilled;
base._Ready();
}
/// <summary>
/// Called when the player enters the field'S interaction area and presses <E>.
+10 -10
View File
@@ -7,9 +7,12 @@ namespace Babushka.scripts.CSharp.Common;
/// </summary>
public partial class SpriteSwitcher : Node3D
{
[Export] private Sprite3D _TrueSprite;
[Export] private Sprite3D _FalseSprite;
[Export] private Sprite3D _trueSprite;
[Export] private Sprite3D _falseSprite;
[Export] private bool _state = true;
[Signal]
public delegate void SwitchEventHandler(bool state);
public override void _Ready()
{
@@ -19,18 +22,15 @@ public partial class SpriteSwitcher : Node3D
public void SwitchState()
{
_state = !_state;
EmitSignal(SignalName.Switch, _state);
SetState();
}
private void SetState()
{
if (_state)
{
_TrueSprite.Visible = true;
}
else
{
_FalseSprite.Visible = false;
}
if(_trueSprite != null)
_trueSprite.Visible = _state;
if(_falseSprite != null)
_falseSprite.Visible = !_state;
}
}