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3 Commits

Author SHA1 Message Date
kziolkowski d88812aacd Fixed Yeli Y sorting issue and made fields rounded 2025-06-15 08:38:34 +02:00
kziolkowski b9131336d0 Extended dialogic toggle 2025-06-15 07:49:38 +02:00
kziolkowski d6e777d468 Added Cozy Raven Splashscreen 2025-06-15 07:48:20 +02:00
17 changed files with 220 additions and 65 deletions
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@@ -5,7 +5,7 @@
[ext_resource type="Texture2D" uid="uid://dcidjcsqk12p1" path="res://art/ui/UI/UI_bag_export_02.png" id="4_df8i8"]
[ext_resource type="Texture2D" uid="uid://c7wqla0mbu3np" path="res://art/ui/babushka_ui_tmp_inventory_select.png" id="4_tiss4"]
[ext_resource type="PackedScene" uid="uid://c0kmdjeqkqrwv" path="res://prefabs/UI/Inventory/Slot.tscn" id="5_u7kje"]
[ext_resource type="Script" uid="uid://cvkw4qd2hxksi" path="res://prefabs/UI/Inventory/dialogic_toggle.gd" id="6_n5apg"]
[ext_resource type="Script" uid="uid://cvkw4qd2hxksi" path="res://scripts/GdScript/dialogic_toggle.gd" id="6_n5apg"]
[node name="CanvasLayer" type="CanvasLayer"]
layer = 90
+17 -5
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@@ -1,4 +1,4 @@
[gd_scene load_steps=46 format=3 uid="uid://dfvgp1my5rydh"]
[gd_scene load_steps=47 format=3 uid="uid://dfvgp1my5rydh"]
[ext_resource type="Texture2D" uid="uid://c34012j5ukiuf" path="res://art/animation/Yeli2D/F01-Yeli_Idle/0001.png" id="1_03m0b"]
[ext_resource type="Script" uid="uid://d2486x6upmwqq" path="res://scripts/GdScript/dialogic_starter.gd" id="1_at1n1"]
@@ -43,6 +43,7 @@
[ext_resource type="Texture2D" uid="uid://droj8w1mbm5k3" path="res://art/animation/Yeli2D/F02-Yeli_Talk/0019.png" id="39_vg7xi"]
[ext_resource type="Texture2D" uid="uid://by5vtadhdwwag" path="res://art/animation/Yeli2D/F02-Yeli_Talk/0020.png" id="40_ipyxb"]
[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interactions/interaction_area_2d.tscn" id="42_ahrat"]
[ext_resource type="Script" uid="uid://cvkw4qd2hxksi" path="res://scripts/GdScript/dialogic_toggle.gd" id="44_aqu1t"]
[sub_resource type="CircleShape2D" id="CircleShape2D_at1n1"]
resource_local_to_scene = true
@@ -182,18 +183,24 @@ animations = [{
}]
[node name="Yeli" type="Node2D"]
y_sort_enabled = true
script = ExtResource("1_at1n1")
[node name="InteractionArea" parent="." instance=ExtResource("42_ahrat")]
scale = Vector2(1.72, 1.72)
position = Vector2(0, -450)
scale = Vector2(2.805, 2.805)
[node name="CollisionShape3D" parent="InteractionArea/Area2D" index="0"]
shape = SubResource("CircleShape2D_at1n1")
[node name="Label" parent="InteractionArea" index="1"]
visible = true
offset_left = -48.2558
offset_right = 4.74419
top_level = true
custom_minimum_size = Vector2(10, 10)
offset_left = -94.0
offset_top = 83.0
offset_right = -39.65
offset_bottom = 113.0
scale = Vector2(3, 3)
text = "[E] talk"
[node name="TalkingControl" type="Node2D" parent="." node_paths=PackedStringArray("_sprite")]
@@ -206,8 +213,13 @@ y_sort_enabled = true
sprite_frames = SubResource("SpriteFrames_f6hss")
animation = &"idle"
frame_progress = 0.437711
offset = Vector2(0, -450)
[node name="DialogicToggle" type="Node2D" parent="."]
script = ExtResource("44_aqu1t")
[connection signal="Interacted" from="InteractionArea" to="TalkingControl" method="ToggleTalking"]
[connection signal="Talking" from="TalkingControl" to="." method="open"]
[connection signal="timelineEnded" from="DialogicToggle" to="TalkingControl" method="ToggleTalking"]
[editable path="InteractionArea"]
+5 -5
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@@ -2,8 +2,8 @@
[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interactions/interaction_area_2d.tscn" id="1_femni"]
[ext_resource type="Script" uid="uid://bdffon388rkty" path="res://scripts/CSharp/Common/Farming/FieldBehaviour2D.cs" id="2_femni"]
[ext_resource type="Texture2D" uid="uid://c2pirgay3jfnn" path="res://art/farm/tilable grounds/böden/trockene farming erde.png" id="3_lsfck"]
[ext_resource type="Texture2D" uid="uid://ctvdxwgmfaj5c" path="res://art/farm/tilable grounds/böden/nasse farming erde.png" id="4_cus02"]
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[ext_resource type="Texture2D" uid="uid://d3dq15edmgbwf" path="res://art/farm/tilable grounds/böden/nasse farming erde rund.png" id="4_lsfck"]
[ext_resource type="PackedScene" uid="uid://c3hwbwo423nbm" path="res://prefabs/farm/base_plant_2d.tscn" id="5_femni"]
[sub_resource type="CircleShape2D" id="CircleShape2D_femni"]
@@ -19,10 +19,10 @@ scale = Vector2(2.225, 2.225)
[node name="FieldBehaviour" type="Sprite2D" parent="."]
z_index = -1
texture = ExtResource("3_lsfck")
texture = ExtResource("2_yi42k")
script = ExtResource("2_femni")
Tilled = ExtResource("3_lsfck")
Watered = ExtResource("4_cus02")
Tilled = ExtResource("2_yi42k")
Watered = ExtResource("4_lsfck")
[node name="BasePlant" parent="FieldBehaviour" node_paths=PackedStringArray("_field") instance=ExtResource("5_femni")]
_field = NodePath("..")
+4 -3
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@@ -13,6 +13,8 @@ config_version=5
config/name="Babushka"
run/main_scene="uid://bopv10dqm1knc"
config/features=PackedStringArray("4.4", "C#", "Forward Plus")
boot_splash/fullsize=false
boot_splash/image="uid://utam4axkvutc"
config/icon="uid://b2smanpdo1y5e"
[autoload]
@@ -73,10 +75,7 @@ glossary/glossary_files=["res://dialog/farming_equipment_glossary.tres"]
[display]
window/size/viewport_width=1920
window/size/viewport_height=1080
window/size/always_on_top=true
window/stretch/mode="viewport"
window/stretch/aspect="keep_height"
[dotnet]
@@ -100,6 +99,7 @@ folder_colors={
"res://art/": "orange",
"res://audio/": "yellow",
"res://dialog/": "green",
"res://logos/": "green",
"res://prefabs/": "teal",
"res://resources/": "teal",
"res://scenes/": "blue",
@@ -193,3 +193,4 @@ locale/translations=PackedStringArray("res://dialog/translations/dialogic_charac
[rendering]
viewport/hdr_2d=true
anti_aliasing/quality/screen_space_aa=1
+45 -46
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@@ -37,13 +37,21 @@
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shader_parameter/hue_shift = -0.981
shader_parameter/saturation_mult = 1.65
shader_parameter/value_mult = 0.514
shader_parameter/brightness_add = -0.145
shader_parameter/contrast_mult = 0.679
shader_parameter/hue_shift = 0.0
shader_parameter/saturation_mult = 0.603
shader_parameter/value_mult = 1.0
shader_parameter/brightness_add = 0.0
shader_parameter/contrast_mult = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_8ey8m"]
shader = ExtResource("13_7p0hq")
shader_parameter/hue_shift = -0.076
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shader_parameter/value_mult = 0.401
shader_parameter/brightness_add = 0.0
shader_parameter/contrast_mult = 1.0
[sub_resource type="Gradient" id="Gradient_kt1wx"]
colors = PackedColorArray(0.348791, 0.400092, 0.435264, 1, 0.219333, 0.251087, 0.329259, 1)
@@ -98,7 +106,7 @@ shader_parameter/hue_shift = 0.0
shader_parameter/saturation_mult = 1.0
shader_parameter/value_mult = 1.0
shader_parameter/brightness_add = 0.0
shader_parameter/contrast_mult = 1.398
shader_parameter/contrast_mult = 1.183
[sub_resource type="RectangleShape2D" id="RectangleShape2D_0sfl7"]
size = Vector2(728, 368)
@@ -299,7 +307,7 @@ scale = Vector2(1.7404, 1.77563)
texture = ExtResource("11_vbdb2")
[node name="background layer 4" type="ParallaxLayer" parent="ParallaxBackground"]
position = Vector2(0, -256)
position = Vector2(0, -82)
motion_scale = Vector2(0.5, 0.5)
motion_mirroring = Vector2(10500, 0)
@@ -417,22 +425,25 @@ scale = Vector2(3.008, 2.76803)
texture = ExtResource("14_d53cn")
[node name="JelenaMockupBg02" type="Sprite2D" parent="ParallaxBackground/background layer 4"]
material = SubResource("ShaderMaterial_wtdui")
position = Vector2(2668, 726)
scale = Vector2(1.3, 1.3)
texture = ExtResource("13_0qu0h")
[node name="JelenaMockupBg03" type="Sprite2D" parent="ParallaxBackground/background layer 4"]
material = SubResource("ShaderMaterial_wtdui")
position = Vector2(7965, 728)
scale = Vector2(1.3, 1.3)
texture = ExtResource("13_0qu0h")
[node name="back back trees layer" type="ParallaxLayer" parent="ParallaxBackground"]
visible = false
position = Vector2(0, -256)
motion_scale = Vector2(0.7, 0.7)
motion_mirroring = Vector2(9965, 0)
[node name="hills" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
modulate = Color(0.216853, 0.38, 0.2052, 1)
modulate = Color(0.345703, 0.360648, 0.242876, 1)
position = Vector2(993, 1576)
scale = Vector2(5, 5)
texture = ExtResource("7_sbyqw")
@@ -440,7 +451,7 @@ centered = false
offset = Vector2(-200, -80)
[node name="hills 1" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
modulate = Color(0.216853, 0.38, 0.2052, 1)
modulate = Color(0.345703, 0.360648, 0.242876, 1)
position = Vector2(5961, 1582)
scale = Vector2(5, 5)
texture = ExtResource("8_kt1wx")
@@ -448,8 +459,7 @@ centered = false
offset = Vector2(-200, -80)
[node name="tree" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
modulate = Color(0.216853, 0.38, 0.2052, 1)
material = SubResource("ShaderMaterial_xy0kg")
material = SubResource("ShaderMaterial_8ey8m")
position = Vector2(3017.3, 536.15)
scale = Vector2(1.7, 1.7)
texture = ExtResource("13_1uen0")
@@ -457,8 +467,7 @@ region_enabled = true
region_rect = Rect2(770, 3, 304, 979)
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modulate = Color(0.216853, 0.38, 0.2052, 1)
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material = SubResource("ShaderMaterial_8ey8m")
position = Vector2(1807.5, 1408)
scale = Vector2(1.7, 1.7)
texture = ExtResource("13_1uen0")
@@ -466,8 +475,7 @@ region_enabled = true
region_rect = Rect2(399, 420, 228, 493)
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modulate = Color(0.216853, 0.38, 0.2052, 1)
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material = SubResource("ShaderMaterial_8ey8m")
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scale = Vector2(1.7, 1.7)
texture = ExtResource("13_1uen0")
@@ -475,8 +483,7 @@ region_enabled = true
region_rect = Rect2(1770, -4, 289, 930)
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@@ -484,8 +491,7 @@ region_enabled = true
region_rect = Rect2(1770, -4, 289, 930)
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@@ -493,8 +499,7 @@ region_enabled = true
region_rect = Rect2(2283, 2, 186, 840)
[node name="tree10" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
modulate = Color(0.216853, 0.38, 0.2052, 1)
material = SubResource("ShaderMaterial_xy0kg")
material = SubResource("ShaderMaterial_8ey8m")
position = Vector2(8470, 694)
scale = Vector2(1.7, 1.7)
texture = ExtResource("13_1uen0")
@@ -502,8 +507,7 @@ region_enabled = true
region_rect = Rect2(2283, 2, 186, 840)
[node name="tree3" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
modulate = Color(0.216853, 0.38, 0.2052, 1)
material = SubResource("ShaderMaterial_xy0kg")
material = SubResource("ShaderMaterial_8ey8m")
position = Vector2(6596.8, 1566.35)
scale = Vector2(1.7, 1.7)
texture = ExtResource("13_1uen0")
@@ -511,8 +515,7 @@ region_enabled = true
region_rect = Rect2(399, 420, 228, 493)
[node name="tree8" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
modulate = Color(0.216853, 0.38, 0.2052, 1)
material = SubResource("ShaderMaterial_xy0kg")
material = SubResource("ShaderMaterial_8ey8m")
position = Vector2(8110.6, 758.5)
scale = Vector2(1.7, 1.7)
texture = ExtResource("13_1uen0")
@@ -520,8 +523,7 @@ region_enabled = true
region_rect = Rect2(1770, -4, 289, 930)
[node name="tree9" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
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material = SubResource("ShaderMaterial_xy0kg")
material = SubResource("ShaderMaterial_8ey8m")
position = Vector2(10240, 850)
scale = Vector2(1.7, 1.7)
texture = ExtResource("13_1uen0")
@@ -529,8 +531,7 @@ region_enabled = true
region_rect = Rect2(2283, 2, 186, 840)
[node name="tree6" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
modulate = Color(0.216853, 0.38, 0.2052, 1)
material = SubResource("ShaderMaterial_xy0kg")
material = SubResource("ShaderMaterial_8ey8m")
position = Vector2(5641.3, 1168.15)
scale = Vector2(1.7, 1.7)
texture = ExtResource("13_1uen0")
@@ -538,8 +539,7 @@ region_enabled = true
region_rect = Rect2(2609, 434, 304, 467)
[node name="tree7" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
modulate = Color(0.216853, 0.38, 0.2052, 1)
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material = SubResource("ShaderMaterial_8ey8m")
position = Vector2(5161.3, 608.15)
scale = Vector2(1.7, 1.7)
texture = ExtResource("13_1uen0")
@@ -547,16 +547,14 @@ region_enabled = true
region_rect = Rect2(3111, -4, 167, 949)
[node name="bush" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
modulate = Color(0.216853, 0.38, 0.2052, 1)
material = SubResource("ShaderMaterial_xy0kg")
material = SubResource("ShaderMaterial_8ey8m")
position = Vector2(3239.5, 1288)
texture = ExtResource("14_mrwmr")
region_enabled = true
region_rect = Rect2(149, 15, 464, 478)
[node name="bush2" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
modulate = Color(0.216853, 0.38, 0.2052, 1)
material = SubResource("ShaderMaterial_xy0kg")
material = SubResource("ShaderMaterial_8ey8m")
position = Vector2(1791.5, 1448)
texture = ExtResource("14_mrwmr")
flip_h = true
@@ -564,8 +562,7 @@ region_enabled = true
region_rect = Rect2(149, 15, 464, 478)
[node name="bush3" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
modulate = Color(0.216853, 0.38, 0.2052, 1)
material = SubResource("ShaderMaterial_xy0kg")
material = SubResource("ShaderMaterial_8ey8m")
position = Vector2(1255.5, 1392)
texture = ExtResource("14_mrwmr")
flip_h = true
@@ -573,8 +570,7 @@ region_enabled = true
region_rect = Rect2(-6, 996, 467, 429)
[node name="bush4" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
modulate = Color(0.216853, 0.38, 0.2052, 1)
material = SubResource("ShaderMaterial_xy0kg")
material = SubResource("ShaderMaterial_8ey8m")
position = Vector2(5471.5, 1432)
texture = ExtResource("14_mrwmr")
flip_h = true
@@ -582,16 +578,14 @@ region_enabled = true
region_rect = Rect2(2319, 1079, 353, 327)
[node name="bush5" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
modulate = Color(0.216853, 0.38, 0.2052, 1)
material = SubResource("ShaderMaterial_xy0kg")
material = SubResource("ShaderMaterial_8ey8m")
position = Vector2(5007.5, 1312)
texture = ExtResource("14_mrwmr")
region_enabled = true
region_rect = Rect2(2489, 707, 269, 224)
[node name="bush6" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
modulate = Color(0.216853, 0.38, 0.2052, 1)
material = SubResource("ShaderMaterial_xy0kg")
material = SubResource("ShaderMaterial_8ey8m")
position = Vector2(3583.5, 1248)
scale = Vector2(0.575, 0.575)
texture = ExtResource("14_mrwmr")
@@ -600,6 +594,7 @@ region_enabled = true
region_rect = Rect2(605, 877, 597, 537)
[node name="back tree bois layer 5" type="ParallaxLayer" parent="ParallaxBackground"]
visible = false
position = Vector2(28, -28)
motion_mirroring = Vector2(10000, 0)
@@ -801,7 +796,8 @@ z_index = 1
y_sort_enabled = true
[node name="Yeli" parent="YSorted" instance=ExtResource("24_wtdui")]
position = Vector2(6173, 2648)
z_index = 1
position = Vector2(6173, 3310)
[node name="Vesna" parent="YSorted" node_paths=PackedStringArray("_fieldParent") instance=ExtResource("1_7wfwe")]
z_index = 1
@@ -833,6 +829,7 @@ position = Vector2(80, -368)
shape = SubResource("CircleShape2D_p6n74")
[node name="HoeGenericPickup" parent="YSorted" instance=ExtResource("25_hukxv")]
visible = false
position = Vector2(6095, 2087)
[node name="SpawnWithItem" parent="YSorted/HoeGenericPickup" index="0"]
@@ -860,6 +857,7 @@ _blueprint = ExtResource("28_6b2nr")
shape = SubResource("CircleShape2D_ipqaa")
[node name="ScytheGenericPickup" parent="YSorted" instance=ExtResource("25_hukxv")]
visible = false
position = Vector2(15642, 2158)
[node name="SpawnWithItem" parent="YSorted/ScytheGenericPickup" index="0"]
@@ -869,6 +867,7 @@ _blueprint = ExtResource("29_wtdui")
shape = SubResource("CircleShape2D_ipqaa")
[node name="ShovelGenericPickup" parent="YSorted" instance=ExtResource("25_hukxv")]
visible = false
position = Vector2(5454, 2049)
[node name="SpawnWithItem" parent="YSorted/ShovelGenericPickup" index="0"]
@@ -3,12 +3,19 @@ class_name dialogic_toggle
@export var itemToToggle: CanvasItem
signal timelineStarted
signal timelineEnded
func _ready() -> void:
Dialogic.timeline_ended.connect(_on_timeline_ended)
Dialogic.timeline_started.connect(_start_dialog)
func _start_dialog() -> void:
itemToToggle.visible = false
if itemToToggle:
itemToToggle.visible = false
timelineStarted.emit()
func _on_timeline_ended() -> void:
itemToToggle.visible = true
if itemToToggle:
itemToToggle.visible = true
timelineEnded.emit()