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@@ -1,6 +1,12 @@
|
||||
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
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||||
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AResourceLoader_002Ecs_002Fl_003AC_0021_003FUsers_003FJonathan_003FAppData_003FRoaming_003FJetBrains_003FRider2025_002E1_003Fresharper_002Dhost_003FSourcesCache_003F9f4e8eb124d11f8219cb513a19bed22b2120ed29f9d6785ba56e3367b48d581_003FResourceLoader_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AThrowHelper_002Ecs_002Fl_003AC_0021_003FUsers_003FJonathan_003FAppData_003FRoaming_003FJetBrains_003FRider2025_002E1_003Fresharper_002Dhost_003FSourcesCache_003Fc7102cd0ffb8973777e61b1942c3fffac7e14016a511d055c3adf73ff91748_003FThrowHelper_002Ecs/@EntryIndexedValue">ForceIncluded</s:String></wpf:ResourceDictionary>
|
||||
@@ -0,0 +1,22 @@
|
||||
@tool
|
||||
extends EditorPlugin
|
||||
|
||||
|
||||
func _enter_tree() -> void:
|
||||
if !ProjectSettings.has_setting("babushka/hacks/speed_hack"):
|
||||
ProjectSettings.set_setting("babushka/hacks/speed_hack",-1)
|
||||
|
||||
var property_info = {
|
||||
"name": "babushka/hacks/speed_hack",
|
||||
"type": TYPE_FLOAT,
|
||||
"hint": PROPERTY_HINT_RANGE,
|
||||
"hint_string": "-1,20,0.5"
|
||||
}
|
||||
|
||||
ProjectSettings.add_property_info(property_info)
|
||||
ProjectSettings.set_initial_value("babushka/hacks/speed_hack",-1)
|
||||
|
||||
|
||||
func _exit_tree() -> void:
|
||||
# Clean-up of the plugin goes here.
|
||||
pass
|
||||
@@ -0,0 +1 @@
|
||||
uid://buwfplh0xji8q
|
||||
@@ -0,0 +1,7 @@
|
||||
[plugin]
|
||||
|
||||
name="BabushkaHelpers"
|
||||
description=""
|
||||
author="Cozy Raven"
|
||||
version=""
|
||||
script="babushkahelpers.gd"
|
||||
@@ -95,6 +95,8 @@ func _make_visible(visible:bool) -> void:
|
||||
func _save_external_data() -> void:
|
||||
if _editor_view_and_manager_exist():
|
||||
editor_view.editors_manager.save_current_resource()
|
||||
|
||||
DialogicResourceUtil.update_directory('.tres')
|
||||
|
||||
|
||||
func _get_unsaved_status(for_scene:String) -> String:
|
||||
|
||||
@@ -0,0 +1,55 @@
|
||||
@tool
|
||||
extends DialogicEvent
|
||||
class_name DialogicQuestActivateEvent
|
||||
|
||||
|
||||
# Define properties of the event here
|
||||
var quest_resource: String
|
||||
|
||||
func _execute() -> void:
|
||||
var resource = ResourceLoader.load(quest_resource)
|
||||
QuestManager.ChangeQuestStatus(resource,QuestEventUtils.QuestStatus.AVAILABLE)
|
||||
QuestManager.SetActiveQuest(resource)
|
||||
finish() # called to continue with the next event
|
||||
|
||||
|
||||
#region INITIALIZE
|
||||
################################################################################
|
||||
# Set fixed settings of this event
|
||||
func _init() -> void:
|
||||
event_name = "Activate Quest"
|
||||
event_category = "Quest"
|
||||
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region SAVING/LOADING
|
||||
################################################################################
|
||||
func get_shortcode() -> String:
|
||||
return "quest_activate"
|
||||
|
||||
func get_shortcode_parameters() -> Dictionary:
|
||||
return {
|
||||
#param_name : property_info
|
||||
"quest_resource" : {"property": "quest_resource", "default": ""},
|
||||
}
|
||||
|
||||
# You can alternatively overwrite these 3 functions: to_text(), from_text(), is_valid_event()
|
||||
#endregion
|
||||
|
||||
|
||||
#region EDITOR REPRESENTATION
|
||||
################################################################################
|
||||
|
||||
func build_event_editor() -> void:
|
||||
add_header_label("Activate Quest")
|
||||
add_header_edit(
|
||||
"quest_resource",
|
||||
ValueType.DYNAMIC_OPTIONS,
|
||||
{
|
||||
"mode":2,
|
||||
"suggestions_func":QuestEventUtils.quest_resource_suggestrions
|
||||
})
|
||||
|
||||
#endregion
|
||||
@@ -0,0 +1 @@
|
||||
uid://br3a7napsjmg3
|
||||
@@ -0,0 +1,55 @@
|
||||
@tool
|
||||
extends DialogicEvent
|
||||
class_name DialogicQuestCompleteEvent
|
||||
|
||||
|
||||
# Define properties of the event here
|
||||
var quest_resource: String
|
||||
|
||||
func _execute() -> void:
|
||||
var resource = ResourceLoader.load(quest_resource)
|
||||
QuestManager.ChangeQuestStatus(resource,QuestEventUtils.QuestStatus.DONE)
|
||||
QuestManager.SetActiveQuest(null)
|
||||
finish() # called to continue with the next event
|
||||
|
||||
|
||||
#region INITIALIZE
|
||||
################################################################################
|
||||
# Set fixed settings of this event
|
||||
func _init() -> void:
|
||||
event_name = "Complete Quest"
|
||||
event_category = "Quest"
|
||||
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region SAVING/LOADING
|
||||
################################################################################
|
||||
func get_shortcode() -> String:
|
||||
return "quest_complete"
|
||||
|
||||
func get_shortcode_parameters() -> Dictionary:
|
||||
return {
|
||||
#param_name : property_info
|
||||
"quest_resource" : {"property": "quest_resource", "default": ""},
|
||||
}
|
||||
|
||||
# You can alternatively overwrite these 3 functions: to_text(), from_text(), is_valid_event()
|
||||
#endregion
|
||||
|
||||
|
||||
#region EDITOR REPRESENTATION
|
||||
################################################################################
|
||||
|
||||
func build_event_editor() -> void:
|
||||
add_header_label("Complete Quest")
|
||||
add_header_edit(
|
||||
"quest_resource",
|
||||
ValueType.DYNAMIC_OPTIONS,
|
||||
{
|
||||
"mode":2,
|
||||
"suggestions_func":QuestEventUtils.quest_resource_suggestrions
|
||||
})
|
||||
|
||||
#endregion
|
||||
@@ -0,0 +1 @@
|
||||
uid://c8mtjwpe7c0h
|
||||
@@ -0,0 +1,163 @@
|
||||
@tool
|
||||
extends DialogicEvent
|
||||
class_name DialogicQuestConditionEvent
|
||||
|
||||
## Event that allows branching a timeline based on a condition.
|
||||
|
||||
#enum ConditionTypes {IF, ELIF, ELSE}
|
||||
|
||||
### Settings
|
||||
## condition type (see [ConditionTypes]). Defaults to if.
|
||||
#var condition_type := ConditionTypes.IF
|
||||
## The condition as a string. Will be executed as an Expression.
|
||||
#var condition := ""
|
||||
var quest_resource: String
|
||||
var compare_status: QuestEventUtils.QuestStatusOrActive
|
||||
|
||||
################################################################################
|
||||
## EXECUTE
|
||||
################################################################################
|
||||
|
||||
func _execute() -> void:
|
||||
var resource = ResourceLoader.load(quest_resource)
|
||||
|
||||
var result: bool
|
||||
if compare_status == QuestEventUtils.QuestStatusOrActive.ACTIVE:
|
||||
result = QuestManager.GetActiveQuest() == resource
|
||||
elif compare_status == QuestEventUtils.QuestStatusOrActive.NOT_ACTIVE:
|
||||
result = QuestManager.GetActiveQuest() != resource
|
||||
else:
|
||||
result = QuestManager.GetQuestStatus(resource).status == compare_status
|
||||
|
||||
if not result:
|
||||
var idx: int = dialogic.current_event_idx
|
||||
var ignore := 1
|
||||
while true:
|
||||
idx += 1
|
||||
if not dialogic.current_timeline.get_event(idx) or ignore == 0:
|
||||
break
|
||||
elif dialogic.current_timeline.get_event(idx).can_contain_events:
|
||||
ignore += 1
|
||||
elif dialogic.current_timeline.get_event(idx) is DialogicEndBranchEvent:
|
||||
ignore -= 1
|
||||
|
||||
dialogic.current_event_idx = idx-1
|
||||
finish()
|
||||
|
||||
|
||||
## only called if the previous event was an end-branch event
|
||||
## return true if this event should be executed if the previous event was an end-branch event
|
||||
func should_execute_this_branch() -> bool:
|
||||
return true
|
||||
|
||||
|
||||
################################################################################
|
||||
## INITIALIZE
|
||||
################################################################################
|
||||
|
||||
func _init() -> void:
|
||||
event_name = "Quest Condition"
|
||||
set_default_color('Color3')
|
||||
event_category = "Quest"
|
||||
event_sorting_index = 1
|
||||
can_contain_events = true
|
||||
|
||||
|
||||
# return a control node that should show on the END BRANCH node
|
||||
func get_end_branch_control() -> Control:
|
||||
return load(get_script().resource_path.get_base_dir().path_join('ui_quest_condition_end.tscn')).instantiate()
|
||||
|
||||
################################################################################
|
||||
## SAVING/LOADING
|
||||
################################################################################
|
||||
|
||||
func to_text() -> String:
|
||||
return 'ifquest ' + quest_resource + ', ' + str(compare_status) + ':'
|
||||
|
||||
|
||||
func from_text(string:String) -> void:
|
||||
#if string.strip_edges().begins_with('if'):
|
||||
# condition = string.strip_edges().trim_prefix('if ').trim_suffix(':').strip_edges()
|
||||
# condition_type = ConditionTypes.IF
|
||||
var strings:Array[String]
|
||||
strings.assign(string.strip_edges().trim_prefix('ifquest ').trim_suffix(':').strip_edges().split(','))
|
||||
quest_resource = strings[0].strip_edges()
|
||||
var compare_string: String = strings[1].strip_edges()
|
||||
if compare_string.is_valid_int():
|
||||
compare_status = compare_string.to_int()
|
||||
else:
|
||||
compare_status = QuestEventUtils.QuestStatusOrActive.get(compare_string)
|
||||
|
||||
|
||||
func is_valid_event(string:String) -> bool:
|
||||
if string.strip_edges().begins_with('ifquest '):
|
||||
return true
|
||||
return false
|
||||
|
||||
|
||||
################################################################################
|
||||
## EDITOR REPRESENTATION
|
||||
################################################################################
|
||||
|
||||
func build_event_editor() -> void:
|
||||
add_header_label("IF")
|
||||
add_header_edit(
|
||||
"quest_resource",
|
||||
ValueType.DYNAMIC_OPTIONS,
|
||||
{
|
||||
"mode":2,
|
||||
"suggestions_func":QuestEventUtils.quest_resource_suggestrions
|
||||
})
|
||||
add_header_label("IS")
|
||||
add_header_edit("compare_status",ValueType.FIXED_OPTIONS,{
|
||||
'options': [
|
||||
{
|
||||
'label': 'HIDDEN',
|
||||
'value': QuestEventUtils.QuestStatusOrActive.HIDDEN,
|
||||
},
|
||||
{
|
||||
'label': 'AVAILABLE',
|
||||
'value': QuestEventUtils.QuestStatusOrActive.AVAILABLE,
|
||||
},
|
||||
{
|
||||
'label': 'DONE',
|
||||
'value': QuestEventUtils.QuestStatusOrActive.DONE,
|
||||
},
|
||||
{
|
||||
'label': 'CANCLED',
|
||||
'value': QuestEventUtils.QuestStatusOrActive.CANCLED,
|
||||
},
|
||||
{
|
||||
'label': 'ACTIVE',
|
||||
'value': QuestEventUtils.QuestStatusOrActive.ACTIVE,
|
||||
},
|
||||
{
|
||||
'label': 'NOT_ACTIVE',
|
||||
'value': QuestEventUtils.QuestStatusOrActive.NOT_ACTIVE,
|
||||
}
|
||||
]})
|
||||
|
||||
func _get_icon() -> Resource:
|
||||
return load("res://addons/dialogic/Modules/Condition/icon.svg")
|
||||
|
||||
####################### CODE COMPLETION ########################################
|
||||
################################################################################
|
||||
|
||||
func _get_code_completion(CodeCompletionHelper:Node, TextNode:TextEdit, line:String, _word:String, symbol:String) -> void:
|
||||
pass
|
||||
|
||||
|
||||
func _get_start_code_completion(_CodeCompletionHelper:Node, TextNode:TextEdit) -> void:
|
||||
TextNode.add_code_completion_option(CodeEdit.KIND_PLAIN_TEXT, 'ifquest', 'ifquest ', TextNode.syntax_highlighter.code_flow_color)
|
||||
|
||||
|
||||
#################### SYNTAX HIGHLIGHTING #######################################
|
||||
################################################################################
|
||||
|
||||
|
||||
func _get_syntax_highlighting(Highlighter:SyntaxHighlighter, dict:Dictionary, line:String) -> Dictionary:
|
||||
var word := line.get_slice(' ', 0)
|
||||
dict[line.find(word)] = {"color":Highlighter.code_flow_color}
|
||||
dict[line.find(word)+len(word)] = {"color":Highlighter.normal_color}
|
||||
dict = Highlighter.color_condition(dict, line)
|
||||
return dict
|
||||
@@ -0,0 +1 @@
|
||||
uid://b2ggc2f5kh61j
|
||||
@@ -0,0 +1,43 @@
|
||||
@tool
|
||||
class_name QuestEventUtils
|
||||
|
||||
enum QuestStatus{
|
||||
HIDDEN = 0,
|
||||
AVAILABLE = 1,
|
||||
DONE = 2,
|
||||
CANCLED = 3
|
||||
}
|
||||
|
||||
enum QuestStatusOrActive{
|
||||
HIDDEN = 0,
|
||||
AVAILABLE = 1,
|
||||
DONE = 2,
|
||||
CANCLED = 3,
|
||||
ACTIVE = 4,
|
||||
NOT_ACTIVE = 5
|
||||
}
|
||||
|
||||
|
||||
static func quest_resource_suggestrions(search_text:String) -> Dictionary:
|
||||
var ret_val = {}
|
||||
var quest_paths = get_all_file_paths("res://resources/quests")
|
||||
|
||||
for path in quest_paths:
|
||||
var res = ResourceLoader.load(path)
|
||||
ret_val[res.id]= {"value":path, "tooltip":res.title + "\n\n" + res.description}
|
||||
|
||||
return ret_val
|
||||
|
||||
static func get_all_file_paths(path: String) -> Array[String]:
|
||||
var file_paths: Array[String] = []
|
||||
var dir = DirAccess.open(path)
|
||||
dir.list_dir_begin()
|
||||
var file_name = dir.get_next()
|
||||
while file_name != "":
|
||||
var file_path = path + "/" + file_name
|
||||
if dir.current_is_dir():
|
||||
file_paths += get_all_file_paths(file_path)
|
||||
else:
|
||||
file_paths.append(file_path)
|
||||
file_name = dir.get_next()
|
||||
return file_paths
|
||||
@@ -0,0 +1 @@
|
||||
uid://d1x2343wpkdku
|
||||
@@ -0,0 +1,9 @@
|
||||
@tool
|
||||
extends DialogicIndexer
|
||||
|
||||
func _get_events() -> Array:
|
||||
return [
|
||||
this_folder.path_join('event_quest_activate.gd'),
|
||||
this_folder.path_join('event_quest_complete.gd'),
|
||||
this_folder.path_join('event_quest_condition.gd')
|
||||
]
|
||||
@@ -0,0 +1 @@
|
||||
uid://wup1fvm05rqv
|
||||
@@ -0,0 +1,51 @@
|
||||
@tool
|
||||
extends HBoxContainer
|
||||
|
||||
var parent_resource: DialogicEvent = null
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
$AddElif.button_up.connect(add_elif)
|
||||
$AddElse.button_up.connect(add_else)
|
||||
|
||||
|
||||
func refresh() -> void:
|
||||
if parent_resource is DialogicQuestConditionEvent:
|
||||
# hide add elif and add else button on ELSE event
|
||||
$AddElif.visible = false# parent_resource.condition_type != DialogicConditionEvent.ConditionTypes.ELSE
|
||||
$AddElse.visible = true# parent_resource.condition_type != DialogicConditionEvent.ConditionTypes.ELSE
|
||||
$Label.text = "End of If Quest" #"End of "+["IF", "ELIF", "ELSE"][parent_resource.condition_type]+" ("+parent_resource.condition+")"
|
||||
|
||||
# hide add add else button if followed by ELIF or ELSE event
|
||||
var timeline_editor := find_parent('VisualEditor')
|
||||
if timeline_editor:
|
||||
var next_event: DialogicEvent = null
|
||||
if timeline_editor.get_block_below(get_parent()):
|
||||
next_event = timeline_editor.get_block_below(get_parent()).resource
|
||||
if next_event is DialogicConditionEvent:
|
||||
if next_event.condition_type != DialogicConditionEvent.ConditionTypes.IF:
|
||||
$AddElse.hide()
|
||||
#if parent_resource.condition_type == DialogicConditionEvent.ConditionTypes.ELSE:
|
||||
# $Label.text = "End of ELSE"
|
||||
else:
|
||||
hide()
|
||||
|
||||
|
||||
func add_elif() -> void:
|
||||
var timeline := find_parent('VisualEditor')
|
||||
if timeline:
|
||||
var resource := DialogicConditionEvent.new()
|
||||
resource.condition_type = DialogicConditionEvent.ConditionTypes.ELIF
|
||||
timeline.add_event_undoable(resource, get_parent().get_index()+1)
|
||||
timeline.indent_events()
|
||||
timeline.something_changed()
|
||||
|
||||
|
||||
func add_else() -> void:
|
||||
var timeline := find_parent('VisualEditor')
|
||||
if timeline:
|
||||
var resource := DialogicConditionEvent.new()
|
||||
resource.condition_type = DialogicConditionEvent.ConditionTypes.ELSE
|
||||
timeline.add_event_undoable(resource, get_parent().get_index()+1)
|
||||
timeline.indent_events()
|
||||
timeline.something_changed()
|
||||
@@ -0,0 +1 @@
|
||||
uid://dlrnhnnonum4o
|
||||
@@ -0,0 +1,20 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://dnrpcgjkyoiau"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://dlrnhnnonum4o" path="res://addons/dialogic_additions/Quest/ui_condition_end.gd" id="1_f3miq"]
|
||||
|
||||
[node name="Condition_End" type="HBoxContainer"]
|
||||
offset_right = 90.0
|
||||
offset_bottom = 23.0
|
||||
script = ExtResource("1_f3miq")
|
||||
|
||||
[node name="Label" type="Label" parent="."]
|
||||
layout_mode = 2
|
||||
text = "End of condition X"
|
||||
|
||||
[node name="AddElif" type="Button" parent="."]
|
||||
layout_mode = 2
|
||||
text = "Add Elif"
|
||||
|
||||
[node name="AddElse" type="Button" parent="."]
|
||||
layout_mode = 2
|
||||
text = "Add Else"
|
||||
|
After Width: | Height: | Size: 1.5 MiB |
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
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uid="uid://bexymddkb6l0o"
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path="res://.godot/imported/mavkha.png-ab393dd20d4b3f3a305dd600f518b5fe.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://art/characters/Mavka/mavkha.png"
|
||||
dest_files=["res://.godot/imported/mavkha.png-ab393dd20d4b3f3a305dd600f518b5fe.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
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compress/normal_map=0
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compress/channel_pack=0
|
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mipmaps/generate=false
|
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mipmaps/limit=-1
|
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roughness/mode=0
|
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roughness/src_normal=""
|
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process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
After Width: | Height: | Size: 476 KiB |
@@ -0,0 +1,34 @@
|
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[remap]
|
||||
|
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bgba1uv0muxat"
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|
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metadata={
|
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"vram_texture": false
|
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}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://art/characters/chugeist_tmp.png"
|
||||
dest_files=["res://.godot/imported/chugeist_tmp.png-ff2e3a6be0ff4b186834b14d159443da.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
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roughness/mode=0
|
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roughness/src_normal=""
|
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process/fix_alpha_border=true
|
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process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
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process/hdr_clamp_exposure=false
|
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process/size_limit=0
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detect_3d/compress_to=1
|
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|
After Width: | Height: | Size: 4.0 KiB |
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[remap]
|
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|
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://ccy6bwunhfvrf"
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path="res://.godot/imported/Babushka_house_frontDoor.png-345830acb7ae8cbbb97011f89455fd91.ctex"
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metadata={
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"vram_texture": false
|
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}
|
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|
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[deps]
|
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|
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source_file="res://art/farm/Babushka_house_frontDoor.png"
|
||||
dest_files=["res://.godot/imported/Babushka_house_frontDoor.png-345830acb7ae8cbbb97011f89455fd91.ctex"]
|
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|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
|
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
|
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process/hdr_as_srgb=false
|
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
|
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|
After Width: | Height: | Size: 48 KiB |
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://b5ade1s2ijunu"
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path="res://.godot/imported/beetroot_icon.png-aef760d681bd7ef4c12802c6da8d93f5.ctex"
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metadata={
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"vram_texture": false
|
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}
|
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|
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[deps]
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|
||||
source_file="res://art/farm/farming/farmobjekte/beetroot/beetroot_icon.png"
|
||||
dest_files=["res://.godot/imported/beetroot_icon.png-aef760d681bd7ef4c12802c6da8d93f5.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
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compress/high_quality=false
|
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
|
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process/fix_alpha_border=true
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process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
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detect_3d/compress_to=1
|
||||
|
After Width: | Height: | Size: 123 KiB |
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://xtci0n8tquc0"
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path="res://.godot/imported/beetroot_00.png-0c2234fc9109ef4b2bb1c7f568ee2fc7.ctex"
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metadata={
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"vram_texture": false
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}
|
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|
||||
[deps]
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|
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source_file="res://art/farm/farming/farmobjekte/beetroot_00.png"
|
||||
dest_files=["res://.godot/imported/beetroot_00.png-0c2234fc9109ef4b2bb1c7f568ee2fc7.ctex"]
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|
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[params]
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|
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
|
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|
After Width: | Height: | Size: 6.5 KiB |
@@ -0,0 +1,35 @@
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[remap]
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[deps]
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source_file="res://art/fonts/RuslanDisplay-Regular.ttf"
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dest_files=["res://.godot/imported/RuslanDisplay-Regular.ttf-b21277db87f732a1d4e67ed29c642ff3.fontdata"]
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|
||||
[params]
|
||||
|
||||
Rendering=null
|
||||
antialiasing=1
|
||||
generate_mipmaps=false
|
||||
disable_embedded_bitmaps=true
|
||||
multichannel_signed_distance_field=false
|
||||
msdf_pixel_range=8
|
||||
msdf_size=48
|
||||
allow_system_fallback=true
|
||||
force_autohinter=false
|
||||
hinting=1
|
||||
subpixel_positioning=4
|
||||
keep_rounding_remainders=true
|
||||
oversampling=0.0
|
||||
Fallbacks=null
|
||||
fallbacks=[]
|
||||
Compress=null
|
||||
compress=true
|
||||
preload=[]
|
||||
language_support={}
|
||||
script_support={}
|
||||
opentype_features={}
|
||||
@@ -0,0 +1,102 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
|
||||
<svg width="100%" height="100%" viewBox="0 0 5687 1551" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xml:space="preserve" xmlns:serif="http://www.serif.com/" style="fill-rule:evenodd;clip-rule:evenodd;stroke-linejoin:round;stroke-miterlimit:2;">
|
||||
<g transform="matrix(1,0,0,1,-2967,0)">
|
||||
<g id="Cozy-Raven-Logo-breit" serif:id="Cozy Raven Logo breit" transform="matrix(2.29248,0,0,0.625226,2967.64,0)">
|
||||
<rect x="0" y="0" width="2480.32" height="2480.32" style="fill:none;"/>
|
||||
<g transform="matrix(0.436208,0,0,1.59942,166.053,-1670.67)">
|
||||
<g transform="matrix(0.206025,0,0,0.289757,-1186.1,-352.084)">
|
||||
<g id="rabe" transform="matrix(11.4916,0,0,8.17082,3293.63,-8360.45)">
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<g transform="matrix(0.44279,0,0,0.44279,-2784.62,911.446)">
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<path d="M9093.2,2236.52L9115.98,2240.43C9167.2,2253.76 9168.8,2284.95 9189.66,2329.1C9138.91,2343.37 9117.71,2368.99 9109.42,2396.97C9107.81,2402.4 9106.69,2407.91 9105.93,2413.44C9104.99,2417.49 9104.54,2421.39 9104.58,2425.14C9104.48,2429.06 9104.51,2443.26 9104.58,2462.99C9104.58,2511.29 9104.59,2574.25 9104.6,2636.4C9103.54,2634.38 9102.52,2632.31 9101.55,2630.19C9099.08,2624.78 9096.93,2619.01 9095.19,2612.78C9091.98,2600.57 9090.17,2586.65 9090.2,2573.24C9090.38,2508.74 9096.85,2433.25 8986.93,2406.91C8989.55,2405.7 8992.14,2404.43 8994.7,2403.13C9011.35,2394.63 9026.82,2384.15 9040.81,2372C9055.93,2358.87 9069.32,2343.78 9080.57,2327.14C9085.77,2319.44 9090.52,2311.41 9094.78,2303.08C9093.73,2300.03 9092.69,2296.57 9091.67,2292.52C9087.98,2277.85 9087.23,2256.61 9087.4,2239.07C9089.31,2238.28 9091.25,2237.43 9093.2,2236.52Z" style="fill:rgb(242,135,183);"/>
|
||||
</g>
|
||||
<g id="Tasse">
|
||||
<g transform="matrix(0.44279,0,0,0.44279,-1189.24,911.446)">
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|
||||
"image": "\"res://art/characters/chugeist_tmp.png\""
|
||||
},
|
||||
"mirror": false,
|
||||
"offset": Vector2(0, 0),
|
||||
"scale": 1,
|
||||
"scene": ""
|
||||
}
|
||||
},
|
||||
&"scale": 1.0
|
||||
}
|
||||
@@ -15,8 +15,8 @@
|
||||
script = ExtResource("1_0jwhi")
|
||||
overrides = {
|
||||
"global_bg_color": "Color(0.898375, 0.917922, 0.835355, 1)",
|
||||
"global_font_color": "Color(0.242786, 0.16463, 0.180255, 1)",
|
||||
"global_font_size": "20.0"
|
||||
"global_font_color": "Color(0.257812, 0.125248, 0.0533752, 1)",
|
||||
"global_font_size": "30.0"
|
||||
}
|
||||
|
||||
[sub_resource type="Resource" id="Resource_uxnk3"]
|
||||
@@ -44,10 +44,10 @@ overrides = {
|
||||
"name_label_alignment": "2",
|
||||
"name_label_box_modulate": "Color(1, 1, 1, 1)",
|
||||
"name_label_box_panel": "\"res://dialog/Babushka_NPC_Namebox_background.tres\"",
|
||||
"name_label_custom_font_size": "30.0",
|
||||
"name_label_use_global_color": "false",
|
||||
"next_indicator_enabled": "false",
|
||||
"text_alignment": "1",
|
||||
"text_size": "20.0",
|
||||
"text_size": "40.0",
|
||||
"typing_sounds_end_sound": "\"res://audio/sfx/UI/Dialog/SFX_Dialog_Open_01.wav\""
|
||||
}
|
||||
|
||||
@@ -59,7 +59,14 @@ overrides = {}
|
||||
[sub_resource type="Resource" id="Resource_umvdi"]
|
||||
script = ExtResource("1_0jwhi")
|
||||
scene = ExtResource("7_rg32j")
|
||||
overrides = {}
|
||||
overrides = {
|
||||
"font_size_custom": "30.0",
|
||||
"text_color_disabled": "Color(0.605469, 0.605469, 0.605469, 1)",
|
||||
"text_color_focused": "Color(1, 0.628906, 0.628906, 1)",
|
||||
"text_color_hovered": "Color(0.882353, 0.572549, 0.572549, 1)",
|
||||
"text_color_pressed": "Color(1, 0.882812, 0.53125, 1)",
|
||||
"text_color_use_global": "false"
|
||||
}
|
||||
|
||||
[sub_resource type="Resource" id="Resource_ci2ul"]
|
||||
script = ExtResource("1_0jwhi")
|
||||
@@ -94,4 +101,4 @@ layer_info = {
|
||||
}
|
||||
base_overrides = {}
|
||||
layers = Array[ExtResource("1_0jwhi")]([])
|
||||
metadata/_latest_layer = "14"
|
||||
metadata/_latest_layer = "15"
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
[quest_complete quest_resource="res://resources/quests/demo/7_talk_yeli_inside_1.tres"]
|
||||
join Yeli center
|
||||
Yeli: Thank you for your help out there.
|
||||
Yeli: You must be tired. Please rest. I prepared a bed for you. It's in the room to the left.
|
||||
Yeli: There is nothing interesting to see here.
|
||||
leave Yeli
|
||||
[quest_activate quest_resource="res://resources/quests/demo/8_goto_bed.tres"]
|
||||
[end_timeline]
|
||||
@@ -1,18 +1,18 @@
|
||||
join Yeli center
|
||||
join Vesna2 center
|
||||
join vesna center
|
||||
Everyone: Smachnoho!
|
||||
Vesna2: Lovely soup, Yeli!
|
||||
vesna: Lovely soup, Yeli!
|
||||
Yeli (_part_side): God bless you, my child! That’s also thanks to you.
|
||||
Vesna2: So, how do you like it in Lasnoye so far?
|
||||
vesna: So, how do you like it in Lasnoye so far?
|
||||
- It feels different from when Vasily and I used to live here.
|
||||
- It’s just as I remembered it.
|
||||
Yeli (_part_side): Indeed, it is.
|
||||
Yeli (_part_side): Since the evacuation, Lasnoye and its people had to adapt to…new circumstances.
|
||||
Yeli (_part_side): But at its core, it’s still our motherland from back then.
|
||||
Vesna2: …And the forest? Has anyone tried to go back and--
|
||||
vesna: …And the forest? Has anyone tried to go back and--
|
||||
Yeli (_part_side): The forest is strictly off-limits!
|
||||
Yeli (_part_side): Dragana forbids it.
|
||||
Yeli (_part_side): The grime turned the forest into a dangerous place.
|
||||
Yeli (_part_side): But here you’re safe. After all, you can always count on your Yeli!
|
||||
Vesna2: In that case, pass me some more soup!
|
||||
vesna: In that case, pass me some more soup!
|
||||
[end_timeline]
|
||||
@@ -1,19 +0,0 @@
|
||||
{
|
||||
"@path": "res://addons/dialogic/Resources/character.gd",
|
||||
"@subpath": NodePath(""),
|
||||
&"_translation_id": "",
|
||||
&"color": Color(1, 1, 1, 1),
|
||||
&"custom_info": {
|
||||
"sound_mood_default": "",
|
||||
"sound_moods": {},
|
||||
"style": "NPC_narrative"
|
||||
},
|
||||
&"default_portrait": "",
|
||||
&"description": "Main character",
|
||||
&"display_name": "Vesna2",
|
||||
&"mirror": false,
|
||||
&"nicknames": [""],
|
||||
&"offset": Vector2(0, 0),
|
||||
&"portraits": {},
|
||||
&"scale": 1.0
|
||||
}
|
||||
@@ -1 +0,0 @@
|
||||
uid://c0vfdx7xal0py
|
||||
@@ -1,3 +0,0 @@
|
||||
join vesna left
|
||||
That’s the last one. I should get back to Yeli.
|
||||
[end_timeline]
|
||||
@@ -1,4 +0,0 @@
|
||||
join Vesna2 center
|
||||
Vesna2: I just wish I liked tomatoes more.
|
||||
Vesna2: Well…Yeli probably started with the cooking. I should go inside.
|
||||
[end_timeline]
|
||||
@@ -1,10 +0,0 @@
|
||||
join Yeli center
|
||||
join Vesna2 center
|
||||
Yeli (_part_side): Thank you, my child! Your Yeli is not so agile anymore.
|
||||
Vesna2: But you’re diligent! You’ve started with the preparation for dinner.
|
||||
Yeli (_part_side): Indeed, I have.
|
||||
Yeli (_part_side): But, oh my, those ducks messed up the tomatos.
|
||||
Yeli (_part_side): Oh, would you like to assist me?
|
||||
Vesna2: What do I have to do?
|
||||
Yeli (_part_side): First, take the hoe and watering can over there! Then come back to me!
|
||||
[end_timeline]
|
||||
@@ -1,15 +0,0 @@
|
||||
join Vesna2 center
|
||||
join Domovoi center
|
||||
Vesna2: Oh no, most of the beets aren’t ripe yet.
|
||||
Domovoi: Pssss!
|
||||
Domovoi: Yeah, you!
|
||||
Domovoi: The code word is “Rosty Rosty”
|
||||
Vesna2: What?
|
||||
Domovoi: Just say it!
|
||||
Vesna2: Rosty…rosty?
|
||||
# Hier wächst die rote Beete magisch. Mit einem Signal/Ereignis?
|
||||
[signal]
|
||||
Vesna2: It worked! How did it work?
|
||||
Vesna2: Thank y…and he’s gone.
|
||||
What a truly quirky individual.
|
||||
[end_timeline]
|
||||
@@ -1,5 +0,0 @@
|
||||
join Chuga center
|
||||
Chuga: I believe you’ve seen enough for today.
|
||||
Chuga: And yes, you too.
|
||||
Thank you for playing!
|
||||
[end_timeline]
|
||||
@@ -1,5 +1,5 @@
|
||||
join Yeli center
|
||||
join Vesna2 center
|
||||
join vesna center
|
||||
Yeli (_part_side): Wow! So many?
|
||||
Yeli (_part_side): Good job! Put it in the kettle!
|
||||
[wait_input]
|
||||
@@ -0,0 +1,15 @@
|
||||
join vesna center
|
||||
join Domovoi center
|
||||
vesna: Oh no, most of the beets aren’t ripe yet.
|
||||
Domovoi: Pssss!
|
||||
Domovoi: Yeah, you!
|
||||
Domovoi: The code word is “Rosty Rosty”
|
||||
vesna: What?
|
||||
Domovoi: Just say it!
|
||||
vesna: Rosty…rosty?
|
||||
# Hier wächst die rote Beete magisch. Mit einem Signal/Ereignis?
|
||||
[signal arg="MagicWord"]
|
||||
vesna: It worked! How did it work?
|
||||
vesna: Thank y…and he’s gone.
|
||||
vesna: What a truly quirky individual.
|
||||
[end_timeline]
|
||||
@@ -0,0 +1,5 @@
|
||||
join vesna center
|
||||
[quest_complete quest_resource="res://resources/quests/demo/2_collect_ducks.tres"]
|
||||
That’s the last one. I should get back to Yeli.
|
||||
[quest_activate quest_resource="res://resources/quests/demo/3_talk_yeli_2.tres"]
|
||||
[end_timeline]
|
||||
@@ -1,8 +1,10 @@
|
||||
join Yeli center
|
||||
join Yeli right
|
||||
join vesna left
|
||||
[quest_complete quest_resource="res://resources/quests/demo/1_talk_yeli_1.tres"]
|
||||
Yeli (_part_side): Come here, you little quacking beast!
|
||||
- What a mess!
|
||||
- You haven’t called me that way yet.
|
||||
- How did you call me?
|
||||
Yeli (_part_side): Vesna, oh, thank goodness!
|
||||
Yeli (_part_side): Please could you get the runner ducks back into their coop?
|
||||
[quest_activate quest_resource="res://resources/quests/demo/2_collect_ducks.tres"]
|
||||
[end_timeline]
|
||||
@@ -0,0 +1,6 @@
|
||||
join Chuga center
|
||||
Chuga: I believe you’ve seen enough for today.
|
||||
Chuga: And yes, you too.
|
||||
vesna: Thank you for playing!
|
||||
do SceneTransition.ChangeSceneToFileThreaded("res://scenes/Babushka_scene_credits.tscn")
|
||||
[end_timeline]
|
||||
@@ -1,22 +1,24 @@
|
||||
join Vesna2 center
|
||||
[quest_complete quest_resource="res://resources/quests/demo/9_talk_to_chuga.tres"]
|
||||
join vesna center
|
||||
join Chuga center
|
||||
Chuga: Look who it is!
|
||||
Vesna2: Your name was Chuga, right? I want to go to the forest!
|
||||
vesna: Your name was Chuga, right? I want to go to the forest!
|
||||
Chuga: To the forest? After everything the others told you?
|
||||
Vesna2: Will you let me through?
|
||||
vesna: Will you let me through?
|
||||
Chuga: Will I?
|
||||
Chuga: Let us have a riddle!
|
||||
Chuga: If you answer correctly, I let you through.
|
||||
Chuga: If not, I let you through anyway.
|
||||
Vesna2: So, what’s the point of answering?
|
||||
vesna: So, what’s the point of answering?
|
||||
Chuga: You give me an answer, and I give you something to see in the dark.
|
||||
Chuga: Or are you planning to return with bumps and bruises?
|
||||
Chuga: So, listen\: “I wear a crown, but I’m no king.” Vesna, what am I?
|
||||
- Queen
|
||||
Chuga: What a boring answer.
|
||||
- Tree
|
||||
That’s it!
|
||||
Chuga: That’s it!
|
||||
- Soup
|
||||
Chuga: Hate the player, not the game.
|
||||
Chuga: Here you go!
|
||||
[quest_activate quest_resource="res://resources/quests/demo/10_fight_the_monsters.tres"]
|
||||
[end_timeline]
|
||||