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64 Commits

Author SHA1 Message Date
jonathan c814d7606d 🐛Fixed wrong dependency 2025-11-11 11:12:54 +01:00
Jonathan e1a61fb1e2 Merge pull request 'made dead fighters shrink to telegraph to the player that they are dead' (#25) from feature/dead_squash into develop
Reviewed-on: #25
2025-11-11 10:20:44 +01:00
jonathan edbd4a182b 🎨Removed comment 2025-11-11 10:19:37 +01:00
Jonathan a9446ec770 Merge pull request '🐛 Fixed fighters keep fighting at 0 hp' (#24) from bug/enemy_die into develop
Reviewed-on: #24
2025-11-11 10:14:19 +01:00
jonathan f51275ccc0 made dead fighters shrink to telegraph to the player that they are dead 2025-11-04 16:42:16 +01:00
jonathan 50b2c04cb4 🐛 Fixed fighters keep fighting at 0 hp 2025-11-04 13:55:37 +01:00
Jonathan e864c62a3a Merge pull request 'Fight rework premature merge' (#22) from feature/fight_rework into develop
Reviewed-on: #22
2025-11-04 10:25:12 +01:00
jonathan f27f69c15f 🐛 Rebase fixing 2025-11-04 10:07:29 +01:00
jonathan 21b361f9d7 🎨 Live review changes 2025-11-04 10:07:19 +01:00
jonathan 83dc6bfd56 ♻️ Implemented FightersFormation to keep track of the fight entered state of the fighters 2025-11-04 05:59:19 +01:00
jonathan 0de3bcae22 ♻️Code cleanup 2025-11-04 05:59:19 +01:00
jonathan 3326bde40c 🐛Exiting fight happening when one side wins 2025-11-04 05:59:19 +01:00
jonathan 83c9dfc945 Added theme-based region colors 2025-11-04 05:59:19 +01:00
jonathan cd235248c6 Added minigame label for each region 2025-11-04 05:59:19 +01:00
jonathan 8bb1c22549 Added minigame to attack action 2025-11-04 05:59:18 +01:00
jonathan 8624e2aea8 Added minigame 2025-11-04 05:59:18 +01:00
jonathan fef1bcc3b6 cap health at minimum 0 2025-11-04 05:59:18 +01:00
jonathan f4d8ed87e2 Added blob attack action 2025-11-04 05:59:18 +01:00
jonathan 1f227f70a7 Added basic health bar 2025-11-04 05:59:18 +01:00
jonathan 9bf25640f6 Added basic action animation 2025-11-04 05:59:18 +01:00
jonathan 0e315396c9 Made fight fightable 2025-11-04 05:59:18 +01:00
jonathan f27dd199b8 Fight happening base setup 2025-11-04 05:27:34 +01:00
jonathan fd0e631b1f Bootstrap fight system
- Fight World data structure
- Generating basic fight world
- Opening correct fight room
- Block paths in fight rooms
- Transition between rooms
2025-11-04 05:25:22 +01:00
kziolkowski 759933c1cd Merge pull request 'feature/detection_cross' (#21) from feature/detection_cross into develop
Reviewed-on: #21
2025-10-31 10:47:20 +01:00
kziolkowski af8807610d :bug increased interaction area size for fence gates 2025-10-29 16:25:31 +01:00
kziolkowski 02b6584e44 🐛 fixed ObjectDisposedException from the Inventory when switching scenes. 2025-10-29 16:03:36 +01:00
kziolkowski e202534c6b 🐛 Vesnas Namensschild sieht nicht richtig aus FIXED 2025-10-29 15:00:30 +01:00
kziolkowski 1f13f3ea51 Merge branch 'develop' into feature/detection_cross
# Conflicts:
#	addons/dialogic/vesna_style.tres
#	dialog/NPC_narrative.tres
#	scenes/Babushka_scene_indoor_vesnas_room.tscn
2025-10-29 14:01:55 +01:00
kziolkowski 8b7afbcab6 Merge remote-tracking branch 'origin/feature/detection_cross' into feature/detection_cross 2025-10-29 13:32:57 +01:00
Jonathan afce4ad0b9 Merge pull request 'feature/events' (#19) from feature/events into develop
Reviewed-on: #19
2025-10-28 21:12:45 +01:00
kziolkowski 32ac007256 🎨 Exchanged Quest post it with ui sprite 2025-10-28 17:32:18 +01:00
kziolkowski d45deeb7ed 🔧 adjusted seed pickup positions and indoor collider sizes 2025-10-28 17:32:18 +01:00
kziolkowski 9e21b07271 🍱 Adjusted colliders in farm_outside scene and reactivated ground collider on Vesna 2025-10-28 17:32:18 +01:00
kziolkowski f94c2d0a50 :memo::fire:🔨
- removed a lot of unnecessary code
- Made a minimal working version
- Added documentation
2025-10-28 17:32:18 +01:00
kziolkowski 84b8938d1f 🚧 WIP first setup completed (still buggy!) 2025-10-28 17:32:18 +01:00
kziolkowski 8d421b58ec Implemented dialogue box design as described in mockups 2025-10-28 17:32:18 +01:00
kziolkowski ebe99c5f22 💄 Added new fonts and increased textbox size. Also added border line. 2025-10-28 17:32:18 +01:00
kziolkowski b32b483d09 upgraded project to 4.5 2025-10-28 17:32:18 +01:00
kziolkowski c6e9bc9336 scene updates after undoing changes to interactionArea 2025-10-28 17:32:17 +01:00
kziolkowski 5b0fed7816 sound autoimports 2025-10-28 17:31:10 +01:00
Nao 3bdd5aa873 SFX for Wolf added + redone reverb of footsteps (but not sure it worked?! - possible new upload/replacement possible) 2025-10-28 17:30:48 +01:00
kziolkowski 3fe79f2fd8 Added VariableGetter functionality and some Variable setting components. Also added them to test scene. 2025-10-28 13:09:36 +01:00
kziolkowski 8c1157c26e 🔥 removed indexed RaiseEvent-Call from EventRaiser 2025-10-28 12:04:41 +01:00
kziolkowski c96e6da78e Separated events from variables and adjusted test scene 2025-10-28 11:57:36 +01:00
kziolkowski 0fc1760b70 Merge pull request 'feature/animations_update' (#17) from feature/animations_update into develop
Reviewed-on: #17
2025-10-28 10:59:32 +01:00
kziolkowski 90b8dda16a Merge branch 'feature/dialogic_style_rework' into feature/detection_cross 2025-10-28 10:56:22 +01:00
kziolkowski ecff43d5c3 Merge branch 'develop' into feature/detection_cross 2025-10-28 10:46:02 +01:00
Jonathan 40b8c022fe Merge pull request 'feature/showcase_bugfixing_kathi_partII' (#16) from feature/showcase_bugfixing_kathi_partII into develop
Reviewed-on: #16
2025-10-24 18:31:55 +02:00
kziolkowski e1b1a2f447 🔧 adjusted seed pickup positions and indoor collider sizes 2025-10-24 15:57:14 +02:00
kziolkowski 2d4e853ec8 🍱 Adjusted colliders in farm_outside scene and reactivated ground collider on Vesna 2025-10-24 15:45:10 +02:00
kziolkowski 8f097de476 :memo::fire:🔨
- removed a lot of unnecessary code
- Made a minimal working version
- Added documentation
2025-10-24 15:13:35 +02:00
kziolkowski 109573fb1b 🎨 Exchanged Quest post it with ui sprite 2025-10-24 13:43:13 +02:00
kziolkowski 0e55394699 🚧 WIP first setup completed (still buggy!) 2025-10-22 19:30:33 +02:00
kziolkowski b1335d4b00 Merge branch 'feature/dialogic_style_rework' into feature/detection_cross 2025-10-22 14:46:55 +02:00
kziolkowski 078e26e868 Implemented dialogue box design as described in mockups 2025-10-22 14:23:48 +02:00
kziolkowski ffebe10593 💄 Added new fonts and increased textbox size. Also added border line. 2025-10-21 13:41:43 +02:00
kziolkowski 4c8406ba97 upgraded project to 4.5 2025-10-21 12:59:29 +02:00
kziolkowski 080ebaae47 removed redundant import statement 2025-10-21 12:50:48 +02:00
kziolkowski 5cf250b295 Added randomizer class for certain types of EventResources 2025-10-21 12:39:17 +02:00
kziolkowski ef56f79d5c Added event payload and Valuechange-handling 2025-10-21 12:39:01 +02:00
kziolkowski 5bcbee8865 created test scene and removed event test elements from start scene 2025-10-21 12:38:15 +02:00
kziolkowski a74abe684b Godot upgrade to 4.5 2025-10-21 12:33:38 +02:00
kziolkowski a593be8273 📝 added documentation and improved event scope 2025-10-18 17:15:35 +02:00
kziolkowski 1e004b62b8 Implemented first version of EventResources 2025-10-13 09:57:49 +02:00
200 changed files with 7226 additions and 917 deletions
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<Folder Include="scripts\CSharp\Low Code\Randomizer\" />
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script = ExtResource("1_hr3vo")
overrides = {}
[sub_resource type="Resource" id="Resource_j3dy5"]
script = ExtResource("1_hr3vo")
scene = ExtResource("2_cpmol")
overrides = {}
[sub_resource type="Resource" id="Resource_d5o1r"]
script = ExtResource("1_hr3vo")
scene = ExtResource("3_12uyf")
overrides = {}
[sub_resource type="Resource" id="Resource_g7mor"]
script = ExtResource("1_hr3vo")
scene = ExtResource("4_ncyk4")
overrides = {}
[sub_resource type="Resource" id="Resource_wgjgg"]
script = ExtResource("1_hr3vo")
scene = ExtResource("5_qg2g4")
overrides = {}
[sub_resource type="Resource" id="Resource_45hxc"]
script = ExtResource("1_hr3vo")
scene = ExtResource("6_c5ex4")
overrides = {}
[sub_resource type="Resource" id="Resource_c53vn"]
script = ExtResource("1_hr3vo")
scene = ExtResource("7_bopa1")
overrides = {}
[sub_resource type="Resource" id="Resource_n6k7j"]
script = ExtResource("1_hr3vo")
scene = ExtResource("8_oycnw")
overrides = {}
[resource]
script = ExtResource("9_i6i1n")
@@ -63,6 +55,4 @@ layer_info = {
"15": SubResource("Resource_c53vn"),
"16": SubResource("Resource_n6k7j")
}
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layers = Array[ExtResource("1_hr3vo")]([])
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importer="texture"
type="CompressedTexture2D"
uid="uid://cyfjhl5qp3lpj"
path="res://.godot/imported/next-indicator-dialogic-2.png-738692064a5e64a28dcba134b029afb9.ctex"
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"vram_texture": false
}
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source_file="res://addons/dialogic/Example Assets/next-indicator/next-indicator-dialogic-2.png"
dest_files=["res://.godot/imported/next-indicator-dialogic-2.png-738692064a5e64a28dcba134b029afb9.ctex"]
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process/channel_remap/green=1
process/channel_remap/blue=2
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process/normal_map_invert_y=false
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process/size_limit=0
detect_3d/compress_to=1
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[gd_resource type="StyleBoxFlat" format=3 uid="uid://dkv1pl1c1dq6"]
[resource]
content_margin_left = 15.0
content_margin_top = 15.0
content_margin_right = 15.0
content_margin_bottom = 15.0
content_margin_left = 100.0
content_margin_top = 80.0
content_margin_right = 100.0
content_margin_bottom = 30.0
bg_color = Color(1, 1, 1, 1)
border_width_left = 1
border_width_top = 1
border_width_right = 1
border_width_bottom = 1
border_color = Color(0.14509805, 0.09411765, 0.07058824, 1)
corner_radius_top_left = 5
corner_radius_top_right = 5
corner_radius_bottom_right = 5
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@@ -1,4 +1,4 @@
[gd_resource type="Resource" script_class="DialogicStyle" load_steps=21 format=3 uid="uid://benfqi2myyn58"]
[gd_resource type="Resource" script_class="DialogicStyle" load_steps=20 format=3 uid="uid://benfqi2myyn58"]
[ext_resource type="Script" uid="uid://dfx2htp24tuvm" path="res://addons/dialogic/Resources/dialogic_style_layer.gd" id="1_kc0s3"]
[ext_resource type="PackedScene" uid="uid://c1k5m0w3r40xf" path="res://addons/dialogic/Modules/DefaultLayoutParts/Layer_FullBackground/full_background_layer.tscn" id="2_wjopr"]
@@ -15,37 +15,48 @@
script = ExtResource("1_kc0s3")
overrides = {
"global_bg_color": "Color(0.898039, 0.917647, 0.835294, 1)",
"global_font": "\"res://fonts/ShantellSans/static/ShantellSans-Regular.ttf\"",
"global_font_color": "Color(0.258824, 0.12549, 0.054902, 1)",
"global_font_size": "30.0"
"global_font_size": "45.0"
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script = ExtResource("1_kc0s3")
scene = ExtResource("2_wjopr")
overrides = {}
[sub_resource type="Resource" id="Resource_5pou4"]
script = ExtResource("1_kc0s3")
scene = ExtResource("3_depsi")
overrides = {}
overrides = {
"portrait_size_mode": "0"
}
[sub_resource type="Resource" id="Resource_6xrvb"]
script = ExtResource("1_kc0s3")
scene = ExtResource("4_wy5ku")
overrides = {}
[sub_resource type="Resource" id="Resource_k1327"]
script = ExtResource("1_kc0s3")
scene = ExtResource("5_6srh5")
overrides = {
"bold_font": "\"res://fonts/ShantellSans/static/ShantellSans-Bold.ttf\"",
"bold_italics_font": "\"res://fonts/ShantellSans/static/ShantellSans-BoldItalic.ttf\"",
"box_animation_in": "1",
"box_animation_out": "1",
"box_color_custom": "Color(0.88, 0.6688, 0.73568, 1)",
"box_color_use_global": "false",
"box_panel": "\"vn_textbox_default_panel.tres\"",
"box_size": "Vector2(1920, 300)",
"italics_font": "\"res://fonts/ShantellSans/static/ShantellSans-Italic.ttf\"",
"name_label_box_modulate": "Color(1, 1, 1, 1)",
"name_label_box_offset": "Vector2(200, 0)",
"name_label_box_panel": "\"res://dialog/Babushka_NPC_Namebox_background.tres\"",
"name_label_custom_font_size": "30.0",
"name_label_custom_font_size": "40.0",
"name_label_font": "\"res://fonts/HomemadeApple/HomemadeApple-Regular.ttf\"",
"name_label_use_global_color": "false",
"next_indicator_enabled": "false",
"name_label_use_global_font": "false",
"next_indicator_texture": "\"res://addons/dialogic/Example Assets/next-indicator/next-indicator-dialogic-2.png\"",
"normal_font": "\"res://fonts/ShantellSans/static/ShantellSans-Regular.ttf\"",
"text_alignment": "1",
"text_size": "40.0",
"typing_sounds_end_sound": "\"res://audio/sfx/UI/Dialog/SFX_Dialog_Open_01.wav\"",
@@ -55,7 +66,6 @@ overrides = {
[sub_resource type="Resource" id="Resource_qtijl"]
script = ExtResource("1_kc0s3")
scene = ExtResource("6_iipq0")
overrides = {}
[sub_resource type="Resource" id="Resource_nalij"]
script = ExtResource("1_kc0s3")
@@ -72,22 +82,15 @@ overrides = {
[sub_resource type="Resource" id="Resource_ymn1b"]
script = ExtResource("1_kc0s3")
scene = ExtResource("8_4ig6v")
overrides = {}
[sub_resource type="Resource" id="Resource_8j3qh"]
script = ExtResource("1_kc0s3")
scene = ExtResource("9_gni8k")
overrides = {}
[sub_resource type="Resource" id="Resource_uu1x2"]
script = ExtResource("1_kc0s3")
scene = ExtResource("6_iipq0")
overrides = {}
[resource]
script = ExtResource("10_l174f")
name = "vesna_style"
layer_list = Array[String](["10", "11", "12", "13", "14", "15", "16", "17", "18"])
layer_list = Array[String](["10", "11", "12", "13", "14", "15", "16", "17"])
layer_info = {
"": SubResource("Resource_qnla8"),
"10": SubResource("Resource_awdqn"),
@@ -97,9 +100,6 @@ layer_info = {
"14": SubResource("Resource_qtijl"),
"15": SubResource("Resource_nalij"),
"16": SubResource("Resource_ymn1b"),
"17": SubResource("Resource_8j3qh"),
"18": SubResource("Resource_uu1x2")
"17": SubResource("Resource_8j3qh")
}
base_overrides = {}
layers = Array[ExtResource("1_kc0s3")]([])
metadata/_latest_layer = "13"
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@@ -3,9 +3,10 @@
[ext_resource type="Texture2D" uid="uid://deitc84w2byyh" path="res://art/ui/nametag.png" id="1_jsn7j"]
[resource]
content_margin_left = 40.0
content_margin_right = 40.0
content_margin_left = 100.0
content_margin_right = 100.0
texture = ExtResource("1_jsn7j")
texture_margin_left = 20.0
texture_margin_right = 20.0
axis_stretch_vertical = 2
region_rect = Rect2(0, 0, 1119, 132)
+1 -1
View File
@@ -50,7 +50,7 @@
"image": "\"res://art/characters/yeli animierbar/yeli_part_side.png\""
},
"mirror": true,
"offset": Vector2(0, 0),
"offset": Vector2(-150, 0),
"scale": 1.0,
"scene": ""
},
+13 -4
View File
@@ -19,7 +19,7 @@
},
"style": "vesna_style"
},
&"default_portrait": "front",
&"default_portrait": "half side",
&"description": "The main character. ",
&"display_name": "Vesna",
&"mirror": false,
@@ -31,8 +31,8 @@
"image": "\"res://art/animation/Vesna2D/Vesna Anims Sequences/F01-Idle/0001.png\""
},
"mirror": false,
"offset": Vector2(0, 0),
"scale": 0.6,
"offset": Vector2(150, 0),
"scale": 0.8,
"scene": ""
},
"half side": {
@@ -40,8 +40,17 @@
"image": "\"res://art/animation/Vesna2D/Vesna Anims Sequences/D05-Talk/0001.png\""
},
"mirror": false,
"offset": Vector2(150, 0),
"scale": 0.8,
"scene": ""
},
"mute": {
"export_overrides": {
"image": ""
},
"mirror": false,
"offset": Vector2(0, 0),
"scale": 0.6,
"scale": 1.0,
"scene": ""
}
},
+19 -19
View File
@@ -1,4 +1,4 @@
[gd_resource type="Resource" script_class="DialogicStyle" load_steps=22 format=3 uid="uid://f7q6jac5tsk8"]
[gd_resource type="Resource" script_class="DialogicStyle" load_steps=21 format=3 uid="uid://f7q6jac5tsk8"]
[ext_resource type="Script" uid="uid://dfx2htp24tuvm" path="res://addons/dialogic/Resources/dialogic_style_layer.gd" id="1_0jwhi"]
[ext_resource type="PackedScene" uid="uid://cqpb3ie51rwl5" path="res://addons/dialogic/Modules/DefaultLayoutParts/Base_Default/default_layout_base.tscn" id="1_8wrfq"]
@@ -17,40 +17,51 @@ script = ExtResource("1_0jwhi")
scene = ExtResource("1_8wrfq")
overrides = {
"global_bg_color": "Color(0.898375, 0.917922, 0.835355, 1)",
"global_font": "\"res://fonts/ShantellSans/static/ShantellSans-Regular.ttf\"",
"global_font_color": "Color(0.257812, 0.125248, 0.0533752, 1)",
"global_font_size": "30.0"
"global_font_size": "45.0"
}
[sub_resource type="Resource" id="Resource_uxnk3"]
script = ExtResource("1_0jwhi")
scene = ExtResource("2_8wrfq")
overrides = {}
[sub_resource type="Resource" id="Resource_ihoat"]
script = ExtResource("1_0jwhi")
scene = ExtResource("3_t7aeg")
overrides = {}
overrides = {
"portrait_size_mode": "0"
}
[sub_resource type="Resource" id="Resource_pw0bl"]
script = ExtResource("1_0jwhi")
scene = ExtResource("4_85y6g")
overrides = {}
[sub_resource type="Resource" id="Resource_lfav5"]
script = ExtResource("1_0jwhi")
scene = ExtResource("5_reo2u")
overrides = {
"bold_font": "\"res://fonts/ShantellSans/static/ShantellSans-Bold.ttf\"",
"bold_italics_font": "\"res://fonts/ShantellSans/static/ShantellSans-BoldItalic.ttf\"",
"box_animation_in": "1",
"box_animation_out": "1",
"box_panel": "\"vn_textbox_default_panel.tres\"",
"box_size": "Vector2(1920, 300)",
"italics_font": "\"res://fonts/ShantellSans/static/ShantellSans-Italic.ttf\"",
"name_label_alignment": "2",
"name_label_box_modulate": "Color(1, 1, 1, 1)",
"name_label_box_offset": "Vector2(-200, 0)",
"name_label_box_panel": "\"res://dialog/Babushka_NPC_Namebox_background.tres\"",
"name_label_custom_font_size": "30.0",
"name_label_font": "\"res://fonts/HomemadeApple/HomemadeApple-Regular.ttf\"",
"name_label_use_global_color": "false",
"next_indicator_enabled": "false",
"name_label_use_global_font": "false",
"next_indicator_texture": "\"res://addons/dialogic/Example Assets/next-indicator/next-indicator-dialogic-2.png\"",
"normal_font": "\"res://fonts/ShantellSans/static/ShantellSans-Regular.ttf\"",
"text_alignment": "1",
"text_custom_color": "Color(0.8980392, 0.91764706, 0.8352941, 1)",
"text_size": "40.0",
"text_use_global_font": "false",
"typing_sounds_end_sound": "\"res://audio/sfx/UI/Dialog/SFX_Dialog_Open_01.wav\"",
"typing_sounds_sounds_folder": "\"res://audio/sfx/typing\""
}
@@ -58,7 +69,6 @@ overrides = {
[sub_resource type="Resource" id="Resource_clhbu"]
script = ExtResource("1_0jwhi")
scene = ExtResource("6_i6h15")
overrides = {}
[sub_resource type="Resource" id="Resource_umvdi"]
script = ExtResource("1_0jwhi")
@@ -75,22 +85,15 @@ overrides = {
[sub_resource type="Resource" id="Resource_ci2ul"]
script = ExtResource("1_0jwhi")
scene = ExtResource("8_h83v4")
overrides = {}
[sub_resource type="Resource" id="Resource_sadu5"]
script = ExtResource("1_0jwhi")
scene = ExtResource("9_4c2uo")
overrides = {}
[sub_resource type="Resource" id="Resource_0jwhi"]
script = ExtResource("1_0jwhi")
scene = ExtResource("6_i6h15")
overrides = {}
[resource]
script = ExtResource("10_e3ue2")
name = "NPC_narrative"
layer_list = Array[String](["10", "11", "12", "13", "14", "15", "16", "17", "18"])
layer_list = Array[String](["10", "11", "12", "13", "14", "15", "16", "17"])
layer_info = {
"": SubResource("Resource_wg0yj"),
"10": SubResource("Resource_uxnk3"),
@@ -100,9 +103,6 @@ layer_info = {
"14": SubResource("Resource_clhbu"),
"15": SubResource("Resource_umvdi"),
"16": SubResource("Resource_ci2ul"),
"17": SubResource("Resource_sadu5"),
"18": SubResource("Resource_0jwhi")
"17": SubResource("Resource_sadu5")
}
base_overrides = {}
layers = Array[ExtResource("1_0jwhi")]([])
metadata/_latest_layer = "13"
Binary file not shown.
@@ -0,0 +1,36 @@
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type="FontFile"
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+93
View File
@@ -0,0 +1,93 @@
Copyright 2018 The Beth Ellen Project Authors (https://github.com/googlefonts/BethEllen)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.
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+202
View File
@@ -0,0 +1,202 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
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APPENDIX: How to apply the Apache License to your work.
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+93
View File
@@ -0,0 +1,93 @@
Copyright 2022 The Shantell Sans Project Authors (https://github.com/arrowtype/shantell-sans)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.
+78
View File
@@ -0,0 +1,78 @@
Shantell Sans Variable Font
===========================
This download contains Shantell Sans as both variable fonts and static fonts.
Shantell Sans is a variable font with these axes:
BNCE
INFM
SPAC
wght
This means all the styles are contained in these files:
ShantellSans-VariableFont_BNCE,INFM,SPAC,wght.ttf
ShantellSans-Italic-VariableFont_BNCE,INFM,SPAC,wght.ttf
If your app fully supports variable fonts, you can now pick intermediate styles
that arent available as static fonts. Not all apps support variable fonts, and
in those cases you can use the static font files for Shantell Sans:
static/ShantellSans-Light.ttf
static/ShantellSans-Regular.ttf
static/ShantellSans-Medium.ttf
static/ShantellSans-SemiBold.ttf
static/ShantellSans-Bold.ttf
static/ShantellSans-ExtraBold.ttf
static/ShantellSans-LightItalic.ttf
static/ShantellSans-Italic.ttf
static/ShantellSans-MediumItalic.ttf
static/ShantellSans-SemiBoldItalic.ttf
static/ShantellSans-BoldItalic.ttf
static/ShantellSans-ExtraBoldItalic.ttf
Get started
-----------
1. Install the font files you want to use
2. Use your app's font picker to view the font family and all the
available styles
Learn more about variable fonts
-------------------------------
https://developers.google.com/web/fundamentals/design-and-ux/typography/variable-fonts
https://variablefonts.typenetwork.com
https://medium.com/variable-fonts
In desktop apps
https://theblog.adobe.com/can-variable-fonts-illustrator-cc
https://helpx.adobe.com/nz/photoshop/using/fonts.html#variable_fonts
Online
https://developers.google.com/fonts/docs/getting_started
https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_Fonts/Variable_Fonts_Guide
https://developer.microsoft.com/en-us/microsoft-edge/testdrive/demos/variable-fonts
Installing fonts
MacOS: https://support.apple.com/en-us/HT201749
Linux: https://www.google.com/search?q=how+to+install+a+font+on+gnu%2Blinux
Windows: https://support.microsoft.com/en-us/help/314960/how-to-install-or-remove-a-font-in-windows
Android Apps
https://developers.google.com/fonts/docs/android
https://developer.android.com/guide/topics/ui/look-and-feel/downloadable-fonts
License
-------
Please read the full license text (OFL.txt) to understand the permissions,
restrictions and requirements for usage, redistribution, and modification.
You can use them in your products & projects print or digital,
commercial or otherwise.
This isn't legal advice, please consider consulting a lawyer and see the full
license for all details.
@@ -0,0 +1,36 @@
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+94
View File
@@ -0,0 +1,94 @@
Copyright (c) 2011 by Sorkin Type Co (www.sorkintype.com),
with Reserved Font Name "Short Stack".
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.
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+11 -10
View File
@@ -1,4 +1,4 @@
[gd_scene load_steps=12 format=3 uid="uid://cgjc4wurbgimy"]
[gd_scene load_steps=13 format=3 uid="uid://cgjc4wurbgimy"]
[ext_resource type="Script" uid="uid://hg7jay2kt441" path="res://scripts/CSharp/Common/Inventory/InventoryUi.cs" id="1_6wusm"]
[ext_resource type="Script" uid="uid://cvkw4qd2hxksi" path="res://scripts/GdScript/dialogic_toggle.gd" id="1_l3npx"]
@@ -10,6 +10,7 @@
[ext_resource type="Texture2D" uid="uid://cxptule8n38ph" path="res://art/ui/UI/UI_bag_export_highlight_03.png" id="7_l3npx"]
[ext_resource type="PackedScene" uid="uid://2q1n6g2kj5er" path="res://prefabs/UI/Quest/QuestLog.tscn" id="7_vvo7l"]
[ext_resource type="Texture2D" uid="uid://qwia360i1ir1" path="res://art/ui/UI/inventory_active.png" id="8_df8i8"]
[ext_resource type="Texture2D" uid="uid://b2q3xgw8xj880" path="res://art/ui/UI/quest_note.png" id="10_nw1un"]
[sub_resource type="LabelSettings" id="LabelSettings_l3npx"]
font_size = 50
@@ -476,37 +477,37 @@ label_settings = SubResource("LabelSettings_l3npx")
[node name="QuestLogRoot" parent="." instance=ExtResource("7_vvo7l")]
[node name="Control" type="Control" parent="."]
[node name="QuestPostIt" type="Control" parent="."]
layout_mode = 3
anchors_preset = 2
anchor_top = 1.0
anchor_bottom = 1.0
grow_vertical = 0
[node name="ColorRect" type="ColorRect" parent="Control"]
custom_minimum_size = Vector2(200, 200)
[node name="TextureRect" type="TextureRect" parent="QuestPostIt"]
layout_mode = 0
offset_left = 150.0
offset_top = -250.0
offset_right = 350.0
offset_bottom = -50.0
color = Color(1, 1, 0.584314, 1)
offset_right = 392.0
offset_bottom = -37.0
texture = ExtResource("10_nw1un")
script = ExtResource("6_n5apg")
_showPosition = Vector2(150, -250)
_hidePosition = Vector2(150, 50)
[node name="Text" type="Label" parent="Control/ColorRect"]
[node name="Text" type="Label" parent="QuestPostIt/TextureRect"]
layout_mode = 1
anchors_preset = -1
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = 20.0
offset_top = 20.0
offset_top = 15.0
offset_right = -20.0
offset_bottom = -20.0
offset_bottom = -25.0
grow_horizontal = 2
grow_vertical = 2
theme_override_colors/font_color = Color(0, 0, 0, 1)
theme_override_font_sizes/font_size = 23
text = "[Hier könnte Ihre Werbung stehen]"
horizontal_alignment = 1
vertical_alignment = 1
+6 -2
View File
@@ -1,4 +1,4 @@
[gd_scene load_steps=481 format=3 uid="uid://c25udixd5m6l0"]
[gd_scene load_steps=482 format=3 uid="uid://c25udixd5m6l0"]
[ext_resource type="Script" uid="uid://b05uyj001ehwi" path="res://scripts/CSharp/Common/Farming/VesnaBehaviour2D.cs" id="1_yd5ep"]
[ext_resource type="Script" uid="uid://cjbclkxesh3hc" path="res://scripts/CSharp/Common/CharacterControls/PlayerMovement.cs" id="2_1vqmv"]
@@ -270,6 +270,7 @@
[ext_resource type="Texture2D" uid="uid://cw68t2kbcvlen" path="res://art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0004.png" id="460_6b7gh"]
[ext_resource type="Texture2D" uid="uid://dh3cfbcqm0fs4" path="res://art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0006.png" id="462_6yyoj"]
[ext_resource type="Texture2D" uid="uid://vahac0df0dhj" path="res://art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0008.png" id="464_pbc3r"]
[ext_resource type="PackedScene" uid="uid://pflu0uaig7vv" path="res://prefabs/interactions/detection_cross.tscn" id="466_e04c3"]
[ext_resource type="Texture2D" uid="uid://b37lpqrsjjuc0" path="res://art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0010.png" id="466_pw1ip"]
[ext_resource type="Script" uid="uid://er03dkj8axlr" path="res://scripts/CSharp/Common/UI/WateringCanUi.cs" id="467_j4m0f"]
[ext_resource type="Texture2D" uid="uid://oi11ax6tml6j" path="res://art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0012.png" id="468_08021"]
@@ -2096,7 +2097,6 @@ script = ExtResource("2_1vqmv")
_stepTimer = NodePath("../SFX/FootstepsAudio/Timer")
[node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"]
visible = false
z_index = 1
y_sort_enabled = true
position = Vector2(-24, -13)
@@ -2139,6 +2139,9 @@ step = 0.0
editable = false
scrollable = false
[node name="DetectionCross" parent="CharacterBody2D" instance=ExtResource("466_e04c3")]
position = Vector2(0, -200)
[node name="FarmingControls" type="Node2D" parent="." node_paths=PackedStringArray("_movingPlayer", "_wateringParticles")]
script = ExtResource("817_6nrw3")
_fieldPrefab = ExtResource("818_16w6h")
@@ -2188,6 +2191,7 @@ wait_time = 0.5
[connection signal="InventorySelectionChanged" from="." to="CharacterBody2D/WateringCanUI" method="IsWateringCanActive"]
[connection signal="PickedUpTool" from="." to="CharacterBody2D/visuals" method="ActivateTool"]
[connection signal="PickedUpTool" from="." to="CharacterBody2D/WateringCanUI" method="IsWateringCanActive"]
[connection signal="LookDirection" from="CharacterBody2D/visuals" to="CharacterBody2D/DetectionCross" method="SetDirection"]
[connection signal="WateringField" from="FarmingControls" to="CharacterBody2D/visuals" method="PlayWateringAnimation"]
[connection signal="WateringField" from="FarmingControls" to="CharacterBody2D/WateringCanUI" method="Water"]
[connection signal="timelineEnded" from="dialogic toggle" to="." method="EnableMovement"]
+1 -2
View File
@@ -53,7 +53,7 @@
[sub_resource type="CircleShape2D" id="CircleShape2D_at1n1"]
resource_local_to_scene = true
radius = 300.0
radius = 500.0
[sub_resource type="SpriteFrames" id="SpriteFrames_f6hss"]
animations = [{
@@ -208,7 +208,6 @@ _sprite = NodePath("TalkingControl/AnimatedSprite")
[node name="InteractionArea" parent="." node_paths=PackedStringArray("_spriteToOutline") instance=ExtResource("42_ahrat")]
position = Vector2(0, -450)
scale = Vector2(2.805, 2.805)
_spriteToOutline = NodePath("../TalkingControl/AnimatedSprite")
[node name="CollisionShape3D" parent="InteractionArea/Area2D" index="0"]
+1 -1
View File
@@ -133,7 +133,7 @@ _data = {
[sub_resource type="CircleShape2D" id="CircleShape2D_uo3dh"]
resource_local_to_scene = true
radius = 443.041
radius = 200.0
[sub_resource type="ViewportTexture" id="ViewportTexture_4830j"]
viewport_path = NodePath("SubViewport")
+8
View File
@@ -0,0 +1,8 @@
[gd_scene load_steps=2 format=3 uid="uid://bcld43daavmrn"]
[ext_resource type="Script" uid="uid://cql8mt5jsmcdl" path="res://scripts/CSharp/Common/Fight/FightSceneSwitcher.cs" id="1_5dt1r"]
[node name="FightSceneSwitcher" type="Node"]
script = ExtResource("1_5dt1r")
_fightRoomScenePath = "res://scenes/Babushka_scene_fight_world_room.tscn"
_fightHappeningScene = "res://scenes/Babushka_scene_fight_happening.tscn"
+6
View File
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[gd_scene load_steps=2 format=3 uid="uid://n5cj71bxxjkk"]
[ext_resource type="Script" uid="uid://dqe1i2qmpttwf" path="res://scripts/CSharp/Common/Fight/FightWorld.cs" id="1_tnyce"]
[node name="FightWorldAutoload" type="Node2D"]
script = ExtResource("1_tnyce")
@@ -0,0 +1,18 @@
[gd_scene load_steps=4 format=3 uid="uid://0vm3jb1hnkkb"]
[ext_resource type="PackedScene" uid="uid://7jsxokx67gpq" path="res://prefabs/fight/fighterVisuals/vesna_fighter_visual.tscn" id="1_80xdf"]
[ext_resource type="Texture2D" uid="uid://ccrnmx6bd842k" path="res://art/characters/farm fäulnis blobs.png" id="2_ba6tr"]
[sub_resource type="AtlasTexture" id="AtlasTexture_ane0o"]
atlas = ExtResource("2_ba6tr")
region = Rect2(1133.19, 93.65, 460.526, 347.391)
[node name="BlobFighterVisual" instance=ExtResource("1_80xdf")]
[node name="Sprite2D" parent="Visuals" index="0"]
position = Vector2(23, -96)
scale = Vector2(0.547474, 0.547474)
texture = SubResource("AtlasTexture_ane0o")
[node name="Sprite2D" parent="TargetSelection/HoverIndicator" index="0"]
position = Vector2(1, -126)
@@ -0,0 +1,72 @@
[gd_scene load_steps=9 format=3 uid="uid://7jsxokx67gpq"]
[ext_resource type="Script" uid="uid://by88f32fou7lh" path="res://scripts/CSharp/Common/Fight/FighterVisual.cs" id="1_hai27"]
[ext_resource type="Texture2D" uid="uid://f7htcxiwvuup" path="res://art/animation/vesna/Side/S01-Idle/0001.png" id="2_6l7g5"]
[ext_resource type="Script" uid="uid://boprnfciqgixf" path="res://scripts/CSharp/Common/Fight/UI/TargetSelectionClick.cs" id="3_wil2y"]
[ext_resource type="Texture2D" uid="uid://qlfwuakhe57t" path="res://art/ui/UI/attack_select_wheel.png" id="4_8ldlc"]
[ext_resource type="Script" uid="uid://b2dx06p6i7pu0" path="res://scripts/CSharp/Common/Fight/UI/FighterHealthBarVisual.cs" id="5_xv37w"]
[sub_resource type="AtlasTexture" id="AtlasTexture_wil2y"]
atlas = ExtResource("2_6l7g5")
region = Rect2(60.818, 51.0213, 660.226, 945.537)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_6l7g5"]
size = Vector2(250, 401)
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_6l7g5"]
radius = 173.0
height = 588.0
[node name="VesnaFighterVisual" type="Node2D" node_paths=PackedStringArray("_visualParent", "_targetSelectionParent", "healthBarVisual")]
script = ExtResource("1_hai27")
_visualParent = NodePath("Visuals")
_targetSelectionParent = NodePath("TargetSelection")
healthBarVisual = NodePath("HealthBar")
[node name="Visuals" type="Node2D" parent="."]
[node name="Sprite2D" type="Sprite2D" parent="Visuals"]
position = Vector2(-31, -199)
scale = Vector2(0.451719, 0.451719)
texture = SubResource("AtlasTexture_wil2y")
[node name="ChacacterSizeIndicator" type="CollisionShape2D" parent="Visuals"]
editor_description = "This is a reference to the space, a normal sized humanoid character should occupy"
visible = false
position = Vector2(0, -200.5)
shape = SubResource("RectangleShape2D_6l7g5")
[node name="TargetSelection" type="Node2D" parent="."]
process_mode = 4
visible = false
[node name="Click" type="Area2D" parent="TargetSelection"]
script = ExtResource("3_wil2y")
[node name="CollisionShape2D" type="CollisionShape2D" parent="TargetSelection/Click"]
position = Vector2(-3, -195)
shape = SubResource("CapsuleShape2D_6l7g5")
[node name="HoverIndicator" type="Node2D" parent="TargetSelection"]
visible = false
[node name="Sprite2D" type="Sprite2D" parent="TargetSelection/HoverIndicator"]
position = Vector2(-3, -227)
scale = Vector2(1.65625, 1.65625)
texture = ExtResource("4_8ldlc")
[node name="HealthBar" type="Node2D" parent="." node_paths=PackedStringArray("_tmpHealthLabel")]
script = ExtResource("5_xv37w")
_tmpHealthLabel = NodePath("tmpLabel")
[node name="tmpLabel" type="Label" parent="HealthBar"]
offset_left = -110.0
offset_top = -528.0
offset_right = 111.0
offset_bottom = -431.0
theme_override_font_sizes/font_size = 71
text = "xx / xx"
[connection signal="TargetSelected" from="TargetSelection/Click" to="." method="ClickedTarget"]
[connection signal="mouse_entered" from="TargetSelection/Click" to="TargetSelection/HoverIndicator" method="show"]
[connection signal="mouse_exited" from="TargetSelection/Click" to="TargetSelection/HoverIndicator" method="hide"]
-123
View File
@@ -1,123 +0,0 @@
[gd_scene load_steps=11 format=3 uid="uid://cpanatqdjjpa3"]
[ext_resource type="Script" uid="uid://by88f32fou7lh" path="res://scripts/CSharp/Common/Fight/Fighter.cs" id="1_f3j2x"]
[ext_resource type="Texture2D" uid="uid://om2axn1vfa5o" path="res://art/animation/Vesna2D/Vesna Anims Sequences/S01-Idle/0001.png" id="2_2ud32"]
[ext_resource type="Texture2D" uid="uid://qlfwuakhe57t" path="res://art/ui/UI/attack_select_wheel.png" id="3_80knd"]
[ext_resource type="AudioStream" uid="uid://ch4c1wh4ghxyo" path="res://audio/sfx/Battle/Vesna/SFX_Battle_Vesna_Defense_08.wav" id="5_4r2vf"]
[ext_resource type="Texture2D" uid="uid://6h85o7fj7gmu" path="res://art/animation/Vesna3D/vesna-more-tools.png" id="5_l04qi"]
[ext_resource type="Texture2D" uid="uid://crak7ton4lab0" path="res://art/ui/UI/EmptyFightButton.png" id="5_rjjub"]
[ext_resource type="Texture2D" uid="uid://c3wht0nakaki1" path="res://art/ui/UI/icons/icon-fruit-tomatoe.png" id="6_l04qi"]
[ext_resource type="AudioStream" uid="uid://ccionrfr6e3lb" path="res://audio/sfx/Battle/Vesna/SFX_Battle_Vesna_Attack_04.wav" id="6_u1ayv"]
[sub_resource type="CircleShape2D" id="CircleShape2D_0tqnl"]
radius = 291.58
[sub_resource type="CircleShape2D" id="CircleShape2D_4r2vf"]
radius = 173.44
[node name="VesnaFighter" type="Node2D" node_paths=PackedStringArray("_attackButtons", "_targetButtons", "_targetMarker", "_healthText", "_visualSprite")]
script = ExtResource("1_f3j2x")
name = "Vesna"
maxHealth = 100
attackStrength = 10
_attackButtons = NodePath("FightButtons")
_targetButtons = NodePath("TargetButtons")
_targetMarker = NodePath("TargetButtons/TargetMarker")
_healthText = NodePath("HealthShow")
_visualSprite = NodePath("Sprite2D")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_2ud32")
offset = Vector2(43, -379)
[node name="TargetButtons" type="Node2D" parent="."]
visible = false
[node name="TargetMarker" type="Sprite2D" parent="TargetButtons"]
visible = false
z_index = 200
position = Vector2(8, -122)
scale = Vector2(4.245, 4.245)
texture = ExtResource("3_80knd")
[node name="Area2D" type="Area2D" parent="TargetButtons"]
position = Vector2(3, -76)
[node name="CollisionShape2D" type="CollisionShape2D" parent="TargetButtons/Area2D"]
shape = SubResource("CircleShape2D_0tqnl")
[node name="FightButtons" type="Node2D" parent="."]
position = Vector2(3, -714)
[node name="CircleBackground" type="Sprite2D" parent="FightButtons"]
z_index = 200
scale = Vector2(4.245, 4.245)
texture = ExtResource("3_80knd")
[node name="AttackButton" type="Node2D" parent="FightButtons"]
position = Vector2(0, -536)
[node name="ButtonBackground" type="Sprite2D" parent="FightButtons/AttackButton"]
z_index = 200
scale = Vector2(2.48, 2.48)
texture = ExtResource("5_rjjub")
[node name="Sprite2D" type="Sprite2D" parent="FightButtons/AttackButton/ButtonBackground"]
position = Vector2(6.04839, -10.0806)
rotation = -1.0088
scale = Vector2(0.249373, 0.25079)
texture = ExtResource("5_l04qi")
region_enabled = true
region_rect = Rect2(291.897, 15.8974, 272.82, 479.385)
[node name="Area2D" type="Area2D" parent="FightButtons/AttackButton"]
collision_layer = 16
[node name="CollisionShape2D" type="CollisionShape2D" parent="FightButtons/AttackButton/Area2D"]
shape = SubResource("CircleShape2D_4r2vf")
[node name="HealButton" type="Node2D" parent="FightButtons"]
position = Vector2(427, -334)
[node name="ButtonBackground" type="Sprite2D" parent="FightButtons/HealButton"]
z_index = 200
scale = Vector2(2.48, 2.48)
texture = ExtResource("5_rjjub")
[node name="Sprite2D" type="Sprite2D" parent="FightButtons/HealButton/ButtonBackground"]
position = Vector2(4.83871, 0)
scale = Vector2(0.279343, 0.279343)
texture = ExtResource("6_l04qi")
[node name="Area2D" type="Area2D" parent="FightButtons/HealButton"]
collision_layer = 16
[node name="CollisionShape2D" type="CollisionShape2D" parent="FightButtons/HealButton/Area2D"]
shape = SubResource("CircleShape2D_4r2vf")
[node name="HealthShow" type="Label" parent="."]
z_index = 200
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -197.0
offset_top = -947.0
offset_right = 207.0
offset_bottom = -801.0
grow_horizontal = 2
grow_vertical = 2
theme_override_font_sizes/font_size = 106
text = "100/100"
horizontal_alignment = 1
vertical_alignment = 1
[node name="HitAudio" type="AudioStreamPlayer" parent="."]
stream = ExtResource("5_4r2vf")
[node name="AttackAudio" type="AudioStreamPlayer" parent="."]
stream = ExtResource("6_u1ayv")
[connection signal="Attacking" from="." to="AttackAudio" method="play" binds= [0.0]]
[connection signal="DamageTaken" from="." to="HitAudio" method="play" binds= [0.0]]
[connection signal="input_event" from="FightButtons/AttackButton/Area2D" to="." method="AttackMouseEvent"]
[connection signal="input_event" from="FightButtons/HealButton/Area2D" to="." method="HealMouseEvent"]
+51
View File
@@ -0,0 +1,51 @@
[gd_scene load_steps=9 format=3 uid="uid://qfdiudt3vpai"]
[ext_resource type="Script" uid="uid://lequnojtar76" path="res://scripts/CSharp/Common/Fight/RoamingEnemyGroup.cs" id="1_t3mrx"]
[ext_resource type="Texture2D" uid="uid://ccrnmx6bd842k" path="res://art/characters/farm fäulnis blobs.png" id="2_6ftwg"]
[ext_resource type="Texture2D" uid="uid://bexymddkb6l0o" path="res://art/characters/Mavka/mavkha.png" id="3_xi5g8"]
[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interactions/interaction_area_2d.tscn" id="4_xi5g8"]
[sub_resource type="AtlasTexture" id="AtlasTexture_c8fs8"]
atlas = ExtResource("2_6ftwg")
region = Rect2(1747.17, 156.157, 311.249, 280.596)
[sub_resource type="AtlasTexture" id="AtlasTexture_kbgcx"]
atlas = ExtResource("3_xi5g8")
region = Rect2(774.378, 151.512, 1097.48, 1412.67)
[sub_resource type="AtlasTexture" id="AtlasTexture_6fvcb"]
atlas = ExtResource("2_6ftwg")
region = Rect2(1149.47, 92.492, 445.652, 353.692)
[sub_resource type="CircleShape2D" id="CircleShape2D_xi5g8"]
resource_local_to_scene = true
radius = 402.0112
[node name="RoamingEnemyGroup" type="Node2D"]
script = ExtResource("1_t3mrx")
[node name="Visuals" type="Node2D" parent="."]
[node name="Sprite2D" type="Sprite2D" parent="Visuals"]
position = Vector2(99, -222)
texture = SubResource("AtlasTexture_c8fs8")
[node name="Sprite2D3" type="Sprite2D" parent="Visuals"]
position = Vector2(-108, -337)
scale = Vector2(0.43, 0.43)
texture = SubResource("AtlasTexture_kbgcx")
[node name="Sprite2D2" type="Sprite2D" parent="Visuals"]
position = Vector2(-41, -109)
texture = SubResource("AtlasTexture_6fvcb")
[node name="InteractionArea" parent="." node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("4_xi5g8")]
_spritesToOutline = [NodePath("../Visuals/Sprite2D"), NodePath("../Visuals/Sprite2D3"), NodePath("../Visuals/Sprite2D2")]
[node name="CollisionShape3D" parent="InteractionArea/Area2D" index="0"]
position = Vector2(-49, -174)
shape = SubResource("CircleShape2D_xi5g8")
[connection signal="Interacted" from="InteractionArea" to="." method="StartFight"]
[editable path="InteractionArea"]
@@ -1,7 +1,7 @@
[gd_scene load_steps=3 format=3 uid="uid://hk8ahyp6dgl6"]
[ext_resource type="Script" uid="uid://c76mhhqyk4lgh" path="res://scripts/CSharp/Common/Fight/FightInstance.cs" id="1_ygesl"]
[ext_resource type="Script" uid="uid://oe1uypehqvr7" path="res://scripts/CSharp/Common/Fight/FightStateManager.cs" id="2_b0ivm"]
[ext_resource type="Script" uid="uid://c76mhhqyk4lgh" path="res://scripts/CSharp/Common/FightOld/FightInstance.cs" id="1_ygesl"]
[ext_resource type="Script" uid="uid://oe1uypehqvr7" path="res://scripts/CSharp/Common/FightOld/FightStateManager.cs" id="2_b0ivm"]
[node name="FightBaseScene" type="Node2D" node_paths=PackedStringArray("_friendlyFightSpots", "_enemyFightSpots", "camPositionNode", "_fightStateManager", "_fightEndText")]
script = ExtResource("1_ygesl")
@@ -1,7 +1,7 @@
[gd_scene load_steps=3 format=3 uid="uid://cnjsepvaqdbyq"]
[ext_resource type="Script" uid="uid://j5ge24rk25wm" path="res://scripts/CSharp/Common/Fight/FightManager.cs" id="1_8p7ev"]
[ext_resource type="PackedScene" uid="uid://cpanatqdjjpa3" path="res://prefabs/fight/fighters/vesna_fighter.tscn" id="2_ak1vo"]
[ext_resource type="Script" uid="uid://j5ge24rk25wm" path="res://scripts/CSharp/Common/FightOld/FightManager.cs" id="1_8p7ev"]
[ext_resource type="PackedScene" uid="uid://cpanatqdjjpa3" path="res://prefabs/fightOld/fighters/vesna_fighter.tscn" id="2_ak1vo"]
[node name="FightManagerAutoload" type="Node"]
script = ExtResource("1_8p7ev")
@@ -1,7 +1,7 @@
[gd_scene load_steps=10 format=3 uid="uid://bp64p6y72j71w"]
[ext_resource type="Texture2D" uid="uid://ccrnmx6bd842k" path="res://art/characters/farm fäulnis blobs.png" id="1_vem8k"]
[ext_resource type="Script" uid="uid://by88f32fou7lh" path="res://scripts/CSharp/Common/Fight/Fighter.cs" id="2_4w1ab"]
[ext_resource type="Script" path="res://scripts/CSharp/Common/FightOld/Fighter.cs" id="2_4w1ab"]
[ext_resource type="Texture2D" uid="uid://qlfwuakhe57t" path="res://art/ui/UI/attack_select_wheel.png" id="3_v4f83"]
[ext_resource type="AudioStream" uid="uid://x7cc5woop5ec" path="res://audio/sfx/Battle/Enemies/SFX_Slime_Hit_V2_03.wav" id="5_v4f83"]
[ext_resource type="Texture2D" uid="uid://bn56p0ytuo060" path="res://art/ui/UI/AttackButton.png" id="5_vbkts"]
@@ -19,6 +19,7 @@ script = ExtResource("2_4w1ab")
name = "Blob"
maxHealth = 20
attackStrength = 10
maxActions = null
_attackButtons = NodePath("FightButtons")
_targetButtons = NodePath("TargetButtons")
_targetMarker = NodePath("TargetButtons/TargetMarker")
@@ -95,9 +96,6 @@ stream = ExtResource("6_vbkts")
[node name="AttackAudio" type="AudioStreamPlayer" parent="."]
stream = ExtResource("6_oykh8")
[connection signal="Attacking" from="." to="AttackAudio" method="play" binds= [0.0]]
[connection signal="DamageTaken" from="." to="HitAudio" method="play" binds= [0.0]]
[connection signal="Dying" from="." to="DieAudio" method="play" binds= [0.0]]
[connection signal="input_event" from="TargetButtons/Area2D" to="." method="TargetMouseEvent"]
[connection signal="mouse_entered" from="TargetButtons/Area2D" to="." method="StartHoverTarget"]
[connection signal="mouse_exited" from="TargetButtons/Area2D" to="." method="EndHoverTarget"]
@@ -1,6 +1,6 @@
[gd_scene load_steps=10 format=3 uid="uid://cr66tpdr5rma5"]
[ext_resource type="Script" uid="uid://by88f32fou7lh" path="res://scripts/CSharp/Common/Fight/Fighter.cs" id="1_t6th8"]
[ext_resource type="Script" uid="uid://by88f32fou7lh" path="res://scripts/CSharp/Common/Fight/FighterVisual.cs" id="1_t6th8"]
[ext_resource type="Texture2D" uid="uid://bexymddkb6l0o" path="res://art/characters/Mavka/mavkha.png" id="2_shg7p"]
[ext_resource type="Texture2D" uid="uid://qlfwuakhe57t" path="res://art/ui/UI/attack_select_wheel.png" id="3_nkuei"]
[ext_resource type="Texture2D" uid="uid://bn56p0ytuo060" path="res://art/ui/UI/AttackButton.png" id="4_u3hw3"]
@@ -14,16 +14,8 @@ radius = 388.063
[sub_resource type="CircleShape2D" id="CircleShape2D_s74nc"]
radius = 173.44
[node name="EnemyMavkhaFighter" type="Node2D" node_paths=PackedStringArray("_attackButtons", "_targetButtons", "_targetMarker", "_healthText", "_visualSprite")]
[node name="EnemyMavkhaFighter" type="Node2D"]
script = ExtResource("1_t6th8")
name = "Mavkha"
maxHealth = 40
attackStrength = 10
_attackButtons = NodePath("FightButtons")
_targetButtons = NodePath("TargetButtons")
_targetMarker = NodePath("TargetButtons/TargetMarker")
_healthText = NodePath("HealthShow")
_visualSprite = NodePath("Visual")
[node name="Visual" type="Node2D" parent="."]
@@ -0,0 +1,64 @@
[gd_scene load_steps=7 format=3 uid="uid://cpanatqdjjpa3"]
[ext_resource type="Script" path="res://scripts/CSharp/Common/FightOld/Fighter.cs" id="1_f3j2x"]
[ext_resource type="Texture2D" uid="uid://om2axn1vfa5o" path="res://art/animation/Vesna2D/Vesna Anims Sequences/S01-Idle/0001.png" id="2_2ud32"]
[ext_resource type="Texture2D" uid="uid://qlfwuakhe57t" path="res://art/ui/UI/attack_select_wheel.png" id="3_80knd"]
[ext_resource type="AudioStream" uid="uid://ch4c1wh4ghxyo" path="res://audio/sfx/Battle/Vesna/SFX_Battle_Vesna_Defense_08.wav" id="5_4r2vf"]
[ext_resource type="AudioStream" uid="uid://ccionrfr6e3lb" path="res://audio/sfx/Battle/Vesna/SFX_Battle_Vesna_Attack_04.wav" id="6_u1ayv"]
[sub_resource type="CircleShape2D" id="CircleShape2D_0tqnl"]
radius = 291.58
[node name="VesnaFighter" type="Node2D" node_paths=PackedStringArray("_attackButtons", "_targetButtons", "_targetMarker", "_healthText", "_visualSprite")]
script = ExtResource("1_f3j2x")
name = "Vesna"
maxHealth = 100
attackStrength = 10
maxActions = null
_attackButtons = NodePath("")
_targetButtons = NodePath("TargetButtons")
_targetMarker = NodePath("TargetButtons/TargetMarker")
_healthText = NodePath("HealthShow")
_visualSprite = NodePath("Sprite2D")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_2ud32")
offset = Vector2(43, -379)
[node name="TargetButtons" type="Node2D" parent="."]
visible = false
[node name="TargetMarker" type="Sprite2D" parent="TargetButtons"]
visible = false
z_index = 200
position = Vector2(8, -122)
scale = Vector2(4.245, 4.245)
texture = ExtResource("3_80knd")
[node name="Area2D" type="Area2D" parent="TargetButtons"]
position = Vector2(3, -76)
[node name="CollisionShape2D" type="CollisionShape2D" parent="TargetButtons/Area2D"]
shape = SubResource("CircleShape2D_0tqnl")
[node name="HealthShow" type="Label" parent="."]
z_index = 200
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -197.0
offset_top = -947.0
offset_right = 207.0
offset_bottom = -801.0
grow_horizontal = 2
grow_vertical = 2
theme_override_font_sizes/font_size = 106
text = "100/100"
horizontal_alignment = 1
vertical_alignment = 1
[node name="HitAudio" type="AudioStreamPlayer" parent="."]
stream = ExtResource("5_4r2vf")
[node name="AttackAudio" type="AudioStreamPlayer" parent="."]
stream = ExtResource("6_u1ayv")
+12
View File
@@ -0,0 +1,12 @@
[gd_scene load_steps=3 format=3 uid="uid://pflu0uaig7vv"]
[ext_resource type="Script" uid="uid://ccc6m6c5khd2x" path="res://scripts/CSharp/Common/CharacterControls/DetectionCross.cs" id="1_va8tx"]
[ext_resource type="PackedScene" uid="uid://dugr6ff1g7hi0" path="res://prefabs/interactions/detector.tscn" id="2_8hh05"]
[node name="DetectionCross" type="Node2D" node_paths=PackedStringArray("_detector")]
script = ExtResource("1_va8tx")
_detector = NodePath("detector")
_xOffset = 300.0
_yOffset = 300.0
[node name="detector" parent="." instance=ExtResource("2_8hh05")]
+14
View File
@@ -0,0 +1,14 @@
[gd_scene load_steps=3 format=3 uid="uid://dugr6ff1g7hi0"]
[ext_resource type="Script" uid="uid://c3pd60biootsx" path="res://scripts/CSharp/Common/CharacterControls/Detector.cs" id="1_6pib0"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_qwv4c"]
size = Vector2(100, 200)
[node name="detector" type="Area2D"]
collision_layer = 4
script = ExtResource("1_6pib0")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_qwv4c")
debug_color = Color(0.9459047, 7.2196126e-06, 0.5925879, 0.41960785)
@@ -63,7 +63,6 @@ _spriteToOutline = NodePath("../Icon")
shape = SubResource("CircleShape2D_tlhp6")
[node name="Icon" type="Sprite2D" parent="."]
position = Vector2(5, -300)
scale = Vector2(0.868852, 0.868852)
texture = ExtResource("5_harr4")
@@ -1,11 +1,12 @@
[gd_scene load_steps=5 format=3 uid="uid://cqc72e4hq6bcd"]
[gd_scene load_steps=6 format=3 uid="uid://cqc72e4hq6bcd"]
[ext_resource type="Script" uid="uid://ckp413wrub5fm" path="res://scripts/CSharp/Common/CharacterControls/InteractionArea2D.cs" id="1_5ajrf"]
[ext_resource type="Material" uid="uid://blch5kdhkbj75" path="res://art/materials/simple_interactable_outline.tres" id="2_qoey7"]
[ext_resource type="Script" uid="uid://cp2q4k62sjo6h" path="res://scripts/CSharp/Common/CharacterControls/DetectableInteractionArea.cs" id="3_2wrrq"]
[sub_resource type="CircleShape2D" id="CircleShape2D_npluf"]
resource_local_to_scene = true
radius = 300.0
radius = 150.0
[sub_resource type="Theme" id="Theme_5ajrf"]
default_font_size = 30
@@ -18,6 +19,7 @@ _outlineMaterial = ExtResource("2_qoey7")
[node name="Area2D" type="Area2D" parent="."]
collision_mask = 4
script = ExtResource("3_2wrrq")
[node name="CollisionShape3D" type="CollisionShape2D" parent="Area2D"]
shape = SubResource("CircleShape2D_npluf")
@@ -49,5 +51,5 @@ text = "[E]"
horizontal_alignment = 2
vertical_alignment = 2
[connection signal="body_entered" from="Area2D" to="." method="OnPlayerEntered"]
[connection signal="body_exited" from="Area2D" to="." method="OnPlayerExited"]
[connection signal="area_entered" from="Area2D" to="." method="OnPlayerEntered"]
[connection signal="area_exited" from="Area2D" to="." method="OnPlayerExited"]
+38
View File
@@ -0,0 +1,38 @@
[gd_scene load_steps=7 format=3 uid="uid://bydwj3pbvqrhb"]
[ext_resource type="Script" uid="uid://ct7l4er2kljnc" path="res://scripts/CSharp/Common/Minigame/MinigameController.cs" id="1_17v35"]
[ext_resource type="PackedScene" uid="uid://dhfda4o386byp" path="res://prefabs/minigame/region_visual.tscn" id="2_rrvb1"]
[ext_resource type="Script" uid="uid://djkyrp24ljff0" path="res://scripts/CSharp/Common/Minigame/SpinnyArmVisual.cs" id="3_86pvs"]
[ext_resource type="Texture2D" uid="uid://bgn2ci6nu85t5" path="res://addons/dialogic/Example Assets/next-indicator/next-indicator-dialogic-1.png" id="3_pe4tw"]
[ext_resource type="Script" uid="uid://dq7gahfp0lk7v" path="res://scripts/CSharp/Common/Util/ClickDetect.cs" id="5_86pvs"]
[sub_resource type="CircleShape2D" id="CircleShape2D_pe4tw"]
radius = 554.923
[node name="Minigame" type="Node2D" node_paths=PackedStringArray("_regionsParent")]
script = ExtResource("1_17v35")
_regionVisualPrefab = ExtResource("2_rrvb1")
_regionsParent = NodePath("RegionsParent")
_baseRegionColor = Color(0.176888, 0.482224, 0.338857, 1)
[node name="RegionsParent" type="Node2D" parent="."]
[node name="SpinnyArm" type="Node2D" parent="."]
script = ExtResource("3_86pvs")
[node name="ArmVisual" type="Node2D" parent="SpinnyArm"]
[node name="Sprite" type="Sprite2D" parent="SpinnyArm/ArmVisual"]
position = Vector2(0, -40)
rotation = -3.14159
scale = Vector2(1, 2.08)
texture = ExtResource("3_pe4tw")
[node name="Area2D" type="Area2D" parent="."]
script = ExtResource("5_86pvs")
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
shape = SubResource("CircleShape2D_pe4tw")
[connection signal="ArmMoved" from="." to="SpinnyArm" method="SetAngle"]
[connection signal="Click" from="Area2D" to="." method="Hit"]
+52
View File
@@ -0,0 +1,52 @@
[gd_scene load_steps=5 format=3 uid="uid://dhfda4o386byp"]
[ext_resource type="Script" uid="uid://cdpsa4qrlai31" path="res://scripts/CSharp/Common/Minigame/RegionVisual.cs" id="1_4ymj8"]
[ext_resource type="Shader" uid="uid://d0dayn7dc885j" path="res://shader/minigame_pie_section.gdshader" id="1_8p2xn"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_86pvs"]
resource_local_to_scene = true
shader = ExtResource("1_8p2xn")
shader_parameter/textureSize = 400.0
shader_parameter/fillColor = Color(0.285466, 0.685481, 0.880632, 1)
shader_parameter/borderColor = Color(1, 1, 1, 1)
shader_parameter/borderWidth = 0.025
shader_parameter/angles = Vector2(0.01, 0.18)
shader_parameter/smoothWidth = 0.0052
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_0navw"]
size = Vector2(400, 400)
[node name="RegionVisual" type="Node2D" node_paths=PackedStringArray("_sliceSprite", "_textLabel", "_labelPivot")]
script = ExtResource("1_4ymj8")
_sliceSprite = NodePath("Sprite2D")
_textLabel = NodePath("LabelPivot/Label")
_labelPivot = NodePath("LabelPivot")
_fillColors = Dictionary[int, Color]({
0: Color(0.427493, 0.427493, 0.427493, 1),
1: Color(0.675735, 0.105671, 0.0799616, 1),
2: Color(0.645128, 0.346481, 0.215967, 1),
3: Color(0.754619, 0.665655, 0.384568, 1),
4: Color(0.365769, 0.400285, 0.598083, 1),
5: Color(0.222174, 0.457454, 0.45483, 1),
6: Color(0.316126, 0.448834, 0.312852, 1),
7: Color(0.244391, 0.640687, 0.283315, 1)
})
[node name="Sprite2D" type="Sprite2D" parent="."]
material = SubResource("ShaderMaterial_86pvs")
texture = SubResource("PlaceholderTexture2D_0navw")
[node name="LabelPivot" type="Node2D" parent="."]
[node name="Label" type="Label" parent="LabelPivot"]
custom_minimum_size = Vector2(100, 40)
offset_left = -50.0
offset_top = -240.0
offset_right = 50.0
offset_bottom = -200.0
pivot_offset = Vector2(50, 20)
size_flags_horizontal = 0
theme_override_font_sizes/font_size = 21
text = "test"
horizontal_alignment = 1
vertical_alignment = 1
+9 -4
View File
@@ -12,7 +12,7 @@ config_version=5
config/name="Babushka"
run/main_scene="uid://bopv10dqm1knc"
config/features=PackedStringArray("4.4", "C#", "Forward Plus")
config/features=PackedStringArray("4.5", "C#", "Forward Plus")
run/max_fps=120
boot_splash/fullsize=false
boot_splash/image="uid://utam4axkvutc"
@@ -28,10 +28,10 @@ buses/default_bus_layout="uid://b6dwkmkyb0axk"
SceneTransition="*res://scenes/SceneTransition.tscn"
Dialogic="*res://addons/dialogic/Core/DialogicGameHandler.gd"
InventoryManager="*res://scripts/CSharp/Common/Inventory/InventoryManager.cs"
QuestManager="*res://prefabs/quests/quest_manager_autoload.tscn"
FightManagerAutoload="*res://prefabs/fight/fight_manager_autoload.tscn"
InputService="*res://scripts/CSharp/Common/Services/InputService.cs"
QuestManager="*res://prefabs/quests/quest_manager_autoload.tscn"
Signal_Debugger="*res://addons/SignalVisualizer/Debugger/SignalDebugger.gd"
FightWorldAutoload="*res://prefabs/fight/fight_world_autoload.tscn"
[dialogic]
@@ -75,7 +75,7 @@ variables={
"SHOW": "IGF"
}
glossary/default_case_sensitive=true
layout/style_list=["res://dialog/NPC_narrative.tres", "res://addons/babushkahelpers/babushka_dialogue_style.tres", "res://addons/dialogic/vesna_style.tres"]
layout/style_list=["res://dialog/NPC_narrative.tres", "res://addons/dialogic/vesna_style.tres"]
layout/default_style="res://dialog/NPC_narrative.tres"
extensions_folder="res://addons/dialogic_additions"
text/letter_speed=0.01
@@ -144,6 +144,8 @@ directories/tres_directory={
"default_bus_layout": "res://audio/default_bus_layout.tres",
"default_stylebox": "res://addons/dialogic/Modules/DefaultLayoutParts/Layer_SpeakerPortraitTextbox/default_stylebox.tres",
"default_vn_style": "res://addons/dialogic/Modules/DefaultLayoutParts/Style_VN_Default/default_vn_style.tres",
"event_colorButtonClicked": "res://resources/low code/test/event_colorButtonClicked.tres",
"event_textLabelClicked": "res://resources/low code/test/event_textLabelClicked.tres",
"farming_equipment_glossary": "res://dialog/farming_equipment_glossary.tres",
"hoe": "res://resources/items/hoe.tres",
"inventory_interactable_outline": "res://art/materials/inventory_interactable_outline.tres",
@@ -166,6 +168,8 @@ directories/tres_directory={
"tomato": "res://resources/items/tomato.tres",
"tomato_seed": "res://resources/items/tomato_seed.tres",
"unselected_stylebox": "res://addons/dialogic/Editor/Events/styles/unselected_stylebox.tres",
"var_ColorTestValue": "res://resources/low code/test/var_ColorTestValue.tres",
"var_Counter": "res://resources/low code/test/var_Counter.tres",
"vesna_style": "res://addons/dialogic/vesna_style.tres",
"vn_textbox_default_panel": "res://addons/dialogic/Modules/DefaultLayoutParts/Layer_VN_Textbox/vn_textbox_default_panel.tres",
"vn_textbox_name_label_panel": "res://addons/dialogic/Modules/DefaultLayoutParts/Layer_VN_Textbox/vn_textbox_name_label_panel.tres",
@@ -200,6 +204,7 @@ folder_colors={
"res://art/": "orange",
"res://audio/": "yellow",
"res://dialog/": "green",
"res://fonts/": "green",
"res://logos/": "green",
"res://prefabs/": "teal",
"res://resources/": "teal",
@@ -0,0 +1,7 @@
[gd_resource type="Resource" script_class="EventResource" load_steps=2 format=3 uid="uid://bfw1dfd0r8avr"]
[ext_resource type="Script" uid="uid://ci3t5mvnopntg" path="res://scripts/CSharp/Low Code/Events/EventResource.cs" id="1_yg3mc"]
[resource]
script = ExtResource("1_yg3mc")
metadata/_custom_type_script = "uid://ci3t5mvnopntg"
@@ -0,0 +1,7 @@
[gd_resource type="Resource" script_class="EventResource" load_steps=2 format=3 uid="uid://boijwlxmth68v"]
[ext_resource type="Script" uid="uid://ci3t5mvnopntg" path="res://scripts/CSharp/Low Code/Events/EventResource.cs" id="1_vfqv2"]
[resource]
script = ExtResource("1_vfqv2")
metadata/_custom_type_script = "uid://ci3t5mvnopntg"
@@ -0,0 +1,8 @@
[gd_resource type="Resource" script_class="VariableResource" load_steps=2 format=3 uid="uid://dpnre2bn041jm"]
[ext_resource type="Script" uid="uid://dtvx2cakx0bey" path="res://scripts/CSharp/Low Code/Variables/VariableResource.cs" id="1_h8big"]
[resource]
script = ExtResource("1_h8big")
Payload = Color(0, 0, 0, 1)
metadata/_custom_type_script = "uid://dtvx2cakx0bey"
+8
View File
@@ -0,0 +1,8 @@
[gd_resource type="Resource" script_class="VariableResource" load_steps=2 format=3 uid="uid://c6iw30ydc0qa0"]
[ext_resource type="Script" uid="uid://dtvx2cakx0bey" path="res://scripts/CSharp/Low Code/Variables/VariableResource.cs" id="1_sbnhb"]
[resource]
script = ExtResource("1_sbnhb")
Payload = 0
metadata/_custom_type_script = "uid://dtvx2cakx0bey"
+1
View File
@@ -5,5 +5,6 @@
[node name="BabushkaSceneBootstrap" type="Node2D"]
[node name="BabushkaSceneStartMenu" parent="." instance=ExtResource("1_15ton")]
_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_farm_outside_2d.tscn")
[node name="SceneParent" type="Node" parent="."]
+40 -22
View File
@@ -1,4 +1,4 @@
[gd_scene load_steps=116 format=3 uid="uid://gigb28qk8t12"]
[gd_scene load_steps=117 format=3 uid="uid://gigb28qk8t12"]
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="1_7wfwe"]
[ext_resource type="Texture2D" uid="uid://8sr11ex30n0m" path="res://art/mockups/Kenney_Backgrounds/Samples/uncolored_hills.png" id="2_7b2ri"]
@@ -39,7 +39,7 @@
[ext_resource type="Resource" uid="uid://d1uuxp1lp4aro" path="res://resources/items/tomato_seed.tres" id="35_64mdn"]
[ext_resource type="Texture2D" uid="uid://65e44yde224q" path="res://art/farm/Babushka_house_01.png" id="36_e5b7x"]
[ext_resource type="Resource" uid="uid://duq7tshxv6uhp" path="res://resources/items/beet_seed.tres" id="36_fv1t2"]
[ext_resource type="Texture2D" uid="uid://b4krfobwq3r3h" path="res://art/test_tomatos.png" id="36_l7ekk"]
[ext_resource type="Texture2D" uid="uid://cyyxqmphcrjj" path="res://art/farm/farming/farmobjekte/tomaten/tomaten_template.png" id="36_l7ekk"]
[ext_resource type="AudioStream" uid="uid://cfqg50am0swb7" path="res://audio/Music/Farming_90BPM_69Bars_Loop.wav" id="37_8ey8m"]
[ext_resource type="AudioStream" uid="uid://dku1rq5cocisg" path="res://audio/Music/Farming_90BPM_69Bars.wav" id="37_di1ed"]
[ext_resource type="Shader" uid="uid://braevmqauoek7" path="res://shader/swaying_plant.gdshader" id="37_taxvr"]
@@ -100,9 +100,9 @@ colors = PackedColorArray(0.348791, 0.400092, 0.435264, 1, 0.219333, 0.251087, 0
[sub_resource type="FastNoiseLite" id="FastNoiseLite_ubx8m"]
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_d53cn"]
seamless = true
color_ramp = SubResource("Gradient_kt1wx")
noise = SubResource("FastNoiseLite_ubx8m")
color_ramp = SubResource("Gradient_kt1wx")
seamless = true
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ubx8m"]
shader = ExtResource("13_kt1wx")
@@ -120,9 +120,9 @@ fractal_gain = 0.795
domain_warp_enabled = true
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_e5alv"]
seamless = true
color_ramp = SubResource("Gradient_eryax")
noise = SubResource("FastNoiseLite_wgikv")
color_ramp = SubResource("Gradient_eryax")
seamless = true
[sub_resource type="ShaderMaterial" id="ShaderMaterial_0sfl7"]
resource_local_to_scene = true
@@ -171,7 +171,7 @@ radius = 300.0
[sub_resource type="CircleShape2D" id="CircleShape2D_tm0yg"]
resource_local_to_scene = true
radius = 300.0
radius = 200.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_lhtpe"]
@@ -229,6 +229,10 @@ shader_parameter/contrast_mult = 1.0
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ycj14"]
size = Vector2(707.116, 604.111)
[sub_resource type="CircleShape2D" id="CircleShape2D_l7ekk"]
resource_local_to_scene = true
radius = 339.17
[sub_resource type="ShaderMaterial" id="ShaderMaterial_uxa2m"]
shader = ExtResource("13_7p0hq")
shader_parameter/hue_shift = 0.0
@@ -261,13 +265,11 @@ stream_2/stream = ExtResource("49_d77e7")
[sub_resource type="Resource" id="Resource_y820s"]
script = ExtResource("69_4rgbr")
blueprint = ExtResource("28_ipqaa")
amount = 1
metadata/_custom_type_script = "uid://be54lnb6gg81f"
[sub_resource type="Resource" id="Resource_50loj"]
script = ExtResource("69_4rgbr")
blueprint = ExtResource("28_6b2nr")
amount = 1
metadata/_custom_type_script = "uid://be54lnb6gg81f"
[node name="BabushkaSceneFarmOutside2d" type="Node2D"]
@@ -1093,7 +1095,7 @@ _blueprint = ExtResource("28_6b2nr")
shape = SubResource("CircleShape2D_tm0yg")
[node name="SeedPickup" parent="YSorted" instance=ExtResource("25_hukxv")]
position = Vector2(10114, 2469)
position = Vector2(9927, 2257)
_infiniteSupply = true
_finiteSupply = 3
@@ -1111,7 +1113,7 @@ texture = ExtResource("36_l7ekk")
region_enabled = true
[node name="SeedPickup2" parent="YSorted" instance=ExtResource("25_hukxv")]
position = Vector2(10892, 2469)
position = Vector2(10705, 2257)
_finiteSupply = 3
[node name="SpawnWithItem" parent="YSorted/SeedPickup2" index="0"]
@@ -2142,6 +2144,9 @@ position = Vector2(11234, 1850)
_spriteToOutline = NodePath("Fence Door")
_id = 1
[node name="CollisionShape3D" parent="YSorted/Blocker/InteractionArea/Area2D" index="0"]
shape = SubResource("CircleShape2D_l7ekk")
[node name="Fence Door" type="Sprite2D" parent="YSorted/Blocker/InteractionArea"]
material = SubResource("ShaderMaterial_uxa2m")
position = Vector2(1, -271)
@@ -2249,6 +2254,9 @@ position = Vector2(3183, 2369)
offset = Vector2(1, -50)
region_rect = Rect2(207, 1184, 149, 142)
[node name="InteractionArea" parent="YSorted/trash/trashObject2" index="0"]
position = Vector2(-9, -46)
[node name="trashObject3" parent="YSorted/trash" instance=ExtResource("53_ycj14")]
z_index = 0
y_sort_enabled = false
@@ -2256,6 +2264,9 @@ position = Vector2(4724, 3519)
offset = Vector2(1, -50)
region_rect = Rect2(400, 1053, 163, 141)
[node name="InteractionArea" parent="YSorted/trash/trashObject3" index="0"]
position = Vector2(-13, -53)
[node name="trashObject4" parent="YSorted/trash" instance=ExtResource("53_ycj14")]
z_index = 0
y_sort_enabled = false
@@ -2263,6 +2274,9 @@ position = Vector2(5385, 3391)
offset = Vector2(1, -50)
region_rect = Rect2(1048, 1092, 348, 106)
[node name="InteractionArea" parent="YSorted/trash/trashObject4" index="0"]
position = Vector2(0, -59)
[node name="trashObject5" parent="YSorted/trash" instance=ExtResource("53_ycj14")]
z_index = 0
y_sort_enabled = false
@@ -2297,6 +2311,9 @@ rotation = 1.77025
offset = Vector2(0, 0)
region_rect = Rect2(1048, 1092, 348, 106)
[node name="InteractionArea" parent="YSorted/trash/trashObject9" index="0"]
position = Vector2(22.40873, 25.05658)
[node name="CanvasLayer" parent="." instance=ExtResource("32_2nee2")]
[node name="Inventory" parent="CanvasLayer" index="1"]
@@ -2321,17 +2338,13 @@ offset_bottom = 30.2285
[node name="QuestLogRoot" parent="CanvasLayer" index="2"]
metadata/_edit_use_anchors_ = true
[node name="Text" parent="CanvasLayer/Control/ColorRect" index="0"]
text = "[Hier könnte ihre Werbung stehen]"
autowrap_mode = 3
[node name="Audio" type="Node" parent="."]
[node name="Background Music Ramp up" type="AudioStreamPlayer2D" parent="Audio"]
position = Vector2(4002, 2030)
stream = SubResource("AudioStreamPlaylist_ceriq")
autoplay = true
max_distance = 1e+06
max_distance = 1000000.0
bus = &"Music"
area_mask = 33
playback_type = 1
@@ -2340,7 +2353,7 @@ script = ExtResource("42_1nkjm")
[node name="Background Music loop" type="AudioStreamPlayer2D" parent="Audio"]
position = Vector2(4002, 2030)
stream = ExtResource("37_8ey8m")
max_distance = 1e+06
max_distance = 1000000.0
bus = &"Music"
area_mask = 33
playback_type = 1
@@ -2349,7 +2362,7 @@ script = ExtResource("42_1nkjm")
[node name="Background Music loop2" type="AudioStreamPlayer2D" parent="Audio"]
position = Vector2(4002, 2030)
stream = ExtResource("37_8ey8m")
max_distance = 1e+06
max_distance = 1000000.0
bus = &"Music"
area_mask = 33
playback_type = 1
@@ -2358,7 +2371,7 @@ script = ExtResource("42_1nkjm")
[node name="Background Music loop2" type="AudioStreamPlayer2D" parent="Audio/Background Music loop2"]
position = Vector2(4002, 2030)
stream = ExtResource("37_8ey8m")
max_distance = 1e+06
max_distance = 1000000.0
bus = &"Music"
area_mask = 33
playback_type = 1
@@ -2368,19 +2381,19 @@ script = ExtResource("42_1nkjm")
[node name="Farming SFX" type="AudioStreamPlayer2D" parent="Audio/SFX"]
stream = SubResource("AudioStreamRandomizer_ceriq")
max_distance = 2e+07
max_distance = 20000000.0
playback_type = 2
script = ExtResource("40_w3jkj")
[node name="Watering SFX" type="AudioStreamPlayer2D" parent="Audio/SFX"]
stream = SubResource("AudioStreamRandomizer_p4qqi")
max_distance = 2e+07
max_distance = 20000000.0
playback_type = 2
script = ExtResource("40_w3jkj")
[node name="FillWater SFX2" type="AudioStreamPlayer2D" parent="Audio/SFX"]
stream = SubResource("AudioStreamRandomizer_618my")
max_distance = 2e+07
max_distance = 20000000.0
playback_type = 2
script = ExtResource("40_w3jkj")
@@ -2442,4 +2455,9 @@ timeline = "quest2_tomatoes_end"
[editable path="YSorted/SeedPickup/PickupInteractionArea"]
[editable path="YSorted/SeedPickup2"]
[editable path="YSorted/SeedPickup2/PickupInteractionArea"]
[editable path="YSorted/Blocker/InteractionArea"]
[editable path="YSorted/trash/trashObject2"]
[editable path="YSorted/trash/trashObject3"]
[editable path="YSorted/trash/trashObject4"]
[editable path="YSorted/trash/trashObject9"]
[editable path="CanvasLayer"]
+220
View File
@@ -0,0 +1,220 @@
[gd_scene load_steps=14 format=3 uid="uid://cjshlwk8ajpnp"]
[ext_resource type="Script" uid="uid://cnhpnn8o0gybd" path="res://scripts/CSharp/Common/Fight/FightHappeningSceneSetup.cs" id="1_fiutj"]
[ext_resource type="Script" uid="uid://c76mhhqyk4lgh" path="res://scripts/CSharp/Common/Fight/FightHappening.cs" id="1_gsk03"]
[ext_resource type="Script" uid="uid://dtf4ejct4m682" path="res://scripts/CSharp/Common/Fight/ActionAnimationController.cs" id="2_7kjgs"]
[ext_resource type="Script" uid="uid://dwsqst8fhhqlc" path="res://scripts/CSharp/Common/Fight/AllFightersVisual.cs" id="2_lu4y4"]
[ext_resource type="PackedScene" uid="uid://bcld43daavmrn" path="res://prefabs/fight/fight_scene_switcher.tscn" id="2_phrlx"]
[ext_resource type="PackedScene" uid="uid://7jsxokx67gpq" path="res://prefabs/fight/fighterVisuals/vesna_fighter_visual.tscn" id="4_qo0gi"]
[ext_resource type="PackedScene" uid="uid://0vm3jb1hnkkb" path="res://prefabs/fight/fighterVisuals/blob_fighter_visual.tscn" id="4_vp8s0"]
[ext_resource type="Script" uid="uid://buiwuf7pjfq8" path="res://scripts/CSharp/Common/Fight/FightHappeningStateReaction.cs" id="4_ydj1i"]
[ext_resource type="PackedScene" uid="uid://bydwj3pbvqrhb" path="res://prefabs/minigame/minigame.tscn" id="8_2b3cf"]
[ext_resource type="Script" uid="uid://byf2ywov34g0x" path="res://scripts/CSharp/Common/Fight/UI/ActionSelectUiSetup.cs" id="8_bkwsr"]
[ext_resource type="Script" uid="uid://bwm0nhvt1083k" path="res://scripts/CSharp/Common/Fight/FightMinigameHandler.cs" id="8_falfe"]
[ext_resource type="Script" uid="uid://d2ugtb3dalrg3" path="res://scripts/CSharp/Common/Fight/FightHappeningStateDebugger.cs" id="8_tv7cl"]
[ext_resource type="Script" uid="uid://2f7rqk50gtdg" path="res://scripts/CSharp/Common/Fight/SwitchSceneOnFightEnd.cs" id="10_qqd8u"]
[node name="BabushkaSceneFightHappening" type="Node2D"]
[node name="FightHappening" type="Node" parent="."]
script = ExtResource("1_gsk03")
[node name="ActionAnimationController" type="Node" parent="." node_paths=PackedStringArray("_allFightersVisual")]
script = ExtResource("2_7kjgs")
_allFightersVisual = NodePath("../FightVisuals")
[node name="StateReactionActionAnimation" type="Node" parent="ActionAnimationController"]
script = ExtResource("4_ydj1i")
_fightState = 10
[node name="Camera2D" type="Camera2D" parent="."]
[node name="FightSetup" type="Node2D" parent="."]
script = ExtResource("1_fiutj")
[node name="FightVisuals" type="Node2D" parent="." node_paths=PackedStringArray("_allyFighters", "_enemyFighters")]
position = Vector2(0, 259)
script = ExtResource("2_lu4y4")
_allyFighters = NodePath("AllyFighters")
_enemyFighters = NodePath("EnemyFighters")
_blobFighterVisual = ExtResource("4_vp8s0")
_vesnaFighterVisual = ExtResource("4_qo0gi")
_positionDistanceFromCenter = PackedFloat32Array(300, 550, 800)
[node name="AllyFighters" type="Node2D" parent="FightVisuals"]
[node name="EnemyFighters" type="Node2D" parent="FightVisuals"]
[node name="EnvironmentVisuals" type="Node2D" parent="."]
[node name="MinigameHandler" type="Node2D" parent="." node_paths=PackedStringArray("_minigameController")]
script = ExtResource("8_falfe")
_minigameController = NodePath("Minigame")
[node name="Minigame" parent="MinigameHandler" instance=ExtResource("8_2b3cf")]
process_mode = 4
visible = false
[node name="SwitchSceneOnFightEnd" type="Node" parent="." node_paths=PackedStringArray("_fightSceneSwitcher")]
script = ExtResource("10_qqd8u")
_fightSceneSwitcher = NodePath("FightSceneSwitcher")
[node name="FightSceneSwitcher" parent="SwitchSceneOnFightEnd" node_paths=PackedStringArray("_sceneRoot") instance=ExtResource("2_phrlx")]
_sceneRoot = NodePath("../..")
[node name="ActionSelect" type="CanvasLayer" parent="." node_paths=PackedStringArray("_attackActionButton", "_summonActionButton", "_talkActionButton", "_fleeActionButton")]
visible = false
script = ExtResource("8_bkwsr")
_attackActionButton = NodePath("BottomPanel/VBoxContainer/MarginContainer/HBoxContainer/MarginContainer/AttackButton")
_summonActionButton = NodePath("BottomPanel/VBoxContainer/MarginContainer/HBoxContainer/MarginContainer2/Summon Button")
_talkActionButton = NodePath("BottomPanel/VBoxContainer/MarginContainer/HBoxContainer/MarginContainer3/Talk Button")
_fleeActionButton = NodePath("BottomPanel/VBoxContainer/MarginContainer/HBoxContainer/MarginContainer4/Flee Button")
[node name="BottomPanel" type="Control" parent="ActionSelect"]
custom_minimum_size = Vector2(0, 200)
layout_mode = 3
anchors_preset = 12
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 0
size_flags_vertical = 8
[node name="background" type="ColorRect" parent="ActionSelect/BottomPanel"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(1, 1, 1, 0.27451)
[node name="VBoxContainer" type="VBoxContainer" parent="ActionSelect/BottomPanel"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="MarginContainer" type="MarginContainer" parent="ActionSelect/BottomPanel/VBoxContainer"]
layout_mode = 2
size_flags_vertical = 3
theme_override_constants/margin_left = 200
theme_override_constants/margin_right = 200
[node name="HBoxContainer" type="HBoxContainer" parent="ActionSelect/BottomPanel/VBoxContainer/MarginContainer"]
layout_mode = 2
alignment = 1
[node name="MarginContainer" type="MarginContainer" parent="ActionSelect/BottomPanel/VBoxContainer/MarginContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
theme_override_constants/margin_left = 10
theme_override_constants/margin_top = 10
theme_override_constants/margin_right = 10
theme_override_constants/margin_bottom = 10
[node name="AttackButton" type="Button" parent="ActionSelect/BottomPanel/VBoxContainer/MarginContainer/HBoxContainer/MarginContainer"]
layout_mode = 2
theme_override_font_sizes/font_size = 41
text = "Attack"
[node name="MarginContainer2" type="MarginContainer" parent="ActionSelect/BottomPanel/VBoxContainer/MarginContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
theme_override_constants/margin_left = 10
theme_override_constants/margin_top = 10
theme_override_constants/margin_right = 10
theme_override_constants/margin_bottom = 10
[node name="Summon Button" type="Button" parent="ActionSelect/BottomPanel/VBoxContainer/MarginContainer/HBoxContainer/MarginContainer2"]
layout_mode = 2
theme_override_font_sizes/font_size = 41
text = "Summon"
[node name="MarginContainer3" type="MarginContainer" parent="ActionSelect/BottomPanel/VBoxContainer/MarginContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
theme_override_constants/margin_left = 10
theme_override_constants/margin_top = 10
theme_override_constants/margin_right = 10
theme_override_constants/margin_bottom = 10
[node name="Talk Button" type="Button" parent="ActionSelect/BottomPanel/VBoxContainer/MarginContainer/HBoxContainer/MarginContainer3"]
layout_mode = 2
theme_override_font_sizes/font_size = 41
text = "Talk"
[node name="MarginContainer4" type="MarginContainer" parent="ActionSelect/BottomPanel/VBoxContainer/MarginContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
theme_override_constants/margin_left = 10
theme_override_constants/margin_top = 10
theme_override_constants/margin_right = 10
theme_override_constants/margin_bottom = 10
[node name="Flee Button" type="Button" parent="ActionSelect/BottomPanel/VBoxContainer/MarginContainer/HBoxContainer/MarginContainer4"]
layout_mode = 2
theme_override_font_sizes/font_size = 41
text = "Flee"
[node name="MarginContainer2" type="MarginContainer" parent="ActionSelect/BottomPanel/VBoxContainer"]
layout_mode = 2
size_flags_vertical = 3
theme_override_constants/margin_left = 200
theme_override_constants/margin_right = 200
[node name="MarginContainer" type="MarginContainer" parent="ActionSelect/BottomPanel/VBoxContainer/MarginContainer2"]
layout_mode = 2
theme_override_constants/margin_left = 10
theme_override_constants/margin_top = 10
theme_override_constants/margin_right = 10
theme_override_constants/margin_bottom = 10
[node name="Label" type="Label" parent="ActionSelect/BottomPanel/VBoxContainer/MarginContainer2/MarginContainer"]
layout_mode = 2
size_flags_vertical = 1
theme_override_colors/font_color = Color(0, 0, 0, 1)
theme_override_font_sizes/font_size = 41
text = "This text explains the currently hovered button"
[node name="StateReactionInputActionSelect" type="Node" parent="ActionSelect"]
script = ExtResource("4_ydj1i")
_fightState = 6
[node name="StateMachineDebugger" type="Node" parent="." node_paths=PackedStringArray("_label", "_current")]
script = ExtResource("8_tv7cl")
_label = NodePath("Label")
_current = NodePath("Current")
[node name="Label" type="Label" parent="StateMachineDebugger"]
offset_left = -982.0
offset_top = -497.0
offset_right = -893.0
offset_bottom = -474.0
text = "Hello world"
[node name="Current" type="Label" parent="StateMachineDebugger"]
offset_left = 705.0
offset_top = -495.0
offset_right = 794.0
offset_bottom = -472.0
text = "Hello world"
[connection signal="SignalTransitionState" from="FightHappening" to="ActionAnimationController/StateReactionActionAnimation" method="FightHappeningStateTransitioned"]
[connection signal="SignalTransitionState" from="FightHappening" to="FightVisuals" method="FightHappeningStateChange"]
[connection signal="SignalTransitionState" from="FightHappening" to="ActionSelect/StateReactionInputActionSelect" method="FightHappeningStateTransitioned"]
[connection signal="SignalTransitionState" from="FightHappening" to="StateMachineDebugger" method="StateChange"]
[connection signal="SignalTransitionToState" from="FightHappening" to="MinigameHandler" method="OnStateEnter"]
[connection signal="SignalTransitionToState" from="FightHappening" to="SwitchSceneOnFightEnd" method="OnFightStateEnter"]
[connection signal="OnStateEntered" from="ActionAnimationController/StateReactionActionAnimation" to="ActionAnimationController" method="StateEnter"]
[connection signal="OnStateExited" from="ActionAnimationController/StateReactionActionAnimation" to="ActionAnimationController" method="StateExit"]
[connection signal="pressed" from="ActionSelect/BottomPanel/VBoxContainer/MarginContainer/HBoxContainer/MarginContainer/AttackButton" to="ActionSelect" method="SelectAction" binds= [1]]
[connection signal="pressed" from="ActionSelect/BottomPanel/VBoxContainer/MarginContainer/HBoxContainer/MarginContainer2/Summon Button" to="ActionSelect" method="SelectAction" binds= [2]]
[connection signal="pressed" from="ActionSelect/BottomPanel/VBoxContainer/MarginContainer/HBoxContainer/MarginContainer3/Talk Button" to="ActionSelect" method="SelectAction" binds= [3]]
[connection signal="pressed" from="ActionSelect/BottomPanel/VBoxContainer/MarginContainer/HBoxContainer/MarginContainer4/Flee Button" to="ActionSelect" method="SelectAction" binds= [4]]
[connection signal="OnStateEntered" from="ActionSelect/StateReactionInputActionSelect" to="ActionSelect" method="show"]
[connection signal="OnStateEntered" from="ActionSelect/StateReactionInputActionSelect" to="ActionSelect" method="StateEntered"]
[connection signal="OnStateExited" from="ActionSelect/StateReactionInputActionSelect" to="ActionSelect" method="hide"]
File diff suppressed because it is too large Load Diff
+4 -4
View File
@@ -24,12 +24,12 @@
[ext_resource type="Texture2D" uid="uid://bmjjfd5ngptxe" path="res://art/nature/baum märz 2025/backtreebois team kennedy.png" id="23_uhyft"]
[ext_resource type="Texture2D" uid="uid://bcw6oeovkmiup" path="res://art/nature/baum märz 2025/sonnenblumeseamless.png" id="24_3fmyy"]
[ext_resource type="Shader" uid="uid://xnky830dtfsn" path="res://shader/repeat_texture.gdshader" id="25_sgom5"]
[ext_resource type="Script" uid="uid://di0xxwfw43m0i" path="res://scripts/CSharp/Common/Fight/FightStarter.cs" id="26_gg38r"]
[ext_resource type="PackedScene" uid="uid://hk8ahyp6dgl6" path="res://prefabs/fight/fight_base_scene.tscn" id="27_55b52"]
[ext_resource type="PackedScene" uid="uid://bp64p6y72j71w" path="res://prefabs/fight/fighters/enemy_blob_fighter.tscn" id="27_hfhye"]
[ext_resource type="Script" uid="uid://di0xxwfw43m0i" path="res://scripts/CSharp/Common/FightOld/FightStarter.cs" id="26_gg38r"]
[ext_resource type="PackedScene" uid="uid://hk8ahyp6dgl6" path="res://prefabs/fightOld/fight_base_scene.tscn" id="27_55b52"]
[ext_resource type="PackedScene" uid="uid://bp64p6y72j71w" path="res://prefabs/fightOld/fighters/enemy_blob_fighter.tscn" id="27_hfhye"]
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="29_3jjxs"]
[ext_resource type="PackedScene" uid="uid://ddpl8cbck7e6s" path="res://prefabs/characters/Chugar.tscn" id="29_26tkn"]
[ext_resource type="PackedScene" uid="uid://cr66tpdr5rma5" path="res://prefabs/fight/fighters/enemy_mavkha_fighter.tscn" id="29_hfhye"]
[ext_resource type="PackedScene" uid="uid://cr66tpdr5rma5" path="res://prefabs/fightOld/fighters/enemy_mavkha_fighter.tscn" id="29_hfhye"]
[ext_resource type="Resource" uid="uid://dlcmqfjvgphqu" path="res://resources/items/rake.tres" id="30_l10vl"]
[ext_resource type="Resource" uid="uid://cndd64batns31" path="res://resources/items/wateringcan.tres" id="31_c2gvt"]
[ext_resource type="Texture2D" uid="uid://dyueumlr5ltvr" path="res://art/nature/baum märz 2025/megaeichel megaast.png" id="37_gg38r"]
@@ -38,7 +38,7 @@ size = Vector2(3836, 1086)
[sub_resource type="CircleShape2D" id="CircleShape2D_yd2gv"]
resource_local_to_scene = true
radius = 472.086
radius = 300.0
[sub_resource type="CircleShape2D" id="CircleShape2D_gpagp"]
resource_local_to_scene = true
@@ -212,7 +212,7 @@ _data = {
[sub_resource type="CircleShape2D" id="CircleShape2D_wuntg"]
resource_local_to_scene = true
radius = 209.703
radius = 400.0
[node name="IndoorTest" type="Node2D"]
z_index = 1
@@ -311,6 +311,7 @@ region_rect = Rect2(3161, 313, 679, 1050)
[node name="OutsideDoor" parent="BackWall/Room01DorrR" node_paths=PackedStringArray("_spriteToOutline") instance=ExtResource("11_gpagp")]
position = Vector2(-7, 248)
scale = Vector2(1.5, 1.5)
_spriteToOutline = NodePath("..")
_id = 1
@@ -358,7 +359,7 @@ region_enabled = true
region_rect = Rect2(2360, 864, 356, 251)
[node name="InteractionArea" parent="BackWall/Room01PechkaDoor" node_paths=PackedStringArray("_spriteToOutline") instance=ExtResource("11_gpagp")]
scale = Vector2(1.8, 1.96)
position = Vector2(0, -3)
_spriteToOutline = NodePath("..")
[node name="CollisionShape3D" parent="BackWall/Room01PechkaDoor/InteractionArea/Area2D" index="0"]
@@ -541,8 +542,11 @@ y_sort_enabled = false
position = Vector2(-1395, 16)
_timelinesToPlay = PackedStringArray("yeli_intro_05")
[node name="InteractionArea" parent="Yeli" index="0"]
position = Vector2(-373, -63)
[node name="CollisionShape3D" parent="Yeli/InteractionArea/Area2D" index="0"]
position = Vector2(-207.487, 136.185)
position = Vector2(-225.99994, 33)
shape = SubResource("CircleShape2D_wuntg")
[node name="AnimatedSprite" parent="Yeli/TalkingControl" index="0"]
@@ -98,7 +98,6 @@ _followNode = NodePath("../Vesna/CharacterBody2D")
[node name="BedInteraction" parent="." instance=ExtResource("8_phqdf")]
position = Vector2(-1429, 487)
_useOutline = true
_useSprite = false
_id = 1
@@ -109,7 +108,6 @@ toStatus = 2
[node name="DoorInteraction" parent="." instance=ExtResource("8_phqdf")]
position = Vector2(777, 201)
_useOutline = true
_useSprite = false
_id = 0
+36 -14
View File
@@ -1,4 +1,4 @@
[gd_scene load_steps=81 format=3 uid="uid://b3ibx4resa1f3"]
[gd_scene load_steps=85 format=3 uid="uid://b3ibx4resa1f3"]
[ext_resource type="Script" uid="uid://cssdu8viimwm6" path="res://scripts/CSharp/Common/SceneTransition.cs" id="1_6krrk"]
[ext_resource type="Script" uid="uid://bqomwxclsbhd3" path="res://scripts/CSharp/Common/Camera/CameraController.cs" id="2_4ktoi"]
@@ -28,6 +28,7 @@
[ext_resource type="Texture2D" uid="uid://3ed3dgq3irn2" path="res://art/farm/farming/farmobjekte/zaun/tilable fence end part2.png" id="26_bwvai"]
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="27_qtaxr"]
[ext_resource type="Resource" uid="uid://dlcmqfjvgphqu" path="res://resources/items/rake.tres" id="28_le48k"]
[ext_resource type="Resource" uid="uid://cndd64batns31" path="res://resources/items/wateringcan.tres" id="30_dr6bm"]
[ext_resource type="Texture2D" uid="uid://dg7rlugnq0t45" path="res://art/farm/farming/farmobjekte/brünnen.png" id="30_lgb3w"]
[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interactions/interaction_area_2d.tscn" id="31_xcb8u"]
[ext_resource type="Shader" uid="uid://braevmqauoek7" path="res://shader/swaying_plant.gdshader" id="37_7c2wq"]
@@ -38,6 +39,7 @@
[ext_resource type="Texture2D" uid="uid://b644ofy7fml5w" path="res://art/nature/grass/grass-5.png" id="41_0irm8"]
[ext_resource type="PackedScene" uid="uid://d20oftcb5qso6" path="res://prefabs/farm/plants/beet_plant.tscn" id="41_vyqmy"]
[ext_resource type="Texture2D" uid="uid://badnnid7dgnpk" path="res://art/nature/grass/grass-4.png" id="42_7jeth"]
[ext_resource type="PackedScene" uid="uid://dpbbroif2tnil" path="res://prefabs/interactions/generic_item_on_ground_2d.tscn" id="43_dr6bm"]
[ext_resource type="Texture2D" uid="uid://ct7ea8ikor5rf" path="res://art/nature/grass/grass-3.png" id="43_g8k4k"]
[ext_resource type="Texture2D" uid="uid://d3dwl6ph0pu1d" path="res://art/nature/grass/grass-6.png" id="44_jgrpl"]
[ext_resource type="Script" uid="uid://dhxtdhfqx3bte" path="res://scripts/CSharp/Common/Farming/FieldService2D.cs" id="46_xkmgh"]
@@ -77,9 +79,9 @@ colors = PackedColorArray(0.348791, 0.400092, 0.435264, 1, 0.219333, 0.251087, 0
[sub_resource type="FastNoiseLite" id="FastNoiseLite_ubx8m"]
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_d53cn"]
seamless = true
color_ramp = SubResource("Gradient_kt1wx")
noise = SubResource("FastNoiseLite_ubx8m")
color_ramp = SubResource("Gradient_kt1wx")
seamless = true
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ubx8m"]
shader = ExtResource("24_anpd4")
@@ -97,9 +99,9 @@ fractal_gain = 0.795
domain_warp_enabled = true
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_e5alv"]
seamless = true
color_ramp = SubResource("Gradient_eryax")
noise = SubResource("FastNoiseLite_wgikv")
color_ramp = SubResource("Gradient_eryax")
seamless = true
[sub_resource type="ShaderMaterial" id="ShaderMaterial_0sfl7"]
resource_local_to_scene = true
@@ -120,6 +122,10 @@ shader_parameter/tiling_scale = Vector2(10, 1)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_0qu0h"]
size = Vector2(374, 295.995)
[sub_resource type="CircleShape2D" id="CircleShape2D_34r5t"]
resource_local_to_scene = true
radius = 300.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_2vojv"]
shader = ExtResource("17_lwdq7")
shader_parameter/hue_shift = 0.0
@@ -163,6 +169,10 @@ shader_parameter/offset = 0.0
shader = ExtResource("24_anpd4")
shader_parameter/tiling_scale = Vector2(1, 20)
[sub_resource type="CircleShape2D" id="CircleShape2D_dr6bm"]
resource_local_to_scene = true
radius = 335.72162
[sub_resource type="ShaderMaterial" id="ShaderMaterial_lwk6t"]
shader = ExtResource("17_lwdq7")
shader_parameter/hue_shift = 0.0
@@ -197,7 +207,7 @@ stream_2/stream = ExtResource("63_td2xu")
[node name="BabushkaSceneFarmOutside2d" type="Node2D"]
script = ExtResource("1_6krrk")
_sceneNamesToLoad = PackedStringArray("res://scenes/res://scenes/Babushka_scene_farm_outside_2d.tscn.tscn")
_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_farm_outside_2d.tscn")
[node name="Camera2D" type="Camera2D" parent="." node_paths=PackedStringArray("_followNode")]
position = Vector2(3180, 1961)
@@ -920,6 +930,15 @@ position = Vector2(-33, 554)
[node name="FarmingControls" parent="YSorted/Vesna" index="1" node_paths=PackedStringArray("_camera")]
_camera = NodePath("../../../Camera2D")
[node name="GenericItemOnGround" parent="YSorted/Vesna" instance=ExtResource("43_dr6bm")]
position = Vector2(2527, 232)
[node name="SpawnWithItem" parent="YSorted/Vesna/GenericItemOnGround" index="0"]
_blueprint = ExtResource("30_dr6bm")
[node name="CollisionShape3D" parent="YSorted/Vesna/GenericItemOnGround/PickupInteractionArea/Area2D" index="0"]
shape = SubResource("CircleShape2D_34r5t")
[node name="Brünnen" type="Sprite2D" parent="YSorted"]
z_index = 1
y_sort_enabled = true
@@ -1694,9 +1713,6 @@ metadata/_custom_type_script = "uid://dhxtdhfqx3bte"
position = Vector2(651, 2630.26)
scale = Vector2(1, 1.00622)
[node name="FieldBehaviour" parent="YSorted/Farm visuals/FieldParent/BaseField" index="0"]
FieldState = 3
[node name="Beet2" parent="YSorted/Farm visuals/FieldParent/BaseField/FieldBehaviour/PlantPlaceholder" index="0" node_paths=PackedStringArray("_field") instance=ExtResource("41_vyqmy")]
_state = 2
_field = NodePath("../..")
@@ -1796,6 +1812,9 @@ position = Vector2(3774, 2025)
_spriteToOutline = NodePath("Fence Door2")
_id = 0
[node name="CollisionShape3D" parent="YSorted/Blocker/BackToFarm/Area2D" index="0"]
shape = SubResource("CircleShape2D_dr6bm")
[node name="Fence Door2" type="Sprite2D" parent="YSorted/Blocker/BackToFarm"]
material = SubResource("ShaderMaterial_lwk6t")
position = Vector2(60, -450)
@@ -1856,7 +1875,7 @@ offset_bottom = 30.2285
position = Vector2(4002, 2030)
stream = SubResource("AudioStreamPlaylist_ceriq")
autoplay = true
max_distance = 1e+06
max_distance = 1000000.0
bus = &"Music"
area_mask = 33
playback_type = 1
@@ -1865,7 +1884,7 @@ script = ExtResource("54_pn8sy")
[node name="Background Music loop" type="AudioStreamPlayer2D" parent="Audio"]
position = Vector2(4002, 2030)
stream = ExtResource("55_aq24k")
max_distance = 1e+06
max_distance = 1000000.0
bus = &"Music"
area_mask = 33
playback_type = 1
@@ -1875,19 +1894,19 @@ script = ExtResource("54_pn8sy")
[node name="Farming SFX" type="AudioStreamPlayer2D" parent="Audio/SFX"]
stream = SubResource("AudioStreamRandomizer_ceriq")
max_distance = 2e+07
max_distance = 20000000.0
playback_type = 2
script = ExtResource("58_m3hs4")
[node name="Watering SFX" type="AudioStreamPlayer2D" parent="Audio/SFX"]
stream = SubResource("AudioStreamRandomizer_p4qqi")
max_distance = 2e+07
max_distance = 20000000.0
playback_type = 2
script = ExtResource("58_m3hs4")
[node name="FillWater SFX2" type="AudioStreamPlayer2D" parent="Audio/SFX"]
stream = SubResource("AudioStreamRandomizer_618my")
max_distance = 2e+07
max_distance = 20000000.0
playback_type = 2
script = ExtResource("58_m3hs4")
@@ -1899,6 +1918,8 @@ script = ExtResource("58_m3hs4")
[connection signal="finished" from="Audio/Background Music Ramp up" to="Audio/Background Music loop" method="PlayFromOffset"]
[editable path="YSorted/Vesna"]
[editable path="YSorted/Vesna/GenericItemOnGround"]
[editable path="YSorted/Vesna/GenericItemOnGround/PickupInteractionArea"]
[editable path="YSorted/Brünnen/InteractionArea"]
[editable path="YSorted/Farm visuals/FieldParent/BaseField"]
[editable path="YSorted/Farm visuals/FieldParent/BaseField2"]
@@ -1909,4 +1930,5 @@ script = ExtResource("58_m3hs4")
[editable path="YSorted/Farm visuals/FieldParent/BaseField7"]
[editable path="YSorted/Farm visuals/FieldParent/BaseField8"]
[editable path="YSorted/Farm visuals/FieldParent/BaseField9"]
[editable path="YSorted/Blocker/BackToFarm"]
[editable path="CanvasLayer"]
+1
View File
@@ -105,6 +105,7 @@ _data = {
}
[node name="SceneTransition" type="CanvasLayer" node_paths=PackedStringArray("animationPlayer")]
layer = 100
script = ExtResource("1_e0bkc")
animationPlayer = NodePath("SceneFadeAnimation")
@@ -0,0 +1,12 @@
[gd_scene load_steps=3 format=3 uid="uid://c1dsbe7ryaije"]
[ext_resource type="Script" uid="uid://iv0dbf32bfw1" path="res://scripts/CSharp/Common/TestScripts/MinigameTestStarter.cs" id="1_fwf73"]
[ext_resource type="PackedScene" uid="uid://bydwj3pbvqrhb" path="res://prefabs/minigame/minigame.tscn" id="1_wh3re"]
[node name="BabushkaSceneMinigameTest" type="Node2D" node_paths=PackedStringArray("_minigameController")]
script = ExtResource("1_fwf73")
_minigameController = NodePath("Minigame")
[node name="Minigame" parent="." instance=ExtResource("1_wh3re")]
[node name="Camera2D" type="Camera2D" parent="."]
+101
View File
@@ -0,0 +1,101 @@
[gd_scene load_steps=10 format=3 uid="uid://6n3p3psmxovj"]
[ext_resource type="Script" uid="uid://pqemey80frcq" path="res://scripts/CSharp/Low Code/Variables/VariableListener.cs" id="1_4h3ry"]
[ext_resource type="Script" uid="uid://bc6uaaxsx5k5p" path="res://scripts/CSharp/Low Code/Events/EventListener.cs" id="1_w5ykc"]
[ext_resource type="Resource" uid="uid://dpnre2bn041jm" path="res://resources/low code/test/var_ColorTestValue.tres" id="2_bj4kf"]
[ext_resource type="Script" uid="uid://b5dotkx17gvxg" path="res://scripts/CSharp/Low Code/Events/EventRaiser.cs" id="3_bj4kf"]
[ext_resource type="Resource" uid="uid://boijwlxmth68v" path="res://resources/low code/test/event_textLabelClicked.tres" id="5_4h3ry"]
[ext_resource type="Script" uid="uid://co1b320qemg1i" path="res://scripts/CSharp/Low Code/Randomizer/VariantRandomizer.cs" id="5_nm8dh"]
[ext_resource type="Script" uid="uid://dco37q6ddm8kv" path="res://scripts/CSharp/Low Code/Variables/VariantValueChanger/VariantToString.cs" id="7_nm8dh"]
[ext_resource type="Resource" uid="uid://c6iw30ydc0qa0" path="res://resources/low code/test/var_Counter.tres" id="9_44nfx"]
[ext_resource type="Script" uid="uid://d1y23ytkt1w2j" path="res://scripts/CSharp/Low Code/Variables/VariantValueChanger/VariantIncrementor.cs" id="10_p6d2q"]
[node name="EventTest" type="Node2D"]
[node name="Control" type="Control" parent="."]
layout_mode = 3
anchors_preset = 0
offset_top = -1.0
offset_right = 513.0
offset_bottom = 329.0
[node name="ColorRect" type="ColorRect" parent="Control"]
layout_mode = 0
offset_right = 178.0
offset_bottom = 145.0
script = ExtResource("1_4h3ry")
_variableResources = Array[Object]([ExtResource("2_bj4kf")])
[node name="ChangeColorButton" type="Button" parent="Control"]
layout_mode = 0
offset_top = 148.0
offset_right = 112.0
offset_bottom = 179.0
text = "Change Color
"
script = ExtResource("5_nm8dh")
_variableResource = ExtResource("2_bj4kf")
[node name="LabelTextEventButton" type="Button" parent="Control"]
layout_mode = 0
offset_left = 194.0
offset_top = 148.0
offset_right = 351.0
offset_bottom = 179.0
text = "Show Event Text
"
script = ExtResource("3_bj4kf")
_eventResources = Array[Object]([ExtResource("5_4h3ry")])
[node name="TestLabel" type="Label" parent="Control"]
visible = false
layout_mode = 0
offset_left = 237.0
offset_top = 54.0
offset_right = 277.0
offset_bottom = 77.0
text = "[Dieser Text erscheint,
wenn das Event richtig
verknüpft ist]"
script = ExtResource("1_w5ykc")
_eventResources = Array[Object]([ExtResource("5_4h3ry")])
[node name="LabelTextEventButton2" type="Button" parent="Control"]
layout_mode = 0
offset_left = 361.0
offset_top = 148.0
offset_right = 518.0
offset_bottom = 179.0
text = "get current number
"
[node name="TestLabel2" type="Label" parent="Control"]
layout_mode = 0
offset_left = 432.0
offset_top = 117.0
offset_right = 472.0
offset_bottom = 166.0
text = "0
"
script = ExtResource("7_nm8dh")
_resource = ExtResource("9_44nfx")
[node name="Camera2D" type="Camera2D" parent="."]
position = Vector2(239, 110)
zoom = Vector2(3.4, 3.4)
[node name="Timer" type="Timer" parent="."]
wait_time = 0.5
autostart = true
[node name="CountLoop" type="Node" parent="Timer"]
script = ExtResource("10_p6d2q")
_resource = ExtResource("9_44nfx")
[connection signal="NewEventPayload" from="Control/ColorRect" to="Control/ColorRect" method="set_color"]
[connection signal="pressed" from="Control/ChangeColorButton" to="Control/ChangeColorButton" method="RandomizeEventResource"]
[connection signal="pressed" from="Control/LabelTextEventButton" to="Control/LabelTextEventButton" method="RaiseEvents"]
[connection signal="EventRaised" from="Control/TestLabel" to="Control/TestLabel" method="show"]
[connection signal="pressed" from="Control/LabelTextEventButton2" to="Control/TestLabel2" method="ConvertToString"]
[connection signal="PayloadAsString" from="Control/TestLabel2" to="Control/TestLabel2" method="set_text"]
[connection signal="timeout" from="Timer" to="Timer/CountLoop" method="Increment"]
@@ -14,6 +14,11 @@ public partial class VesnaAnimations : Node
private string _toolString;
private int _toolID = -1; // -1 means no tool.
private Vector2 _lastDirection = Vector2.Zero;
/// <summary>
/// Emits the last look direction of the player to other scripts.
/// </summary>
[Signal] public delegate void LookDirectionEventHandler(Vector2 direction);
public override void _Ready()
{
@@ -89,6 +94,8 @@ public partial class VesnaAnimations : Node
}
*/
EmitSignal(SignalName.LookDirection, _lastDirection);
if (anyActionPressed)
{
_sprite.Play();
@@ -18,10 +18,13 @@ public partial class CameraController : Camera2D
[Export] private Node2D _followNode;
public FightInstance? fightToShow;
public FightHappening? fightToShow;
public override void _Process(double delta)
{
this.GlobalPosition = fightToShow?.camPositionNode.GlobalPosition ?? _followNode.GlobalPosition;
this.GlobalPosition = /*fightToShow?.camPositionNode.GlobalPosition ??*/ _followNode.GlobalPosition;
}
}
@@ -0,0 +1,10 @@
using Godot;
namespace Babushka.scripts.CSharp.Common.CharacterControls;
/// <summary>
/// Used for identifying <see cref="InteractionArea2D"/> scenes when listening for area overlaps.
/// </summary>
public partial class DetectableInteractionArea : Area2D
{
}
@@ -0,0 +1 @@
uid://cp2q4k62sjo6h
@@ -0,0 +1,22 @@
using Godot;
namespace Babushka.scripts.CSharp.Common.CharacterControls;
/// <summary>
/// Moves the Detector to the position in accordance with the player view to limit the player's range of actions to the ones in front of them.
/// </summary>
public partial class DetectionCross : Node2D
{
[Export] private Detector _detector;
[Export] private float _xOffset;
[Export] private float _yOffset;
/// <summary>
/// Gets the current look direction of the player and moves the detection shape with it.
/// </summary>
/// <param name="direction"></param>
public void SetDirection(Vector2 direction)
{
_detector.Position = new Vector2(direction.X * _xOffset, direction.Y * _yOffset);
}
}
@@ -0,0 +1 @@
uid://ccc6m6c5khd2x
@@ -0,0 +1,69 @@
using Babushka.scripts.CSharp.Common.Services;
using Godot;
namespace Babushka.scripts.CSharp.Common.CharacterControls;
/// <summary>
/// Defines an <see cref="Area2D"/> Node with a <see cref="CollisionShape2D"/> used for detecting <see cref="InteractionArea2D"/> nodes.
/// </summary>
public partial class Detector : Area2D
{
[Export] private bool _active = true;
/// <summary>
/// Called when entering an interactionArea node.
/// </summary>
[Signal] public delegate void InteractableEnteredEventHandler();
/// <summary>
/// Called when exiting an interactionArea node.
/// </summary>
[Signal] public delegate void InteractableExitedEventHandler();
public bool IsActive
{
get => _active;
set
{
Visible = value;
_active = value;
}
}
public override void _Ready()
{
AreaEntered += OnEnteredInteractable;
AreaExited += OnExitedInteractable;
}
/// <summary>
/// Called every time this node enters an Area2D.
/// </summary>
/// <param name="area"></param>
public void OnEnteredInteractable(Node area)
{
if (!_active || !InputService.Instance.InputEnabled)
return;
if (area is DetectableInteractionArea interactionArea2D)
{
EmitSignal(SignalName.InteractableEntered);
}
}
/// <summary>
/// Called whenever this node exits an Area2D.
/// </summary>
/// <param name="area"></param>
public void OnExitedInteractable(Node area)
{
if (!_active || !InputService.Instance.InputEnabled)
return;
if (area is DetectableInteractionArea interactionArea2D)
{
EmitSignal(SignalName.InteractableExited);
}
}
}
@@ -0,0 +1 @@
uid://c3pd60biootsx
@@ -1,4 +1,5 @@
using System;
using System.Linq;
using Babushka.scripts.CSharp.Common.Services;
using Godot;
@@ -11,19 +12,21 @@ public partial class InteractionArea2D : Node2D
[Export] private bool _active = true;
[Export] private bool _useOutline = true;
[Export] private ShaderMaterial _outlineMaterial;
[Export] private bool _useSprite = true;
[Export] private CanvasItem _spriteToOutline;
[Export] private CanvasItem? _spriteToOutline; // keep to not break old usages. TODO: remove later
[Export] private CanvasItem[] _spritesToOutline;
[Export] private bool _showLabel = true;
[Export] private int _id = -1; // TODO: remove
private Material _backupMaterial;
private Material[] _backupMaterials;
[Signal] public delegate void InteractedToolEventHandler(int id); // TODO: remove
[Signal] public delegate void InteractedEventHandler();
public bool IsActive
{
get => _active;
set => _active = value;
set => _active = value;
}
public void SetActiveInverse(bool active)
@@ -33,52 +36,66 @@ public partial class InteractionArea2D : Node2D
public override void _Ready()
{
if (_useSprite && _useOutline)
if (_useOutline)
{
try
{
_backupMaterial = _spriteToOutline.Material;
// support old implementations of the script. If the sprite to outline is set, add it to the array
if (_spriteToOutline != null)
{
Array.Resize(ref _spritesToOutline, _spritesToOutline.Length + 1);
_spritesToOutline[^1] = _spriteToOutline;
}
_backupMaterials = _spritesToOutline.Select(s => s.Material).ToArray();
}
catch(Exception exception)
catch (Exception exception)
{
GD.PrintErr($"No sprite to outline found on: {GetParent().Name}" + exception.Message);
}
}
}
public void OnPlayerEntered(Node2D player)
{
if (!_active || !InputService.Instance.InputEnabled)
return;
if(_showLabel)
if (_showLabel)
_label.Show();
if (!_useSprite || !_useOutline)
if (!_useOutline)
return;
_spriteToOutline.Material = _outlineMaterial;
foreach (var sprite in _spritesToOutline)
{
sprite.Material = _outlineMaterial;
}
}
public void OnPlayerExited(Node2D player)
{
if (!_active)
return;
_label.Hide();
if (!_useSprite || !_useOutline)
if (!_useOutline)
return;
_spriteToOutline.Material = _backupMaterial;
for (var i = 0; i < _spritesToOutline.Length; i++)
{
var sprite = _spritesToOutline[i];
sprite.Material = _backupMaterials[i];
}
}
public override void _Input(InputEvent @event)
{
if (!_active || !InputService.Instance.InputEnabled)
if (!_active || !InputService.Instance.InputEnabled)
return;
if (@event.IsAction("interact") && @event.IsPressed())
{
TryInteract();
@@ -92,13 +109,19 @@ public partial class InteractionArea2D : Node2D
private void TryInteract()
{
if (_area.HasOverlappingBodies())
if (_area.HasOverlappingAreas())
{
_label.Hide();
if (_useSprite && _useOutline)
_spriteToOutline.Material = _backupMaterial;
if (_useOutline)
{
for (var i = 0; i < _spritesToOutline.Length; i++)
{
var sprite = _spritesToOutline[i];
sprite.Material = _backupMaterials[i];
}
}
EmitSignal(SignalName.InteractedTool, _id);
EmitSignal(SignalName.Interacted);
}
@@ -107,7 +130,7 @@ public partial class InteractionArea2D : Node2D
public void SetSpriteActiveState(bool success, int id) // TODO: remove
{
GD.PrintErr("SetSpriteActiveState is being called.");
if(!_active)
if (!_active)
return;
}
@@ -32,6 +32,11 @@ public partial class VesnaBehaviour2D : Node
_inventoryManager.SlotIndexChanged += HandleInventorySelectedSlotIndexChanged;
}
public override void _ExitTree()
{
_inventoryManager.SlotIndexChanged -= HandleInventorySelectedSlotIndexChanged;
}
/// <summary>
/// Called when picking up an item.
/// Makes sure that item animations are also updated when they are occupying a currently empty spot.
@@ -0,0 +1,25 @@
using Godot;
namespace Babushka.scripts.CSharp.Common.Fight;
public partial class ActionAnimationController : Node
{
#region Shortcuts
private FightWorld.FightHappeningData HappeningData => FightWorld.Instance.fightHappeningData ?? throw new NoFightHappeningException();
#endregion
[Export] private AllFightersVisual _allFightersVisual = null!;
public void StateEnter()
{
_ = HappeningData.actionStaging!.AnimateAction(_allFightersVisual);
}
public void StateExit()
{
}
}
@@ -0,0 +1 @@
uid://dtf4ejct4m682

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