Compare commits
2 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 71ca6c3305 | |||
| 1782ff91b4 |
@@ -1,6 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="AndroidProjectSystem">
|
||||
<option name="providerId" value="RiderAndroidProjectSystem" />
|
||||
</component>
|
||||
</project>
|
||||
@@ -1,10 +0,0 @@
|
||||
<component name="libraryTable">
|
||||
<library name="GdSdk Master" type="GdScript">
|
||||
<properties path="$USER_HOME$/.cache/JetBrains/Rider2025.1/projects/.idea.babushka.a4de4632/sdk/GdSdk Master" version="Master" date="2024-06-01T15:14:16.000+02:00" />
|
||||
<CLASSES />
|
||||
<JAVADOC />
|
||||
<SOURCES>
|
||||
<root url="file://$USER_HOME$/.cache/JetBrains/Rider2025.1/projects/.idea.babushka.a4de4632/sdk/GdSdk Master" />
|
||||
</SOURCES>
|
||||
</library>
|
||||
</component>
|
||||
@@ -1,3 +1,2 @@
|
||||
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AArea3D_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002Econfig_003FJetBrains_003FRider2024_002E3_003Fresharper_002Dhost_003FSourcesCache_003F8a54226fa2e1c9371a8091f24cfd744aef11fe6869527dc23b9b837623a29b9_003FArea3D_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ACastHelpers_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002Econfig_003FJetBrains_003FRider2025_002E1_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003Fd111abf504bf42b5968a609b168fd093b2e200_003Fbb_003F1c116fcd_003FCastHelpers_002Ecs/@EntryIndexedValue">ForceIncluded</s:String></wpf:ResourceDictionary>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AArea3D_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002Econfig_003FJetBrains_003FRider2024_002E3_003Fresharper_002Dhost_003FSourcesCache_003F8a54226fa2e1c9371a8091f24cfd744aef11fe6869527dc23b9b837623a29b9_003FArea3D_002Ecs/@EntryIndexedValue">ForceIncluded</s:String></wpf:ResourceDictionary>
|
||||
@@ -3,26 +3,25 @@
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://csig0r8rffflt"
|
||||
path.s3tc="res://.godot/imported/fence part end part.png-eb57fa6bd3b30e6dbbabec560b997ff4.s3tc.ctex"
|
||||
path="res://.godot/imported/fence part end part.png-eb57fa6bd3b30e6dbbabec560b997ff4.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://art/farm/farming/farmobjekte/zaun/fence part end part.png"
|
||||
dest_files=["res://.godot/imported/fence part end part.png-eb57fa6bd3b30e6dbbabec560b997ff4.s3tc.ctex"]
|
||||
dest_files=["res://.godot/imported/fence part end part.png-eb57fa6bd3b30e6dbbabec560b997ff4.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
@@ -32,4 +31,4 @@ process/normal_map_invert_y=false
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||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
detect_3d/compress_to=1
|
||||
|
||||
@@ -4,11 +4,12 @@ importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://b3kyrsoobmkhp"
|
||||
valid=false
|
||||
path="res://.godot/imported/best_house_blender.blend-ac89c74aef2f275bdf4b4baadee17c0c.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://art/mockups/3d/best_house_blender.blend"
|
||||
dest_files=["res://.godot/imported/best_house_blender.blend-ac89c74aef2f275bdf4b4baadee17c0c.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
[gd_scene load_steps=303 format=3 uid="uid://dbd1niu3tp8y5"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://b4ugrget2x6lb" path="res://scripts/CSharp/Common/CharacterControls/Player3D.cs" id="1_3trg2"]
|
||||
[ext_resource type="Script" uid="uid://bblprbhnbyv77" path="res://scripts/CSharp/Common/CharacterControls/VesnaBehaviour.cs" id="1_pkl5l"]
|
||||
[ext_resource type="Script" uid="uid://xm0um640aes7" path="res://scripts/CSharp/Common/CharacterControls/VesnaBehaviour.cs" id="1_pkl5l"]
|
||||
[ext_resource type="Texture2D" uid="uid://duaideiajsu8r" path="res://art/characters/Vesna/babushka concept art vesna.png" id="2_3trg2"]
|
||||
[ext_resource type="PackedScene" uid="uid://biwd3jj65qrlh" path="res://prefabs/farming/base_field.tscn" id="2_oq5hi"]
|
||||
[ext_resource type="Texture2D" uid="uid://c4ggew55w0icj" path="res://art/farm/farming/farmobjekte/harke.png" id="4_kngqo"]
|
||||
@@ -1337,11 +1337,10 @@ sprite_frames = SubResource("SpriteFrames_4q8ml")
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||||
autoplay = "default"
|
||||
frame_progress = 0.481133
|
||||
|
||||
[node name="FarmingControls" type="Node3D" parent="." node_paths=PackedStringArray("_hoeSprite", "_wateringCanSprite", "_movingPlayer", "_camera")]
|
||||
[node name="FarmingControls" type="Node3D" parent="." node_paths=PackedStringArray("_hoeSprite", "_wateringCanSprite", "_movingPlayer")]
|
||||
script = ExtResource("4_q5t2e")
|
||||
_hoeSprite = NodePath("../CharacterBody3D/Farming/Hoe")
|
||||
_wateringCanSprite = NodePath("../CharacterBody3D/Farming/Watering can")
|
||||
_fieldPrefab = ExtResource("2_oq5hi")
|
||||
_movingPlayer = NodePath("../CharacterBody3D")
|
||||
_camera = NodePath("../CharacterBody3D/CameraPivot2/SubPivot/Camera3D")
|
||||
metadata/_custom_type_script = "uid://b1sscdr4ptec8"
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://cgjc4wurbgimy"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://hg7jay2kt441" path="res://scripts/CSharp/Common/Inventory/InventoryUi.cs" id="1_6wusm"]
|
||||
[ext_resource type="Script" uid="uid://b7vlkecrn0t5c" path="res://scripts/CSharp/Common/Inventory/InventoryUi.cs" id="1_6wusm"]
|
||||
[ext_resource type="Script" uid="uid://b2jhdxcrhtm2d" path="res://scripts/CSharp/Common/Inventory/InventoryTestScript.cs" id="3_exrk4"]
|
||||
[ext_resource type="Resource" uid="uid://datee0flk1e84" path="res://resources/items/pickaxe.tres" id="4_5fdxq"]
|
||||
[ext_resource type="Texture2D" uid="uid://c7wqla0mbu3np" path="res://graphics/ui/babushka_ui_tmp_inventory_select.png" id="4_tiss4"]
|
||||
|
||||
@@ -1,8 +1,7 @@
|
||||
[gd_scene load_steps=7 format=3 uid="uid://biwd3jj65qrlh"]
|
||||
[gd_scene load_steps=6 format=3 uid="uid://biwd3jj65qrlh"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://c2pirgay3jfnn" path="res://art/farm/tilable grounds/böden/trockene farming erde.png" id="1_2cisk"]
|
||||
[ext_resource type="Script" uid="uid://histmmyi1wr" path="res://scripts/CSharp/Common/Farming/FieldBehaviour.cs" id="2_u7egi"]
|
||||
[ext_resource type="Texture2D" uid="uid://ctvdxwgmfaj5c" path="res://art/farm/tilable grounds/böden/nasse farming erde.png" id="4_lsseu"]
|
||||
[ext_resource type="PackedScene" uid="uid://bjhj1wa5olwcu" path="res://prefabs/farming/base_plant.tscn" id="4_u7egi"]
|
||||
[ext_resource type="PackedScene" uid="uid://ob04y3syvo0e" path="res://prefabs/interaction_area.tscn" id="4_xc4m0"]
|
||||
|
||||
@@ -19,20 +18,17 @@ _showLabel = false
|
||||
[node name="CollisionShape3D" parent="InteractionArea/Area3D" index="0"]
|
||||
shape = SubResource("SphereShape3D_u7egi")
|
||||
|
||||
[node name="FieldBehaviour" type="Sprite3D" parent="."]
|
||||
[node name="Sprite3D" type="Sprite3D" parent="."]
|
||||
transform = Transform3D(0.4, 0, 0, 0, -1.74846e-08, -0.4, 0, 0.4, -1.74846e-08, 0, 0, 0)
|
||||
pixel_size = 0.004
|
||||
texture = ExtResource("1_2cisk")
|
||||
script = ExtResource("2_u7egi")
|
||||
Tilled = ExtResource("1_2cisk")
|
||||
Watered = ExtResource("4_lsseu")
|
||||
FieldState = 1
|
||||
metadata/_custom_type_script = "uid://histmmyi1wr"
|
||||
|
||||
[node name="BasePlant" parent="FieldBehaviour" node_paths=PackedStringArray("_seeds", "_smallPlants", "_bigPlants", "_readyPlants") instance=ExtResource("4_u7egi")]
|
||||
[node name="BasePlant" parent="Sprite3D" instance=ExtResource("4_u7egi")]
|
||||
transform = Transform3D(0.5, 0, 0, 0, -2.18557e-08, 0.5, 0, -0.5, -2.18557e-08, 0, 0, 0)
|
||||
_seeds = [null, null, null]
|
||||
_smallPlants = [null, null, null, null]
|
||||
_bigPlants = [null, null, null, null]
|
||||
_readyPlants = [null, null, null, null]
|
||||
|
||||
[connection signal="Interacted" from="InteractionArea" to="Sprite3D/BasePlant" method="Grow"]
|
||||
|
||||
[editable path="InteractionArea"]
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://bs3vs05wp5a20"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cpbv0b3ahorep" path="res://scripts/CSharp/Common/WorldManagement/WorldChangeTrigger.cs" id="1_wqqyh"]
|
||||
|
||||
[node name="WorldChangeTrigger" type="Area3D"]
|
||||
script = ExtResource("1_wqqyh")
|
||||
+1
-5
@@ -11,7 +11,7 @@ config_version=5
|
||||
[application]
|
||||
|
||||
config/name="Babushka"
|
||||
run/main_scene="uid://br7yq757cawts"
|
||||
run/main_scene="uid://dbgkbil1ultks"
|
||||
config/features=PackedStringArray("4.4", "C#", "Forward Plus")
|
||||
config/icon="res://icon.svg"
|
||||
|
||||
@@ -66,10 +66,6 @@ translation/id_counter=22
|
||||
translation/locales=["de", "en"]
|
||||
text/autopauses={}
|
||||
|
||||
[display]
|
||||
|
||||
window/size/always_on_top=true
|
||||
|
||||
[dotnet]
|
||||
|
||||
project/assembly_name="Babushka"
|
||||
|
||||
@@ -6,4 +6,5 @@
|
||||
script = ExtResource("1_07aya")
|
||||
name = "Pick Axe"
|
||||
color = Color(0.589014, 0.823353, 0.998475, 1)
|
||||
maxStack = 1
|
||||
metadata/_custom_type_script = "uid://cbskymrxs6ksu"
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
[gd_resource type="Resource" script_class="SpawnPointResource" load_steps=2 format=3 uid="uid://cipetn2hmnew4"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cjr2efpm660kr" path="res://scripts/CSharp/Common/WorldManagement/SpawnPointResource.cs" id="1_ymkjy"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_ymkjy")
|
||||
name = ""
|
||||
metadata/_custom_type_script = "uid://cjr2efpm660kr"
|
||||
@@ -0,0 +1,8 @@
|
||||
[gd_resource type="Resource" script_class="SpawnPointResource" load_steps=2 format=3 uid="uid://daow8nx85vuc8"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cjr2efpm660kr" path="res://scripts/CSharp/Common/WorldManagement/SpawnPointResource.cs" id="1_kdbco"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_kdbco")
|
||||
name = "GameStart"
|
||||
metadata/_custom_type_script = "uid://cjr2efpm660kr"
|
||||
@@ -0,0 +1,8 @@
|
||||
[gd_resource type="Resource" script_class="SpawnPointResource" load_steps=2 format=3 uid="uid://dissbtj4nflu5"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cjr2efpm660kr" path="res://scripts/CSharp/Common/WorldManagement/SpawnPointResource.cs" id="1_vyl4c"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_vyl4c")
|
||||
name = "tmp1"
|
||||
metadata/_custom_type_script = "uid://cjr2efpm660kr"
|
||||
@@ -0,0 +1,21 @@
|
||||
[gd_scene load_steps=6 format=3 uid="uid://dbgkbil1ultks"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://g338f4yomfo3" path="res://scripts/CSharp/Common/WorldManagement/WorldContainer.cs" id="1_l112d"]
|
||||
[ext_resource type="PackedScene" uid="uid://dbxy2y85r1d8x" path="res://scenes/worlds/Babushka_world_item_pickup_testing.tscn" id="2_akoq3"]
|
||||
[ext_resource type="PackedScene" uid="uid://dbd1niu3tp8y5" path="res://prefabs/Player3D.tscn" id="2_l45op"]
|
||||
[ext_resource type="Resource" uid="uid://daow8nx85vuc8" path="res://resources/spawnpoints/spawnpoint_game_start.tres" id="3_4ix36"]
|
||||
[ext_resource type="PackedScene" uid="uid://cgjc4wurbgimy" path="res://prefabs/UI/Inventory/Inventory.tscn" id="3_akoq3"]
|
||||
|
||||
[node name="BabushkaSceneMain" type="Node"]
|
||||
|
||||
[node name="WorldContainer" type="Node" parent="."]
|
||||
script = ExtResource("1_l112d")
|
||||
startingWorld = ExtResource("2_akoq3")
|
||||
startingSpawnPoint = ExtResource("3_4ix36")
|
||||
|
||||
[node name="Player3d" parent="." instance=ExtResource("2_l45op")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.51633, 0.725631, 3.57249)
|
||||
|
||||
[node name="Inventory" parent="." instance=ExtResource("3_akoq3")]
|
||||
|
||||
[connection signal="WorldChanged" from="WorldContainer" to="Player3d" method="TeleportTo"]
|
||||
+35
-11
@@ -1,13 +1,17 @@
|
||||
[gd_scene load_steps=12 format=3 uid="uid://dbxy2y85r1d8x"]
|
||||
[gd_scene load_steps=17 format=3 uid="uid://dbxy2y85r1d8x"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://dbd1niu3tp8y5" path="res://prefabs/Player3D.tscn" id="1_pdc5e"]
|
||||
[ext_resource type="Script" uid="uid://6aq8mr0sofrs" path="res://scripts/CSharp/Common/WorldManagement/World.cs" id="1_jnel3"]
|
||||
[ext_resource type="PackedScene" uid="uid://biwd3jj65qrlh" path="res://prefabs/farming/base_field.tscn" id="2_741gk"]
|
||||
[ext_resource type="PackedScene" uid="uid://5hltxpdxmqcq" path="res://prefabs/interactions/generic_item_on_ground.tscn" id="5_sjt6k"]
|
||||
[ext_resource type="PackedScene" uid="uid://cgjc4wurbgimy" path="res://prefabs/UI/Inventory/Inventory.tscn" id="6_876p1"]
|
||||
[ext_resource type="Resource" uid="uid://cndd64batns31" path="res://resources/items/bucket.tres" id="6_nvnpb"]
|
||||
[ext_resource type="Script" uid="uid://c6hh7m8wikv04" path="res://scripts/CSharp/Common/Farming/FieldService.cs" id="7_3rkjv"]
|
||||
[ext_resource type="Script" uid="uid://12hleqx8amr8" path="res://scripts/CSharp/Common/Farming/FieldService.cs" id="7_3rkjv"]
|
||||
[ext_resource type="Resource" uid="uid://c5yg3lx756v4v" path="res://resources/items/hoe.tres" id="7_hv2km"]
|
||||
[ext_resource type="Resource" uid="uid://d1uuxp1lp4aro" path="res://resources/items/tomato_seed.tres" id="8_hv2km"]
|
||||
[ext_resource type="Script" uid="uid://c7eaa0neniiss" path="res://scripts/CSharp/Common/WorldManagement/SpawnPointMarker.cs" id="8_w0pbi"]
|
||||
[ext_resource type="Resource" uid="uid://daow8nx85vuc8" path="res://resources/spawnpoints/spawnpoint_game_start.tres" id="9_sal3e"]
|
||||
[ext_resource type="Resource" uid="uid://cipetn2hmnew4" path="res://resources/spawnpoints/from_test_scene.tres" id="10_sal3e"]
|
||||
[ext_resource type="PackedScene" uid="uid://bs3vs05wp5a20" path="res://prefabs/world_elements/world_change_trigger.tscn" id="11_43jow"]
|
||||
[ext_resource type="PackedScene" uid="uid://cidjhvp38n4b4" path="res://scenes/worlds/babushka_world_level_change_test.tscn" id="12_oux87"]
|
||||
|
||||
[sub_resource type="PlaneMesh" id="PlaneMesh_8yprl"]
|
||||
|
||||
@@ -17,7 +21,11 @@ albedo_color = Color(0.505882, 0.588235, 0.494118, 1)
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_t58di"]
|
||||
size = Vector3(2.01563, 0.160522, 2.00824)
|
||||
|
||||
[node name="SceneFarmVesna" type="Node3D"]
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_oux87"]
|
||||
size = Vector3(1, 1, 2.94604)
|
||||
|
||||
[node name="WorldItemPickupTest" type="Node3D"]
|
||||
script = ExtResource("1_jnel3")
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0)
|
||||
@@ -31,10 +39,6 @@ surface_material_override/0 = SubResource("StandardMaterial3D_8tgff")
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.000976563, -0.0739136, -0.00112915)
|
||||
shape = SubResource("BoxShape3D_t58di")
|
||||
|
||||
[node name="Player3d" parent="." node_paths=PackedStringArray("_fieldParent") instance=ExtResource("1_pdc5e")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.51633, 0.725631, 3.57249)
|
||||
_fieldParent = NodePath("../FieldService")
|
||||
|
||||
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 0.618408, 0.785857, 0, -0.785857, 0.618408, -0.802612, 0, 4.73262)
|
||||
|
||||
@@ -42,8 +46,6 @@ transform = Transform3D(1, 0, 0, 0, 0.618408, 0.785857, 0, -0.785857, 0.618408,
|
||||
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0.0574723, 0)
|
||||
visible = false
|
||||
|
||||
[node name="Inventory" parent="." instance=ExtResource("6_876p1")]
|
||||
|
||||
[node name="FieldService" type="Node3D" parent="."]
|
||||
script = ExtResource("7_3rkjv")
|
||||
|
||||
@@ -69,6 +71,28 @@ _infiniteSupply = true
|
||||
[node name="SpawnWithItem" parent="GenericItemOnGround4" index="1"]
|
||||
_blueprint = ExtResource("8_hv2km")
|
||||
|
||||
[node name="Spawnpoint" type="Node3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.87715, 0, 1.54015)
|
||||
script = ExtResource("8_w0pbi")
|
||||
spawnPointResource = ExtResource("9_sal3e")
|
||||
|
||||
[node name="Spawnpoint tmp" type="Node3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.3672, 0, 0.113484)
|
||||
script = ExtResource("8_w0pbi")
|
||||
spawnPointResource = ExtResource("10_sal3e")
|
||||
|
||||
[node name="WorldChangeTrigger" parent="." instance=ExtResource("11_43jow")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.78829, 0.546566, -0.241783)
|
||||
collision_mask = 17
|
||||
switchToWorld = ExtResource("12_oux87")
|
||||
switchToSpawnPoint = ExtResource("10_sal3e")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="WorldChangeTrigger"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.193655, 0, 0.233521)
|
||||
shape = SubResource("BoxShape3D_oux87")
|
||||
|
||||
[connection signal="area_entered" from="WorldChangeTrigger" to="WorldChangeTrigger" method="AreaEnteredHandler"]
|
||||
|
||||
[editable path="GenericItemOnGround"]
|
||||
[editable path="GenericItemOnGround2"]
|
||||
[editable path="GenericItemOnGround3"]
|
||||
@@ -0,0 +1,56 @@
|
||||
[gd_scene load_steps=11 format=3 uid="uid://cidjhvp38n4b4"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://6aq8mr0sofrs" path="res://scripts/CSharp/Common/WorldManagement/World.cs" id="1_nat7a"]
|
||||
[ext_resource type="PackedScene" uid="uid://bs3vs05wp5a20" path="res://prefabs/world_elements/world_change_trigger.tscn" id="5_tb7xe"]
|
||||
[ext_resource type="PackedScene" uid="uid://dbxy2y85r1d8x" path="res://scenes/worlds/Babushka_world_item_pickup_testing.tscn" id="6_evakd"]
|
||||
[ext_resource type="Script" uid="uid://c7eaa0neniiss" path="res://scripts/CSharp/Common/WorldManagement/SpawnPointMarker.cs" id="8_pl6uc"]
|
||||
[ext_resource type="Resource" uid="uid://daow8nx85vuc8" path="res://resources/spawnpoints/spawnpoint_game_start.tres" id="9_rutwt"]
|
||||
[ext_resource type="Resource" uid="uid://cipetn2hmnew4" path="res://resources/spawnpoints/from_test_scene.tres" id="10_s5gm8"]
|
||||
|
||||
[sub_resource type="PlaneMesh" id="PlaneMesh_8yprl"]
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8tgff"]
|
||||
albedo_color = Color(0.505882, 0.588235, 0.494118, 1)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_t58di"]
|
||||
size = Vector3(2.01563, 0.160522, 2.00824)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_tydq3"]
|
||||
size = Vector3(1, 1, 6.21814)
|
||||
|
||||
[node name="WorldItemPickupTest" type="Node3D"]
|
||||
script = ExtResource("1_nat7a")
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0)
|
||||
mesh = SubResource("PlaneMesh_8yprl")
|
||||
skeleton = NodePath("")
|
||||
surface_material_override/0 = SubResource("StandardMaterial3D_8tgff")
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D"]
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/StaticBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.000976563, -0.0739136, -0.00112915)
|
||||
shape = SubResource("BoxShape3D_t58di")
|
||||
|
||||
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 0.618408, 0.785857, 0, -0.785857, 0.618408, -0.802612, 0, 4.73262)
|
||||
|
||||
[node name="Spawnpoint" type="Node3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.87715, 0, 1.54015)
|
||||
script = ExtResource("8_pl6uc")
|
||||
spawnPointResource = ExtResource("9_rutwt")
|
||||
|
||||
[node name="Spawnpoint tmp" type="Node3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8.00564, 0, 0.0870138)
|
||||
script = ExtResource("8_pl6uc")
|
||||
spawnPointResource = ExtResource("10_s5gm8")
|
||||
|
||||
[node name="WorldChangeTrigger" parent="." instance=ExtResource("5_tb7xe")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9.82414, 0, 0)
|
||||
switchToWorld = ExtResource("6_evakd")
|
||||
switchToSpawnPoint = ExtResource("10_s5gm8")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="WorldChangeTrigger"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.235657)
|
||||
shape = SubResource("BoxShape3D_tydq3")
|
||||
@@ -129,5 +129,11 @@ public partial class Player3D : CharacterBody3D
|
||||
animatedSprite.Visible = false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void Teleport(Vector3 newPosition)
|
||||
{
|
||||
GlobalPosition = newPosition;
|
||||
ResetPhysicsInterpolation();
|
||||
GD.Print("Player Teleported");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,6 +15,11 @@ public partial class VesnaBehaviour : Node
|
||||
{
|
||||
_farmingControls.FieldParent = _fieldParent;
|
||||
}
|
||||
|
||||
public void TeleportTo(Vector3 newPosition)
|
||||
{
|
||||
GetNode<Player3D>("CharacterBody3D").Teleport(newPosition);
|
||||
}
|
||||
|
||||
#region Farming
|
||||
|
||||
|
||||
@@ -1 +1 @@
|
||||
uid://bblprbhnbyv77
|
||||
uid://xm0um640aes7
|
||||
|
||||
@@ -1,8 +1,5 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using Godot;
|
||||
using Godot.Collections;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Farming;
|
||||
|
||||
@@ -13,7 +10,6 @@ public partial class FarmingControls : Node3D
|
||||
[Export] private Sprite3D _wateringCanSprite;
|
||||
[Export] private PackedScene _fieldPrefab;
|
||||
[Export] private Node3D _movingPlayer;
|
||||
[Export] private Camera3D _camera;
|
||||
|
||||
public FieldService FieldParent;
|
||||
|
||||
@@ -46,63 +42,45 @@ public partial class FarmingControls : Node3D
|
||||
|
||||
public override void _Input(InputEvent @event)
|
||||
{
|
||||
Vector2 mousePosition = GetViewport().GetMousePosition();
|
||||
var dropPlane = new Plane(new Vector3(0, 0, 10), 10);
|
||||
Vector3? position3D = dropPlane.IntersectsRay(_camera.ProjectRayOrigin(mousePosition),
|
||||
_camera.ProjectRayNormal(mousePosition));
|
||||
Debug.Print(position3D.ToString());
|
||||
|
||||
if (position3D.HasValue)
|
||||
if (@event.IsActionPressed("click") && _hoeInHand)
|
||||
{
|
||||
Vector2I adjustedPosition = new Vector2I(AdjustValue(position3D.Value.X), AdjustValue(position3D.Value.Y));
|
||||
MakeField();
|
||||
}
|
||||
|
||||
if (@event.IsActionPressed("click") && _hoeInHand)
|
||||
{
|
||||
MakeField(adjustedPosition);
|
||||
}
|
||||
|
||||
if (@event.IsActionPressed("click") && _waterCanInHand)
|
||||
{
|
||||
WaterTheField(adjustedPosition);
|
||||
}
|
||||
if (@event.IsActionPressed("click") && _waterCanInHand)
|
||||
{
|
||||
WaterTheField();
|
||||
}
|
||||
}
|
||||
|
||||
private void WaterTheField(Vector2I fieldPosition)
|
||||
private void WaterTheField()
|
||||
{
|
||||
FieldBehaviour field = FieldParent.Get(fieldPosition);
|
||||
if (field == null)
|
||||
return;
|
||||
|
||||
field.Water();
|
||||
}
|
||||
|
||||
private void MakeField(Vector2I fieldPosition)
|
||||
private void MakeField()
|
||||
{
|
||||
if(FieldParent == null || _fieldPrefab == null)
|
||||
return;
|
||||
|
||||
Node fieldInstance = _fieldPrefab.Instantiate();
|
||||
|
||||
// only instantiate a field if there isn't one already.
|
||||
if(FieldParent.Get(fieldPosition) == null)
|
||||
if (fieldInstance is Node3D field3d)
|
||||
{
|
||||
Node fieldInstance = _fieldPrefab.Instantiate();
|
||||
if (fieldInstance is Node3D field3d)
|
||||
{
|
||||
// add dictionary entry for the field
|
||||
Array<Node> fields = field3d.FindChildren("*", nameof(FieldBehaviour));
|
||||
if (fields.Count > 0)
|
||||
FieldParent.TryAddEntry(fieldPosition, fields[0] as FieldBehaviour);
|
||||
|
||||
// reposition and reparent the instance
|
||||
field3d.Position = new Vector3(fieldPosition.X, 0.1f, fieldPosition.Y * -1);;
|
||||
FieldParent.AddChild(fieldInstance);
|
||||
}
|
||||
Vector3 playerPos = _movingPlayer.GlobalPosition;
|
||||
playerPos = new Vector3(AdjustValue(playerPos.X), 0.1f, AdjustValue(playerPos.Z));
|
||||
field3d.Position = playerPos;
|
||||
Vector2I intPosition = new Vector2I((int) playerPos.X, (int) playerPos.Z);
|
||||
FieldParent.AddEntry(intPosition, FieldState.Tilled);
|
||||
}
|
||||
|
||||
|
||||
FieldParent.AddChild(fieldInstance);
|
||||
}
|
||||
|
||||
private int AdjustValue(float value)
|
||||
private float AdjustValue(float value)
|
||||
{
|
||||
return (int) Mathf.Floor(value);
|
||||
return Mathf.Floor(value);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,59 +1,54 @@
|
||||
using System.Diagnostics;
|
||||
using Godot;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Farming
|
||||
namespace Babushka.scripts.CSharp.Common.Farming;
|
||||
|
||||
public enum FieldState
|
||||
{
|
||||
public enum FieldState
|
||||
{
|
||||
Empty = 0,
|
||||
Tilled = 1,
|
||||
Planted = 2,
|
||||
Watered = 3,
|
||||
NotFound = 99
|
||||
}
|
||||
|
||||
[GlobalClass]
|
||||
public partial class FieldBehaviour : Sprite3D
|
||||
{
|
||||
[Export] private Texture2D Tilled;
|
||||
[Export] private Texture2D Watered;
|
||||
[Export] public FieldState FieldState = FieldState.Empty;
|
||||
|
||||
public Vector2 FieldPosition;
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
Texture = Tilled;
|
||||
base._Ready();
|
||||
}
|
||||
|
||||
public void Water()
|
||||
{
|
||||
FieldState = FieldState.Watered;
|
||||
Texture = Watered;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called when the player enters the field'S interaction area and presses <E>.
|
||||
/// </summary>
|
||||
public void Farm()
|
||||
{
|
||||
switch (FieldState)
|
||||
{
|
||||
case FieldState.Empty:
|
||||
Texture = Tilled;
|
||||
FieldState = FieldState.Tilled;
|
||||
break;
|
||||
case FieldState.Tilled:
|
||||
FieldState = FieldState.Planted;
|
||||
break;
|
||||
case FieldState.Planted:
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
Empty = 0,
|
||||
Tilled = 1,
|
||||
Planted = 2,
|
||||
Watered = 3
|
||||
}
|
||||
|
||||
public partial class FieldBehaviour : Sprite3D
|
||||
{
|
||||
[Export] private Texture2D Tilled;
|
||||
[Export] private Texture2D Watered;
|
||||
[Export] private FieldState FieldState = FieldState.Empty;
|
||||
|
||||
public Vector2 FieldPosition;
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
Texture = Tilled;
|
||||
base._Ready();
|
||||
}
|
||||
|
||||
public void Water()
|
||||
{
|
||||
FieldState = FieldState.Watered;
|
||||
Texture = Watered;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called when the player enters the field'S interaction area and presses <E>.
|
||||
/// </summary>
|
||||
public void Farm()
|
||||
{
|
||||
switch (FieldState)
|
||||
{
|
||||
case FieldState.Empty:
|
||||
Texture = Tilled;
|
||||
FieldState = FieldState.Tilled;
|
||||
break;
|
||||
case FieldState.Tilled:
|
||||
FieldState = FieldState.Planted;
|
||||
break;
|
||||
case FieldState.Planted:
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,3 @@
|
||||
using System.Diagnostics;
|
||||
using Godot;
|
||||
using Godot.Collections;
|
||||
|
||||
@@ -7,39 +6,32 @@ namespace Babushka.scripts.CSharp.Common.Farming;
|
||||
[GlobalClass]
|
||||
public partial class FieldService : Node3D
|
||||
{
|
||||
[Export] private Dictionary<Vector2I, FieldBehaviour> fields = new Dictionary<Vector2I, FieldBehaviour>();
|
||||
[Export] private Dictionary<Vector2I, FieldState> fields = new Dictionary<Vector2I, FieldState>();
|
||||
|
||||
//Create
|
||||
public bool TryAddEntry(Vector2I key, FieldBehaviour field)
|
||||
|
||||
public void AddEntry(Vector2I key, FieldState state)
|
||||
{
|
||||
if (!fields.ContainsKey(key))
|
||||
{
|
||||
fields.Add(key, field);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
fields.Add(key, state);
|
||||
}
|
||||
|
||||
// Read
|
||||
public FieldBehaviour Get(Vector2I key)
|
||||
|
||||
public FieldState Get(Vector2I key)
|
||||
{
|
||||
if (fields.TryGetValue(key, out FieldBehaviour field))
|
||||
return field;
|
||||
|
||||
return null;
|
||||
return fields[key];
|
||||
}
|
||||
|
||||
//Update
|
||||
public void UpdateEntry(Vector2I fieldPosition, FieldBehaviour state)
|
||||
public void UpdateEntry(Vector2I fieldPosition, FieldState state)
|
||||
{
|
||||
|
||||
if (fields.ContainsKey(fieldPosition))
|
||||
{
|
||||
fields[fieldPosition] = state;
|
||||
}
|
||||
else
|
||||
{
|
||||
TryAddEntry(fieldPosition, state);
|
||||
AddEntry(fieldPosition, state);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1 +1 @@
|
||||
uid://c6hh7m8wikv04
|
||||
uid://12hleqx8amr8
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
uid://b7vlkecrn0t5c
|
||||
@@ -1 +0,0 @@
|
||||
uid://hg7jay2kt441
|
||||
@@ -0,0 +1 @@
|
||||
uid://bb4fc5y43ksfg
|
||||
@@ -0,0 +1,8 @@
|
||||
using Godot;
|
||||
using System;
|
||||
using Babushka.scripts.CSharp.Common.WorldManagement;
|
||||
|
||||
public partial class SpawnPointMarker : Node3D
|
||||
{
|
||||
[Export] public SpawnPointResource spawnPointResource;
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
uid://c7eaa0neniiss
|
||||
@@ -0,0 +1,14 @@
|
||||
using Godot;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.WorldManagement;
|
||||
|
||||
[GlobalClass]
|
||||
public partial class SpawnPointResource : Resource
|
||||
{
|
||||
[Export] public string name;
|
||||
|
||||
public SpawnPointResource()
|
||||
{
|
||||
name = "";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
uid://cjr2efpm660kr
|
||||
@@ -0,0 +1,21 @@
|
||||
using Godot;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Babushka.scripts.CSharp.Common.WorldManagement;
|
||||
|
||||
public partial class World : Node
|
||||
{
|
||||
public IReadOnlyDictionary<SpawnPointResource, SpawnPointMarker> SpawnPoints;
|
||||
|
||||
public override void _EnterTree()
|
||||
{
|
||||
GD.Print("World Enter Tree");
|
||||
|
||||
// find all child nodes of type SpawnPoint
|
||||
SpawnPoints = FindChildren("*")
|
||||
.OfType<SpawnPointMarker>()
|
||||
.Select(sp => new KeyValuePair<SpawnPointResource, SpawnPointMarker>(sp.spawnPointResource, sp))
|
||||
.ToDictionary();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
uid://6aq8mr0sofrs
|
||||
@@ -0,0 +1,26 @@
|
||||
using Godot;
|
||||
using System;
|
||||
using Babushka.scripts.CSharp.Common.WorldManagement;
|
||||
|
||||
public partial class WorldChangeTrigger : Area3D
|
||||
{
|
||||
[Export] private PackedScene switchToWorld;
|
||||
[Export] private SpawnPointResource switchToSpawnPoint;
|
||||
|
||||
public override void _EnterTree()
|
||||
{
|
||||
//AreaEntered += AreaEnteredHandler;
|
||||
}
|
||||
|
||||
public override void _ExitTree()
|
||||
{
|
||||
//AreaEntered -= AreaEnteredHandler;
|
||||
}
|
||||
|
||||
public void AreaEnteredHandler(Area3D area)
|
||||
{
|
||||
GD.Print("Area Entered");
|
||||
var worldContainer = (WorldContainer)FindParent("WorldContainer");
|
||||
worldContainer.SwitchWorld(switchToWorld, switchToSpawnPoint);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
uid://cpbv0b3ahorep
|
||||
@@ -0,0 +1,41 @@
|
||||
using Godot;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using Babushka.scripts.CSharp.Common.WorldManagement;
|
||||
|
||||
public partial class WorldContainer : Node
|
||||
{
|
||||
[Export] private PackedScene startingWorld;
|
||||
[Export] private SpawnPointResource startingSpawnPoint;
|
||||
|
||||
[Signal] public delegate void WorldChangedEventHandler(Vector3 spawnPointPosition);
|
||||
|
||||
public void SwitchWorld(PackedScene newWorldScene, SpawnPointResource spawnPoint)
|
||||
{
|
||||
// Unload the current world
|
||||
if (GetChildCount() > 0)
|
||||
{
|
||||
GetChild(0).QueueFree();
|
||||
}
|
||||
|
||||
// Load the new world
|
||||
var newWorld = newWorldScene.Instantiate<World>();
|
||||
AddChild(newWorld);
|
||||
|
||||
// Switch to the new spawn point
|
||||
if (newWorld.SpawnPoints.TryGetValue(spawnPoint, out var spawnPointMarker))
|
||||
{
|
||||
EmitSignalWorldChanged(spawnPointMarker.GlobalPosition);
|
||||
}
|
||||
else
|
||||
{
|
||||
GD.PrintErr("Selected spawn point not found in the new world.");
|
||||
EmitSignalWorldChanged(newWorld.SpawnPoints.First().Value.GlobalPosition);
|
||||
}
|
||||
}
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
SwitchWorld(startingWorld,startingSpawnPoint);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
uid://g338f4yomfo3
|
||||
Reference in New Issue
Block a user