Compare commits
52 Commits
| Author | SHA1 | Date | |
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||||
"mirror": false,
|
||||
"nicknames": [""],
|
||||
"offset": Vector2(0, 0),
|
||||
"portraits": {},
|
||||
"scale": 1.0
|
||||
"offset": Vector2(0, -300),
|
||||
"scale": 1.5,
|
||||
"scene": ""
|
||||
}
|
||||
},
|
||||
&"scale": 1.0
|
||||
}
|
||||
@@ -26,6 +26,15 @@
|
||||
&"nicknames": ["vesna"],
|
||||
&"offset": Vector2(-300, 0),
|
||||
&"portraits": {
|
||||
"angry": {
|
||||
"export_overrides": {
|
||||
"image": "\"res://art/characters/Vesna/angry.png\""
|
||||
},
|
||||
"mirror": false,
|
||||
"offset": Vector2(150, 0),
|
||||
"scale": 0.65,
|
||||
"scene": ""
|
||||
},
|
||||
"front": {
|
||||
"export_overrides": {
|
||||
"image": "\"res://art/animation/Vesna2D/Vesna Anims Sequences/F01-Idle/0001.png\""
|
||||
@@ -52,6 +61,42 @@
|
||||
"offset": Vector2(0, 0),
|
||||
"scale": 1.0,
|
||||
"scene": ""
|
||||
},
|
||||
"sad": {
|
||||
"export_overrides": {
|
||||
"image": "\"res://art/characters/Vesna/sad.png\""
|
||||
},
|
||||
"mirror": false,
|
||||
"offset": Vector2(150, 0),
|
||||
"scale": 0.65,
|
||||
"scene": ""
|
||||
},
|
||||
"smile": {
|
||||
"export_overrides": {
|
||||
"image": "\"res://art/characters/Vesna/smile.png\""
|
||||
},
|
||||
"mirror": false,
|
||||
"offset": Vector2(150, 0),
|
||||
"scale": 0.65,
|
||||
"scene": ""
|
||||
},
|
||||
"surprise": {
|
||||
"export_overrides": {
|
||||
"image": "\"res://art/characters/Vesna/surprise.png\""
|
||||
},
|
||||
"mirror": false,
|
||||
"offset": Vector2(150, 0),
|
||||
"scale": 0.65,
|
||||
"scene": ""
|
||||
},
|
||||
"surprised": {
|
||||
"export_overrides": {
|
||||
"image": "\"res://art/characters/Vesna/surprised.png\""
|
||||
},
|
||||
"mirror": false,
|
||||
"offset": Vector2(150, 0),
|
||||
"scale": 0.65,
|
||||
"scene": ""
|
||||
}
|
||||
},
|
||||
&"scale": 1.0
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
join vesna (half side) left
|
||||
join semi_cat right
|
||||
vesna: (pets)
|
||||
semi_cat: mrau!
|
||||
[end_timeline]
|
||||
@@ -0,0 +1 @@
|
||||
uid://clwlhu4lpmyqm
|
||||
@@ -2,7 +2,7 @@ join vesna left
|
||||
vesna: Hello!
|
||||
join Yeli (_side) right
|
||||
Yeli (_frontal): Welcome to Babushka!
|
||||
vesna (half side): We are Cozy Raven. This is our first showcase.
|
||||
vesna (half side): We are Cozy Raven. This is a preview showcase.
|
||||
Yeli (_part_side): Many of the lofty, idealist, dreamy things that we wanted to implement are still in the backlog, waiting for their turn.
|
||||
vesna (front): But alas! The deadlines loomed, the bugs were strong with this one, and our days only have 24 hours.
|
||||
Yeli (_frontal): So please be kind when you test this demo. We poured our hearts and our love for the slavic folklore into this one and will continue to do so.
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
join Yeli right
|
||||
join vesna left
|
||||
Yeli (_part_side): Wow! So many?
|
||||
Yeli (_part_side): Good job! Put it in the kettle!
|
||||
Yeli (_frontal): Good job! Put it in the kettle!
|
||||
[wait_input]
|
||||
Yeli (_part_side): Mmmh! This will be something.
|
||||
Yeli (_part_side): Thank you! I can take everything else from here.
|
||||
Yeli (_frontal): Thank you! I can take everything else from here.
|
||||
Yeli (_part_side): See you for dinner!
|
||||
[end_timeline]
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
join Yeli right
|
||||
join vesna left
|
||||
join vesna (surprise) left
|
||||
[quest_complete quest_resource="res://resources/quests/demo/1_talk_yeli_1.tres"]
|
||||
Yeli (_part_side): Come here, you little quacking beast!
|
||||
- What a mess!
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
join Chuga left
|
||||
join Chuga center
|
||||
Chuga: I believe you’ve seen enough for today.
|
||||
Chuga: And yes, you too.
|
||||
Chuga: Thank you for playing!
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
join vesna left
|
||||
join Chuga right
|
||||
Chuga: Look who it is!
|
||||
vesna: Your name was Chuga, right? I want to go to the forest!
|
||||
vesna (half side): Your name was Chuga, right? I want to go to the forest!
|
||||
Chuga: To the forest? After everything the others told you?
|
||||
vesna: Will you let me through?
|
||||
Chuga: Will I?
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
join Yeli center
|
||||
join vesna center
|
||||
join Yeli left
|
||||
join vesna right
|
||||
[quest_complete quest_resource="res://resources/quests/demo/5_talk_yeli_3.tres"]
|
||||
Yeli (_part_side): Great! Now I need you to plant some tomatoes!
|
||||
label plant tomatoes
|
||||
Yeli (_part_side): Use the hoe to break up the soil. Then plant the seeds and water the fields.
|
||||
Yeli (_frontal): Use the hoe to break up the soil. Then plant the seeds and water the fields.
|
||||
Yeli (_part_side): Got it?
|
||||
- Of course!
|
||||
- Wait … How do I plant the tomatoes again?
|
||||
|
||||
@@ -2,11 +2,11 @@ join Yeli right
|
||||
join vesna left
|
||||
[quest_complete quest_resource="res://resources/quests/demo/3_talk_yeli_2.tres"]
|
||||
Yeli (_part_side): Thank you, my child! Your Yeli is not so agile anymore.
|
||||
vesna: But you’re diligent! You’ve started with the preparation for dinner.
|
||||
Yeli (_part_side): Indeed, I have.
|
||||
vesna (half side): But you’re diligent! You’ve started with the preparation for dinner.
|
||||
Yeli (_frontal): Indeed, I have.
|
||||
Yeli (_part_side): But, oh my, those ducks messed up the tomatos.
|
||||
Yeli (_part_side): Oh, would you like to assist me?
|
||||
vesna: What do I have to do?
|
||||
Yeli (_frontal): Oh, would you like to assist me?
|
||||
vesna (front): What do I have to do?
|
||||
Yeli (_part_side): First, take the hoe and watering can over there! Then come back to me!
|
||||
[quest_activate quest_resource="res://resources/quests/demo/4_collect_tools.tres"]
|
||||
[end_timeline]
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
join Domovoi right
|
||||
join vesna (half side) left
|
||||
vesna: Hello?
|
||||
...
|
||||
vesna: Is someone home?
|
||||
(No answer.)
|
||||
vesna: Hmpf!
|
||||
[end_timeline]
|
||||
@@ -0,0 +1 @@
|
||||
uid://cc1hkf45dtrnj
|
||||
@@ -9,7 +9,7 @@ custom_features=""
|
||||
export_filter="all_resources"
|
||||
include_filter=""
|
||||
exclude_filter=""
|
||||
export_path="_builds/Babushka_win_0_5/Babushka.exe"
|
||||
export_path="_builds/Babushka_showcase_6a/Babushka.exe"
|
||||
patches=PackedStringArray()
|
||||
encryption_include_filters=""
|
||||
encryption_exclude_filters=""
|
||||
@@ -26,6 +26,7 @@ debug/export_console_wrapper=1
|
||||
binary_format/embed_pck=false
|
||||
texture_format/s3tc_bptc=true
|
||||
texture_format/etc2_astc=false
|
||||
shader_baker/enabled=false
|
||||
binary_format/architecture="x86_64"
|
||||
codesign/enable=false
|
||||
codesign/timestamp=true
|
||||
@@ -79,7 +80,7 @@ custom_features=""
|
||||
export_filter="all_resources"
|
||||
include_filter=""
|
||||
exclude_filter=""
|
||||
export_path="_builds/Babushka_linux_0_5/Babushka.x86_64"
|
||||
export_path="_builds/Babushka_showcase_lux_06a/Babushka.x86_64"
|
||||
patches=PackedStringArray()
|
||||
encryption_include_filters=""
|
||||
encryption_exclude_filters=""
|
||||
@@ -96,6 +97,7 @@ debug/export_console_wrapper=1
|
||||
binary_format/embed_pck=false
|
||||
texture_format/s3tc_bptc=true
|
||||
texture_format/etc2_astc=false
|
||||
shader_baker/enabled=false
|
||||
binary_format/architecture="x86_64"
|
||||
ssh_remote_deploy/enabled=false
|
||||
ssh_remote_deploy/host="user@host_ip"
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
[gd_scene load_steps=17 format=3 uid="uid://sbf12hin4kes"]
|
||||
[gd_scene load_steps=18 format=3 uid="uid://sbf12hin4kes"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://bylgmr0skwtrs" path="res://art/farm/farming/farmobjekte/broken tools atlas.png" id="1_k4ca3"]
|
||||
[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interactions/interaction_area_2d.tscn" id="2_gcgfd"]
|
||||
[ext_resource type="Script" uid="uid://c2cgj153m05sp" path="res://scripts/CSharp/Common/Interactables/TrashObject.cs" id="2_u7jgg"]
|
||||
[ext_resource type="AudioStream" uid="uid://be6g8b3v3u1ai" path="res://audio/sfx/Kitchen/SFX_Cooking_Knife_PickUp_01.wav" id="3_ktmp7"]
|
||||
[ext_resource type="AudioStream" uid="uid://cgjsajsdrrn0j" path="res://audio/sfx/Kitchen/SFX_Cooking_Knife_PutDown_01.wav" id="4_ic616"]
|
||||
[ext_resource type="AudioStream" uid="uid://br4drgupled6c" path="res://audio/sfx/Kitchen/SFX_Cooking_Pot_01.wav" id="5_dx175"]
|
||||
@@ -29,13 +30,15 @@ stream_7/stream = ExtResource("10_aqih4")
|
||||
stream_8/stream = ExtResource("11_kb03l")
|
||||
stream_9/stream = ExtResource("12_kka6u")
|
||||
|
||||
[node name="trashObject" type="Sprite2D"]
|
||||
[node name="trashObject" type="Sprite2D" groups=["Saveable"]]
|
||||
z_index = 1
|
||||
y_sort_enabled = true
|
||||
texture = ExtResource("1_k4ca3")
|
||||
offset = Vector2(1, -215)
|
||||
region_enabled = true
|
||||
region_rect = Rect2(44, 479, 356, 503)
|
||||
script = ExtResource("2_u7jgg")
|
||||
metadata/SaveID = ""
|
||||
|
||||
[node name="InteractionArea" parent="." node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("2_gcgfd")]
|
||||
position = Vector2(0, -172)
|
||||
@@ -51,6 +54,6 @@ script = ExtResource("13_wswkg")
|
||||
script = ExtResource("14_dx175")
|
||||
_eventResources = Array[Object]([ExtResource("15_u7jgg")])
|
||||
|
||||
[connection signal="Interacted" from="InteractionArea" to="." method="queue_free"]
|
||||
[connection signal="Interacted" from="InteractionArea" to="." method="Collect"]
|
||||
[connection signal="Interacted" from="InteractionArea" to="AudioStreamPlayer2D" method="PlayOneShot"]
|
||||
[connection signal="Interacted" from="InteractionArea" to="PickupAnimationEventRaiser" method="RaiseEvents"]
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://7pvvop5hfl01"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://iquhbkr7pqeg" path="res://scripts/CSharp/Common/Savegame/SaveCheats.cs" id="1_vcrak"]
|
||||
[ext_resource type="Script" uid="uid://ca4s0algeij1h" path="res://scripts/CSharp/Common/Savegame/SaveIDProviderTool.cs" id="2_q0tmy"]
|
||||
|
||||
[node name="SaveSystem" type="Node"]
|
||||
|
||||
[node name="SaveGameCheat" type="Node" parent="."]
|
||||
script = ExtResource("1_vcrak")
|
||||
|
||||
[node name="SaveIDProvider" type="Node" parent="."]
|
||||
script = ExtResource("2_q0tmy")
|
||||
@@ -2123,9 +2123,6 @@ frame = 7
|
||||
frame_progress = 0.229832
|
||||
offset = Vector2(0, -450)
|
||||
|
||||
[node name="DetectionCross" parent="CharacterBody2D" instance=ExtResource("466_e04c3")]
|
||||
position = Vector2(0, -200)
|
||||
|
||||
[node name="PlantCreatedEventListener" type="Node" parent="CharacterBody2D"]
|
||||
script = ExtResource("467_8hbu5")
|
||||
_eventResources = Array[Object]([ExtResource("468_t1d6r")])
|
||||
@@ -2175,6 +2172,9 @@ scrollable = false
|
||||
script = ExtResource("472_kduih")
|
||||
_wateringCanFillStateNode = NodePath("../WateringCanFillState")
|
||||
|
||||
[node name="DetectionCross" parent="CharacterBody2D" instance=ExtResource("466_e04c3")]
|
||||
position = Vector2(0, -260)
|
||||
|
||||
[node name="FarmingControls" type="Node2D" parent="." node_paths=PackedStringArray("_movingPlayer")]
|
||||
script = ExtResource("817_6nrw3")
|
||||
_sceneKeyProvider = ExtResource("471_83c4i")
|
||||
|
||||
@@ -247,9 +247,9 @@ script = ExtResource("50_a7v1a")
|
||||
|
||||
[connection signal="Talking" from="." to="Dialogic starter" method="open"]
|
||||
[connection signal="Interacted" from="InteractionArea" to="." method="StartTalking"]
|
||||
[connection signal="Interacted" from="InteractionArea" to="InteractionArea" method="ToggleActive"]
|
||||
[connection signal="timelineEnded" from="Dialogic starter" to="." method="StopTalking"]
|
||||
[connection signal="timelineEnded" from="Dialogic starter" to="InteractionArea" method="ToggleActive"]
|
||||
[connection signal="timelineEnded" from="Dialogic starter" to="InteractionArea" method="SetActiveTrue"]
|
||||
[connection signal="timelineStarted" from="Dialogic starter" to="InteractionArea" method="SetActiveFalse"]
|
||||
[connection signal="timelineEnded" from="DialogicToggle" to="." method="ToggleTalking"]
|
||||
[connection signal="timelineStarted" from="DialogicToggle" to="SFX/AudioStreamPlayer" method="PlayOneShot"]
|
||||
|
||||
|
||||
@@ -1,8 +1,7 @@
|
||||
[gd_scene load_steps=25 format=3 uid="uid://muuxxgvx33fp"]
|
||||
[gd_scene load_steps=24 format=3 uid="uid://muuxxgvx33fp"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://7m1rt7agb6rm" path="res://scripts/CSharp/Common/Temp/MVPDuck.cs" id="1_54k4r"]
|
||||
[ext_resource type="Texture2D" uid="uid://hvchk6t0xe7j" path="res://art/animals/Ente.png" id="1_cgxhx"]
|
||||
[ext_resource type="Resource" uid="uid://tt3d166mntmi" path="res://resources/low code/farming/var_sceneNameProvider.tres" id="2_fdf3t"]
|
||||
[ext_resource type="AudioStream" uid="uid://qv0aubjeyi0u" path="res://audio/sfx/Animals/SFX_Duck_Quack_01.wav" id="3_kjie1"]
|
||||
[ext_resource type="Script" uid="uid://cfnrd5k1k0gxw" path="res://scripts/CSharp/Common/AudioPlayer2D.cs" id="3_rdn2q"]
|
||||
[ext_resource type="AudioStream" uid="uid://da84l8e44scwh" path="res://audio/sfx/Animals/SFX_Duck_Quack_02.wav" id="4_54k4r"]
|
||||
@@ -143,7 +142,6 @@ viewport_path = NodePath("SubViewport")
|
||||
z_index = 1
|
||||
y_sort_enabled = true
|
||||
script = ExtResource("1_54k4r")
|
||||
_sceneKeyProvider = ExtResource("2_fdf3t")
|
||||
_transferDelayMs = 1000
|
||||
_animationPlayer = NodePath("AnimationPlayer")
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=25 format=3 uid="uid://b1d2e7ely6hyw"]
|
||||
[gd_scene load_steps=26 format=3 uid="uid://b1d2e7ely6hyw"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://j2mhvb45egej" path="res://scripts/CSharp/Low Code/Variables/VariableNode.cs" id="1_4mg73"]
|
||||
[ext_resource type="Script" uid="uid://bdffon388rkty" path="res://scripts/CSharp/Common/Farming/FieldBehaviour2D.cs" id="1_qa01x"]
|
||||
@@ -23,6 +23,7 @@
|
||||
[ext_resource type="Texture2D" uid="uid://l5ym7gi82l1b" path="res://art/ui/UI/Watercan-ui/Tropfen-ui-6.png" id="21_4mg73"]
|
||||
[ext_resource type="Resource" uid="uid://dlcmqfjvgphqu" path="res://resources/items/rake.tres" id="21_68xcd"]
|
||||
[ext_resource type="Script" uid="uid://dlbjjgbs0n4b0" path="res://scripts/CSharp/Common/Farming/FieldActivator.cs" id="22_57jmp"]
|
||||
[ext_resource type="PackedScene" uid="uid://7pvvop5hfl01" path="res://prefabs/SaveSystem/save_system.tscn" id="24_avqr3"]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_57jmp"]
|
||||
resource_local_to_scene = true
|
||||
@@ -38,7 +39,7 @@ z_index = 1
|
||||
scale = Vector2(1.3499999, 1.5)
|
||||
texture = ExtResource("9_wx561")
|
||||
|
||||
[node name="FieldBehaviour" type="Sprite2D" parent="." node_paths=PackedStringArray("_fieldIndex", "_saveIdHolder", "_fieldSprite", "_maskSprite", "_outlineSprite", "PlantingInteraction", "FieldInteractionArea", "PlantingPlaceholder", "_wateringParticles")]
|
||||
[node name="FieldBehaviour" type="Sprite2D" parent="." node_paths=PackedStringArray("_fieldIndex", "_saveIdHolder", "_fieldSprite", "_maskSprite", "_outlineSprite", "PlantingInteraction", "PlantingPlaceholder", "_wateringParticles")]
|
||||
visible = false
|
||||
z_index = -1
|
||||
y_sort_enabled = true
|
||||
@@ -56,7 +57,6 @@ _maskTexture = Array[Texture2D]([ExtResource("2_w8caw"), ExtResource("3_c014y"),
|
||||
Tilled = ExtResource("5_wx561")
|
||||
Watered = ExtResource("6_7m4xq")
|
||||
PlantingInteraction = NodePath("InteractionArea")
|
||||
FieldInteractionArea = NodePath("InteractionArea")
|
||||
PlantingPlaceholder = NodePath("PlantPlaceholder")
|
||||
ItemRepository = ExtResource("7_w8caw")
|
||||
_wateringParticles = NodePath("../pouring water vfx")
|
||||
@@ -74,11 +74,11 @@ texture = ExtResource("5_wx561")
|
||||
y_sort_enabled = true
|
||||
|
||||
[node name="InteractionArea" parent="FieldBehaviour" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("7_2eegd")]
|
||||
process_mode = 4
|
||||
position = Vector2(-28.88889, -57)
|
||||
scale = Vector2(1.1111112, 1)
|
||||
_active = false
|
||||
_spritesToOutline = [NodePath("../../OutlineSprite")]
|
||||
_showLabel = false
|
||||
|
||||
[node name="PlantCreationEventRaiser" type="Node" parent="."]
|
||||
script = ExtResource("9_teirr")
|
||||
@@ -115,10 +115,11 @@ scale_amount_max = 0.8
|
||||
color = Color(0.400601, 0.62444, 0.791217, 1)
|
||||
hue_variation_max = 0.4
|
||||
|
||||
[node name="FieldActivator" type="Node2D" parent="." node_paths=PackedStringArray("_field", "_activatorArea")]
|
||||
[node name="FieldActivator" type="Node2D" parent="." node_paths=PackedStringArray("_field", "_activatorArea", "_saveIdHolder")]
|
||||
script = ExtResource("22_57jmp")
|
||||
_field = NodePath("../FieldBehaviour")
|
||||
_activatorArea = NodePath("InteractionArea")
|
||||
_saveIdHolder = NodePath("..")
|
||||
|
||||
[node name="InteractionArea" parent="FieldActivator" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("7_2eegd")]
|
||||
_spritesToOutline = [NodePath("../../OutlineSprite")]
|
||||
@@ -129,6 +130,8 @@ shape = SubResource("CircleShape2D_57jmp")
|
||||
[node name="Marker2D" type="Marker2D" parent="."]
|
||||
gizmo_extents = 157.0
|
||||
|
||||
[node name="SaveSystem" parent="." instance=ExtResource("24_avqr3")]
|
||||
|
||||
[connection signal="Planted" from="FieldBehaviour" to="PlantCreationEventRaiser" method="RaiseEvents"]
|
||||
[connection signal="Interacted" from="FieldBehaviour/InteractionArea" to="FieldBehaviour" method="Farm"]
|
||||
[connection signal="ItemInstanceActivated" from="InventoryListener Seeds" to="FieldBehaviour" method="ActivatedSeedInInventory"]
|
||||
@@ -138,3 +141,4 @@ gizmo_extents = 157.0
|
||||
[connection signal="Interacted" from="FieldActivator/InteractionArea" to="FieldActivator/InteractionArea" method="ToggleActive"]
|
||||
|
||||
[editable path="FieldActivator/InteractionArea"]
|
||||
[editable path="SaveSystem"]
|
||||
|
||||
@@ -136,6 +136,7 @@ _useOutline = false
|
||||
shape = SubResource("CircleShape2D_vjw4j")
|
||||
|
||||
[node name="ReadyPlantInventoryItem" parent="." instance=ExtResource("6_gdrin")]
|
||||
process_mode = 4
|
||||
position = Vector2(0, 2.3)
|
||||
IsActive = false
|
||||
_saveToDisk = false
|
||||
|
||||
@@ -1,10 +1,30 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://l1hdihubffeg"]
|
||||
[gd_scene load_steps=3 format=3 uid="uid://l1hdihubffeg"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://b5i41b6502xam" path="res://scripts/CSharp/Common/Fight/FighterDamageIndicatorFlyingNumber.cs" id="1_m0ub6"]
|
||||
[ext_resource type="Texture2D" uid="uid://do0y56t1moi2" path="res://art/mockups/erdbeeren.png" id="2_ctnqp"]
|
||||
|
||||
[node name="DamageFlyingNuber" type="Node2D" node_paths=PackedStringArray("_label")]
|
||||
[node name="DamageFlyingNuber" type="Node2D" node_paths=PackedStringArray("_label", "_sprite")]
|
||||
script = ExtResource("1_m0ub6")
|
||||
_label = NodePath("Label")
|
||||
_sprite = NodePath("TextureRect")
|
||||
|
||||
[node name="TextureRect" type="TextureRect" parent="."]
|
||||
anchors_preset = 8
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
offset_left = -61.0
|
||||
offset_top = -61.0
|
||||
offset_right = 61.0
|
||||
offset_bottom = 61.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
size_flags_horizontal = 4
|
||||
size_flags_vertical = 4
|
||||
texture = ExtResource("2_ctnqp")
|
||||
expand_mode = 1
|
||||
stretch_mode = 5
|
||||
|
||||
[node name="Label" type="Label" parent="."]
|
||||
custom_minimum_size = Vector2(200, 100)
|
||||
|
||||
@@ -4,6 +4,6 @@
|
||||
|
||||
[node name="FightSceneSwitcher" type="Node"]
|
||||
script = ExtResource("1_5dt1r")
|
||||
_fightRoomScenePath = "res://scenes/Babushka_scene_fight_world_room.tscn"
|
||||
_fightHappeningScene = "res://scenes/Babushka_scene_fight_happening.tscn"
|
||||
_nightEndScene = "res://scenes/Babushka_scene_indoor_vesnas_room.tscn"
|
||||
_fightRoomScenePath = "res://scenes/scene_fight_world_room.tscn"
|
||||
_fightHappeningScene = "res://scenes/scene_fight_happening.tscn"
|
||||
_nightEndScene = "res://scenes/scene_credits.tscn"
|
||||
|
||||
@@ -1,6 +1,10 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://n5cj71bxxjkk"]
|
||||
[gd_scene load_steps=4 format=3 uid="uid://n5cj71bxxjkk"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://dqe1i2qmpttwf" path="res://scripts/CSharp/Common/Fight/FightWorld.cs" id="1_tnyce"]
|
||||
[ext_resource type="Resource" uid="uid://duq7tshxv6uhp" path="res://resources/items/beet_seed.tres" id="2_lxs0o"]
|
||||
[ext_resource type="Resource" uid="uid://0mnsr4anoaiq" path="res://resources/items/beet.tres" id="3_008v8"]
|
||||
|
||||
[node name="FightWorldAutoload" type="Node2D"]
|
||||
script = ExtResource("1_tnyce")
|
||||
_itemToDropByEnemyGroup = ExtResource("2_lxs0o")
|
||||
itemBeetrootToEatForHealth = ExtResource("3_008v8")
|
||||
|
||||
@@ -15,8 +15,8 @@ scale = Vector2(0.547474, 0.547474)
|
||||
texture = SubResource("AtlasTexture_ane0o")
|
||||
|
||||
[node name="CollisionShape2D" parent="TargetSelection/Click" index="0"]
|
||||
position = Vector2(-1.955, -98.545)
|
||||
scale = Vector2(0.6400007, 0.68000054)
|
||||
position = Vector2(25.215, -195)
|
||||
scale = Vector2(0.72370636, 1)
|
||||
|
||||
[node name="Sprite2D" parent="TargetSelection/HoverIndicator" index="0"]
|
||||
position = Vector2(1, -126)
|
||||
position = Vector2(0.84, -126)
|
||||
|
||||
@@ -1,12 +1,21 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://pflu0uaig7vv"]
|
||||
[gd_scene load_steps=4 format=3 uid="uid://pflu0uaig7vv"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://ccc6m6c5khd2x" path="res://scripts/CSharp/Common/CharacterControls/DetectionCross.cs" id="1_va8tx"]
|
||||
[ext_resource type="PackedScene" uid="uid://dugr6ff1g7hi0" path="res://prefabs/interactions/detector.tscn" id="2_8hh05"]
|
||||
|
||||
[node name="DetectionCross" type="Node2D" node_paths=PackedStringArray("_detector")]
|
||||
script = ExtResource("1_va8tx")
|
||||
_detector = NodePath("detector")
|
||||
_xOffset = 400.0
|
||||
_yOffset = 300.0
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_va8tx"]
|
||||
|
||||
[node name="detector" parent="." instance=ExtResource("2_8hh05")]
|
||||
[node name="DetectionCross" type="Node2D" node_paths=PackedStringArray("_collider", "_shapeCast2D")]
|
||||
script = ExtResource("1_va8tx")
|
||||
_collider = NodePath("detector")
|
||||
_shapeCast2D = NodePath("ShapeCast2D")
|
||||
_xOffset = 200.0
|
||||
_yOffset = 200.0
|
||||
|
||||
[node name="detector" parent="." node_paths=PackedStringArray("_shapeCast2D") instance=ExtResource("2_8hh05")]
|
||||
_shapeCast2D = NodePath("../ShapeCast2D")
|
||||
|
||||
[node name="ShapeCast2D" type="ShapeCast2D" parent="."]
|
||||
shape = SubResource("RectangleShape2D_va8tx")
|
||||
target_position = Vector2(200, 0)
|
||||
collide_with_areas = true
|
||||
|
||||
@@ -1,14 +1,16 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://dugr6ff1g7hi0"]
|
||||
[gd_scene load_steps=4 format=3 uid="uid://dugr6ff1g7hi0"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://c3pd60biootsx" path="res://scripts/CSharp/Common/CharacterControls/Detector.cs" id="1_6pib0"]
|
||||
[ext_resource type="Resource" uid="uid://clwqh3w5aqi5e" path="res://resources/low code/interactables/var_interactableToTrigger.tres" id="2_3fanv"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_qwv4c"]
|
||||
size = Vector2(100, 400)
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_6pib0"]
|
||||
radius = 300.0
|
||||
|
||||
[node name="detector" type="Area2D"]
|
||||
collision_layer = 4
|
||||
script = ExtResource("1_6pib0")
|
||||
_itemToTriggerResource = ExtResource("2_3fanv")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("RectangleShape2D_qwv4c")
|
||||
shape = SubResource("CircleShape2D_6pib0")
|
||||
debug_color = Color(0.9459047, 7.2196126e-06, 0.5925879, 0.41960785)
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
[gd_scene load_steps=6 format=3 uid="uid://cqc72e4hq6bcd"]
|
||||
[gd_scene load_steps=8 format=3 uid="uid://cqc72e4hq6bcd"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://ckp413wrub5fm" path="res://scripts/CSharp/Common/CharacterControls/InteractionArea2D.cs" id="1_5ajrf"]
|
||||
[ext_resource type="Resource" uid="uid://clwqh3w5aqi5e" path="res://resources/low code/interactables/var_interactableToTrigger.tres" id="2_o1drf"]
|
||||
[ext_resource type="Material" uid="uid://blch5kdhkbj75" path="res://art/materials/simple_interactable_outline.tres" id="2_qoey7"]
|
||||
[ext_resource type="Script" uid="uid://cp2q4k62sjo6h" path="res://scripts/CSharp/Common/CharacterControls/DetectableInteractionArea.cs" id="3_2wrrq"]
|
||||
[ext_resource type="Script" uid="uid://pqemey80frcq" path="res://scripts/CSharp/Low Code/Variables/VariableListener.cs" id="4_gj2nu"]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_npluf"]
|
||||
resource_local_to_scene = true
|
||||
@@ -11,15 +13,17 @@ radius = 150.0
|
||||
[sub_resource type="Theme" id="Theme_5ajrf"]
|
||||
default_font_size = 30
|
||||
|
||||
[node name="InteractionArea" type="Node2D" node_paths=PackedStringArray("_area", "_label")]
|
||||
[node name="InteractionArea" type="Node2D" node_paths=PackedStringArray("_selectionChangeListener", "_area", "_label")]
|
||||
script = ExtResource("1_5ajrf")
|
||||
_selectionChangeListener = NodePath("SelectionListener")
|
||||
_area = NodePath("Area2D")
|
||||
_label = NodePath("Area2D/CanvasLayer/MarginContainer/Label")
|
||||
_outlineMaterial = ExtResource("2_qoey7")
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="."]
|
||||
[node name="Area2D" type="Area2D" parent="." node_paths=PackedStringArray("interactionArea2D")]
|
||||
collision_mask = 4
|
||||
script = ExtResource("3_2wrrq")
|
||||
interactionArea2D = NodePath("..")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape2D" parent="Area2D"]
|
||||
shape = SubResource("CircleShape2D_npluf")
|
||||
@@ -51,5 +55,8 @@ text = "[E]"
|
||||
horizontal_alignment = 2
|
||||
vertical_alignment = 2
|
||||
|
||||
[connection signal="area_entered" from="Area2D" to="." method="OnPlayerEntered"]
|
||||
[connection signal="area_exited" from="Area2D" to="." method="OnPlayerExited"]
|
||||
[node name="SelectionListener" type="Node" parent="."]
|
||||
script = ExtResource("4_gj2nu")
|
||||
_variableResources = Array[Object]([ExtResource("2_o1drf")])
|
||||
|
||||
[connection signal="NewEventPayload" from="SelectionListener" to="Area2D" method="InteractionAreaSelectionChanged"]
|
||||
|
||||
@@ -25,7 +25,7 @@ buses/default_bus_layout="uid://b6dwkmkyb0axk"
|
||||
|
||||
[autoload]
|
||||
|
||||
SceneTransition="*res://scenes/SceneTransition.tscn"
|
||||
SceneTransition="*res://prefabs/UI/SceneTransition.tscn"
|
||||
Dialogic="*res://addons/dialogic/Core/DialogicGameHandler.gd"
|
||||
InventoryManager="*res://scripts/CSharp/Common/Inventory/InventoryManager.cs"
|
||||
InputService="*res://scripts/CSharp/Common/Services/InputService.cs"
|
||||
@@ -48,7 +48,9 @@ directories/dch_directory={
|
||||
"vesna": "res://dialog/Characters/vesna.dch"
|
||||
}
|
||||
directories/dtl_directory={
|
||||
"cat": "res://dialog/cat.dtl",
|
||||
"disclaimer": "res://dialog/disclaimer.dtl",
|
||||
"domovoi_tut": "res://dialog/testing/domovoi_tut.dtl",
|
||||
"quest1_ducks_end": "res://dialog/quests/ducks/quest1_ducks_end.dtl",
|
||||
"quest1_ducks_start": "res://dialog/quests/ducks/quest1_ducks_start.dtl",
|
||||
"quest2_tomatoes_end": "res://dialog/quests/tomatoes/quest2_tomatoes_end.dtl",
|
||||
@@ -176,6 +178,7 @@ directories/tres_directory={
|
||||
"unselected_stylebox": "res://addons/dialogic/Editor/Events/styles/unselected_stylebox.tres",
|
||||
"var_ColorTestValue": "res://resources/low code/test/var_ColorTestValue.tres",
|
||||
"var_Counter": "res://resources/low code/test/var_Counter.tres",
|
||||
"var_interactableToTrigger": "res://resources/low code/interactables/var_interactableToTrigger.tres",
|
||||
"var_sceneNameProvider": "res://resources/low code/farming/var_sceneNameProvider.tres",
|
||||
"var_wateredFieldPosition": "res://resources/low code/farming/var_wateredFieldPosition.tres",
|
||||
"vesna_style": "res://addons/dialogic/vesna_style.tres",
|
||||
@@ -186,8 +189,8 @@ directories/tres_directory={
|
||||
|
||||
[display]
|
||||
|
||||
window/size/viewport_width=1980
|
||||
window/size/viewport_height=1020
|
||||
window/size/viewport_width=1920
|
||||
window/size/viewport_height=1080
|
||||
window/stretch/mode="viewport"
|
||||
window/stretch/aspect="keep_height"
|
||||
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
[gd_resource type="Resource" script_class="VariableResource" load_steps=2 format=3 uid="uid://clwqh3w5aqi5e"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://dtvx2cakx0bey" path="res://scripts/CSharp/Low Code/Variables/VariableResource.cs" id="1_casar"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_casar")
|
||||
Payload = null
|
||||
metadata/_custom_type_script = "uid://dtvx2cakx0bey"
|
||||
@@ -1,23 +0,0 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://bopv10dqm1knc"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://c6wnoif01ltld" path="res://scenes/Babushka_scene_startMenu.tscn" id="1_15ton"]
|
||||
[ext_resource type="Script" uid="uid://bbp0dyddwdbl8" path="res://scripts/CSharp/Common/Savegame/WindowSettingsSync.cs" id="2_d3jfo"]
|
||||
[ext_resource type="Script" uid="uid://iquhbkr7pqeg" path="res://scripts/CSharp/Common/Savegame/SaveCheats.cs" id="4_ocsjo"]
|
||||
[ext_resource type="Script" uid="uid://ca4s0algeij1h" path="res://scripts/CSharp/Common/Savegame/SaveIDProviderTool.cs" id="5_iyo8m"]
|
||||
|
||||
[node name="BabushkaSceneBootstrap" type="Node2D"]
|
||||
|
||||
[node name="BabushkaSceneStartMenu" parent="." instance=ExtResource("1_15ton")]
|
||||
|
||||
[node name="SceneParent" type="Node" parent="."]
|
||||
|
||||
[node name="WindowSettings" type="Node" parent="."]
|
||||
script = ExtResource("2_d3jfo")
|
||||
|
||||
[node name="SaveSystem" type="Node" parent="."]
|
||||
|
||||
[node name="SaveGameCheat" type="Node" parent="SaveSystem"]
|
||||
script = ExtResource("4_ocsjo")
|
||||
|
||||
[node name="SaveIDProvider" type="Node" parent="SaveSystem"]
|
||||
script = ExtResource("5_iyo8m")
|
||||
@@ -0,0 +1,16 @@
|
||||
[gd_scene load_steps=4 format=3 uid="uid://bopv10dqm1knc"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://c6wnoif01ltld" path="res://scenes/scene_startMenu.tscn" id="1_15ton"]
|
||||
[ext_resource type="Script" uid="uid://bbp0dyddwdbl8" path="res://scripts/CSharp/Common/Savegame/WindowSettingsSync.cs" id="2_d3jfo"]
|
||||
[ext_resource type="PackedScene" uid="uid://7pvvop5hfl01" path="res://prefabs/SaveSystem/save_system.tscn" id="3_s8cy4"]
|
||||
|
||||
[node name="BabushkaSceneBootstrap" type="Node2D"]
|
||||
|
||||
[node name="BabushkaSceneStartMenu" parent="." instance=ExtResource("1_15ton")]
|
||||
|
||||
[node name="SceneParent" type="Node" parent="."]
|
||||
|
||||
[node name="WindowSettings" type="Node" parent="."]
|
||||
script = ExtResource("2_d3jfo")
|
||||
|
||||
[node name="SaveSystem" parent="." instance=ExtResource("3_s8cy4")]
|
||||
@@ -11,7 +11,7 @@
|
||||
|
||||
[node name="BabushkaSceneCredits" type="Node2D"]
|
||||
script = ExtResource("1_f5860")
|
||||
_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_startMenu.tscn")
|
||||
_sceneNamesToLoad = PackedStringArray("res://scenes/scene_bootstrap.tscn")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
position = Vector2(1030, 483)
|
||||
@@ -8,7 +8,7 @@
|
||||
|
||||
[node name="BabushkaSceneDisclaimer" type="Node2D"]
|
||||
script = ExtResource("1_5otdq")
|
||||
_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_farm_outside_2d.tscn")
|
||||
_sceneNamesToLoad = PackedStringArray("res://scenes/scene_farm_outside_2d.tscn")
|
||||
|
||||
[node name="CanvasLayer" type="CanvasLayer" parent="."]
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=14 format=3 uid="uid://cjshlwk8ajpnp"]
|
||||
[gd_scene load_steps=21 format=3 uid="uid://cjshlwk8ajpnp"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cnhpnn8o0gybd" path="res://scripts/CSharp/Common/Fight/FightHappeningSceneSetup.cs" id="1_fiutj"]
|
||||
[ext_resource type="Script" uid="uid://c76mhhqyk4lgh" path="res://scripts/CSharp/Common/Fight/FightHappening.cs" id="1_gsk03"]
|
||||
@@ -6,28 +6,41 @@
|
||||
[ext_resource type="Script" uid="uid://dwsqst8fhhqlc" path="res://scripts/CSharp/Common/Fight/AllFightersVisual.cs" id="2_lu4y4"]
|
||||
[ext_resource type="PackedScene" uid="uid://bcld43daavmrn" path="res://prefabs/fight/fight_scene_switcher.tscn" id="2_phrlx"]
|
||||
[ext_resource type="PackedScene" uid="uid://7jsxokx67gpq" path="res://prefabs/fight/fighterVisuals/vesna_fighter_visual.tscn" id="4_qo0gi"]
|
||||
[ext_resource type="Script" uid="uid://cdrjvgm82pxoj" path="res://scripts/CSharp/Common/Fight/FightHappeningAnimationContext.cs" id="4_v5rv6"]
|
||||
[ext_resource type="PackedScene" uid="uid://0vm3jb1hnkkb" path="res://prefabs/fight/fighterVisuals/blob_fighter_visual.tscn" id="4_vp8s0"]
|
||||
[ext_resource type="Script" uid="uid://buiwuf7pjfq8" path="res://scripts/CSharp/Common/Fight/FightHappeningStateReaction.cs" id="4_ydj1i"]
|
||||
[ext_resource type="PackedScene" uid="uid://bydwj3pbvqrhb" path="res://prefabs/minigame/minigame.tscn" id="8_2b3cf"]
|
||||
[ext_resource type="Script" uid="uid://byf2ywov34g0x" path="res://scripts/CSharp/Common/Fight/UI/ActionSelectUiSetup.cs" id="8_bkwsr"]
|
||||
[ext_resource type="Script" uid="uid://bwm0nhvt1083k" path="res://scripts/CSharp/Common/Fight/FightMinigameHandler.cs" id="8_falfe"]
|
||||
[ext_resource type="Script" uid="uid://d2ugtb3dalrg3" path="res://scripts/CSharp/Common/Fight/FightHappeningStateDebugger.cs" id="8_tv7cl"]
|
||||
[ext_resource type="Texture2D" uid="uid://ciaabo8kcx2hw" path="res://art/fightworld_background.png" id="9_f4y3h"]
|
||||
[ext_resource type="Script" uid="uid://2f7rqk50gtdg" path="res://scripts/CSharp/Common/Fight/SwitchSceneOnFightEnd.cs" id="10_qqd8u"]
|
||||
[ext_resource type="Script" uid="uid://6nniwfxye8ss" path="res://scripts/CSharp/Common/Fight/UsedItemIndicatorVisual.cs" id="14_b4ll5"]
|
||||
[ext_resource type="Script" uid="uid://71mdwp2m4rta" path="res://scripts/CSharp/Common/Fight/UI/HealButtonVisual.cs" id="14_oy2wu"]
|
||||
[ext_resource type="Resource" uid="uid://0mnsr4anoaiq" path="res://resources/items/beet.tres" id="15_k4fcr"]
|
||||
[ext_resource type="PackedScene" uid="uid://l1hdihubffeg" path="res://prefabs/fight/damage_flying_nuber.tscn" id="15_oy2wu"]
|
||||
[ext_resource type="Texture2D" uid="uid://djewfwrdt4iv3" path="res://art/ui/UI/icons/icon-fruit-beetroot.png" id="16_k4fcr"]
|
||||
|
||||
[node name="BabushkaSceneFightHappening" type="Node2D"]
|
||||
|
||||
[node name="FightHappening" type="Node" parent="."]
|
||||
script = ExtResource("1_gsk03")
|
||||
|
||||
[node name="ActionAnimationController" type="Node" parent="." node_paths=PackedStringArray("_allFightersVisual")]
|
||||
[node name="ActionAnimationController" type="Node" parent="." node_paths=PackedStringArray("_allFightersVisual", "_animationContext")]
|
||||
script = ExtResource("2_7kjgs")
|
||||
_allFightersVisual = NodePath("../FightVisuals")
|
||||
_animationContext = NodePath("AnimationContext")
|
||||
|
||||
[node name="StateReactionActionAnimation" type="Node" parent="ActionAnimationController"]
|
||||
script = ExtResource("4_ydj1i")
|
||||
_fightState = 10
|
||||
|
||||
[node name="AnimationContext" type="Node" parent="ActionAnimationController" node_paths=PackedStringArray("useHealItemIndicator")]
|
||||
script = ExtResource("4_v5rv6")
|
||||
useHealItemIndicator = NodePath("../../UseItemIndicator")
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="."]
|
||||
scale = Vector2(0.71911293, 0.6664279)
|
||||
|
||||
[node name="FightSetup" type="Node2D" parent="."]
|
||||
script = ExtResource("1_fiutj")
|
||||
@@ -47,6 +60,11 @@ _positionDistanceFromCenter = PackedFloat32Array(300, 550, 800)
|
||||
|
||||
[node name="EnvironmentVisuals" type="Node2D" parent="."]
|
||||
|
||||
[node name="background" type="Sprite2D" parent="EnvironmentVisuals"]
|
||||
z_index = -100
|
||||
scale = Vector2(3, 3)
|
||||
texture = ExtResource("9_f4y3h")
|
||||
|
||||
[node name="MinigameHandler" type="Node2D" parent="." node_paths=PackedStringArray("_minigameController")]
|
||||
script = ExtResource("8_falfe")
|
||||
_minigameController = NodePath("Minigame")
|
||||
@@ -146,7 +164,12 @@ theme_override_constants/margin_bottom = 10
|
||||
[node name="Talk Button" type="Button" parent="ActionSelect/BottomPanel/VBoxContainer/MarginContainer/HBoxContainer/MarginContainer3"]
|
||||
layout_mode = 2
|
||||
theme_override_font_sizes/font_size = 41
|
||||
text = "Talk"
|
||||
text = "x19 - Heal"
|
||||
icon = ExtResource("16_k4fcr")
|
||||
alignment = 0
|
||||
expand_icon = true
|
||||
script = ExtResource("14_oy2wu")
|
||||
_healItemBlueprint = ExtResource("15_k4fcr")
|
||||
|
||||
[node name="MarginContainer4" type="MarginContainer" parent="ActionSelect/BottomPanel/VBoxContainer/MarginContainer/HBoxContainer"]
|
||||
layout_mode = 2
|
||||
@@ -207,6 +230,12 @@ offset_right = 794.0
|
||||
offset_bottom = -472.0
|
||||
text = "Hello world"
|
||||
|
||||
[node name="UseItemIndicator" type="Node2D" parent="."]
|
||||
position = Vector2(214, 319)
|
||||
script = ExtResource("14_b4ll5")
|
||||
_flyingIndicatorPrefab = ExtResource("15_oy2wu")
|
||||
_itemTexture = ExtResource("16_k4fcr")
|
||||
|
||||
[connection signal="SignalTransitionState" from="FightHappening" to="ActionAnimationController/StateReactionActionAnimation" method="FightHappeningStateTransitioned"]
|
||||
[connection signal="SignalTransitionState" from="FightHappening" to="FightVisuals" method="FightHappeningStateChange"]
|
||||
[connection signal="SignalTransitionState" from="FightHappening" to="ActionSelect/StateReactionInputActionSelect" method="FightHappeningStateTransitioned"]
|
||||
@@ -221,4 +250,5 @@ text = "Hello world"
|
||||
[connection signal="pressed" from="ActionSelect/BottomPanel/VBoxContainer/MarginContainer/HBoxContainer/MarginContainer4/Flee Button" to="ActionSelect" method="SelectAction" binds= [4]]
|
||||
[connection signal="OnStateEntered" from="ActionSelect/StateReactionInputActionSelect" to="ActionSelect" method="show"]
|
||||
[connection signal="OnStateEntered" from="ActionSelect/StateReactionInputActionSelect" to="ActionSelect" method="StateEntered"]
|
||||
[connection signal="OnStateEntered" from="ActionSelect/StateReactionInputActionSelect" to="ActionSelect/BottomPanel/VBoxContainer/MarginContainer/HBoxContainer/MarginContainer3/Talk Button" method="UpdateText"]
|
||||
[connection signal="OnStateExited" from="ActionSelect/StateReactionInputActionSelect" to="ActionSelect" method="hide"]
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=52 format=3 uid="uid://cacnapfv7w567"]
|
||||
[gd_scene load_steps=53 format=3 uid="uid://cacnapfv7w567"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://bqomwxclsbhd3" path="res://scripts/CSharp/Common/Camera/CameraController.cs" id="1_pi6ua"]
|
||||
[ext_resource type="Texture2D" uid="uid://8sr11ex30n0m" path="res://art/mockups/Kenney_Backgrounds/Samples/uncolored_hills.png" id="2_hqa4k"]
|
||||
@@ -40,6 +40,7 @@
|
||||
[ext_resource type="Script" uid="uid://dbu8afaiohpdh" path="res://scripts/CSharp/Common/Fight/FightRoomSceneSetup.cs" id="40_cvg1r"]
|
||||
[ext_resource type="PackedScene" uid="uid://bcld43daavmrn" path="res://prefabs/fight/fight_scene_switcher.tscn" id="40_elhbh"]
|
||||
[ext_resource type="PackedScene" uid="uid://qfdiudt3vpai" path="res://prefabs/fight/roaming_enemy_group.tscn" id="41_cvg1r"]
|
||||
[ext_resource type="PackedScene" uid="uid://dpbbroif2tnil" path="res://prefabs/interactions/generic_item_on_ground_2d.tscn" id="41_x3yi1"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ruj2u"]
|
||||
shader = ExtResource("16_0fard")
|
||||
@@ -2175,6 +2176,7 @@ _sceneRoot = NodePath("..")
|
||||
script = ExtResource("40_cvg1r")
|
||||
_enemyGroupSpawns = [NodePath("../YSorted/EnemyGroupSpawns/Spawn1"), NodePath("../YSorted/EnemyGroupSpawns/Spawn2"), NodePath("../YSorted/EnemyGroupSpawns/Spawn3"), NodePath("../YSorted/EnemyGroupSpawns/Spawn4")]
|
||||
_roamingEnemyGroupPrefab = ExtResource("41_cvg1r")
|
||||
_itemOnGroundPrefab = ExtResource("41_x3yi1")
|
||||
_fightSceneSwitcher = NodePath("../FightSceneSwitcher")
|
||||
|
||||
[editable path="YSorted/Vesna"]
|
||||
@@ -1,37 +1,39 @@
|
||||
[gd_scene load_steps=41 format=3 uid="uid://bm21nqepnwaik"]
|
||||
[gd_scene load_steps=43 format=3 uid="uid://bm21nqepnwaik"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cssdu8viimwm6" path="res://scripts/CSharp/Common/SceneTransition.cs" id="1_3vr4f"]
|
||||
[ext_resource type="Texture2D" uid="uid://cnhsxxps2cw5" path="res://art/indoor/room export/Room_01_table.png" id="2_ubg3a"]
|
||||
[ext_resource type="Texture2D" uid="uid://blg50is4kuh2f" path="res://art/indoor/room export/Room_01_chair.png" id="3_gpagp"]
|
||||
[ext_resource type="Texture2D" uid="uid://x7trh4dgsvoe" path="res://art/indoor/room export/Room_01_assets.png" id="4_27bwy"]
|
||||
[ext_resource type="Texture2D" uid="uid://waqmjrxduxfq" path="res://art/indoor/room export/Room_01_walls.png" id="5_sndxu"]
|
||||
[ext_resource type="Texture2D" uid="uid://bqwhptcgg5ons" path="res://art/indoor/room export/Room_01_dorr_R.png" id="6_blyw3"]
|
||||
[ext_resource type="Texture2D" uid="uid://vyk63d0pgqm5" path="res://art/indoor/room export/Room_01_dioor L.png" id="7_yd2gv"]
|
||||
[ext_resource type="Texture2D" uid="uid://b2rj7wkyu6ehy" path="res://art/indoor/room export/Room_01_pechka.png" id="8_ofqcg"]
|
||||
[ext_resource type="Texture2D" uid="uid://dhvi5404cqioa" path="res://art/indoor/room export/Room_01_window.png" id="9_aoesu"]
|
||||
[ext_resource type="Texture2D" uid="uid://bpi35nxbhput8" path="res://art/indoor/room export/Room_01_pechkaDoor.png" id="10_xcryd"]
|
||||
[ext_resource type="Texture2D" uid="uid://tyypifpte0pb" path="res://art/indoor/room export/Room_01_chugun.png" id="11_as3nm"]
|
||||
[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interactions/interaction_area_2d.tscn" id="11_gpagp"]
|
||||
[ext_resource type="Texture2D" uid="uid://cop1vjvhwlsec" path="res://art/indoor/room export/Room_01_shelf.png" id="12_bu2a1"]
|
||||
[ext_resource type="Texture2D" uid="uid://404glx32r1w8" path="res://art/indoor/room export/Room_01_bench.png" id="13_rongr"]
|
||||
[ext_resource type="Texture2D" uid="uid://ckvytnpi8gcxq" path="res://art/eyes_atlas.png" id="14_d7yky"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Vesna.tscn" id="15_7a68a"]
|
||||
[ext_resource type="Script" uid="uid://31p67cdowuw4" path="res://scripts/CSharp/Common/Animation/AnimationStarter.cs" id="15_27bwy"]
|
||||
[ext_resource type="Texture2D" uid="uid://c4q12jiligcl7" path="res://art/animals/katze.png" id="15_sndxu"]
|
||||
[ext_resource type="AudioStream" uid="uid://cohyenfo1rtxh" path="res://audio/sfx/Animals/SFX_Cat_Meow_01.wav" id="16_d7yky"]
|
||||
[ext_resource type="PackedScene" uid="uid://dfvgp1my5rydh" path="res://prefabs/characters/Yeli.tscn" id="16_dhsxs"]
|
||||
[ext_resource type="AudioStream" uid="uid://b2cmf5ie7cwka" path="res://audio/sfx/Animals/SFX_Cat_Meow_02.wav" id="17_7a68a"]
|
||||
[ext_resource type="Script" uid="uid://cvkw4qd2hxksi" path="res://scripts/GdScript/dialogic_toggle.gd" id="17_k0k8c"]
|
||||
[ext_resource type="AudioStream" uid="uid://cttisejnt2l8f" path="res://audio/sfx/Animals/SFX_Cat_Meow_03.wav" id="18_dhsxs"]
|
||||
[ext_resource type="Script" uid="uid://bqomwxclsbhd3" path="res://scripts/CSharp/Common/Camera/CameraController.cs" id="18_dw4nn"]
|
||||
[ext_resource type="AudioStream" uid="uid://cbmagiou0n0t3" path="res://audio/sfx/Animals/SFX_Cat_Meow_04.wav" id="19_k0k8c"]
|
||||
[ext_resource type="AudioStream" uid="uid://bk1bj01fokjp7" path="res://audio/sfx/Animals/SFX_Cat_Meow_05.wav" id="20_dw4nn"]
|
||||
[ext_resource type="Script" uid="uid://cldtt4atgymm5" path="res://scripts/CSharp/Common/Quest/QuestTrigger.cs" id="21_blyw3"]
|
||||
[ext_resource type="AudioStream" uid="uid://r2f6xmjvyyjv" path="res://audio/sfx/Animals/SFX_Cat_Purr_01.wav" id="21_ytap8"]
|
||||
[ext_resource type="Script" uid="uid://cfnrd5k1k0gxw" path="res://scripts/CSharp/Common/AudioPlayer2D.cs" id="22_tggq2"]
|
||||
[ext_resource type="Resource" uid="uid://cbpurnewhyefa" path="res://resources/quests/beetRoot.tres" id="22_yd2gv"]
|
||||
[ext_resource type="Texture2D" uid="uid://da67c7avarwq2" path="res://art/indoor/kitchen_bgAssets.png" id="23_d7yky"]
|
||||
[ext_resource type="PackedScene" uid="uid://cgjc4wurbgimy" path="res://prefabs/UI/Inventory/Inventory.tscn" id="24_yd2gv"]
|
||||
[ext_resource type="Script" uid="uid://cssdu8viimwm6" path="res://scripts/CSharp/Common/SceneTransition.cs" id="1_3al6t"]
|
||||
[ext_resource type="Texture2D" uid="uid://cnhsxxps2cw5" path="res://art/indoor/room export/Room_01_table.png" id="2_ufnxe"]
|
||||
[ext_resource type="Texture2D" uid="uid://blg50is4kuh2f" path="res://art/indoor/room export/Room_01_chair.png" id="3_pejp6"]
|
||||
[ext_resource type="Texture2D" uid="uid://x7trh4dgsvoe" path="res://art/indoor/room export/Room_01_assets.png" id="4_nc3ef"]
|
||||
[ext_resource type="Texture2D" uid="uid://waqmjrxduxfq" path="res://art/indoor/room export/Room_01_walls.png" id="5_cpb5b"]
|
||||
[ext_resource type="Texture2D" uid="uid://b2rj7wkyu6ehy" path="res://art/indoor/room export/Room_01_pechka.png" id="6_ecq66"]
|
||||
[ext_resource type="Texture2D" uid="uid://dhvi5404cqioa" path="res://art/indoor/room export/Room_01_window.png" id="7_8mqg7"]
|
||||
[ext_resource type="Texture2D" uid="uid://bpi35nxbhput8" path="res://art/indoor/room export/Room_01_pechkaDoor.png" id="8_bv3pn"]
|
||||
[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interactions/interaction_area_2d.tscn" id="9_qaiit"]
|
||||
[ext_resource type="Texture2D" uid="uid://tyypifpte0pb" path="res://art/indoor/room export/Room_01_chugun.png" id="10_rj4v5"]
|
||||
[ext_resource type="Texture2D" uid="uid://404glx32r1w8" path="res://art/indoor/room export/Room_01_bench.png" id="11_7ohth"]
|
||||
[ext_resource type="Texture2D" uid="uid://c4q12jiligcl7" path="res://art/animals/katze.png" id="12_dckqa"]
|
||||
[ext_resource type="AudioStream" uid="uid://cohyenfo1rtxh" path="res://audio/sfx/Animals/SFX_Cat_Meow_01.wav" id="13_65rkx"]
|
||||
[ext_resource type="AudioStream" uid="uid://b2cmf5ie7cwka" path="res://audio/sfx/Animals/SFX_Cat_Meow_02.wav" id="14_mse84"]
|
||||
[ext_resource type="AudioStream" uid="uid://cttisejnt2l8f" path="res://audio/sfx/Animals/SFX_Cat_Meow_03.wav" id="15_26mhc"]
|
||||
[ext_resource type="AudioStream" uid="uid://cbmagiou0n0t3" path="res://audio/sfx/Animals/SFX_Cat_Meow_04.wav" id="16_vt5fp"]
|
||||
[ext_resource type="AudioStream" uid="uid://bk1bj01fokjp7" path="res://audio/sfx/Animals/SFX_Cat_Meow_05.wav" id="17_n8vep"]
|
||||
[ext_resource type="AudioStream" uid="uid://r2f6xmjvyyjv" path="res://audio/sfx/Animals/SFX_Cat_Purr_01.wav" id="18_3oexm"]
|
||||
[ext_resource type="Script" uid="uid://cfnrd5k1k0gxw" path="res://scripts/CSharp/Common/AudioPlayer2D.cs" id="19_a2xrf"]
|
||||
[ext_resource type="Script" uid="uid://31p67cdowuw4" path="res://scripts/CSharp/Common/Animation/AnimationStarter.cs" id="20_lkkn4"]
|
||||
[ext_resource type="Script" uid="uid://dnipeibppjirs" path="res://scripts/CSharp/Common/NPC/DialogicOverlayStarter.cs" id="20_pejp6"]
|
||||
[ext_resource type="Texture2D" uid="uid://ckvytnpi8gcxq" path="res://art/eyes_atlas.png" id="21_m0gmu"]
|
||||
[ext_resource type="Script" uid="uid://d2486x6upmwqq" path="res://scripts/GdScript/dialogic_starter.gd" id="21_nc3ef"]
|
||||
[ext_resource type="Texture2D" uid="uid://bqwhptcgg5ons" path="res://art/indoor/room export/Room_01_dorr_R.png" id="22_ahl31"]
|
||||
[ext_resource type="Texture2D" uid="uid://da67c7avarwq2" path="res://art/indoor/kitchen_bgAssets.png" id="23_hgs5o"]
|
||||
[ext_resource type="Texture2D" uid="uid://vyk63d0pgqm5" path="res://art/indoor/room export/Room_01_dioor L.png" id="24_t86aa"]
|
||||
[ext_resource type="Texture2D" uid="uid://cop1vjvhwlsec" path="res://art/indoor/room export/Room_01_shelf.png" id="25_0pvxk"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Vesna.tscn" id="26_yq173"]
|
||||
[ext_resource type="PackedScene" uid="uid://dfvgp1my5rydh" path="res://prefabs/characters/Yeli.tscn" id="27_pfr1s"]
|
||||
[ext_resource type="Script" uid="uid://cvkw4qd2hxksi" path="res://scripts/GdScript/dialogic_toggle.gd" id="28_l3q6o"]
|
||||
[ext_resource type="Script" uid="uid://cldtt4atgymm5" path="res://scripts/CSharp/Common/Quest/QuestTrigger.cs" id="29_6elg7"]
|
||||
[ext_resource type="Resource" uid="uid://cbpurnewhyefa" path="res://resources/quests/beetRoot.tres" id="30_pd0e4"]
|
||||
[ext_resource type="Script" uid="uid://bqomwxclsbhd3" path="res://scripts/CSharp/Common/Camera/CameraController.cs" id="31_x6an5"]
|
||||
[ext_resource type="PackedScene" uid="uid://cgjc4wurbgimy" path="res://prefabs/UI/Inventory/Inventory.tscn" id="32_i4hb6"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_a2ood"]
|
||||
resource_local_to_scene = true
|
||||
@@ -43,12 +45,12 @@ radius = 300.0
|
||||
|
||||
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_b6vf7"]
|
||||
streams_count = 6
|
||||
stream_0/stream = ExtResource("16_d7yky")
|
||||
stream_1/stream = ExtResource("17_7a68a")
|
||||
stream_2/stream = ExtResource("18_dhsxs")
|
||||
stream_3/stream = ExtResource("19_k0k8c")
|
||||
stream_4/stream = ExtResource("20_dw4nn")
|
||||
stream_5/stream = ExtResource("21_ytap8")
|
||||
stream_0/stream = ExtResource("13_65rkx")
|
||||
stream_1/stream = ExtResource("14_mse84")
|
||||
stream_2/stream = ExtResource("15_26mhc")
|
||||
stream_3/stream = ExtResource("16_vt5fp")
|
||||
stream_4/stream = ExtResource("17_n8vep")
|
||||
stream_5/stream = ExtResource("18_3oexm")
|
||||
|
||||
[sub_resource type="Animation" id="Animation_j5d18"]
|
||||
length = 0.001
|
||||
@@ -218,8 +220,8 @@ radius = 400.0
|
||||
[node name="Common Room" type="Node2D"]
|
||||
z_index = 1
|
||||
y_sort_enabled = true
|
||||
script = ExtResource("1_3vr4f")
|
||||
_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_indoor_vesnas_room.tscn", "res://scenes/Babushka_scene_indoor_kitchen.tscn", "res://scenes/Babushka_scene_farm_outside_2d.tscn")
|
||||
script = ExtResource("1_3al6t")
|
||||
_sceneNamesToLoad = PackedStringArray("res://scenes/scene_indoor_vesnas_room.tscn", "res://scenes/scene_indoor_kitchen.tscn", "res://scenes/scene_farm_outside_2d.tscn")
|
||||
|
||||
[node name="Foreground" type="Node" parent="."]
|
||||
|
||||
@@ -227,7 +229,7 @@ _sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_indoor_vesnas
|
||||
z_index = 2
|
||||
y_sort_enabled = true
|
||||
position = Vector2(-1888, 1112)
|
||||
texture = ExtResource("2_ubg3a")
|
||||
texture = ExtResource("2_ufnxe")
|
||||
offset = Vector2(0, -200)
|
||||
region_enabled = true
|
||||
region_rect = Rect2(1012, 1743, 1470, 417)
|
||||
@@ -236,7 +238,7 @@ region_rect = Rect2(1012, 1743, 1470, 417)
|
||||
z_index = 3
|
||||
y_sort_enabled = true
|
||||
position = Vector2(-3032, 2096)
|
||||
texture = ExtResource("3_gpagp")
|
||||
texture = ExtResource("3_pejp6")
|
||||
offset = Vector2(216, -1064)
|
||||
region_enabled = true
|
||||
region_rect = Rect2(1534, 1976, 379, 184)
|
||||
@@ -244,7 +246,7 @@ region_rect = Rect2(1534, 1976, 379, 184)
|
||||
[node name="Chair2" type="Sprite2D" parent="Foreground"]
|
||||
y_sort_enabled = true
|
||||
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@@ -253,7 +255,7 @@ region_rect = Rect2(1534, 1976, 379, 184)
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@@ -288,14 +290,14 @@ shape = SubResource("RectangleShape2D_a2ood")
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texture = ExtResource("5_cpb5b")
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|
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[node name="wall 1" type="Sprite2D" parent="BackWall"]
|
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z_index = -100
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position = Vector2(-4368, 40)
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scale = Vector2(2, 2)
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@@ -308,32 +310,32 @@ shape = SubResource("RectangleShape2D_a2ood")
|
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[node name="Room01Pechka" type="Sprite2D" parent="BackWall"]
|
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z_index = -80
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[node name="Room01Window2" type="Sprite2D" parent="BackWall"]
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z_index = -50
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[node name="Room01Window3" type="Sprite2D" parent="BackWall"]
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z_index = -50
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texture = ExtResource("9_aoesu")
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[node name="Room01PechkaDoor" type="Sprite2D" parent="BackWall"]
|
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z_index = -50
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texture = ExtResource("10_xcryd")
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texture = ExtResource("8_bv3pn")
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[node name="InteractionArea" parent="BackWall/Room01PechkaDoor" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("11_gpagp")]
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[node name="InteractionArea" parent="BackWall/Room01PechkaDoor" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("9_qaiit")]
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position = Vector2(0, -3)
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_spritesToOutline = [NodePath("..")]
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@@ -343,7 +345,7 @@ shape = SubResource("CircleShape2D_gpagp")
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[node name="Room01Chugun" type="Sprite2D" parent="BackWall"]
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z_index = -40
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position = Vector2(16, -560)
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texture = ExtResource("11_as3nm")
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@@ -351,32 +353,40 @@ region_rect = Rect2(2469, 459, 247, 131)
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[node name="Katze" type="Sprite2D" parent="BackWall/Bench"]
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z_index = -10
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z_index = 15
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position = Vector2(61, -87)
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scale = Vector2(2, 2)
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texture = ExtResource("15_sndxu")
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texture = ExtResource("12_dckqa")
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offset = Vector2(-8, -126)
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[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="BackWall/Bench/Katze"]
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stream = SubResource("AudioStreamRandomizer_b6vf7")
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bus = &"SFX"
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script = ExtResource("22_tggq2")
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script = ExtResource("19_a2xrf")
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[node name="InteractionArea" parent="BackWall/Bench/Katze" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("11_gpagp")]
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[node name="InteractionArea" parent="BackWall/Bench/Katze" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("9_qaiit")]
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position = Vector2(-6.5, -44)
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scale = Vector2(0.5, 0.5)
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_spritesToOutline = [NodePath("..")]
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[node name="dialogic overlay starter" type="Node2D" parent="BackWall/Bench/Katze"]
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script = ExtResource("20_pejp6")
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_timelinesToPlay = PackedStringArray("cat")
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_startOnReady = false
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[node name="dialogic starter" type="Node" parent="BackWall/Bench/Katze/dialogic overlay starter"]
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script = ExtResource("21_nc3ef")
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|
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[node name="Bench2" type="Sprite2D" parent="BackWall"]
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z_index = -10
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position = Vector2(-2906, 243)
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texture = ExtResource("13_rongr")
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texture = ExtResource("11_7ohth")
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@@ -386,7 +396,7 @@ region_rect = Rect2(1156, 1185, 940, 189)
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texture = ExtResource("4_nc3ef")
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@@ -395,7 +405,7 @@ region_rect = Rect2(2244, 763, 274, 91)
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region_rect = Rect2(3157, 688, 118.519, 221)
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@@ -405,7 +415,7 @@ z_index = -10
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texture = ExtResource("4_nc3ef")
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region_enabled = true
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region_rect = Rect2(2624, 435, 49, 76)
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@@ -416,11 +426,11 @@ y_sort_enabled = true
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position = Vector2(-101, -6)
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rotation = -0.0663225
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scale = Vector2(1e-05, 1e-05)
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texture = ExtResource("4_27bwy")
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texture = ExtResource("4_nc3ef")
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offset = Vector2(43.3898, 128.128)
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region_enabled = true
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region_rect = Rect2(3362, 139, 101, 269)
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script = ExtResource("15_27bwy")
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script = ExtResource("20_lkkn4")
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_animationPlayer = NodePath("SpiritAnimation")
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_animationName = "hand_stretch"
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_repeatable = false
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@@ -436,7 +446,7 @@ playback_auto_capture = false
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z_index = -10
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y_sort_enabled = true
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position = Vector2(287, -157.5)
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texture = ExtResource("4_27bwy")
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texture = ExtResource("4_nc3ef")
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offset = Vector2(0, -296)
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region_enabled = true
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region_rect = Rect2(2964, 137, 321, 213)
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@@ -444,7 +454,7 @@ region_rect = Rect2(2964, 137, 321, 213)
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[node name="herb 1" type="Sprite2D" parent="BackWall/Room assets/herbsline"]
|
||||
y_sort_enabled = true
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position = Vector2(-72, 136)
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texture = ExtResource("4_27bwy")
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texture = ExtResource("4_nc3ef")
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offset = Vector2(0, -296)
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region_enabled = true
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region_rect = Rect2(2600, 165, 127, 199)
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@@ -452,7 +462,7 @@ region_rect = Rect2(2600, 165, 127, 199)
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[node name="herb 2" type="Sprite2D" parent="BackWall/Room assets/herbsline"]
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y_sort_enabled = true
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position = Vector2(64, 80)
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texture = ExtResource("4_27bwy")
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texture = ExtResource("4_nc3ef")
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offset = Vector2(0, -296)
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region_enabled = true
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region_rect = Rect2(2761, 161, 135, 199)
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@@ -462,7 +472,7 @@ visible = false
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z_index = -10
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position = Vector2(-169, -80)
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scale = Vector2(0.4, 0.4)
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texture = ExtResource("14_d7yky")
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texture = ExtResource("21_m0gmu")
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region_enabled = true
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region_rect = Rect2(2647, 15, 286, 183)
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@@ -472,21 +482,21 @@ position = Vector2(-205, -8)
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[node name="apple" type="Sprite2D" parent="BackWall/Room assets/offerings"]
|
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z_index = -1
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position = Vector2(229.5, 331.5)
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texture = ExtResource("4_27bwy")
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texture = ExtResource("4_nc3ef")
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region_enabled = true
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region_rect = Rect2(2822, 764, 93, 87)
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[node name="bread" type="Sprite2D" parent="BackWall/Room assets/offerings"]
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z_index = -2
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position = Vector2(157.5, 339.5)
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texture = ExtResource("4_27bwy")
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texture = ExtResource("4_nc3ef")
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region_enabled = true
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region_rect = Rect2(2951, 783, 155, 78)
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[node name="plate" type="Sprite2D" parent="BackWall/Room assets/offerings"]
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z_index = -20
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position = Vector2(189.5, 659.5)
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texture = ExtResource("4_27bwy")
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texture = ExtResource("4_nc3ef")
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offset = Vector2(0, -296)
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region_enabled = true
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region_rect = Rect2(2576, 802, 219, 64)
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@@ -496,11 +506,11 @@ region_rect = Rect2(2576, 802, 219, 64)
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[node name="Door_Kitchen" type="Sprite2D" parent="BackWall/Doors"]
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z_index = -50
|
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position = Vector2(923, -221)
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texture = ExtResource("6_blyw3")
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texture = ExtResource("22_ahl31")
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region_enabled = true
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region_rect = Rect2(3161, 313, 679, 1050)
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[node name="KitchendoorInteraction" parent="BackWall/Doors/Door_Kitchen" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("11_gpagp")]
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[node name="KitchendoorInteraction" parent="BackWall/Doors/Door_Kitchen" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("9_qaiit")]
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position = Vector2(-7, 248)
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scale = Vector2(1.5, 1.5)
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_spritesToOutline = [NodePath("..")]
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@@ -509,11 +519,11 @@ _id = 1
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[node name="Door_Outside" type="Sprite2D" parent="BackWall/Doors"]
|
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z_index = -50
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position = Vector2(-4917, -226)
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texture = ExtResource("23_d7yky")
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texture = ExtResource("23_hgs5o")
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region_enabled = true
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region_rect = Rect2(3009, 666, 679, 1050)
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|
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[node name="OutsideDoor" parent="BackWall/Doors/Door_Outside" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("11_gpagp")]
|
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[node name="OutsideDoor" parent="BackWall/Doors/Door_Outside" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("9_qaiit")]
|
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position = Vector2(-7, 248)
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scale = Vector2(1.5, 1.5)
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_spritesToOutline = [NodePath("..")]
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@@ -522,11 +532,11 @@ _id = 2
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[node name="Door_Bedroom" type="Sprite2D" parent="BackWall/Doors"]
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z_index = -50
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position = Vector2(-1620, -259)
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texture = ExtResource("7_yd2gv")
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texture = ExtResource("24_t86aa")
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region_enabled = true
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region_rect = Rect2(0, 165, 763, 1224)
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[node name="VesnasRoomDoor" parent="BackWall/Doors/Door_Bedroom" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("11_gpagp")]
|
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[node name="VesnasRoomDoor" parent="BackWall/Doors/Door_Bedroom" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("9_qaiit")]
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position = Vector2(2, 233)
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_spritesToOutline = [NodePath("..")]
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_id = 0
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@@ -537,7 +547,7 @@ shape = SubResource("CircleShape2D_yd2gv")
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[node name="Shelf" type="Sprite2D" parent="BackWall"]
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z_index = -50
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position = Vector2(-880, -416)
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texture = ExtResource("12_bu2a1")
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texture = ExtResource("25_0pvxk")
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region_enabled = true
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@@ -546,16 +556,16 @@ visible = false
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y_sort_enabled = true
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texture = ExtResource("4_nc3ef")
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[node name="Vesna" parent="." instance=ExtResource("15_7a68a")]
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[node name="Vesna" parent="." instance=ExtResource("26_yq173")]
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position = Vector2(-4473, 319)
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[node name="Yeli" parent="." instance=ExtResource("16_dhsxs")]
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[node name="Yeli" parent="." instance=ExtResource("27_pfr1s")]
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z_index = 0
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y_sort_enabled = false
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position = Vector2(-2841, 198)
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@@ -575,11 +585,11 @@ position = Vector2(-224, 373)
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position = Vector2(-565, 464)
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[node name="dialogic_toggle" type="Node2D" parent="Yeli"]
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script = ExtResource("17_k0k8c")
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script = ExtResource("28_l3q6o")
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|
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[node name="Beetroot Quest trigger" type="Node2D" parent="Yeli"]
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script = ExtResource("21_blyw3")
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questResource = ExtResource("22_yd2gv")
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script = ExtResource("29_6elg7")
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questResource = ExtResource("30_pd0e4")
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toStatus = 1
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makeActive = true
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@@ -592,14 +602,18 @@ limit_top = -1050
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limit_right = 1400
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limit_bottom = 1150
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editor_draw_limits = true
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script = ExtResource("18_dw4nn")
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script = ExtResource("31_x6an5")
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_followNode = NodePath("../Vesna/CharacterBody2D")
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[node name="CanvasLayer" parent="." instance=ExtResource("24_yd2gv")]
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[node name="CanvasLayer" parent="." instance=ExtResource("32_i4hb6")]
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|
||||
[connection signal="Interacted" from="BackWall/Room01PechkaDoor/InteractionArea" to="BackWall/Room01PechkaDoor/InteractionArea" method="ToggleActive"]
|
||||
[connection signal="Interacted" from="BackWall/Room01PechkaDoor/InteractionArea" to="BackWall/Room assets/hand" method="PlayAnimation"]
|
||||
[connection signal="Interacted" from="BackWall/Bench/Katze/InteractionArea" to="BackWall/Bench/Katze/AudioStreamPlayer2D" method="PlayOneShot"]
|
||||
[connection signal="Interacted" from="BackWall/Bench/Katze/InteractionArea" to="BackWall/Bench/Katze/dialogic overlay starter" method="ToggleDialogue"]
|
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[connection signal="Dialogue" from="BackWall/Bench/Katze/dialogic overlay starter" to="BackWall/Bench/Katze/dialogic overlay starter/dialogic starter" method="open"]
|
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[connection signal="timelineEnded" from="BackWall/Bench/Katze/dialogic overlay starter/dialogic starter" to="BackWall/Bench/Katze/InteractionArea" method="SetActiveTrue"]
|
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[connection signal="timelineStarted" from="BackWall/Bench/Katze/dialogic overlay starter/dialogic starter" to="BackWall/Bench/Katze/InteractionArea" method="SetActiveFalse"]
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[connection signal="InteractedTool" from="BackWall/Doors/Door_Kitchen/KitchendoorInteraction" to="." method="LoadSceneAtIndex"]
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[connection signal="InteractedTool" from="BackWall/Doors/Door_Outside/OutsideDoor" to="." method="LoadSceneAtIndex"]
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[connection signal="InteractedTool" from="BackWall/Doors/Door_Bedroom/VesnasRoomDoor" to="." method="LoadSceneAtIndex"]
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@@ -20,7 +20,7 @@ radius = 300.0
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z_index = 1
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y_sort_enabled = true
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script = ExtResource("1_ftmt4")
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_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_indoor_common_room.tscn")
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_sceneNamesToLoad = PackedStringArray("res://scenes/scene_indoor_common_room.tscn")
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[node name="Foreground" type="Node" parent="."]
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@@ -53,7 +53,7 @@ z_index = -100
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[node name="Ceiling" type="Sprite2D" parent="Background"]
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z_index = -100
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position = Vector2(-2453, -1419)
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position = Vector2(-2453, -1303)
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texture = ExtResource("2_qsw8g")
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region_enabled = true
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@@ -61,7 +61,7 @@ region_rect = Rect2(0, 1749.6222, 3840, 358.11316)
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[node name="WallUpper" type="Sprite2D" parent="Background"]
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z_index = -100
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position = Vector2(-2469, -969)
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position = Vector2(-2469, -975)
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scale = Vector2(26, 2)
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texture = ExtResource("2_qsw8g")
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region_enabled = true
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@@ -1,11 +1,13 @@
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[gd_scene load_steps=16 format=3 uid="uid://ceaa2qj2bmw43"]
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[gd_scene load_steps=18 format=3 uid="uid://ceaa2qj2bmw43"]
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[ext_resource type="Script" uid="uid://cssdu8viimwm6" path="res://scripts/CSharp/Common/SceneTransition.cs" id="1_c6eln"]
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[ext_resource type="Texture2D" uid="uid://cugtxcfuds31r" path="res://art/indoor/Babushka_bg_01.png" id="2_j25a2"]
|
||||
[ext_resource type="Script" uid="uid://cldtt4atgymm5" path="res://scripts/CSharp/Common/Quest/QuestTrigger.cs" id="8_j25a2"]
|
||||
[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interactions/interaction_area_2d.tscn" id="8_phqdf"]
|
||||
[ext_resource type="Resource" uid="uid://csj15gnlx1jmx" path="res://resources/quests/demo/8_goto_bed.tres" id="9_heyef"]
|
||||
[ext_resource type="Texture2D" uid="uid://s1yoemhrupwe" path="res://art/indoor/vesna_indoor_bed.png" id="10_hryl5"]
|
||||
[ext_resource type="Script" uid="uid://puw74w6lmcvl" path="res://scripts/CSharp/Common/Fight/NightStarter.cs" id="10_j25a2"]
|
||||
[ext_resource type="Texture2D" uid="uid://dnlhlf1mx01h5" path="res://art/indoor/vesna_indoor_door.png" id="11_axs81"]
|
||||
[ext_resource type="Script" uid="uid://jg4jryfus3bw" path="res://scripts/CSharp/Common/DayAndNight/DayAndNightHelper.cs" id="11_heyef"]
|
||||
[ext_resource type="Texture2D" uid="uid://cop1vjvhwlsec" path="res://art/indoor/room export/Room_01_shelf.png" id="13_11fdt"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Vesna.tscn" id="18_3gevq"]
|
||||
@@ -30,7 +32,7 @@ radius = 509.071
|
||||
[node name="VesnasRoom" type="Node2D"]
|
||||
y_sort_enabled = true
|
||||
script = ExtResource("1_c6eln")
|
||||
_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_indoor_common_room.tscn", "res://scenes/Babushka_scene_fight_world_room.tscn")
|
||||
_sceneNamesToLoad = PackedStringArray("res://scenes/scene_indoor_common_room.tscn", "res://scenes/scene_fight_world_room.tscn")
|
||||
|
||||
[node name="Colliders" type="Node2D" parent="."]
|
||||
position = Vector2(1297, 5292)
|
||||
@@ -102,8 +104,9 @@ _followNode = NodePath("../Vesna/CharacterBody2D")
|
||||
|
||||
[node name="CanvasLayer" parent="." instance=ExtResource("24_xwo8y")]
|
||||
|
||||
[node name="BedInteraction" parent="." instance=ExtResource("8_phqdf")]
|
||||
[node name="BedInteraction" parent="." node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("8_phqdf")]
|
||||
position = Vector2(-1415, 489)
|
||||
_spritesToOutline = [NodePath("Bedsprite")]
|
||||
_id = 1
|
||||
|
||||
[node name="CollisionShape3D" parent="BedInteraction/Area2D" index="0"]
|
||||
@@ -115,13 +118,30 @@ script = ExtResource("8_j25a2")
|
||||
questResource = ExtResource("9_heyef")
|
||||
toStatus = 2
|
||||
|
||||
[node name="DoorInteraction" parent="." instance=ExtResource("8_phqdf")]
|
||||
[node name="Bedsprite" type="Sprite2D" parent="BedInteraction"]
|
||||
z_index = -99
|
||||
position = Vector2(4925, -967)
|
||||
scale = Vector2(2, 2)
|
||||
texture = ExtResource("10_hryl5")
|
||||
offset = Vector2(-2768, 264)
|
||||
region_rect = Rect2(36.702454, 566.3165, 492.73346, 422.25665)
|
||||
|
||||
[node name="DoorInteraction" parent="." node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("8_phqdf")]
|
||||
position = Vector2(777, 201)
|
||||
_spritesToOutline = [NodePath("Doorsprite")]
|
||||
_id = 0
|
||||
|
||||
[node name="CollisionShape3D" parent="DoorInteraction/Area2D" index="0"]
|
||||
shape = SubResource("CircleShape2D_2spkc")
|
||||
|
||||
[node name="Doorsprite" type="Sprite2D" parent="DoorInteraction"]
|
||||
z_index = -99
|
||||
position = Vector2(5559, -961)
|
||||
scale = Vector2(2, 2)
|
||||
texture = ExtResource("11_axs81")
|
||||
offset = Vector2(-2768, 264)
|
||||
region_rect = Rect2(1517.5891, 258.72107, 356.62732, 741.81134)
|
||||
|
||||
[node name="NightStarter" type="Node" parent="."]
|
||||
script = ExtResource("10_j25a2")
|
||||
_sceneIndexToLoad = 1
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=99 format=3 uid="uid://b3ibx4resa1f3"]
|
||||
[gd_scene load_steps=100 format=3 uid="uid://b3ibx4resa1f3"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cssdu8viimwm6" path="res://scripts/CSharp/Common/SceneTransition.cs" id="1_6krrk"]
|
||||
[ext_resource type="Script" uid="uid://bqomwxclsbhd3" path="res://scripts/CSharp/Common/Camera/CameraController.cs" id="2_4ktoi"]
|
||||
@@ -42,7 +42,9 @@
|
||||
[ext_resource type="PackedScene" uid="uid://dpbbroif2tnil" path="res://prefabs/interactions/generic_item_on_ground_2d.tscn" id="43_dr6bm"]
|
||||
[ext_resource type="Texture2D" uid="uid://ct7ea8ikor5rf" path="res://art/nature/grass/grass-3.png" id="43_g8k4k"]
|
||||
[ext_resource type="Texture2D" uid="uid://d3dwl6ph0pu1d" path="res://art/nature/grass/grass-6.png" id="44_jgrpl"]
|
||||
[ext_resource type="Script" uid="uid://dnipeibppjirs" path="res://scripts/CSharp/Common/NPC/DialogicOverlayStarter.cs" id="44_m6p1o"]
|
||||
[ext_resource type="Texture2D" uid="uid://dmo21h14toxfu" path="res://art/indoor/indoor outdoor/domovoi.png" id="44_njxly"]
|
||||
[ext_resource type="Script" uid="uid://d2486x6upmwqq" path="res://scripts/GdScript/dialogic_starter.gd" id="45_1ly1s"]
|
||||
[ext_resource type="Texture2D" uid="uid://blb3agipyxnal" path="res://art/farm/farming/farmobjekte/zaun/fence_door.png" id="47_xfjh2"]
|
||||
[ext_resource type="PackedScene" uid="uid://cgjc4wurbgimy" path="res://prefabs/UI/Inventory/Inventory.tscn" id="52_gwhnv"]
|
||||
[ext_resource type="AudioStream" uid="uid://dku1rq5cocisg" path="res://audio/Music/Farming_90BPM_69Bars.wav" id="53_2tfpr"]
|
||||
@@ -201,10 +203,6 @@ radius = 325.2599
|
||||
resource_local_to_scene = true
|
||||
radius = 325.2599
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_4pibb"]
|
||||
resource_local_to_scene = true
|
||||
radius = 325.2599
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_dr6bm"]
|
||||
resource_local_to_scene = true
|
||||
radius = 335.72162
|
||||
@@ -251,7 +249,7 @@ stream_2/stream = ExtResource("63_td2xu")
|
||||
|
||||
[node name="BabushkaSceneBeets" type="Node2D"]
|
||||
script = ExtResource("1_6krrk")
|
||||
_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_farm_outside_2d.tscn")
|
||||
_sceneNamesToLoad = PackedStringArray("res://scenes/scene_farm_outside_2d.tscn")
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="." node_paths=PackedStringArray("_followNode")]
|
||||
position = Vector2(3180, 1961)
|
||||
@@ -1241,7 +1239,6 @@ region_enabled = true
|
||||
region_rect = Rect2(0, 604, 248, 228)
|
||||
|
||||
[node name="bush23" type="Sprite2D" parent="YSorted/Farm visuals/Static/greenery/left side"]
|
||||
z_index = 1
|
||||
y_sort_enabled = true
|
||||
material = SubResource("ShaderMaterial_bcdgk")
|
||||
position = Vector2(15022, 3301)
|
||||
@@ -1253,7 +1250,7 @@ region_rect = Rect2(1837, 651, 139, 180)
|
||||
|
||||
[node name="bush24" type="Sprite2D" parent="YSorted/Farm visuals/Static/greenery/left side"]
|
||||
modulate = Color(0.8428, 0.8771, 0.98, 1)
|
||||
z_index = 2
|
||||
z_index = -1
|
||||
y_sort_enabled = true
|
||||
material = SubResource("ShaderMaterial_bcdgk")
|
||||
position = Vector2(15973, 3380)
|
||||
@@ -1374,6 +1371,7 @@ region_enabled = true
|
||||
region_rect = Rect2(130, 0, 201, 278)
|
||||
|
||||
[node name="bush17" type="Sprite2D" parent="YSorted/Farm visuals/Static/greenery/right side"]
|
||||
z_index = 3
|
||||
material = SubResource("ShaderMaterial_bcdgk")
|
||||
position = Vector2(5599, 3799)
|
||||
scale = Vector2(-2.40318, 3.59175)
|
||||
@@ -1402,13 +1400,13 @@ region_enabled = true
|
||||
region_rect = Rect2(1837, 651, 139, 180)
|
||||
|
||||
[node name="Sonnenblume8" type="Sprite2D" parent="YSorted/Farm visuals/Static/greenery/right side"]
|
||||
z_index = 1
|
||||
z_index = -5
|
||||
y_sort_enabled = true
|
||||
material = SubResource("ShaderMaterial_618my")
|
||||
position = Vector2(5146, 1935)
|
||||
position = Vector2(5187.001, 1864.0001)
|
||||
scale = Vector2(0.373695, 0.388829)
|
||||
texture = ExtResource("38_0bsmo")
|
||||
offset = Vector2(0, -800)
|
||||
offset = Vector2(-109.7168, -617.4004)
|
||||
region_enabled = true
|
||||
region_rect = Rect2(0, 0, 1440, 1576)
|
||||
|
||||
@@ -1765,6 +1763,7 @@ metadata/SaveID = "b3b47e69-6115-4405-8da6-508b783823d2"
|
||||
|
||||
[node name="FieldBehaviour" parent="YSorted/Farm visuals/FieldParent/BaseField" index="1"]
|
||||
visible = true
|
||||
FieldState = 1
|
||||
metadata/SaveID = "7a8210bf-479d-4b4c-9758-98d23e59d5d7"
|
||||
|
||||
[node name="PlantPlaceholder" parent="YSorted/Farm visuals/FieldParent/BaseField/FieldBehaviour" index="1"]
|
||||
@@ -1777,6 +1776,7 @@ _field = NodePath("../..")
|
||||
_daysWatered = 6
|
||||
|
||||
[node name="FieldActivator" parent="YSorted/Farm visuals/FieldParent/BaseField" index="7"]
|
||||
process_mode = 4
|
||||
visible = false
|
||||
|
||||
[node name="CollisionShape3D" parent="YSorted/Farm visuals/FieldParent/BaseField/FieldActivator/InteractionArea/Area2D" index="0"]
|
||||
@@ -1792,6 +1792,7 @@ metadata/SaveID = "f536efd3-3da8-4ef5-a520-570220e6c19f"
|
||||
|
||||
[node name="FieldBehaviour" parent="YSorted/Farm visuals/FieldParent/BaseField2" index="1"]
|
||||
visible = true
|
||||
FieldState = 1
|
||||
metadata/SaveID = "a1d8a0a2-c51c-4410-83c3-0edb31cbf2de"
|
||||
|
||||
[node name="PlantPlaceholder" parent="YSorted/Farm visuals/FieldParent/BaseField2/FieldBehaviour" index="1"]
|
||||
@@ -1804,6 +1805,7 @@ _field = NodePath("../..")
|
||||
_daysWatered = 6
|
||||
|
||||
[node name="FieldActivator" parent="YSorted/Farm visuals/FieldParent/BaseField2" index="7"]
|
||||
process_mode = 4
|
||||
visible = false
|
||||
|
||||
[node name="CollisionShape3D" parent="YSorted/Farm visuals/FieldParent/BaseField2/FieldActivator/InteractionArea/Area2D" index="0"]
|
||||
@@ -1819,6 +1821,7 @@ metadata/SaveID = "14ce64d5-8a4d-43b9-a8ff-3a57725c4dc8"
|
||||
|
||||
[node name="FieldBehaviour" parent="YSorted/Farm visuals/FieldParent/BaseField3" index="1"]
|
||||
visible = true
|
||||
FieldState = 1
|
||||
metadata/SaveID = "79a65532-cb2b-4268-8eb0-8c41a3935cbb"
|
||||
|
||||
[node name="PlantPlaceholder" parent="YSorted/Farm visuals/FieldParent/BaseField3/FieldBehaviour" index="1"]
|
||||
@@ -1826,11 +1829,15 @@ z_index = 1
|
||||
|
||||
[node name="Beet2" parent="YSorted/Farm visuals/FieldParent/BaseField3/FieldBehaviour/PlantPlaceholder" index="0" node_paths=PackedStringArray("_field") instance=ExtResource("41_vyqmy")]
|
||||
z_index = 0
|
||||
_state = 2
|
||||
_state = 3
|
||||
_field = NodePath("../..")
|
||||
_daysWatered = 5
|
||||
|
||||
[node name="InteractionArea" parent="YSorted/Farm visuals/FieldParent/BaseField3/FieldBehaviour" index="2"]
|
||||
_active = true
|
||||
|
||||
[node name="FieldActivator" parent="YSorted/Farm visuals/FieldParent/BaseField3" index="7"]
|
||||
process_mode = 4
|
||||
visible = false
|
||||
|
||||
[node name="CollisionShape3D" parent="YSorted/Farm visuals/FieldParent/BaseField3/FieldActivator/InteractionArea/Area2D" index="0"]
|
||||
@@ -1846,7 +1853,7 @@ metadata/SaveID = "6872ce5d-6f42-47d7-97e2-a7214ff3b08c"
|
||||
|
||||
[node name="FieldBehaviour" parent="YSorted/Farm visuals/FieldParent/BaseField4" index="1"]
|
||||
visible = true
|
||||
FieldState = 3
|
||||
FieldState = 1
|
||||
metadata/SaveID = "13fa64a3-01dc-4fd8-822e-0839c0da3163"
|
||||
|
||||
[node name="PlantPlaceholder" parent="YSorted/Farm visuals/FieldParent/BaseField4/FieldBehaviour" index="1"]
|
||||
@@ -1854,11 +1861,12 @@ z_index = 1
|
||||
|
||||
[node name="Beet2" parent="YSorted/Farm visuals/FieldParent/BaseField4/FieldBehaviour/PlantPlaceholder" index="0" node_paths=PackedStringArray("_field") instance=ExtResource("41_vyqmy")]
|
||||
z_index = 0
|
||||
_state = 2
|
||||
_state = 3
|
||||
_field = NodePath("../..")
|
||||
_daysWatered = 7
|
||||
|
||||
[node name="FieldActivator" parent="YSorted/Farm visuals/FieldParent/BaseField4" index="7"]
|
||||
process_mode = 4
|
||||
visible = false
|
||||
|
||||
[node name="CollisionShape3D" parent="YSorted/Farm visuals/FieldParent/BaseField4/FieldActivator/InteractionArea/Area2D" index="0"]
|
||||
@@ -1874,7 +1882,7 @@ metadata/SaveID = "f163c38d-9ee0-4844-9def-479833febb4e"
|
||||
|
||||
[node name="FieldBehaviour" parent="YSorted/Farm visuals/FieldParent/BaseField5" index="1"]
|
||||
visible = true
|
||||
FieldState = 3
|
||||
FieldState = 1
|
||||
metadata/SaveID = "414ecdb9-f3c4-4fb9-81bd-6ca575784f78"
|
||||
|
||||
[node name="PlantPlaceholder" parent="YSorted/Farm visuals/FieldParent/BaseField5/FieldBehaviour" index="1"]
|
||||
@@ -1887,6 +1895,7 @@ _field = NodePath("../..")
|
||||
_daysWatered = 6
|
||||
|
||||
[node name="FieldActivator" parent="YSorted/Farm visuals/FieldParent/BaseField5" index="7"]
|
||||
process_mode = 4
|
||||
visible = false
|
||||
|
||||
[node name="CollisionShape3D" parent="YSorted/Farm visuals/FieldParent/BaseField5/FieldActivator/InteractionArea/Area2D" index="0"]
|
||||
@@ -1902,7 +1911,7 @@ metadata/SaveID = "da691381-ee82-4f86-abf3-dda2c9f19337"
|
||||
|
||||
[node name="FieldBehaviour" parent="YSorted/Farm visuals/FieldParent/BaseField6" index="1"]
|
||||
visible = true
|
||||
FieldState = 3
|
||||
FieldState = 1
|
||||
metadata/SaveID = "b235febb-b231-4f8c-94e9-1f9d9f115b08"
|
||||
|
||||
[node name="PlantPlaceholder" parent="YSorted/Farm visuals/FieldParent/BaseField6/FieldBehaviour" index="1"]
|
||||
@@ -1915,6 +1924,7 @@ _field = NodePath("../..")
|
||||
_daysWatered = 5
|
||||
|
||||
[node name="FieldActivator" parent="YSorted/Farm visuals/FieldParent/BaseField6" index="7"]
|
||||
process_mode = 4
|
||||
visible = false
|
||||
|
||||
[node name="CollisionShape3D" parent="YSorted/Farm visuals/FieldParent/BaseField6/FieldActivator/InteractionArea/Area2D" index="0"]
|
||||
@@ -1930,7 +1940,7 @@ metadata/SaveID = "8116fa8b-b164-4d39-a1ed-6cd476d18f94"
|
||||
|
||||
[node name="FieldBehaviour" parent="YSorted/Farm visuals/FieldParent/BaseField7" index="1"]
|
||||
visible = true
|
||||
FieldState = 3
|
||||
FieldState = 1
|
||||
metadata/SaveID = "9ccdba91-812a-4c13-9ee0-12472e174fc9"
|
||||
|
||||
[node name="PlantPlaceholder" parent="YSorted/Farm visuals/FieldParent/BaseField7/FieldBehaviour" index="1"]
|
||||
@@ -1943,6 +1953,7 @@ _field = NodePath("../..")
|
||||
_daysWatered = 6
|
||||
|
||||
[node name="FieldActivator" parent="YSorted/Farm visuals/FieldParent/BaseField7" index="7"]
|
||||
process_mode = 4
|
||||
visible = false
|
||||
|
||||
[node name="CollisionShape3D" parent="YSorted/Farm visuals/FieldParent/BaseField7/FieldActivator/InteractionArea/Area2D" index="0"]
|
||||
@@ -1958,7 +1969,7 @@ metadata/SaveID = "5298f423-4c3b-45b5-94fb-d4aef36bac21"
|
||||
|
||||
[node name="FieldBehaviour" parent="YSorted/Farm visuals/FieldParent/BaseField8" index="1"]
|
||||
visible = true
|
||||
FieldState = 3
|
||||
FieldState = 1
|
||||
metadata/SaveID = "da44e54a-0b76-4888-ad8b-782a9d146fa3"
|
||||
|
||||
[node name="PlantPlaceholder" parent="YSorted/Farm visuals/FieldParent/BaseField8/FieldBehaviour" index="1"]
|
||||
@@ -1971,6 +1982,7 @@ _field = NodePath("../..")
|
||||
_daysWatered = 6
|
||||
|
||||
[node name="FieldActivator" parent="YSorted/Farm visuals/FieldParent/BaseField8" index="7"]
|
||||
process_mode = 4
|
||||
visible = false
|
||||
|
||||
[node name="CollisionShape3D" parent="YSorted/Farm visuals/FieldParent/BaseField8/FieldActivator/InteractionArea/Area2D" index="0"]
|
||||
@@ -1979,23 +1991,28 @@ shape = SubResource("CircleShape2D_v10dc")
|
||||
[node name="BaseField9" parent="YSorted/Farm visuals/FieldParent" instance=ExtResource("40_efblm")]
|
||||
z_index = -1
|
||||
y_sort_enabled = true
|
||||
position = Vector2(5317, 3208.83)
|
||||
position = Vector2(5368, 3226.9458)
|
||||
scale = Vector2(1, 1.00622)
|
||||
Payload = 8
|
||||
metadata/SaveID = "0de8dc13-5851-4471-be35-309cd6687ebc"
|
||||
Payload = 7
|
||||
metadata/SaveID = ""
|
||||
|
||||
[node name="FieldBehaviour" parent="YSorted/Farm visuals/FieldParent/BaseField9" index="1"]
|
||||
visible = true
|
||||
metadata/SaveID = "9919b294-04a1-4a16-9783-38c8aa0e291c"
|
||||
FieldState = 1
|
||||
metadata/SaveID = "da44e54a-0b76-4888-ad8b-782a9d146fa3"
|
||||
|
||||
[node name="PlantPlaceholder" parent="YSorted/Farm visuals/FieldParent/BaseField9/FieldBehaviour" index="1"]
|
||||
z_index = 1
|
||||
|
||||
[node name="FieldActivator" parent="YSorted/Farm visuals/FieldParent/BaseField9" index="7"]
|
||||
process_mode = 4
|
||||
visible = false
|
||||
|
||||
[node name="InteractionArea" parent="YSorted/Farm visuals/FieldParent/BaseField9/FieldActivator" index="0" node_paths=PackedStringArray("_spritesToOutline")]
|
||||
_spritesToOutline = [NodePath("../../../BaseField8/OutlineSprite")]
|
||||
|
||||
[node name="CollisionShape3D" parent="YSorted/Farm visuals/FieldParent/BaseField9/FieldActivator/InteractionArea/Area2D" index="0"]
|
||||
shape = SubResource("CircleShape2D_4pibb")
|
||||
shape = SubResource("CircleShape2D_v10dc")
|
||||
|
||||
[node name="Blocker" type="Node2D" parent="YSorted"]
|
||||
|
||||
@@ -2005,7 +2022,7 @@ _spritesToOutline = [NodePath("Fence Door2")]
|
||||
_id = 0
|
||||
|
||||
[node name="CollisionShape3D" parent="YSorted/Blocker/BackToFarm/Area2D" index="0"]
|
||||
position = Vector2(-37, -208)
|
||||
position = Vector2(-37, -303)
|
||||
shape = SubResource("CircleShape2D_dr6bm")
|
||||
|
||||
[node name="Fence Door2" type="Sprite2D" parent="YSorted/Blocker/BackToFarm"]
|
||||
@@ -2061,6 +2078,17 @@ texture = ExtResource("44_njxly")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(65, 149, 223, 375)
|
||||
|
||||
[node name="InteractionArea" parent="YSorted/domovoi" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("31_xcb8u")]
|
||||
_spritesToOutline = [NodePath("..")]
|
||||
|
||||
[node name="dialogic overlay starter" type="Node2D" parent="YSorted/domovoi"]
|
||||
script = ExtResource("44_m6p1o")
|
||||
_timelinesToPlay = PackedStringArray("domovoi_tut")
|
||||
_startOnReady = false
|
||||
|
||||
[node name="dialogic starter" type="Node" parent="YSorted/domovoi/dialogic overlay starter"]
|
||||
script = ExtResource("45_1ly1s")
|
||||
|
||||
[node name="WateringCan" parent="YSorted" instance=ExtResource("43_dr6bm")]
|
||||
position = Vector2(5220, 2108)
|
||||
|
||||
@@ -2148,6 +2176,10 @@ script = ExtResource("59_njxly")
|
||||
[connection signal="FilledWateringCan" from="YSorted/Vesna" to="Audio/SFX/FillWater SFX2" method="PlayOneShot"]
|
||||
[connection signal="InteractedTool" from="YSorted/Brünnen/InteractionArea" to="YSorted/Vesna" method="TryFillWateringCan"]
|
||||
[connection signal="InteractedTool" from="YSorted/Blocker/BackToFarm" to="." method="LoadSceneAtIndex"]
|
||||
[connection signal="Interacted" from="YSorted/domovoi/InteractionArea" to="YSorted/domovoi/dialogic overlay starter" method="ToggleDialogue"]
|
||||
[connection signal="Dialogue" from="YSorted/domovoi/dialogic overlay starter" to="YSorted/domovoi/dialogic overlay starter/dialogic starter" method="open"]
|
||||
[connection signal="timelineEnded" from="YSorted/domovoi/dialogic overlay starter/dialogic starter" to="YSorted/domovoi/InteractionArea" method="SetActiveTrue"]
|
||||
[connection signal="timelineStarted" from="YSorted/domovoi/dialogic overlay starter/dialogic starter" to="YSorted/domovoi/InteractionArea" method="SetActiveFalse"]
|
||||
[connection signal="finished" from="Audio/Background Music Ramp up" to="Audio/Background Music loop" method="PlayFromOffset"]
|
||||
[connection signal="tree_entered" from="SceneNameSetter" to="SceneNameSetter" method="Set"]
|
||||
|
||||
@@ -2155,22 +2187,31 @@ script = ExtResource("59_njxly")
|
||||
[editable path="YSorted/Brünnen/InteractionArea"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField/FieldActivator/InteractionArea"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField/SaveSystem"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField2"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField2/FieldActivator/InteractionArea"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField2/SaveSystem"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField3"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField3/FieldActivator/InteractionArea"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField3/SaveSystem"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField4"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField4/FieldActivator/InteractionArea"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField4/SaveSystem"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField5"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField5/FieldActivator/InteractionArea"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField5/SaveSystem"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField6"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField6/FieldActivator/InteractionArea"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField6/SaveSystem"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField7"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField7/FieldActivator/InteractionArea"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField7/SaveSystem"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField8"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField8/FieldActivator/InteractionArea"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField8/SaveSystem"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField9"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField9/FieldActivator/InteractionArea"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField9/SaveSystem"]
|
||||
[editable path="YSorted/Blocker/BackToFarm"]
|
||||
[editable path="YSorted/RakeGenericPickup"]
|
||||
[editable path="YSorted/RakeGenericPickup/PickupInteractionArea"]
|
||||
@@ -7,7 +7,7 @@
|
||||
|
||||
[node name="BabushkaSceneStartMenu" type="Node2D"]
|
||||
script = ExtResource("1_fj2fh")
|
||||
_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_farm_outside_2d.tscn")
|
||||
_sceneNamesToLoad = PackedStringArray("res://scenes/scene_disclaimer.tscn")
|
||||
|
||||
[node name="CanvasLayer" type="CanvasLayer" parent="."]
|
||||
|
||||
@@ -7,4 +7,17 @@ namespace Babushka.scripts.CSharp.Common.CharacterControls;
|
||||
/// </summary>
|
||||
public partial class DetectableInteractionArea : Area2D
|
||||
{
|
||||
[Export] public InteractionArea2D interactionArea2D;
|
||||
|
||||
public void InteractionAreaSelectionChanged(Variant instanceID)
|
||||
{
|
||||
if (instanceID.AsString() == GetInstanceId().ToString())
|
||||
{
|
||||
interactionArea2D.HighlightInteractable();
|
||||
}
|
||||
else
|
||||
{
|
||||
interactionArea2D.ResetHighlight();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -7,7 +7,8 @@ namespace Babushka.scripts.CSharp.Common.CharacterControls;
|
||||
/// </summary>
|
||||
public partial class DetectionCross : Node2D
|
||||
{
|
||||
[Export] private Detector _detector;
|
||||
[Export] private Detector _collider;
|
||||
[Export] private ShapeCast2D _shapeCast2D;
|
||||
[Export] private float _xOffset;
|
||||
[Export] private float _yOffset;
|
||||
|
||||
@@ -17,6 +18,8 @@ public partial class DetectionCross : Node2D
|
||||
/// <param name="direction"></param>
|
||||
public void SetDirection(Vector2 direction)
|
||||
{
|
||||
_detector.Position = new Vector2(direction.X * _xOffset, direction.Y * _yOffset);
|
||||
Vector2 newPos = new Vector2(direction.X * _xOffset, direction.Y * _yOffset);
|
||||
_collider.Position = newPos;
|
||||
_shapeCast2D.TargetPosition = newPos;
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,6 @@
|
||||
using System.Collections.Generic;
|
||||
using Babushka.scripts.CSharp.Common.Services;
|
||||
using Babushka.scripts.CSharp.Low_Code.Variables;
|
||||
using Godot;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.CharacterControls;
|
||||
@@ -8,18 +10,11 @@ namespace Babushka.scripts.CSharp.Common.CharacterControls;
|
||||
/// </summary>
|
||||
public partial class Detector : Area2D
|
||||
{
|
||||
|
||||
[Export] private bool _active = true;
|
||||
[Export] private ShapeCast2D _shapeCast2D;
|
||||
[Export] private VariableResource _itemToTriggerResource;
|
||||
|
||||
/// <summary>
|
||||
/// Called when entering an interactionArea node.
|
||||
/// </summary>
|
||||
[Signal] public delegate void InteractableEnteredEventHandler();
|
||||
|
||||
/// <summary>
|
||||
/// Called when exiting an interactionArea node.
|
||||
/// </summary>
|
||||
[Signal] public delegate void InteractableExitedEventHandler();
|
||||
private List<ulong> _areasInDetector = new();
|
||||
|
||||
public bool IsActive
|
||||
{
|
||||
@@ -41,29 +36,62 @@ public partial class Detector : Area2D
|
||||
/// Called every time this node enters an Area2D.
|
||||
/// </summary>
|
||||
/// <param name="area"></param>
|
||||
public void OnEnteredInteractable(Node area)
|
||||
public void OnEnteredInteractable(Area2D area)
|
||||
{
|
||||
if (!_active || !InputService.Instance.InputEnabled)
|
||||
return;
|
||||
|
||||
if (area is DetectableInteractionArea interactionArea2D)
|
||||
{
|
||||
EmitSignal(SignalName.InteractableEntered);
|
||||
}
|
||||
PopulateList();
|
||||
CalculateClosestInteractable();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called whenever this node exits an Area2D.
|
||||
/// </summary>
|
||||
/// <param name="area"></param>
|
||||
public void OnExitedInteractable(Node area)
|
||||
public void OnExitedInteractable(Area2D area)
|
||||
{
|
||||
if (!_active || !InputService.Instance.InputEnabled)
|
||||
return;
|
||||
|
||||
if (area is DetectableInteractionArea interactionArea2D)
|
||||
PopulateList();
|
||||
CalculateClosestInteractable();
|
||||
}
|
||||
|
||||
private void PopulateList()
|
||||
{
|
||||
// repopulate the list of areas in the detector to account for enabled / disabled areas
|
||||
var currentOverlap = GetOverlappingAreas();
|
||||
_areasInDetector = new List<ulong>();
|
||||
|
||||
foreach (var area2D in currentOverlap)
|
||||
{
|
||||
EmitSignal(SignalName.InteractableExited);
|
||||
if (area2D is DetectableInteractionArea detectable)
|
||||
{
|
||||
ulong id = detectable.GetInstanceId();
|
||||
_areasInDetector.Add(id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void CalculateClosestInteractable()
|
||||
{
|
||||
float smallestDistance = float.MaxValue;
|
||||
string closestInteractable = null;
|
||||
foreach (var area in _areasInDetector)
|
||||
{
|
||||
Area2D? area2D = InstanceFromId(area) as Area2D;
|
||||
if(area2D == null)
|
||||
continue;
|
||||
|
||||
float distance = area2D.GlobalPosition.DistanceSquaredTo(ToGlobal(_shapeCast2D.TargetPosition));
|
||||
if (distance < smallestDistance)
|
||||
{
|
||||
closestInteractable = area.ToString();
|
||||
smallestDistance = distance;
|
||||
}
|
||||
}
|
||||
_itemToTriggerResource.Payload = closestInteractable;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,12 +1,14 @@
|
||||
using System.Linq;
|
||||
using Babushka.scripts.CSharp.Common.Services;
|
||||
using Babushka.scripts.CSharp.Low_Code.Variables;
|
||||
using Godot;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.CharacterControls;
|
||||
|
||||
public partial class InteractionArea2D : Node2D
|
||||
{
|
||||
[ExportGroup("Settings")]
|
||||
[ExportGroup("Settings")]
|
||||
[Export] private VariableListener _selectionChangeListener;
|
||||
[Export] private Area2D _area;
|
||||
[Export] private Label _label;
|
||||
[Export] private bool _active = true;
|
||||
@@ -17,6 +19,7 @@ public partial class InteractionArea2D : Node2D
|
||||
[Export] private int _id = -1; // TODO: remove
|
||||
|
||||
private Material[] _backupMaterials;
|
||||
private bool _initializationComplete;
|
||||
|
||||
[Signal] public delegate void InteractedToolEventHandler(int id); // TODO: remove
|
||||
|
||||
@@ -25,9 +28,19 @@ public partial class InteractionArea2D : Node2D
|
||||
public bool IsActive
|
||||
{
|
||||
get => _active;
|
||||
set => _active = value;
|
||||
set
|
||||
{
|
||||
ProcessMode = value ? ProcessModeEnum.Inherit : ProcessModeEnum.Disabled;
|
||||
Visible = value;
|
||||
_selectionChangeListener.ProcessMode = value ? ProcessModeEnum.Inherit : ProcessModeEnum.Disabled;
|
||||
_active = value;
|
||||
if(!_active && _initializationComplete)
|
||||
ResetHighlight();
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsSelectedByDetector { get; set; } = false;
|
||||
|
||||
public void SetActiveInverse(bool active)
|
||||
{
|
||||
IsActive = !active;
|
||||
@@ -38,11 +51,14 @@ public partial class InteractionArea2D : Node2D
|
||||
if (_useOutline)
|
||||
{
|
||||
_backupMaterials = _spritesToOutline.Select(s => s.Material).ToArray();
|
||||
_initializationComplete = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void OnPlayerEntered(Node2D player)
|
||||
public void HighlightInteractable()
|
||||
{
|
||||
IsSelectedByDetector = true;
|
||||
|
||||
if (!_active || !InputService.Instance.InputEnabled)
|
||||
return;
|
||||
|
||||
@@ -51,15 +67,16 @@ public partial class InteractionArea2D : Node2D
|
||||
|
||||
if (!_useOutline)
|
||||
return;
|
||||
|
||||
|
||||
foreach (var sprite in _spritesToOutline)
|
||||
{
|
||||
sprite.Material = _outlineMaterial;
|
||||
}
|
||||
}
|
||||
|
||||
public void OnPlayerExited(Node2D player)
|
||||
public void ResetHighlight()
|
||||
{
|
||||
IsSelectedByDetector = false;
|
||||
_label.Hide();
|
||||
|
||||
if (!_useOutline)
|
||||
@@ -76,6 +93,9 @@ public partial class InteractionArea2D : Node2D
|
||||
{
|
||||
if (!_active || !InputService.Instance.InputEnabled)
|
||||
return;
|
||||
|
||||
if(!IsSelectedByDetector)
|
||||
return;
|
||||
|
||||
if (@event.IsAction("interact") && @event.IsPressed())
|
||||
{
|
||||
@@ -92,16 +112,7 @@ public partial class InteractionArea2D : Node2D
|
||||
{
|
||||
if (_area.HasOverlappingAreas())
|
||||
{
|
||||
_label.Hide();
|
||||
|
||||
if (_useOutline)
|
||||
{
|
||||
for (var i = 0; i < _spritesToOutline.Length; i++)
|
||||
{
|
||||
var sprite = _spritesToOutline[i];
|
||||
sprite.Material = _backupMaterials[i];
|
||||
}
|
||||
}
|
||||
ResetHighlight();
|
||||
Interact();
|
||||
}
|
||||
}
|
||||
@@ -120,8 +131,20 @@ public partial class InteractionArea2D : Node2D
|
||||
|
||||
public void ToggleActive()
|
||||
{
|
||||
GD.Print($"Toggle active {GetParent().Name}: {!_active}");
|
||||
_active = !_active;
|
||||
_label.Hide();
|
||||
}
|
||||
|
||||
public void SetActiveTrue()
|
||||
{
|
||||
IsActive = true;
|
||||
}
|
||||
|
||||
public void SetActiveFalse()
|
||||
{
|
||||
IsActive = false;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
@@ -1,15 +1,18 @@
|
||||
using Babushka.scripts.CSharp.Common.CharacterControls;
|
||||
using Babushka.scripts.CSharp.Common.Savegame;
|
||||
using Godot;
|
||||
using Godot.Collections;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Farming;
|
||||
|
||||
/// <summary>
|
||||
/// Enables a preset field in the scene sothat it can be used for farming.
|
||||
/// </summary>
|
||||
public partial class FieldActivator : Node
|
||||
public partial class FieldActivator : Node, ISaveable
|
||||
{
|
||||
[Export] private FieldBehaviour2D _field;
|
||||
[Export] private InteractionArea2D _activatorArea;
|
||||
[Export] private Node _saveIdHolder;
|
||||
|
||||
private bool _used = false;
|
||||
private bool _rakeInHand;
|
||||
@@ -18,6 +21,7 @@ public partial class FieldActivator : Node
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
LoadFromSaveData();
|
||||
ToggleInteractionArea();
|
||||
}
|
||||
|
||||
@@ -32,6 +36,8 @@ public partial class FieldActivator : Node
|
||||
_field.UpdateFieldState(FieldState.Tilled);
|
||||
EmitSignal(SignalName.FieldCreated, _field);
|
||||
_used = true;
|
||||
ToggleInteractionArea();
|
||||
UpdateSaveData();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -42,6 +48,8 @@ public partial class FieldActivator : Node
|
||||
/// <param name="activated"></param>
|
||||
public void RakeActivated(bool activated)
|
||||
{
|
||||
if (_used || ProcessMode == ProcessModeEnum.Disabled)
|
||||
return;
|
||||
_rakeInHand = activated;
|
||||
ToggleInteractionArea();
|
||||
}
|
||||
@@ -50,5 +58,36 @@ public partial class FieldActivator : Node
|
||||
{
|
||||
_activatorArea.IsActive = !_used && _rakeInHand;
|
||||
}
|
||||
|
||||
|
||||
public void UpdateSaveData()
|
||||
{
|
||||
var payloadData = new Dictionary<string, Variant>
|
||||
{
|
||||
{ "field_activator_used", _used }
|
||||
};
|
||||
|
||||
// Building a unique id from the top node's save id and a qualifier to make it new.
|
||||
string parent_id = _saveIdHolder.GetMeta("SaveID").AsString();
|
||||
string id = $"{parent_id}_field_activator";
|
||||
SavegameService.AppendDataToSave( id, payloadData);
|
||||
}
|
||||
|
||||
public void LoadFromSaveData()
|
||||
{
|
||||
string parent_id = _saveIdHolder.GetMeta("SaveID").AsString();
|
||||
string id = $"{parent_id}_field_activator";
|
||||
|
||||
Dictionary<string, Variant> save = SavegameService.GetSaveData(id);
|
||||
if (save.Count > 0)
|
||||
{
|
||||
if (save.TryGetValue("field_activator_used", out Variant usedVar))
|
||||
{
|
||||
_used = usedVar.AsBool();
|
||||
}
|
||||
else
|
||||
{
|
||||
_used = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -33,7 +33,6 @@ public partial class FieldBehaviour2D : Sprite2D, ISaveable
|
||||
|
||||
[ExportGroup("Field Interactions")]
|
||||
[Export] public InteractionArea2D PlantingInteraction;
|
||||
[Export] public InteractionArea2D FieldInteractionArea;
|
||||
|
||||
[ExportGroup("Configuration")]
|
||||
[Export] public Node2D PlantingPlaceholder;
|
||||
@@ -48,6 +47,8 @@ public partial class FieldBehaviour2D : Sprite2D, ISaveable
|
||||
private bool _canWater;
|
||||
private int _currentDay;
|
||||
|
||||
public bool IsPlanted;
|
||||
|
||||
private PlantBehaviour2D? _currentPlant;
|
||||
|
||||
private const string DAY_COUNTER_SAVE_ID = "12c6da2e-fc71-4281-a04a-dfd3c7943975";
|
||||
@@ -57,11 +58,11 @@ public partial class FieldBehaviour2D : Sprite2D, ISaveable
|
||||
private void UpdateInteractionArea()
|
||||
{
|
||||
// fieldstate == tilled / watered && samen im Inventar
|
||||
_canPlant = (FieldState == FieldState.Tilled || FieldState == FieldState.Watered) && _seedsActive;
|
||||
_canPlant = (FieldState == FieldState.Tilled || FieldState == FieldState.Watered) && _seedsActive && !IsPlanted;
|
||||
// fieldstate == tilled && watering can ausgewählt
|
||||
_canWater = (FieldState == FieldState.Tilled || FieldState == FieldState.Planted) && _wateringCanActive;
|
||||
_canWater = (FieldState == FieldState.Tilled || IsPlanted) && _wateringCanActive && WateringCanState.GetFillState() > 0;
|
||||
|
||||
FieldInteractionArea.IsActive = _canPlant || _canWater;
|
||||
PlantingInteraction.IsActive = _canPlant || _canWater;
|
||||
}
|
||||
|
||||
public void ActivatedSeedInInventory(bool activated)
|
||||
@@ -78,9 +79,17 @@ public partial class FieldBehaviour2D : Sprite2D, ISaveable
|
||||
|
||||
public override void _EnterTree()
|
||||
{
|
||||
WateringCanState.OnFill += UpdateInteractionArea;
|
||||
WateringCanState.OnEmpty += UpdateInteractionArea;
|
||||
LoadFromSaveData();
|
||||
}
|
||||
|
||||
public override void _ExitTree()
|
||||
{
|
||||
WateringCanState.OnFill -= UpdateInteractionArea;
|
||||
WateringCanState.OnEmpty -= UpdateInteractionArea;
|
||||
}
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
if(PlantingPlaceholder.GetChildCount() > 0)
|
||||
@@ -104,17 +113,14 @@ public partial class FieldBehaviour2D : Sprite2D, ISaveable
|
||||
case FieldState.Tilled:
|
||||
FieldState = FieldState.Tilled;
|
||||
_fieldSprite.Texture = Tilled;
|
||||
PlantingInteraction.IsActive = true;
|
||||
if(!IsPlanted)
|
||||
PlantingInteraction.IsActive = true;
|
||||
break;
|
||||
case FieldState.Watered:
|
||||
FieldState = FieldState.Watered;
|
||||
_fieldSprite.Texture = Watered;
|
||||
PlantingInteraction.IsActive = true;
|
||||
break;
|
||||
case FieldState.Planted:
|
||||
FieldState = FieldState.Planted;
|
||||
_fieldSprite.Texture = Tilled;
|
||||
PlantingInteraction.IsActive = false;
|
||||
if(!IsPlanted)
|
||||
PlantingInteraction.IsActive = true;
|
||||
break;
|
||||
default:
|
||||
FieldState = FieldState.NotFound;
|
||||
@@ -125,7 +131,6 @@ public partial class FieldBehaviour2D : Sprite2D, ISaveable
|
||||
UpdateSaveData();
|
||||
}
|
||||
|
||||
|
||||
public void Water()
|
||||
{
|
||||
if (WateringCanState.GetFillState() > 0 && FieldState != FieldState.Watered)
|
||||
@@ -151,7 +156,7 @@ public partial class FieldBehaviour2D : Sprite2D, ISaveable
|
||||
if (_canPlant && TryPlant())
|
||||
{
|
||||
EmitSignal(SignalName.Planted);
|
||||
UpdateFieldState(FieldState.Planted);
|
||||
UpdateSaveData();
|
||||
}
|
||||
|
||||
if (_canWater)
|
||||
@@ -159,6 +164,16 @@ public partial class FieldBehaviour2D : Sprite2D, ISaveable
|
||||
Water();
|
||||
}
|
||||
}
|
||||
|
||||
public void ChangePlantedState()
|
||||
{
|
||||
IsPlanted = true;
|
||||
if(FieldState == FieldState.Tilled)
|
||||
_fieldSprite.Texture = Tilled;
|
||||
if(FieldState == FieldState.Watered)
|
||||
_fieldSprite.Texture = Watered;
|
||||
PlantingInteraction.IsActive = false;
|
||||
}
|
||||
|
||||
private bool TryPlant()
|
||||
{
|
||||
@@ -187,6 +202,7 @@ public partial class FieldBehaviour2D : Sprite2D, ISaveable
|
||||
|
||||
if (_currentPlant != null)
|
||||
{
|
||||
ChangePlantedState();
|
||||
_currentPlant.DayPlanted = _currentDay;
|
||||
}
|
||||
}
|
||||
@@ -209,6 +225,7 @@ public partial class FieldBehaviour2D : Sprite2D, ISaveable
|
||||
{
|
||||
_currentPlant = null;
|
||||
UpdateFieldState(FieldState.Empty, true);
|
||||
IsPlanted = false;
|
||||
}
|
||||
|
||||
#region SAVE AND LOAD
|
||||
@@ -221,10 +238,10 @@ public partial class FieldBehaviour2D : Sprite2D, ISaveable
|
||||
var payloadData = new Dictionary<string, Variant>
|
||||
{
|
||||
{ "field_state", (int)FieldState },
|
||||
{ "day_count_on_last_exit", _currentDay}
|
||||
{ "day_count_on_last_exit", _currentDay},
|
||||
};
|
||||
|
||||
if (_currentPlant != null)
|
||||
if (IsPlanted)
|
||||
{
|
||||
payloadData.Add(
|
||||
"plant_data", new Dictionary<string, Variant>()
|
||||
@@ -258,6 +275,7 @@ public partial class FieldBehaviour2D : Sprite2D, ISaveable
|
||||
// get plant first because it's also relevant for the field state
|
||||
if (save.TryGetValue("plant_data", out Variant plantDataVar))
|
||||
{
|
||||
IsPlanted = true;
|
||||
Dictionary<string, Variant> plantDataDict = plantDataVar.AsGodotDictionary<string, Variant>();
|
||||
|
||||
if (plantDataDict.TryGetValue("prefab_path", out Variant prefabPathVar))
|
||||
@@ -314,17 +332,10 @@ public partial class FieldBehaviour2D : Sprite2D, ISaveable
|
||||
// if day is today, then just use the provided field state as is.
|
||||
if (CalendarController.Instance != null && _currentDay != lastDayCount)
|
||||
{
|
||||
// if the field was watered the day before, set it to tilled or planted.
|
||||
// if the field was watered the day before, set it to tilled
|
||||
if (fieldStateInt == 3)
|
||||
{
|
||||
if (_currentPlant != null)
|
||||
{
|
||||
fieldStateInt = 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
fieldStateInt = 1;
|
||||
}
|
||||
fieldStateInt = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,7 +7,6 @@ public enum FieldState
|
||||
{
|
||||
Empty = 0,
|
||||
Tilled = 1,
|
||||
Planted = 2,
|
||||
Watered = 3,
|
||||
NotFound = 99
|
||||
}
|
||||
@@ -3,7 +3,6 @@ using System.Diagnostics;
|
||||
using Babushka.scripts.CSharp.Common.Inventory;
|
||||
using Babushka.scripts.CSharp.Low_Code.Variables;
|
||||
using Godot;
|
||||
using Godot.Collections;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Farming;
|
||||
|
||||
@@ -187,6 +186,7 @@ public partial class PlantBehaviour2D : Node2D
|
||||
private void SetActiveHarvestablePlant(bool active)
|
||||
{
|
||||
_harvestablePlant.IsActive = active;
|
||||
_harvestablePlant.ProcessMode = active ? ProcessModeEnum.Inherit : ProcessModeEnum.Disabled;
|
||||
_harvestablePlant.UpdateVisuals();
|
||||
}
|
||||
|
||||
|
||||
@@ -30,6 +30,7 @@ public static class WateringCanState
|
||||
public static event WateringCanDelegate WateringCanActiveStateChanged;
|
||||
public static event Action? OnWater;
|
||||
public static event Action? OnFill;
|
||||
public static event Action? OnEmpty;
|
||||
|
||||
|
||||
|
||||
@@ -52,6 +53,11 @@ public static class WateringCanState
|
||||
_fillstate--;
|
||||
OnWater?.Invoke();
|
||||
}
|
||||
|
||||
if (_fillstate == 0)
|
||||
{
|
||||
OnEmpty?.Invoke();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -7,11 +7,16 @@ public partial class WellBehaviour : Node2D
|
||||
{
|
||||
[Export] private InteractionArea2D _interactionArea;
|
||||
|
||||
public override void _Ready()
|
||||
public override void _EnterTree()
|
||||
{
|
||||
WateringCanState.WateringCanActiveStateChanged += OnWateringCanStateChanged;
|
||||
}
|
||||
|
||||
public override void _ExitTree()
|
||||
{
|
||||
WateringCanState.WateringCanActiveStateChanged -= OnWateringCanStateChanged;
|
||||
}
|
||||
|
||||
private void OnWateringCanStateChanged(bool state)
|
||||
{
|
||||
_interactionArea.IsActive = state;
|
||||
|
||||
@@ -11,11 +11,11 @@ public partial class ActionAnimationController : Node
|
||||
#endregion
|
||||
|
||||
[Export] private AllFightersVisual _allFightersVisual = null!;
|
||||
|
||||
[Export] private FightHappeningAnimationContext _animationContext = null!;
|
||||
|
||||
public void StateEnter()
|
||||
{
|
||||
_ = HappeningData.actionStaging!.AnimateAction(_allFightersVisual);
|
||||
_ = HappeningData.actionStaging!.AnimateAction(_allFightersVisual,_animationContext);
|
||||
}
|
||||
|
||||
public void StateExit()
|
||||
|
||||
@@ -12,6 +12,7 @@ public class TargetSelectActionDetail : FighterAction.FighterActionDetail
|
||||
// settings
|
||||
public required bool selectEnemy;
|
||||
public required bool selectAlly;
|
||||
public required bool aliveOnly;
|
||||
public VisualRange visualRange = VisualRange.Single;
|
||||
|
||||
// result
|
||||
|
||||
@@ -13,7 +13,8 @@ public class AllyAttackAction : FighterAction
|
||||
public TargetSelectActionDetail targetSelect = new()
|
||||
{
|
||||
selectEnemy = true,
|
||||
selectAlly = false
|
||||
selectAlly = false,
|
||||
aliveOnly = true
|
||||
};
|
||||
|
||||
public MinigameActionDetail minigameDetail = new();
|
||||
@@ -47,10 +48,11 @@ public class AllyAttackAction : FighterAction
|
||||
public override void ExecuteAction()
|
||||
{
|
||||
var totalDamage = minigameDetail.damageHits!.Sum(dh => dh);
|
||||
targetSelect.GetTarget().AddHealth(-totalDamage);
|
||||
targetSelect.GetTarget().ChangeHealth(-totalDamage);
|
||||
}
|
||||
|
||||
public override async Task AnimateAction(AllFightersVisual allFightersVisual)
|
||||
public override async Task AnimateAction(AllFightersVisual allFightersVisual,
|
||||
FightHappeningAnimationContext animationContext)
|
||||
{
|
||||
var currentFighter = HappeningData.fighterTurn.Current;
|
||||
var targetFighter = targetSelect.GetTarget();
|
||||
@@ -63,7 +65,7 @@ public class AllyAttackAction : FighterAction
|
||||
|
||||
foreach (var hit in minigameDetail.damageHits!)
|
||||
{
|
||||
targetFighterVisual.SpawnDamageIndicatorNumber(hit);
|
||||
targetFighterVisual.SpawnDamageIndicatorNumber($"-{hit}");
|
||||
}
|
||||
|
||||
await currentFighterVisual.AnimatePosToBase();
|
||||
|
||||
@@ -18,10 +18,11 @@ public class BlobAttackAction(int damage = 3) : FighterAction
|
||||
|
||||
public override void ExecuteAction()
|
||||
{
|
||||
FightWorld.Instance.allyFighters.vesnaFighter.AddHealth(-damage);
|
||||
FightWorld.Instance.allyFighters.vesnaFighter.ChangeHealth(-damage);
|
||||
}
|
||||
|
||||
public override async Task AnimateAction(AllFightersVisual allFightersVisual)
|
||||
public override async Task AnimateAction(AllFightersVisual allFightersVisual,
|
||||
FightHappeningAnimationContext animationContext)
|
||||
{
|
||||
var currentFighter = HappeningData.fighterTurn.Current;
|
||||
var targetFighter = FightWorld.Instance.allyFighters.vesnaFighter;
|
||||
@@ -31,7 +32,7 @@ public class BlobAttackAction(int damage = 3) : FighterAction
|
||||
|
||||
await currentFighterVisual.AnimatePosToTarget(targetFighterVisual);
|
||||
_ = targetFighterVisual.AnimateHit();
|
||||
targetFighterVisual.SpawnDamageIndicatorNumber(damage);
|
||||
targetFighterVisual.SpawnDamageIndicatorNumber($"-{damage}");
|
||||
await currentFighterVisual.AnimatePosToBase();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Threading.Tasks;
|
||||
using Babushka.scripts.CSharp.Common.Inventory;
|
||||
using Babushka.scripts.CSharp.Common.Util;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Fight.Actions;
|
||||
|
||||
public class EatBeetrootAction : FighterAction
|
||||
{
|
||||
public override Variant<float, Func<bool>> GetAnimationEnd() => 1;
|
||||
public override bool NextDetail() => false;
|
||||
|
||||
private const int HealAmount = 20;
|
||||
|
||||
public override bool ShouldAbort()
|
||||
{
|
||||
Debug.Assert(FightWorld.Instance.itemBeetrootToEatForHealth != null,
|
||||
"Item to eat for health has not been set in the FightWorld autoload");
|
||||
return !InventoryManager.Instance.playerInventory!.HasItems(new ItemInstance
|
||||
{ blueprint = FightWorld.Instance.itemBeetrootToEatForHealth });
|
||||
}
|
||||
|
||||
public override async Task AnimateAction(AllFightersVisual allFightersVisual,
|
||||
FightHappeningAnimationContext animationContext)
|
||||
{
|
||||
var fighter = HappeningData.fighterTurn.Current;
|
||||
var fighterVisual = allFightersVisual.GetVisualForFighter(fighter);
|
||||
fighterVisual.SpawnDamageIndicatorNumber($"+{HealAmount}");
|
||||
animationContext.useHealItemIndicator.SpawnIndicator();
|
||||
await fighterVisual.AnimateHeal();
|
||||
}
|
||||
|
||||
public override void ExecuteAction()
|
||||
{
|
||||
var fighter = HappeningData.fighterTurn.Current;
|
||||
|
||||
var result = InventoryManager.Instance.playerInventory!.TryRemoveAllItems(
|
||||
new ItemInstance { blueprint = FightWorld.Instance.itemBeetrootToEatForHealth! });
|
||||
|
||||
if (result != InventoryActionResult.Success)
|
||||
throw new Exception("No Beetroot in inventory. This case should have been handled earlier");
|
||||
|
||||
fighter.ChangeHealth(HealAmount);
|
||||
}
|
||||
|
||||
public override AllyActionButton BindToActionButton() => AllyActionButton.Talk; // Temporarily bound to talk button
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
uid://b2463q1waqvdu
|
||||
@@ -117,11 +117,13 @@ public partial class AllFightersVisual : Node
|
||||
if (targetDetail.selectEnemy)
|
||||
_fighterVisuals
|
||||
.Where(kv => kv.Key.IsInFormation(HappeningData.enemyFighterFormation))
|
||||
.Where(kv => !targetDetail.aliveOnly || kv.Key.IsAlive())// if aliveOnly: take where IsAlive
|
||||
.ForEach(kv => kv.Value.SetTargetSelectionActive(true));
|
||||
|
||||
if (targetDetail.selectAlly)
|
||||
_fighterVisuals
|
||||
.Where(kv => kv.Key.IsInFormation(HappeningData.allyFighterFormation))
|
||||
.Where(kv => !targetDetail.aliveOnly || kv.Key.IsAlive())// if aliveOnly: take where IsAlive
|
||||
.ForEach(kv => kv.Value.SetTargetSelectionActive(true));
|
||||
}
|
||||
|
||||
|
||||
@@ -10,7 +10,8 @@ public class AllyFighters
|
||||
maxHealth = 60,
|
||||
availableActions =
|
||||
[
|
||||
new AllyAttackAction()
|
||||
new AllyAttackAction(),
|
||||
new EatBeetrootAction()
|
||||
]
|
||||
};
|
||||
public FightWorld.Fighter chuhaFighter = new()
|
||||
|
||||
@@ -222,9 +222,9 @@ public partial class FightHappening : Node
|
||||
case FightState.ActionCheckDetails:
|
||||
RequireNotNull(HappeningData.actionStaging);
|
||||
|
||||
if (ActionAbort())
|
||||
if (ShouldActionAbort())
|
||||
ChangeState(FightState.InputActionSelect);
|
||||
else if (ActionNeededDetail())
|
||||
else if (DoesActionNeededDetail())
|
||||
ChangeState(FightState.InputActionDetail);
|
||||
else
|
||||
ChangeState(FightState.ActionExecute);
|
||||
@@ -307,6 +307,11 @@ public partial class FightHappening : Node
|
||||
HappeningData.enemyFighterFormation.SetFighterAtPosition(emptySlotIndex, fighter);
|
||||
HappeningData.fighterTurn.AddAsLast(fighter);
|
||||
}
|
||||
|
||||
if (GD.RandRange(0, 2) != 0) // 2/3 chance for vesna to start
|
||||
{
|
||||
HappeningData.fighterTurn.SpinBack();
|
||||
}
|
||||
}
|
||||
|
||||
private void ExecuteNextFighter()
|
||||
@@ -328,13 +333,13 @@ public partial class FightHappening : Node
|
||||
return HappeningData.actionStaging.GetAnimationEnd();
|
||||
}
|
||||
|
||||
private bool ActionAbort()
|
||||
private bool ShouldActionAbort()
|
||||
{
|
||||
Debug.Assert(HappeningData.actionStaging != null);
|
||||
return HappeningData.actionStaging.MarkedForAbort();
|
||||
return HappeningData.actionStaging.ShouldAbort();
|
||||
}
|
||||
|
||||
private bool ActionNeededDetail()
|
||||
private bool DoesActionNeededDetail()
|
||||
{
|
||||
Debug.Assert(HappeningData.actionStaging != null);
|
||||
return HappeningData.actionStaging.NextDetail();
|
||||
@@ -344,7 +349,7 @@ public partial class FightHappening : Node
|
||||
private void ReviveVesna()
|
||||
{
|
||||
var vesnaFighter = FightWorld.Instance.allyFighters.vesnaFighter;
|
||||
vesnaFighter.health = vesnaFighter.maxHealth;
|
||||
vesnaFighter.Health = vesnaFighter.maxHealth;
|
||||
GD.Print("Vesna has been revived. This is for the current prototype only");
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
using Godot;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Fight;
|
||||
|
||||
public partial class FightHappeningAnimationContext : Node
|
||||
{
|
||||
[Export] public UsedItemIndicatorVisual useHealItemIndicator = null!;
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
uid://cdrjvgm82pxoj
|
||||
@@ -1,15 +1,16 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Babushka.scripts.CSharp.Common.Util;
|
||||
using Babushka.scripts.CSharp.Common.Inventory;
|
||||
using Godot;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Fight;
|
||||
|
||||
public partial class FightRoomSceneSetup : Node
|
||||
{
|
||||
[Export(PropertyHint.ArrayType)] private Node2D[] _enemyGroupSpawns;
|
||||
[Export] private PackedScene _roamingEnemyGroupPrefab;
|
||||
[Export] private FightSceneSwitcher _fightSceneSwitcher;
|
||||
[Export(PropertyHint.ArrayType)] private Node2D[] _enemyGroupSpawns = null!;
|
||||
[Export] private PackedScene _roamingEnemyGroupPrefab = null!;
|
||||
[Export] private PackedScene _itemOnGroundPrefab = null!;
|
||||
[Export] private FightSceneSwitcher _fightSceneSwitcher = null!;
|
||||
|
||||
|
||||
public override void _Ready()
|
||||
@@ -19,11 +20,30 @@ public partial class FightRoomSceneSetup : Node
|
||||
foreach (var (parent, group) in _enemyGroupSpawns.Zip(room.enemyGroups))
|
||||
{
|
||||
if (group.AreAllDead())
|
||||
continue;
|
||||
|
||||
var roamingEnemyGroup = _roamingEnemyGroupPrefab.Instantiate<RoamingEnemyGroup>();
|
||||
roamingEnemyGroup.Initialize(group, _fightSceneSwitcher);
|
||||
parent.AddChild(roamingEnemyGroup);
|
||||
{
|
||||
SpawnLoot(group, parent);
|
||||
}
|
||||
else
|
||||
{
|
||||
SpawnEnemies(group, parent);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void SpawnEnemies(FightWorld.FighterGroup group, Node2D parent)
|
||||
{
|
||||
var roamingEnemyGroup = _roamingEnemyGroupPrefab.Instantiate<RoamingEnemyGroup>();
|
||||
roamingEnemyGroup.Initialize(group, _fightSceneSwitcher);
|
||||
parent.AddChild(roamingEnemyGroup);
|
||||
}
|
||||
|
||||
private void SpawnLoot(FightWorld.FighterGroup group, Node2D parent)
|
||||
{
|
||||
if (group.lootToDrop == null)
|
||||
return;
|
||||
|
||||
var onGroundInstance = _itemOnGroundPrefab.Instantiate<ItemOnGround2D>();
|
||||
onGroundInstance.itemInstance = group.lootToDrop;
|
||||
parent.AddChild(onGroundInstance);
|
||||
}
|
||||
}
|
||||
@@ -10,15 +10,16 @@ public static class FightUtils
|
||||
{
|
||||
return self.Where(e => e.IsAlive());
|
||||
}
|
||||
|
||||
public static IEnumerable<FightWorld.Fighter> WhereIsNotInFormation(this IEnumerable<FightWorld.Fighter> self, FighterFormation formation)
|
||||
|
||||
public static IEnumerable<FightWorld.Fighter> WhereIsNotInFormation(this IEnumerable<FightWorld.Fighter> self,
|
||||
FighterFormation formation)
|
||||
{
|
||||
return self.Where(e => !e.IsInFormation(formation));
|
||||
}
|
||||
|
||||
public static bool IsAlive(this FightWorld.Fighter self)
|
||||
{
|
||||
return self.GetHealth() > 0;
|
||||
return self.Health > 0;
|
||||
}
|
||||
|
||||
public static bool IsDead(this FightWorld.Fighter self)
|
||||
@@ -26,16 +27,16 @@ public static class FightUtils
|
||||
return !self.IsAlive();
|
||||
}
|
||||
|
||||
public static int GetHealth(this FightWorld.Fighter self)
|
||||
/// <summary>
|
||||
/// Changes the health of a fighter
|
||||
/// </summary>
|
||||
/// <param name="self">The fighter itself</param>
|
||||
/// <param name="amount">The amount of health to add. Make negative to remove health</param>
|
||||
public static void ChangeHealth(this FightWorld.Fighter self, int amount)
|
||||
{
|
||||
return Math.Max(self.health ?? self.maxHealth, 0);
|
||||
self.Health += amount;
|
||||
}
|
||||
|
||||
public static void AddHealth(this FightWorld.Fighter self, int addHealth)
|
||||
{
|
||||
self.health = self.GetHealth() + addHealth;
|
||||
}
|
||||
|
||||
public static bool IsInFormation(this FightWorld.Fighter self, FighterFormation formation)
|
||||
{
|
||||
return formation.ContainsFighter(self);
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Babushka.scripts.CSharp.Common.Fight.Actions;
|
||||
using Babushka.scripts.CSharp.Common.Inventory;
|
||||
using Babushka.scripts.CSharp.Common.Util;
|
||||
using Godot;
|
||||
|
||||
@@ -19,6 +21,7 @@ public partial class FightWorld : Node
|
||||
None,
|
||||
EndOfNight
|
||||
}
|
||||
|
||||
public required Dictionary<int, Room> paths;
|
||||
public required List<FighterGroup> enemyGroups;
|
||||
public Special specialRoom = Special.None;
|
||||
@@ -27,6 +30,7 @@ public partial class FightWorld : Node
|
||||
public class FighterGroup
|
||||
{
|
||||
public required List<Fighter> fighters;
|
||||
public ItemInstance? lootToDrop = null;
|
||||
}
|
||||
|
||||
public class FightHappeningData
|
||||
@@ -56,9 +60,17 @@ public partial class FightWorld : Node
|
||||
public required int maxHealth;
|
||||
public required List<FighterAction> availableActions;
|
||||
public const int MaxActionPoints = 1;
|
||||
public int? health = null; // null => initialize to full health on spawn
|
||||
public int actionPointsLeft;
|
||||
|
||||
private int? _healthBacking = null;
|
||||
|
||||
public int Health
|
||||
{
|
||||
get => _healthBacking ?? maxHealth;
|
||||
set => _healthBacking = Math.Clamp(value, 0, maxHealth);
|
||||
}
|
||||
|
||||
|
||||
public FighterAction AutoSelectAction()
|
||||
{
|
||||
return availableActions.Random() ?? new FighterAction.Skip();
|
||||
@@ -81,6 +93,10 @@ public partial class FightWorld : Node
|
||||
public FightHappeningData? fightHappeningData = null;
|
||||
public AllyFighters allyFighters = new();
|
||||
|
||||
// settings
|
||||
[Export] private ItemResource? _itemToDropByEnemyGroup;
|
||||
[Export] public ItemResource? itemBeetrootToEatForHealth;
|
||||
|
||||
public void ResetFightWorld()
|
||||
{
|
||||
Generate();
|
||||
@@ -89,10 +105,10 @@ public partial class FightWorld : Node
|
||||
|
||||
public void Generate()
|
||||
{
|
||||
world = new Generator().GenerateWorld();
|
||||
world = new Generator(this).GenerateWorld();
|
||||
}
|
||||
|
||||
private class Generator
|
||||
private class Generator(FightWorld fightWorld)
|
||||
{
|
||||
public World GenerateWorld()
|
||||
{
|
||||
@@ -113,7 +129,7 @@ public partial class FightWorld : Node
|
||||
{
|
||||
rooms.Add(GenerateDisconnectedRoom());
|
||||
}
|
||||
|
||||
|
||||
rooms.Add(new Room
|
||||
{
|
||||
paths = [],
|
||||
@@ -162,6 +178,11 @@ public partial class FightWorld : Node
|
||||
fighters = []
|
||||
};
|
||||
|
||||
if (fightWorld._itemToDropByEnemyGroup != null)
|
||||
{
|
||||
enemyGroup.lootToDrop = new ItemInstance { blueprint = fightWorld._itemToDropByEnemyGroup };
|
||||
}
|
||||
|
||||
var enemyCount = GD.RandRange(2, 3);
|
||||
|
||||
for (var i = 0; i < enemyCount; i++)
|
||||
@@ -189,7 +210,6 @@ public partial class FightWorld : Node
|
||||
var enemy = new Fighter
|
||||
{
|
||||
type = type,
|
||||
health = null,
|
||||
maxHealth = GD.RandRange(8, 20),
|
||||
availableActions =
|
||||
[
|
||||
|
||||
@@ -30,8 +30,6 @@ public abstract class FighterAction
|
||||
public abstract bool DetailComplete();
|
||||
}
|
||||
|
||||
private bool _abort = false;
|
||||
|
||||
#region Shortcuts
|
||||
|
||||
protected static FightWorld.FightHappeningData HappeningData =>
|
||||
@@ -61,19 +59,13 @@ public abstract class FighterAction
|
||||
/// Animates the action.
|
||||
/// </summary>
|
||||
/// <param name="allFightersVisual"></param>
|
||||
public virtual async Task AnimateAction(AllFightersVisual allFightersVisual)
|
||||
/// <param name="animationContext"></param>
|
||||
public virtual async Task AnimateAction(AllFightersVisual allFightersVisual,
|
||||
FightHappeningAnimationContext animationContext)
|
||||
{
|
||||
}
|
||||
|
||||
public void MarkAbort()
|
||||
{
|
||||
_abort = true;
|
||||
}
|
||||
|
||||
public bool MarkedForAbort()
|
||||
{
|
||||
return _abort;
|
||||
}
|
||||
public virtual bool ShouldAbort() => false;
|
||||
|
||||
/// <summary>
|
||||
/// Returns the FighterActionDetail, that is currently handled.
|
||||
|
||||
@@ -4,13 +4,13 @@ namespace Babushka.scripts.CSharp.Common.Fight;
|
||||
|
||||
public partial class FighterDamageIndicatorVisual : Node2D
|
||||
{
|
||||
[Export] private PackedScene _flyingNumberPrefab;
|
||||
[Export] private PackedScene _flyingNumberPrefab = null!;
|
||||
|
||||
|
||||
public void SpawnFlyingNumber(int number)
|
||||
public void SpawnFlyingNumber(string text)
|
||||
{
|
||||
var flyingNumberInstance = _flyingNumberPrefab.Instantiate<FighterDamageIndicatorFlyingNumber>();
|
||||
var flyingNumberInstance = _flyingNumberPrefab.Instantiate<FlyingIndicator>();
|
||||
AddChild(flyingNumberInstance);
|
||||
flyingNumberInstance.Initialize(number);
|
||||
flyingNumberInstance.Initialize(text);
|
||||
}
|
||||
}
|
||||
@@ -99,6 +99,23 @@ public class FighterTurn : IEnumerable<FightWorld.Fighter>
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the current one back
|
||||
/// This is an expensive operation, because the entire data structure needs to be circled
|
||||
/// </summary>
|
||||
public void SpinBack()
|
||||
{
|
||||
if (_currentNode == null) return;
|
||||
|
||||
var node = _currentNode;
|
||||
while (node.next != _currentNode)
|
||||
{
|
||||
node = node.next;
|
||||
}
|
||||
|
||||
_currentNode = node;
|
||||
}
|
||||
|
||||
public IEnumerator<FightWorld.Fighter> GetEnumerator()
|
||||
{
|
||||
if (_currentNode == null) return Enumerable.Empty<FightWorld.Fighter>().GetEnumerator();
|
||||
|
||||
@@ -42,7 +42,12 @@ public partial class FighterVisual : Node2D
|
||||
_boundFighter.IsInFormation(HappeningData.enemyFighterFormation) ? -1 : 1,
|
||||
_boundFighter.IsDead() ? .3f : 1);
|
||||
|
||||
healthBarVisual.UpdateHealth(_boundFighter.GetHealth(), _boundFighter.maxHealth);
|
||||
UpdateHealthBarVisuals();
|
||||
}
|
||||
|
||||
private void UpdateHealthBarVisuals()
|
||||
{
|
||||
healthBarVisual.UpdateHealth(_boundFighter.Health, _boundFighter.maxHealth);
|
||||
}
|
||||
|
||||
public void SetTargetSelectionActive(bool value)
|
||||
@@ -78,24 +83,26 @@ public partial class FighterVisual : Node2D
|
||||
|
||||
public async Task AnimateHit()
|
||||
{
|
||||
UpdateHealthBarVisuals();
|
||||
var tween = GetTree().CreateTween();
|
||||
tween.TweenProperty(_squashParent, "scale", new Vector2(1.4f, 0.6f), 0.15);
|
||||
tween.TweenProperty(_squashParent, "scale", new Vector2(1, 1), 0.4)
|
||||
.SetTrans(Tween.TransitionType.Cubic).SetEase(Tween.EaseType.Out);
|
||||
await ToSignal(tween, "finished");
|
||||
}
|
||||
|
||||
// Keep for reference for new Heal animation
|
||||
//public void HealAnimation()
|
||||
//{
|
||||
// EmitSignalHealed();
|
||||
// var tween = GetTree().CreateTween();
|
||||
// tween.TweenProperty(this, "scale", new Vector2(0.6f, 1.4f), 0.15);
|
||||
// tween.TweenProperty(this, "scale", new Vector2(1, 1), 0.4)
|
||||
// .SetTrans(Tween.TransitionType.Cubic).SetEase(Tween.EaseType.Out);
|
||||
//}
|
||||
public void SpawnDamageIndicatorNumber(int number)
|
||||
|
||||
public async Task AnimateHeal()
|
||||
{
|
||||
_fighterDamageIndicatorVisual.SpawnFlyingNumber(number);
|
||||
UpdateHealthBarVisuals();
|
||||
var tween = GetTree().CreateTween();
|
||||
tween.TweenProperty(_squashParent, "scale", new Vector2(0.6f, 1.4f), 0.15);
|
||||
tween.TweenProperty(_squashParent, "scale", new Vector2(1, 1), 0.4)
|
||||
.SetTrans(Tween.TransitionType.Cubic).SetEase(Tween.EaseType.Out);
|
||||
await ToSignal(tween, "finished");
|
||||
}
|
||||
|
||||
public void SpawnDamageIndicatorNumber(string text)
|
||||
{
|
||||
_fighterDamageIndicatorVisual.SpawnFlyingNumber(text);
|
||||
}
|
||||
}
|
||||
@@ -3,13 +3,19 @@ using Godot;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Fight;
|
||||
|
||||
public partial class FighterDamageIndicatorFlyingNumber : Node2D
|
||||
public partial class FlyingIndicator : Node2D
|
||||
{
|
||||
[Export] private Label _label;
|
||||
|
||||
public void Initialize(int number)
|
||||
[Export] private Label _label = null!;
|
||||
[Export] private TextureRect _sprite = null!;
|
||||
|
||||
|
||||
public void Initialize(string? text = null, Texture2D? icon = null)
|
||||
{
|
||||
_label.Text = number.ToString();
|
||||
_label.Visible = text != null;
|
||||
_sprite.Visible = icon != null;
|
||||
|
||||
if (text != null) _label.Text = text;
|
||||
if (icon != null) _sprite.Texture = icon;
|
||||
|
||||
var tween = CreateTween();
|
||||
var xMovement = GD.RandRange(-150, 150);
|
||||
@@ -9,9 +9,15 @@ public partial class SwitchSceneOnFightEnd : Node
|
||||
|
||||
public void OnFightStateEnter(FightHappening.FightState to)
|
||||
{
|
||||
if (to is FightHappening.FightState.PlayerWin
|
||||
or FightHappening.FightState.EnemyWin)
|
||||
if (to is FightHappening.FightState.PlayerWin )
|
||||
_ = SwitchSceneAfterTime(2.0f);
|
||||
|
||||
if (to is FightHappening.FightState.EnemyWin)
|
||||
{
|
||||
_fightSceneSwitcher.ExitFight();
|
||||
_fightSceneSwitcher.ExitFightWorld();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private async Task SwitchSceneAfterTime(float seconds)
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
using Babushka.scripts.CSharp.Common.Inventory;
|
||||
using Godot;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Fight.UI;
|
||||
|
||||
public partial class HealButtonVisual : Button
|
||||
{
|
||||
[Export] private ItemResource _healItemBlueprint = null!;
|
||||
|
||||
public void UpdateText()
|
||||
{
|
||||
var healItemsLeft = InventoryManager.Instance.playerInventory!.TotalItemsOfBlueprint(_healItemBlueprint);
|
||||
Text = $"x{healItemsLeft} - Heal";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
uid://71mdwp2m4rta
|
||||
@@ -0,0 +1,17 @@
|
||||
using Godot;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Fight;
|
||||
|
||||
public partial class UsedItemIndicatorVisual : Node2D
|
||||
{
|
||||
[Export] private PackedScene _flyingIndicatorPrefab = null!;
|
||||
[Export] private Texture2D _itemTexture = null!;
|
||||
|
||||
|
||||
public void SpawnIndicator()
|
||||
{
|
||||
var flyingNumberInstance = _flyingIndicatorPrefab.Instantiate<FlyingIndicator>();
|
||||
AddChild(flyingNumberInstance);
|
||||
flyingNumberInstance.Initialize(icon: _itemTexture);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
uid://6nniwfxye8ss
|
||||
@@ -0,0 +1,69 @@
|
||||
using Godot;
|
||||
using Babushka.scripts.CSharp.Common.Savegame;
|
||||
using Godot.Collections;
|
||||
|
||||
/// <summary>
|
||||
/// Simple collectible scene objects with saveable state.
|
||||
/// </summary>
|
||||
public partial class TrashObject : Sprite2D, ISaveable
|
||||
{
|
||||
private bool _collected;
|
||||
|
||||
/// <summary>
|
||||
/// Loads objects state on scene start.
|
||||
/// </summary>
|
||||
public override void _Ready()
|
||||
{
|
||||
LoadFromSaveData();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets object state to collected and updates save data.
|
||||
/// </summary>
|
||||
public void Collect()
|
||||
{
|
||||
SetCollectedState();
|
||||
UpdateSaveData();
|
||||
}
|
||||
|
||||
private void SetCollectedState()
|
||||
{
|
||||
_collected = true;
|
||||
Visible = false;
|
||||
ProcessMode = ProcessModeEnum.Disabled;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the save data with the current state of the object.
|
||||
/// </summary>
|
||||
public void UpdateSaveData()
|
||||
{
|
||||
var payloadData = new Dictionary<string, Variant>
|
||||
{
|
||||
{ "collectedState", _collected },
|
||||
};
|
||||
|
||||
string id = GetMeta("SaveID").AsString();
|
||||
SavegameService.AppendDataToSave( id, payloadData);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads objects state from save data.
|
||||
/// </summary>
|
||||
public void LoadFromSaveData()
|
||||
{
|
||||
string id = GetMeta("SaveID").AsString();
|
||||
|
||||
Dictionary<string, Variant> save = SavegameService.GetSaveData(id);
|
||||
if (save.Count > 0)
|
||||
{
|
||||
if (save.TryGetValue("collectedState", out Variant collectedVar))
|
||||
{
|
||||
if (collectedVar.AsBool())
|
||||
{
|
||||
SetCollectedState();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||