Compare commits
1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| a736adaafb |
@@ -3,20 +3,19 @@
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://ccrnmx6bd842k"
|
||||
path.s3tc="res://.godot/imported/farm fäulnis blobs.png-afe542d3466e5ab2e79933f2f163e667.s3tc.ctex"
|
||||
path="res://.godot/imported/farm fäulnis blobs.png-afe542d3466e5ab2e79933f2f163e667.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://art/characters/farm fäulnis blobs.png"
|
||||
dest_files=["res://.godot/imported/farm fäulnis blobs.png-afe542d3466e5ab2e79933f2f163e667.s3tc.ctex"]
|
||||
dest_files=["res://.godot/imported/farm fäulnis blobs.png-afe542d3466e5ab2e79933f2f163e667.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
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||||
@@ -24,7 +23,7 @@ compress/rdo_quality_loss=0.0
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||||
compress/hdr_compression=1
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||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
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||||
@@ -38,4 +37,4 @@ process/normal_map_invert_y=false
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||||
process/hdr_as_srgb=false
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||||
process/hdr_clamp_exposure=false
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||||
process/size_limit=0
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||||
detect_3d/compress_to=0
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||||
detect_3d/compress_to=1
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||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 741 KiB |
@@ -1,40 +0,0 @@
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[remap]
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||||
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||||
importer="texture"
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||||
type="CompressedTexture2D"
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||||
uid="uid://da67c7avarwq2"
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||||
path="res://.godot/imported/kitchen_bgAssets.png-26f2820caaada75bd252a5f0e781a1f7.ctex"
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||||
metadata={
|
||||
"vram_texture": false
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||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://art/indoor/kitchen_bgAssets.png"
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||||
dest_files=["res://.godot/imported/kitchen_bgAssets.png-26f2820caaada75bd252a5f0e781a1f7.ctex"]
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||||
|
||||
[params]
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||||
|
||||
compress/mode=0
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||||
compress/high_quality=false
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||||
compress/lossy_quality=0.7
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||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
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||||
roughness/src_normal=""
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||||
process/channel_remap/red=0
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||||
process/channel_remap/green=1
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||||
process/channel_remap/blue=2
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||||
process/channel_remap/alpha=3
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||||
process/fix_alpha_border=true
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||||
process/premult_alpha=false
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||||
process/normal_map_invert_y=false
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||||
process/hdr_as_srgb=false
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||||
process/hdr_clamp_exposure=false
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process/size_limit=0
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||||
detect_3d/compress_to=1
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||||
@@ -1,7 +1,7 @@
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[quest_complete quest_resource="res://resources/quests/demo/7_talk_yeli_inside_1.tres"]
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join Yeli right
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Yeli: Thank you for your help out there.
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Yeli: You must be tired. Please rest. I prepared a bed for you. It's the door in the middle.
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Yeli: You must be tired. Please rest. I prepared a bed for you. It's in the room to the left.
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Yeli: There is nothing interesting to see here.
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leave Yeli
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[quest_activate quest_resource="res://resources/quests/demo/8_goto_bed.tres"]
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@@ -12,4 +12,3 @@ ifquest res://resources/quests/demo/2_collect_ducks.tres, 1:
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Yeli: Have you collected all the ducks yet?
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[end_timeline]
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Yeli doesn't seem to have anything to say...
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[end_timeline]
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@@ -472,7 +472,7 @@ offset_right = 54.4142
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offset_bottom = 207.286
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grow_horizontal = 0
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grow_vertical = 2
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||||
text = "[i]"
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||||
text = "[I]"
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||||
label_settings = SubResource("LabelSettings_l3npx")
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||||
|
||||
[node name="QuestLogRoot" parent="." instance=ExtResource("7_vvo7l")]
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||||
|
||||
@@ -1,4 +1,4 @@
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||||
[gd_scene load_steps=489 format=3 uid="uid://c25udixd5m6l0"]
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||||
[gd_scene load_steps=485 format=3 uid="uid://c25udixd5m6l0"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://b05uyj001ehwi" path="res://scripts/CSharp/Common/Farming/VesnaBehaviour2D.cs" id="1_yd5ep"]
|
||||
[ext_resource type="Script" uid="uid://cjbclkxesh3hc" path="res://scripts/CSharp/Common/CharacterControls/PlayerMovement.cs" id="2_1vqmv"]
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||||
@@ -283,7 +283,6 @@
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||||
[ext_resource type="Resource" uid="uid://tt3d166mntmi" path="res://resources/low code/farming/var_sceneNameProvider.tres" id="471_83c4i"]
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||||
[ext_resource type="AudioStream" uid="uid://fihv17va3r58" path="res://audio/sfx/Footsteps/Single/Gravel/Reverb/SFX_Footstep_Gravel_02_R.wav" id="471_e04c3"]
|
||||
[ext_resource type="AudioStream" uid="uid://cvvjd2i6x047n" path="res://audio/sfx/Footsteps/Single/Gravel/Reverb/SFX_Footstep_Gravel_03_R.wav" id="472_g32y8"]
|
||||
[ext_resource type="Script" uid="uid://dj1qjambsa4pg" path="res://scripts/CSharp/Common/Farming/WateringCanSaveHelper.cs" id="472_kduih"]
|
||||
[ext_resource type="Texture2D" uid="uid://blh0t2ofqj2uq" path="res://art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0016.png" id="472_wdxsr"]
|
||||
[ext_resource type="AudioStream" uid="uid://dymoalptxmge" path="res://audio/sfx/Footsteps/Single/Gravel/Reverb/SFX_Footstep_Gravel_04_R.wav" id="473_8hbu5"]
|
||||
[ext_resource type="AudioStream" uid="uid://4555a4w30tda" path="res://audio/sfx/Footsteps/Single/Gravel/Reverb/SFX_Footstep_Gravel_05_R.wav" id="474_t1d6r"]
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||||
@@ -295,11 +294,8 @@
|
||||
[ext_resource type="Texture2D" uid="uid://dqubvx1a08kn4" path="res://art/animation/Vesna2D/Vesna Anims Sequences/F02-Walk/0002.png" id="478_5myrm"]
|
||||
[ext_resource type="Texture2D" uid="uid://dystt4hyqad74" path="res://art/animation/Vesna2D/Vesna Anims Sequences/F02-Walk/0004.png" id="480_wnay3"]
|
||||
[ext_resource type="Resource" uid="uid://cmqapbvv0hev2" path="res://resources/low code/farming/event_watering.tres" id="481_t1d6r"]
|
||||
[ext_resource type="Script" uid="uid://d27xoo1reo5gu" path="res://scripts/CSharp/Low Code/Variables/SaveableVariableNode.cs" id="482_0ptfk"]
|
||||
[ext_resource type="Texture2D" uid="uid://bopxv06co1osl" path="res://art/animation/Vesna2D/Vesna Anims Sequences/F02-Walk/0006.png" id="482_wfdif"]
|
||||
[ext_resource type="Script" uid="uid://iquhbkr7pqeg" path="res://scripts/CSharp/Common/Savegame/SaveCheats.cs" id="483_kduih"]
|
||||
[ext_resource type="Texture2D" uid="uid://coyggdfwgkeru" path="res://art/animation/Vesna2D/Vesna Anims Sequences/F02-Walk/0008.png" id="484_32thn"]
|
||||
[ext_resource type="Script" uid="uid://ca4s0algeij1h" path="res://scripts/CSharp/Common/Savegame/SaveIDProviderTool.cs" id="484_upuan"]
|
||||
[ext_resource type="Texture2D" uid="uid://du6x1h42smp6m" path="res://art/animation/Vesna2D/Vesna Anims Sequences/F02-Walk/0010.png" id="486_kobao"]
|
||||
[ext_resource type="Texture2D" uid="uid://bras5gn8ov27l" path="res://art/animation/Vesna2D/Vesna Anims Sequences/F02-Walk/0012.png" id="488_ygjj5"]
|
||||
[ext_resource type="Texture2D" uid="uid://rjmsht4g8dvp" path="res://art/animation/Vesna2D/Vesna Anims Sequences/F02-Walk/0014.png" id="490_6603x"]
|
||||
@@ -2123,6 +2119,28 @@ frame = 7
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||||
frame_progress = 0.229832
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||||
offset = Vector2(0, -450)
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||||
|
||||
[node name="WateringCanUI" type="Node2D" parent="CharacterBody2D" node_paths=PackedStringArray("_slider")]
|
||||
position = Vector2(0, -929)
|
||||
scale = Vector2(2, 2)
|
||||
script = ExtResource("467_j4m0f")
|
||||
_slider = NodePath("HSlider")
|
||||
|
||||
[node name="HSlider" type="HSlider" parent="CharacterBody2D/WateringCanUI"]
|
||||
visible = false
|
||||
modulate = Color(0.3515, 0.780425, 0.95, 1)
|
||||
custom_minimum_size = Vector2(150, 50)
|
||||
anchors_preset = 5
|
||||
anchor_left = 0.5
|
||||
anchor_right = 0.5
|
||||
offset_left = -43.0
|
||||
offset_right = 57.0
|
||||
offset_bottom = 64.0
|
||||
grow_horizontal = 2
|
||||
max_value = 1.0
|
||||
step = 0.0
|
||||
editable = false
|
||||
scrollable = false
|
||||
|
||||
[node name="DetectionCross" parent="CharacterBody2D" instance=ExtResource("466_e04c3")]
|
||||
position = Vector2(0, -200)
|
||||
|
||||
@@ -2134,47 +2152,6 @@ _eventResources = Array[Object]([ExtResource("468_t1d6r")])
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||||
script = ExtResource("467_8hbu5")
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||||
_eventResources = Array[Object]([ExtResource("469_t1d6r")])
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||||
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||||
[node name="WateringCan" type="Node2D" parent="CharacterBody2D"]
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||||
|
||||
[node name="WateringCanFillState" type="Node" parent="CharacterBody2D/WateringCan" groups=["Saveable"]]
|
||||
script = ExtResource("482_0ptfk")
|
||||
Payload = 0
|
||||
metadata/SaveID = "2d2f153b-8a09-45a9-b114-79259c833f9f"
|
||||
|
||||
[node name="WateringEventListener" type="Node" parent="CharacterBody2D/WateringCan"]
|
||||
script = ExtResource("467_8hbu5")
|
||||
_eventResources = Array[Object]([ExtResource("481_t1d6r")])
|
||||
|
||||
[node name="WateringCanUI" type="Node2D" parent="CharacterBody2D/WateringCan" node_paths=PackedStringArray("_slider")]
|
||||
position = Vector2(0, -939)
|
||||
scale = Vector2(2, 2)
|
||||
script = ExtResource("467_j4m0f")
|
||||
_slider = NodePath("HSlider")
|
||||
|
||||
[node name="HSlider" type="HSlider" parent="CharacterBody2D/WateringCan/WateringCanUI"]
|
||||
visible = false
|
||||
modulate = Color(0.3515, 0.780425, 0.95, 1)
|
||||
custom_minimum_size = Vector2(150, 50)
|
||||
anchors_preset = 5
|
||||
anchor_left = 0.5
|
||||
anchor_right = 0.5
|
||||
offset_left = -115.0
|
||||
offset_top = -33.999996
|
||||
offset_right = 35.0
|
||||
offset_bottom = 30.000004
|
||||
grow_horizontal = 2
|
||||
scale = Vector2(1.4200003, 2.5611823)
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 2
|
||||
max_value = 1.0
|
||||
step = 0.0
|
||||
editable = false
|
||||
scrollable = false
|
||||
|
||||
[node name="WateringCanSaveHelper" type="Node" parent="CharacterBody2D/WateringCan" node_paths=PackedStringArray("_wateringCanFillStateNode")]
|
||||
script = ExtResource("472_kduih")
|
||||
_wateringCanFillStateNode = NodePath("../WateringCanFillState")
|
||||
|
||||
[node name="FarmingControls" type="Node2D" parent="." node_paths=PackedStringArray("_movingPlayer")]
|
||||
script = ExtResource("817_6nrw3")
|
||||
_sceneKeyProvider = ExtResource("471_83c4i")
|
||||
@@ -2197,23 +2174,18 @@ script = ExtResource("471_2f15g")
|
||||
[node name="Timer" type="Timer" parent="SFX/FootstepsAudio"]
|
||||
wait_time = 0.5
|
||||
|
||||
[node name="SaveSystem" type="Node" parent="."]
|
||||
[node name="WateringEventListener" type="Node" parent="."]
|
||||
script = ExtResource("467_8hbu5")
|
||||
_eventResources = Array[Object]([ExtResource("481_t1d6r")])
|
||||
|
||||
[node name="SaveGameCheat" type="Node" parent="SaveSystem"]
|
||||
script = ExtResource("483_kduih")
|
||||
|
||||
[node name="SaveIDProvider" type="Node" parent="SaveSystem"]
|
||||
script = ExtResource("484_upuan")
|
||||
|
||||
[connection signal="FilledWateringCan" from="." to="CharacterBody2D/WateringCan/WateringCanUI" method="Refill"]
|
||||
[connection signal="InventorySelectionChanged" from="." to="CharacterBody2D/WateringCan/WateringCanUI" method="IsWateringCanActive"]
|
||||
[connection signal="FilledWateringCan" from="." to="CharacterBody2D/WateringCanUI" method="Refill"]
|
||||
[connection signal="InventorySelectionChanged" from="." to="CharacterBody2D/WateringCanUI" method="IsWateringCanActive"]
|
||||
[connection signal="PickedUpTool" from="." to="CharacterBody2D/visuals" method="ActivateTool"]
|
||||
[connection signal="PickedUpTool" from="." to="CharacterBody2D/WateringCan/WateringCanUI" method="IsWateringCanActive"]
|
||||
[connection signal="PickedUpTool" from="." to="CharacterBody2D/WateringCanUI" method="IsWateringCanActive"]
|
||||
[connection signal="LookDirection" from="CharacterBody2D/visuals" to="CharacterBody2D/DetectionCross" method="SetDirection"]
|
||||
[connection signal="EventRaised" from="CharacterBody2D/PlantCreatedEventListener" to="CharacterBody2D/visuals" method="PlayFarmingAnimation"]
|
||||
[connection signal="EventRaised" from="CharacterBody2D/PickedUpInteractableListener" to="CharacterBody2D/visuals" method="PlayPickUpAnimation"]
|
||||
[connection signal="OnLoadingComplete" from="CharacterBody2D/WateringCan/WateringCanFillState" to="CharacterBody2D/WateringCan/WateringCanSaveHelper" method="OnLoad"]
|
||||
[connection signal="EventRaised" from="CharacterBody2D/WateringCan/WateringEventListener" to="CharacterBody2D/visuals" method="PlayWateringAnimation"]
|
||||
[connection signal="EventRaised" from="CharacterBody2D/WateringCan/WateringEventListener" to="CharacterBody2D/WateringCan/WateringCanUI" method="Water"]
|
||||
[connection signal="timelineStarted" from="DialogicToggle" to="SFX/FootstepsAudio/Timer" method="stop"]
|
||||
[connection signal="timeout" from="SFX/FootstepsAudio/Timer" to="SFX/FootstepsAudio" method="PlayOneShot"]
|
||||
[connection signal="EventRaised" from="WateringEventListener" to="CharacterBody2D/visuals" method="PlayWateringAnimation"]
|
||||
[connection signal="EventRaised" from="WateringEventListener" to="CharacterBody2D/WateringCanUI" method="Water"]
|
||||
@@ -53,7 +53,7 @@
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_at1n1"]
|
||||
resource_local_to_scene = true
|
||||
radius = 300.0
|
||||
radius = 500.0
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_f6hss"]
|
||||
animations = [{
|
||||
@@ -205,7 +205,6 @@ z_index = 1
|
||||
y_sort_enabled = true
|
||||
script = ExtResource("1_hn8at")
|
||||
_sprite = NodePath("TalkingControl/AnimatedSprite")
|
||||
_retriggerSameTimeline = true
|
||||
|
||||
[node name="InteractionArea" parent="." node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("42_ahrat")]
|
||||
position = Vector2(0, -450)
|
||||
@@ -245,11 +244,9 @@ stream = SubResource("AudioStreamRandomizer_ngji7")
|
||||
bus = &"SFX"
|
||||
script = ExtResource("50_a7v1a")
|
||||
|
||||
[connection signal="FinishedTalking" from="." to="InteractionArea" method="SetActiveInverse"]
|
||||
[connection signal="Talking" from="." to="Dialogic starter" method="open"]
|
||||
[connection signal="Interacted" from="InteractionArea" to="." method="StartTalking"]
|
||||
[connection signal="Interacted" from="InteractionArea" to="InteractionArea" method="ToggleActive"]
|
||||
[connection signal="timelineEnded" from="Dialogic starter" to="." method="StopTalking"]
|
||||
[connection signal="timelineEnded" from="Dialogic starter" to="InteractionArea" method="ToggleActive"]
|
||||
[connection signal="Interacted" from="InteractionArea" to="." method="ToggleTalking"]
|
||||
[connection signal="timelineEnded" from="DialogicToggle" to="." method="ToggleTalking"]
|
||||
[connection signal="timelineStarted" from="DialogicToggle" to="SFX/AudioStreamPlayer" method="PlayOneShot"]
|
||||
|
||||
|
||||
@@ -1,15 +0,0 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://cqy831wnquvpc"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://d27xoo1reo5gu" path="res://scripts/CSharp/Low Code/Variables/SaveableVariableNode.cs" id="1_386s0"]
|
||||
[ext_resource type="Script" uid="uid://du5facslfvg77" path="res://scripts/CSharp/Common/DayAndNight/CalendarController.cs" id="2_bl8tj"]
|
||||
|
||||
[node name="Day and Night" type="Node"]
|
||||
|
||||
[node name="Controller" type="Node" parent="." node_paths=PackedStringArray("_dayCounter")]
|
||||
script = ExtResource("2_bl8tj")
|
||||
_dayCounter = NodePath("../DayCounter")
|
||||
|
||||
[node name="DayCounter" type="Node" parent="." groups=["Saveable"]]
|
||||
script = ExtResource("1_386s0")
|
||||
Payload = 0
|
||||
metadata/SaveID = "12c6da2e-fc71-4281-a04a-dfd3c7943975"
|
||||
@@ -41,7 +41,6 @@ texture = ExtResource("9_wx561")
|
||||
[node name="FieldBehaviour" type="Sprite2D" parent="." node_paths=PackedStringArray("_fieldIndex", "_saveIdHolder", "_fieldSprite", "_maskSprite", "_outlineSprite", "PlantingInteraction", "FieldInteractionArea", "PlantingPlaceholder", "_wateringParticles")]
|
||||
visible = false
|
||||
z_index = -1
|
||||
y_sort_enabled = true
|
||||
scale = Vector2(0.9, 1)
|
||||
script = ExtResource("1_qa01x")
|
||||
_fieldIndex = NodePath("..")
|
||||
@@ -71,7 +70,6 @@ texture = ExtResource("3_c014y")
|
||||
texture = ExtResource("5_wx561")
|
||||
|
||||
[node name="PlantPlaceholder" type="Node2D" parent="FieldBehaviour"]
|
||||
y_sort_enabled = true
|
||||
|
||||
[node name="InteractionArea" parent="FieldBehaviour" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("7_2eegd")]
|
||||
position = Vector2(-28.88889, -57)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=12 format=3 uid="uid://gishbn0a8eke"]
|
||||
[gd_scene load_steps=11 format=3 uid="uid://gishbn0a8eke"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cms357f23fmfy" path="res://scripts/CSharp/Common/Farming/PlantBehaviour2D.cs" id="1_66p1c"]
|
||||
[ext_resource type="Texture2D" uid="uid://mrnc81ukugh6" path="res://art/farm/farming/farmobjekte/plant_template.png" id="2_oyl0t"]
|
||||
@@ -6,7 +6,6 @@
|
||||
[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interactions/interaction_area_2d.tscn" id="5_3j24b"]
|
||||
[ext_resource type="PackedScene" uid="uid://dpbbroif2tnil" path="res://prefabs/interactions/generic_item_on_ground_2d.tscn" id="6_gdrin"]
|
||||
[ext_resource type="Resource" uid="uid://blr8tine5m0ma" path="res://resources/items/tomato.tres" id="7_vjw4j"]
|
||||
[ext_resource type="Script" uid="uid://j2mhvb45egej" path="res://scripts/CSharp/Low Code/Variables/VariableNode.cs" id="8_3og52"]
|
||||
[ext_resource type="Texture2D" uid="uid://bleimj6jr1jka" path="res://art/general/rectangle.png" id="9_vjw4j"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_u4cty"]
|
||||
@@ -29,7 +28,7 @@ radius = 300.0
|
||||
resource_local_to_scene = true
|
||||
radius = 300.0
|
||||
|
||||
[node name="BasePlant" type="Node2D" node_paths=PackedStringArray("_seeds", "_smallPlants", "_bigPlants", "_readyPlants", "_harvestablePlant", "_magicEffect", "_lifecycle")]
|
||||
[node name="BasePlant" type="Node2D" node_paths=PackedStringArray("_seeds", "_smallPlants", "_bigPlants", "_readyPlants", "_harvestablePlant", "_magicEffect")]
|
||||
z_index = 1
|
||||
y_sort_enabled = true
|
||||
script = ExtResource("1_66p1c")
|
||||
@@ -39,7 +38,6 @@ _bigPlants = [NodePath("BigPlant/01"), NodePath("BigPlant/02"), NodePath("BigPla
|
||||
_readyPlants = [NodePath("ReadyPlantInventoryItem/ReadyPlant/01"), NodePath("ReadyPlantInventoryItem/ReadyPlant/02"), NodePath("ReadyPlantInventoryItem/ReadyPlant/03")]
|
||||
_harvestablePlant = NodePath("ReadyPlantInventoryItem")
|
||||
_magicEffect = NodePath("magic vfx")
|
||||
_lifecycle = NodePath("LifeCycle")
|
||||
|
||||
[node name="Seeds" type="Node2D" parent="."]
|
||||
position = Vector2(0, 0.5)
|
||||
@@ -138,7 +136,6 @@ shape = SubResource("CircleShape2D_vjw4j")
|
||||
[node name="ReadyPlantInventoryItem" parent="." instance=ExtResource("6_gdrin")]
|
||||
position = Vector2(0, 2.3)
|
||||
IsActive = false
|
||||
_saveToDisk = false
|
||||
|
||||
[node name="SpawnWithItem" parent="ReadyPlantInventoryItem" index="0"]
|
||||
_blueprint = ExtResource("7_vjw4j")
|
||||
@@ -209,13 +206,8 @@ scale_amount_max = 0.1
|
||||
color = Color(0.400601, 0.62444, 0.791217, 1)
|
||||
hue_variation_max = 0.4
|
||||
|
||||
[node name="LifeCycle" type="Node" parent="."]
|
||||
script = ExtResource("8_3og52")
|
||||
Payload = 3
|
||||
|
||||
[connection signal="Interacted" from="GrowingInteractionArea" to="." method="Grow"]
|
||||
[connection signal="SuccessfulPickUp" from="ReadyPlantInventoryItem" to="." method="queue_free"]
|
||||
[connection signal="Interacted" from="ReadyPlantInventoryItem/PickupInteractionArea" to="." method="Harvest"]
|
||||
|
||||
[editable path="GrowingInteractionArea"]
|
||||
[editable path="ReadyPlantInventoryItem"]
|
||||
|
||||
@@ -48,6 +48,9 @@ shape = SubResource("CircleShape2D_hiixr")
|
||||
[node name="SpawnWithItem" parent="ReadyPlantInventoryItem" index="0"]
|
||||
_blueprint = ExtResource("3_agmuy")
|
||||
|
||||
[node name="PickupInteractionArea" parent="ReadyPlantInventoryItem" index="3"]
|
||||
_active = false
|
||||
|
||||
[node name="CollisionShape3D" parent="ReadyPlantInventoryItem/PickupInteractionArea/Area2D" index="0"]
|
||||
shape = SubResource("CircleShape2D_ae08q")
|
||||
|
||||
|
||||
@@ -34,7 +34,6 @@ Signal_Debugger="*res://addons/SignalVisualizer/Debugger/SignalDebugger.gd"
|
||||
FightWorldAutoload="*res://prefabs/fight/fight_world_autoload.tscn"
|
||||
SaveGameManager="*res://scripts/CSharp/Common/Savegame/SaveGameManager.cs"
|
||||
SettingsSaveController="*res://scripts/CSharp/Common/Savegame/SettingsSaveController.cs"
|
||||
DayAndNight="*res://prefabs/day_and_night/day_and_night.tscn"
|
||||
|
||||
[dialogic]
|
||||
|
||||
@@ -269,7 +268,6 @@ interact={
|
||||
ui_inventory_open_close={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":73,"key_label":0,"unicode":105,"location":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194306,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
ui_inventory_advance={
|
||||
@@ -302,11 +300,6 @@ ui_inventory_journal_open_close={
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":74,"key_label":0,"unicode":106,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
NextDayCheat={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
[internationalization]
|
||||
|
||||
|
||||
@@ -1,9 +1,7 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://bopv10dqm1knc"]
|
||||
[gd_scene load_steps=3 format=3 uid="uid://bopv10dqm1knc"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://c6wnoif01ltld" path="res://scenes/Babushka_scene_startMenu.tscn" id="1_15ton"]
|
||||
[ext_resource type="Script" uid="uid://bbp0dyddwdbl8" path="res://scripts/CSharp/Common/Savegame/WindowSettingsSync.cs" id="2_d3jfo"]
|
||||
[ext_resource type="Script" uid="uid://iquhbkr7pqeg" path="res://scripts/CSharp/Common/Savegame/SaveCheats.cs" id="4_ocsjo"]
|
||||
[ext_resource type="Script" uid="uid://ca4s0algeij1h" path="res://scripts/CSharp/Common/Savegame/SaveIDProviderTool.cs" id="5_iyo8m"]
|
||||
|
||||
[node name="BabushkaSceneBootstrap" type="Node2D"]
|
||||
|
||||
@@ -13,11 +11,3 @@
|
||||
|
||||
[node name="WindowSettings" type="Node" parent="."]
|
||||
script = ExtResource("2_d3jfo")
|
||||
|
||||
[node name="SaveSystem" type="Node" parent="."]
|
||||
|
||||
[node name="SaveGameCheat" type="Node" parent="SaveSystem"]
|
||||
script = ExtResource("4_ocsjo")
|
||||
|
||||
[node name="SaveIDProvider" type="Node" parent="SaveSystem"]
|
||||
script = ExtResource("5_iyo8m")
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_scene load_steps=118 format=3 uid="uid://gigb28qk8t12"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Vesna.tscn" id="1_7wfwe"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="1_7wfwe"]
|
||||
[ext_resource type="Texture2D" uid="uid://8sr11ex30n0m" path="res://art/mockups/Kenney_Backgrounds/Samples/uncolored_hills.png" id="2_7b2ri"]
|
||||
[ext_resource type="Script" uid="uid://bqomwxclsbhd3" path="res://scripts/CSharp/Common/Camera/CameraController.cs" id="3_p4qqi"]
|
||||
[ext_resource type="Texture2D" uid="uid://be1nofeo7an0" path="res://art/mockups/Kenney_Backgrounds/PNG/cloud2.png" id="3_r34wi"]
|
||||
@@ -21,6 +21,7 @@
|
||||
[ext_resource type="Texture2D" uid="uid://dldk8n51ag8fh" path="res://art/nature/baum märz 2025/backtreebois team brandon.png" id="13_d53cn"]
|
||||
[ext_resource type="Shader" uid="uid://xnky830dtfsn" path="res://shader/repeat_texture.gdshader" id="13_kt1wx"]
|
||||
[ext_resource type="Texture2D" uid="uid://bmjjfd5ngptxe" path="res://art/nature/baum märz 2025/backtreebois team kennedy.png" id="14_1uen0"]
|
||||
[ext_resource type="Texture2D" uid="uid://dv2jepy2el544" path="res://art/mockups/Kenney_Backgrounds/PNG/Flat/tree11.png" id="14_d53cn"]
|
||||
[ext_resource type="Texture2D" uid="uid://451bkvxcxab7" path="res://art/nature/baum märz 2025/gräser und büsche.png" id="14_mrwmr"]
|
||||
[ext_resource type="Texture2D" uid="uid://btea6eyucsyxj" path="res://art/farm/farming/farmobjekte/zaun/tilable fence middle part.png" id="20_if5vh"]
|
||||
[ext_resource type="Texture2D" uid="uid://3ed3dgq3irn2" path="res://art/farm/farming/farmobjekte/zaun/tilable fence end part2.png" id="21_if5vh"]
|
||||
@@ -81,22 +82,13 @@
|
||||
[ext_resource type="Script" uid="uid://ca4s0algeij1h" path="res://scripts/CSharp/Common/Savegame/SaveIDProviderTool.cs" id="80_w1kgo"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_wtdui"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("13_7p0hq")
|
||||
shader_parameter/hue_shift = -0.25399996456499996
|
||||
shader_parameter/hue_shift = 0.0
|
||||
shader_parameter/saturation_mult = 0.603
|
||||
shader_parameter/value_mult = 1.0
|
||||
shader_parameter/brightness_add = 0.0
|
||||
shader_parameter/contrast_mult = 1.0
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_065st"]
|
||||
shader = ExtResource("13_7p0hq")
|
||||
shader_parameter/hue_shift = -0.18299996119249995
|
||||
shader_parameter/saturation_mult = 0.8530000405175
|
||||
shader_parameter/value_mult = 1.0
|
||||
shader_parameter/brightness_add = 4.7499999933364734e-08
|
||||
shader_parameter/contrast_mult = 0.9630000457425
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_8ey8m"]
|
||||
shader = ExtResource("13_7p0hq")
|
||||
shader_parameter/hue_shift = -0.076
|
||||
@@ -296,7 +288,6 @@ _followNode = NodePath("../YSorted/Vesna/CharacterBody2D")
|
||||
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
|
||||
|
||||
[node name="background color layer" type="ParallaxLayer" parent="ParallaxBackground"]
|
||||
z_index = -350
|
||||
position = Vector2(0, -552)
|
||||
motion_scale = Vector2(0.1, 0.1)
|
||||
motion_mirroring = Vector2(2048, 0)
|
||||
@@ -328,7 +319,6 @@ centered = false
|
||||
offset = Vector2(0, -100)
|
||||
|
||||
[node name="clouds layer" type="ParallaxLayer" parent="ParallaxBackground"]
|
||||
z_index = -300
|
||||
position = Vector2(-7, -138)
|
||||
motion_scale = Vector2(0.2, 0.2)
|
||||
motion_mirroring = Vector2(7000, 0)
|
||||
@@ -366,13 +356,11 @@ centered = false
|
||||
offset = Vector2(0, -100)
|
||||
|
||||
[node name="background layer 3" type="ParallaxLayer" parent="ParallaxBackground"]
|
||||
z_index = -250
|
||||
position = Vector2(18, -713)
|
||||
motion_scale = Vector2(0.25, 0.25)
|
||||
motion_mirroring = Vector2(5424, 0)
|
||||
|
||||
[node name="Kenney assets" type="Node2D" parent="ParallaxBackground/background layer 3"]
|
||||
modulate = Color(0.56078434, 0.89411765, 0.8235294, 1)
|
||||
position = Vector2(0, -39)
|
||||
scale = Vector2(1.2, 1.2)
|
||||
|
||||
@@ -485,11 +473,123 @@ scale = Vector2(3, 3.062)
|
||||
texture = ExtResource("11_vbdb2")
|
||||
|
||||
[node name="background layer 4" type="ParallaxLayer" parent="ParallaxBackground"]
|
||||
z_index = -200
|
||||
position = Vector2(0, -82)
|
||||
motion_scale = Vector2(0.5, 0.5)
|
||||
motion_mirroring = Vector2(10480, 0)
|
||||
|
||||
[node name="Kenney Assets" type="Node2D" parent="ParallaxBackground/background layer 4"]
|
||||
visible = false
|
||||
|
||||
[node name="hills" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
|
||||
modulate = Color(0.525643, 0.556909, 0.560815, 1)
|
||||
position = Vector2(0, 1420)
|
||||
scale = Vector2(4, 4)
|
||||
texture = ExtResource("7_sbyqw")
|
||||
centered = false
|
||||
offset = Vector2(-200, -80)
|
||||
|
||||
[node name="hills 1" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
|
||||
modulate = Color(0.525643, 0.556909, 0.560815, 1)
|
||||
position = Vector2(3999, 1420)
|
||||
scale = Vector2(4, 4)
|
||||
texture = ExtResource("8_kt1wx")
|
||||
centered = false
|
||||
offset = Vector2(-200, -80)
|
||||
|
||||
[node name="tree" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
|
||||
modulate = Color(0.431357, 0.282353, 0.415717, 1)
|
||||
position = Vector2(128, 784)
|
||||
scale = Vector2(5.11066, 3.99823)
|
||||
texture = ExtResource("14_d53cn")
|
||||
|
||||
[node name="tree2" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
|
||||
modulate = Color(0.431357, 0.282353, 0.415717, 1)
|
||||
position = Vector2(976, 952)
|
||||
scale = Vector2(3.7465, 2.76803)
|
||||
texture = ExtResource("14_d53cn")
|
||||
|
||||
[node name="tree9" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
|
||||
modulate = Color(0.431357, 0.282353, 0.415717, 1)
|
||||
position = Vector2(1160, 976)
|
||||
scale = Vector2(3.7465, 2.76803)
|
||||
texture = ExtResource("14_d53cn")
|
||||
flip_h = true
|
||||
|
||||
[node name="tree3" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
|
||||
modulate = Color(0.431357, 0.282353, 0.415717, 1)
|
||||
position = Vector2(1368, 800)
|
||||
scale = Vector2(3.7465, 2.76803)
|
||||
texture = ExtResource("14_d53cn")
|
||||
|
||||
[node name="tree4" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
|
||||
modulate = Color(0.431357, 0.282353, 0.415717, 1)
|
||||
position = Vector2(2328, 880)
|
||||
scale = Vector2(3.7465, 2.76803)
|
||||
texture = ExtResource("14_d53cn")
|
||||
|
||||
[node name="tree5" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
|
||||
modulate = Color(0.431357, 0.282353, 0.415717, 1)
|
||||
position = Vector2(3112, 944)
|
||||
scale = Vector2(3.7465, 2.76803)
|
||||
texture = ExtResource("14_d53cn")
|
||||
|
||||
[node name="tree6" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
|
||||
modulate = Color(0.431357, 0.282353, 0.415717, 1)
|
||||
position = Vector2(4248, 960)
|
||||
scale = Vector2(3.7465, 2.76803)
|
||||
texture = ExtResource("14_d53cn")
|
||||
|
||||
[node name="tree10" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
|
||||
modulate = Color(0.431357, 0.282353, 0.415717, 1)
|
||||
position = Vector2(5376, 848)
|
||||
scale = Vector2(3.7465, 2.76803)
|
||||
texture = ExtResource("14_d53cn")
|
||||
flip_h = true
|
||||
|
||||
[node name="tree11" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
|
||||
modulate = Color(0.431357, 0.282353, 0.415717, 1)
|
||||
position = Vector2(5624, 976)
|
||||
scale = Vector2(2.93619, 1.96107)
|
||||
texture = ExtResource("14_d53cn")
|
||||
|
||||
[node name="tree12" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
|
||||
modulate = Color(0.431357, 0.282353, 0.415717, 1)
|
||||
position = Vector2(5856.97, 753.531)
|
||||
scale = Vector2(3.3702, 3.05266)
|
||||
texture = ExtResource("14_d53cn")
|
||||
|
||||
[node name="tree13" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
|
||||
modulate = Color(0.431357, 0.282353, 0.415717, 1)
|
||||
position = Vector2(6888, 912)
|
||||
scale = Vector2(3.3702, 3.05266)
|
||||
texture = ExtResource("14_d53cn")
|
||||
flip_h = true
|
||||
|
||||
[node name="tree14" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
|
||||
modulate = Color(0.431357, 0.282353, 0.415717, 1)
|
||||
position = Vector2(7088.48, 752.766)
|
||||
scale = Vector2(3.69909, 3.46732)
|
||||
texture = ExtResource("14_d53cn")
|
||||
|
||||
[node name="tree15" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
|
||||
modulate = Color(0.431357, 0.282353, 0.415717, 1)
|
||||
position = Vector2(7224, 888)
|
||||
scale = Vector2(3.1922, 3.25497)
|
||||
texture = ExtResource("14_d53cn")
|
||||
|
||||
[node name="tree7" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
|
||||
modulate = Color(0.431357, 0.282353, 0.415717, 1)
|
||||
position = Vector2(4392, 1152)
|
||||
scale = Vector2(2.55123, 1.88928)
|
||||
texture = ExtResource("14_d53cn")
|
||||
flip_h = true
|
||||
|
||||
[node name="tree8" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
|
||||
modulate = Color(0.431357, 0.282353, 0.415717, 1)
|
||||
position = Vector2(2944, 992)
|
||||
scale = Vector2(3.008, 2.76803)
|
||||
texture = ExtResource("14_d53cn")
|
||||
|
||||
[node name="JelenaMockupBg02" type="Sprite2D" parent="ParallaxBackground/background layer 4"]
|
||||
z_index = -200
|
||||
material = SubResource("ShaderMaterial_wtdui")
|
||||
@@ -504,31 +604,8 @@ position = Vector2(7923, 727)
|
||||
scale = Vector2(2.75, 2.75)
|
||||
texture = ExtResource("13_0qu0h")
|
||||
|
||||
[node name="background layer 5" type="ParallaxLayer" parent="ParallaxBackground"]
|
||||
z_index = -200
|
||||
position = Vector2(0, -82)
|
||||
motion_scale = Vector2(0.5, 0.5)
|
||||
motion_offset = Vector2(1000, 0)
|
||||
motion_mirroring = Vector2(10480, 0)
|
||||
|
||||
[node name="JelenaMockupBg02" type="Sprite2D" parent="ParallaxBackground/background layer 5"]
|
||||
z_index = -200
|
||||
material = SubResource("ShaderMaterial_065st")
|
||||
position = Vector2(2668, 726)
|
||||
scale = Vector2(2.75, 2.75)
|
||||
texture = ExtResource("13_0qu0h")
|
||||
flip_h = true
|
||||
|
||||
[node name="JelenaMockupBg03" type="Sprite2D" parent="ParallaxBackground/background layer 5"]
|
||||
z_index = -200
|
||||
material = SubResource("ShaderMaterial_065st")
|
||||
position = Vector2(7923, 727)
|
||||
scale = Vector2(2.75, 2.75)
|
||||
texture = ExtResource("13_0qu0h")
|
||||
flip_h = true
|
||||
|
||||
[node name="back back trees layer" type="ParallaxLayer" parent="ParallaxBackground"]
|
||||
z_index = -150
|
||||
visible = false
|
||||
position = Vector2(0, -256)
|
||||
motion_scale = Vector2(0.7, 0.7)
|
||||
motion_mirroring = Vector2(9965, 0)
|
||||
@@ -685,7 +762,7 @@ region_enabled = true
|
||||
region_rect = Rect2(358, 523, 345, 289)
|
||||
|
||||
[node name="back tree bois layer 5" type="ParallaxLayer" parent="ParallaxBackground"]
|
||||
z_index = -100
|
||||
visible = false
|
||||
position = Vector2(28, -28)
|
||||
motion_mirroring = Vector2(10000, 0)
|
||||
|
||||
@@ -798,20 +875,17 @@ region_enabled = true
|
||||
region_rect = Rect2(1834, -5, 733, 1360)
|
||||
|
||||
[node name="sunflower field" type="ParallaxLayer" parent="ParallaxBackground"]
|
||||
z_index = -50
|
||||
motion_mirroring = Vector2(3779, 0)
|
||||
|
||||
[node name="Sonnenblumeseamless" type="Sprite2D" parent="ParallaxBackground/sunflower field"]
|
||||
modulate = Color(1, 1, 1, 0.7921569)
|
||||
position = Vector2(0, 1863)
|
||||
z_index = -50
|
||||
position = Vector2(1892, 1863)
|
||||
texture = ExtResource("23_d77e7")
|
||||
offset = Vector2(1892, 0)
|
||||
|
||||
[node name="Sonnenblumeseamless2" type="Sprite2D" parent="ParallaxBackground/sunflower field"]
|
||||
modulate = Color(1, 1, 1, 0.7921569)
|
||||
position = Vector2(0, 1863)
|
||||
z_index = -50
|
||||
position = Vector2(9411, 1863)
|
||||
texture = ExtResource("23_d77e7")
|
||||
offset = Vector2(9450, 0)
|
||||
|
||||
[node name="ground layer" type="ParallaxLayer" parent="ParallaxBackground"]
|
||||
position = Vector2(80, 208)
|
||||
@@ -956,6 +1030,7 @@ y_sort_enabled = true
|
||||
[node name="Yeli" parent="YSorted" instance=ExtResource("24_wtdui")]
|
||||
position = Vector2(6403, 3362)
|
||||
_timelinesToPlay = PackedStringArray("yeli_quest_select")
|
||||
_retriggerSameTimeline = true
|
||||
|
||||
[node name="Vesna" parent="YSorted" instance=ExtResource("1_7wfwe")]
|
||||
z_index = 1
|
||||
@@ -986,7 +1061,6 @@ position = Vector2(145.5, -224)
|
||||
shape = SubResource("RectangleShape2D_0sfl7")
|
||||
|
||||
[node name="InteractionArea" parent="YSorted/Well" instance=ExtResource("27_klb81")]
|
||||
_id = 1
|
||||
metadata/SaveID = "b8f7b7fe-e057-4974-ba12-9134722998de"
|
||||
|
||||
[node name="CollisionShape3D" parent="YSorted/Well/InteractionArea/Area2D" index="0"]
|
||||
@@ -2297,9 +2371,9 @@ position = Vector2(-4659, 2897)
|
||||
position = Vector2(-5016, 3361)
|
||||
|
||||
[node name="trash" type="Node2D" parent="YSorted"]
|
||||
visible = false
|
||||
z_index = 1
|
||||
y_sort_enabled = true
|
||||
position = Vector2(-569, -42)
|
||||
|
||||
[node name="trashObject" parent="YSorted/trash" instance=ExtResource("53_ycj14")]
|
||||
z_index = 0
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -54,7 +54,6 @@ _minigameController = NodePath("Minigame")
|
||||
[node name="Minigame" parent="MinigameHandler" instance=ExtResource("8_2b3cf")]
|
||||
process_mode = 4
|
||||
visible = false
|
||||
position = Vector2(23, -29)
|
||||
|
||||
[node name="SwitchSceneOnFightEnd" type="Node" parent="." node_paths=PackedStringArray("_fightSceneSwitcher")]
|
||||
script = ExtResource("10_qqd8u")
|
||||
@@ -168,7 +167,6 @@ theme_override_constants/margin_left = 200
|
||||
theme_override_constants/margin_right = 200
|
||||
|
||||
[node name="MarginContainer" type="MarginContainer" parent="ActionSelect/BottomPanel/VBoxContainer/MarginContainer2"]
|
||||
visible = false
|
||||
layout_mode = 2
|
||||
theme_override_constants/margin_left = 10
|
||||
theme_override_constants/margin_top = 10
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=52 format=3 uid="uid://cacnapfv7w567"]
|
||||
[gd_scene load_steps=53 format=3 uid="uid://cacnapfv7w567"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://bqomwxclsbhd3" path="res://scripts/CSharp/Common/Camera/CameraController.cs" id="1_pi6ua"]
|
||||
[ext_resource type="Texture2D" uid="uid://8sr11ex30n0m" path="res://art/mockups/Kenney_Backgrounds/Samples/uncolored_hills.png" id="2_hqa4k"]
|
||||
@@ -23,8 +23,9 @@
|
||||
[ext_resource type="Texture2D" uid="uid://bmjjfd5ngptxe" path="res://art/nature/baum märz 2025/backtreebois team kennedy.png" id="21_mlqvj"]
|
||||
[ext_resource type="Texture2D" uid="uid://bcw6oeovkmiup" path="res://art/nature/baum märz 2025/sonnenblumeseamless.png" id="22_22c4u"]
|
||||
[ext_resource type="Shader" uid="uid://xnky830dtfsn" path="res://shader/repeat_texture.gdshader" id="23_2ouqg"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Vesna.tscn" id="24_ffcio"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="24_ffcio"]
|
||||
[ext_resource type="Resource" uid="uid://dlcmqfjvgphqu" path="res://resources/items/rake.tres" id="25_3h260"]
|
||||
[ext_resource type="Resource" uid="uid://cndd64batns31" path="res://resources/items/wateringcan.tres" id="26_1bhpp"]
|
||||
[ext_resource type="Shader" uid="uid://braevmqauoek7" path="res://shader/swaying_plant.gdshader" id="27_txtka"]
|
||||
[ext_resource type="Texture2D" uid="uid://dgavbfci8x178" path="res://art/nature/grass/grass-1.png" id="28_ejigw"]
|
||||
[ext_resource type="Texture2D" uid="uid://h2b5aufaaw7w" path="res://art/nature/grass/grass-2.png" id="29_pjemw"]
|
||||
@@ -46,8 +47,8 @@ shader = ExtResource("16_0fard")
|
||||
shader_parameter/hue_shift = 0.0
|
||||
shader_parameter/saturation_mult = 0.603
|
||||
shader_parameter/value_mult = 1.0
|
||||
shader_parameter/brightness_add = -0.4369999732574999
|
||||
shader_parameter/contrast_mult = 1.138000054055
|
||||
shader_parameter/brightness_add = 0.0
|
||||
shader_parameter/contrast_mult = 1.0
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_q1iw4"]
|
||||
shader = ExtResource("16_0fard")
|
||||
@@ -58,15 +59,14 @@ shader_parameter/brightness_add = 0.0
|
||||
shader_parameter/contrast_mult = 1.0
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_663j1"]
|
||||
offsets = PackedFloat32Array(0, 0.994302)
|
||||
colors = PackedColorArray(0.20454055, 0.23990041, 0.2641038, 1, 0.058763355, 0.07233205, 0.105805494, 1)
|
||||
colors = PackedColorArray(0.348791, 0.400092, 0.435264, 1, 0.219333, 0.251087, 0.329259, 1)
|
||||
|
||||
[sub_resource type="FastNoiseLite" id="FastNoiseLite_d5x6a"]
|
||||
|
||||
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_d53cn"]
|
||||
noise = SubResource("FastNoiseLite_d5x6a")
|
||||
color_ramp = SubResource("Gradient_663j1")
|
||||
seamless = true
|
||||
color_ramp = SubResource("Gradient_663j1")
|
||||
noise = SubResource("FastNoiseLite_d5x6a")
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_k0jkw"]
|
||||
shader = ExtResource("23_2ouqg")
|
||||
@@ -74,7 +74,8 @@ shader_parameter/tiling_scale = Vector2(7.79, 5.2)
|
||||
shader_parameter/noise = SubResource("NoiseTexture2D_d53cn")
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_eryax"]
|
||||
colors = PackedColorArray(0.10571728, 0.039839525, 0.07500812, 1, 0.2610917, 0.24536225, 0.33510962, 1)
|
||||
offsets = PackedFloat32Array(0, 0.743902, 1)
|
||||
colors = PackedColorArray(0.22, 0.1078, 0.16764, 1, 0.443137, 0.4, 0.360784, 1, 0.6, 0.4853, 0.414, 1)
|
||||
|
||||
[sub_resource type="FastNoiseLite" id="FastNoiseLite_wgikv"]
|
||||
frequency = 0.0296
|
||||
@@ -83,9 +84,9 @@ fractal_gain = 0.795
|
||||
domain_warp_enabled = true
|
||||
|
||||
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_pjpt5"]
|
||||
noise = SubResource("FastNoiseLite_wgikv")
|
||||
color_ramp = SubResource("Gradient_eryax")
|
||||
seamless = true
|
||||
color_ramp = SubResource("Gradient_eryax")
|
||||
noise = SubResource("FastNoiseLite_wgikv")
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_yvxfs"]
|
||||
shader = ExtResource("27_txtka")
|
||||
@@ -124,7 +125,7 @@ motion_scale = Vector2(0.1, 0.1)
|
||||
motion_mirroring = Vector2(2048, 0)
|
||||
|
||||
[node name="Sprite2D2" type="Sprite2D" parent="ParallaxBackground/background color layer"]
|
||||
modulate = Color(0.11449895, 0.25957486, 0.33625737, 1)
|
||||
modulate = Color(0.5607, 0.89, 0.675955, 1)
|
||||
z_index = -500
|
||||
position = Vector2(4096, 0)
|
||||
scale = Vector2(2, 2)
|
||||
@@ -133,7 +134,7 @@ centered = false
|
||||
offset = Vector2(0, -100)
|
||||
|
||||
[node name="Sprite2D3" type="Sprite2D" parent="ParallaxBackground/background color layer"]
|
||||
modulate = Color(0.11449895, 0.25957486, 0.33625737, 1)
|
||||
modulate = Color(0.5607, 0.89, 0.675955, 1)
|
||||
z_index = -500
|
||||
scale = Vector2(2, 2)
|
||||
texture = ExtResource("2_hqa4k")
|
||||
@@ -141,7 +142,7 @@ centered = false
|
||||
offset = Vector2(0, -100)
|
||||
|
||||
[node name="Sprite2D4" type="Sprite2D" parent="ParallaxBackground/background color layer"]
|
||||
modulate = Color(0.11449895, 0.25957486, 0.33625737, 1)
|
||||
modulate = Color(0.5607, 0.89, 0.675955, 1)
|
||||
z_index = -500
|
||||
position = Vector2(8192, 0)
|
||||
scale = Vector2(2, 2)
|
||||
@@ -150,7 +151,6 @@ centered = false
|
||||
offset = Vector2(0, -100)
|
||||
|
||||
[node name="clouds layer" type="ParallaxLayer" parent="ParallaxBackground"]
|
||||
modulate = Color(0.26657522, 0.2665752, 0.2665752, 1)
|
||||
position = Vector2(-7, -138)
|
||||
motion_scale = Vector2(0.2, 0.2)
|
||||
motion_mirroring = Vector2(7000, 0)
|
||||
@@ -188,7 +188,6 @@ centered = false
|
||||
offset = Vector2(0, -100)
|
||||
|
||||
[node name="background layer 3" type="ParallaxLayer" parent="ParallaxBackground"]
|
||||
modulate = Color(0, 0.42227474, 0.4229499, 1)
|
||||
position = Vector2(18, -713)
|
||||
motion_scale = Vector2(0.25, 0.25)
|
||||
motion_mirroring = Vector2(5424, 0)
|
||||
@@ -443,7 +442,7 @@ motion_scale = Vector2(0.7, 0.7)
|
||||
motion_mirroring = Vector2(9965, 0)
|
||||
|
||||
[node name="hills" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
|
||||
modulate = Color(0.15348598, 0.1618683, 0.098344676, 1)
|
||||
modulate = Color(0.345703, 0.360648, 0.242876, 1)
|
||||
position = Vector2(993, 1576)
|
||||
scale = Vector2(5, 5)
|
||||
texture = ExtResource("7_x3yi1")
|
||||
@@ -451,7 +450,7 @@ centered = false
|
||||
offset = Vector2(-200, -80)
|
||||
|
||||
[node name="hills 1" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
|
||||
modulate = Color(0.15348598, 0.1618683, 0.098344676, 1)
|
||||
modulate = Color(0.345703, 0.360648, 0.242876, 1)
|
||||
position = Vector2(5961, 1582)
|
||||
scale = Vector2(5, 5)
|
||||
texture = ExtResource("8_kcbkm")
|
||||
@@ -459,7 +458,6 @@ centered = false
|
||||
offset = Vector2(-200, -80)
|
||||
|
||||
[node name="tree" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
|
||||
modulate = Color(0.15348598, 0.1618683, 0.098344676, 1)
|
||||
material = SubResource("ShaderMaterial_q1iw4")
|
||||
position = Vector2(3017.3, 536.15)
|
||||
scale = Vector2(1.7, 1.7)
|
||||
@@ -468,7 +466,6 @@ region_enabled = true
|
||||
region_rect = Rect2(770, 3, 304, 979)
|
||||
|
||||
[node name="tree2" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
|
||||
modulate = Color(0.15348598, 0.1618683, 0.098344676, 1)
|
||||
material = SubResource("ShaderMaterial_q1iw4")
|
||||
position = Vector2(1807.5, 1408)
|
||||
scale = Vector2(1.7, 1.7)
|
||||
@@ -477,7 +474,6 @@ region_enabled = true
|
||||
region_rect = Rect2(399, 420, 228, 493)
|
||||
|
||||
[node name="tree4" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
|
||||
modulate = Color(0.15348598, 0.1618683, 0.098344676, 1)
|
||||
material = SubResource("ShaderMaterial_q1iw4")
|
||||
position = Vector2(3321.3, 600.15)
|
||||
scale = Vector2(1.7, 1.7)
|
||||
@@ -486,7 +482,6 @@ region_enabled = true
|
||||
region_rect = Rect2(1770, -4, 289, 930)
|
||||
|
||||
[node name="tree11" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
|
||||
modulate = Color(0.15348598, 0.1618683, 0.098344676, 1)
|
||||
material = SubResource("ShaderMaterial_q1iw4")
|
||||
position = Vector2(460, 622)
|
||||
scale = Vector2(1.7, 1.7)
|
||||
@@ -495,7 +490,6 @@ region_enabled = true
|
||||
region_rect = Rect2(1770, -4, 289, 930)
|
||||
|
||||
[node name="tree5" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
|
||||
modulate = Color(0.15348598, 0.1618683, 0.098344676, 1)
|
||||
material = SubResource("ShaderMaterial_q1iw4")
|
||||
position = Vector2(5081.3, 696.15)
|
||||
scale = Vector2(1.7, 1.7)
|
||||
@@ -504,7 +498,6 @@ region_enabled = true
|
||||
region_rect = Rect2(2283, 2, 186, 840)
|
||||
|
||||
[node name="tree10" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
|
||||
modulate = Color(0.15348598, 0.1618683, 0.098344676, 1)
|
||||
material = SubResource("ShaderMaterial_q1iw4")
|
||||
position = Vector2(8470, 694)
|
||||
scale = Vector2(1.7, 1.7)
|
||||
@@ -513,7 +506,6 @@ region_enabled = true
|
||||
region_rect = Rect2(2283, 2, 186, 840)
|
||||
|
||||
[node name="tree3" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
|
||||
modulate = Color(0.15348598, 0.1618683, 0.098344676, 1)
|
||||
material = SubResource("ShaderMaterial_q1iw4")
|
||||
position = Vector2(6596.8, 1566.35)
|
||||
scale = Vector2(1.7, 1.7)
|
||||
@@ -522,7 +514,6 @@ region_enabled = true
|
||||
region_rect = Rect2(399, 420, 228, 493)
|
||||
|
||||
[node name="tree8" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
|
||||
modulate = Color(0.15348598, 0.1618683, 0.098344676, 1)
|
||||
material = SubResource("ShaderMaterial_q1iw4")
|
||||
position = Vector2(8110.6, 758.5)
|
||||
scale = Vector2(1.7, 1.7)
|
||||
@@ -531,7 +522,6 @@ region_enabled = true
|
||||
region_rect = Rect2(1770, -4, 289, 930)
|
||||
|
||||
[node name="tree9" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
|
||||
modulate = Color(0.15348598, 0.1618683, 0.098344676, 1)
|
||||
material = SubResource("ShaderMaterial_q1iw4")
|
||||
position = Vector2(10240, 850)
|
||||
scale = Vector2(1.7, 1.7)
|
||||
@@ -540,7 +530,6 @@ region_enabled = true
|
||||
region_rect = Rect2(2283, 2, 186, 840)
|
||||
|
||||
[node name="tree6" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
|
||||
modulate = Color(0.15348598, 0.1618683, 0.098344676, 1)
|
||||
material = SubResource("ShaderMaterial_q1iw4")
|
||||
position = Vector2(5641.3, 1168.15)
|
||||
scale = Vector2(1.7, 1.7)
|
||||
@@ -549,7 +538,6 @@ region_enabled = true
|
||||
region_rect = Rect2(2609, 434, 304, 467)
|
||||
|
||||
[node name="tree7" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
|
||||
modulate = Color(0.15348598, 0.1618683, 0.098344676, 1)
|
||||
material = SubResource("ShaderMaterial_q1iw4")
|
||||
position = Vector2(5161.3, 608.15)
|
||||
scale = Vector2(1.7, 1.7)
|
||||
@@ -558,7 +546,6 @@ region_enabled = true
|
||||
region_rect = Rect2(3111, -4, 167, 949)
|
||||
|
||||
[node name="bush" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
|
||||
modulate = Color(0.15348598, 0.1618683, 0.098344676, 1)
|
||||
material = SubResource("ShaderMaterial_q1iw4")
|
||||
position = Vector2(3239.5, 1288)
|
||||
texture = ExtResource("19_edja8")
|
||||
@@ -566,7 +553,6 @@ region_enabled = true
|
||||
region_rect = Rect2(149, 15, 464, 478)
|
||||
|
||||
[node name="bush2" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
|
||||
modulate = Color(0.15348598, 0.1618683, 0.098344676, 1)
|
||||
material = SubResource("ShaderMaterial_q1iw4")
|
||||
position = Vector2(1791.5, 1448)
|
||||
texture = ExtResource("19_edja8")
|
||||
@@ -575,7 +561,6 @@ region_enabled = true
|
||||
region_rect = Rect2(130, 0, 201, 278)
|
||||
|
||||
[node name="bush3" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
|
||||
modulate = Color(0.15348598, 0.1618683, 0.098344676, 1)
|
||||
material = SubResource("ShaderMaterial_q1iw4")
|
||||
position = Vector2(1255.5, 1392)
|
||||
texture = ExtResource("19_edja8")
|
||||
@@ -584,7 +569,6 @@ region_enabled = true
|
||||
region_rect = Rect2(0, 604, 248, 228)
|
||||
|
||||
[node name="bush4" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
|
||||
modulate = Color(0.15348598, 0.1618683, 0.098344676, 1)
|
||||
material = SubResource("ShaderMaterial_q1iw4")
|
||||
position = Vector2(5471.5, 1432)
|
||||
texture = ExtResource("19_edja8")
|
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@@ -593,7 +577,6 @@ region_enabled = true
|
||||
region_rect = Rect2(1837, 651, 139, 180)
|
||||
|
||||
[node name="bush5" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
|
||||
modulate = Color(0.15348598, 0.1618683, 0.098344676, 1)
|
||||
material = SubResource("ShaderMaterial_q1iw4")
|
||||
position = Vector2(5007.5, 1312)
|
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texture = ExtResource("19_edja8")
|
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@@ -601,7 +584,6 @@ region_enabled = true
|
||||
region_rect = Rect2(1368, 673, 186, 136)
|
||||
|
||||
[node name="bush6" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
|
||||
modulate = Color(0.15348598, 0.1618683, 0.098344676, 1)
|
||||
material = SubResource("ShaderMaterial_q1iw4")
|
||||
position = Vector2(3583.5, 1248)
|
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scale = Vector2(0.575, 0.575)
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@@ -615,7 +597,7 @@ position = Vector2(28, -28)
|
||||
motion_mirroring = Vector2(10000, 0)
|
||||
|
||||
[node name="tree" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"]
|
||||
modulate = Color(0.2821873, 0.32191858, 0.34160244, 1)
|
||||
modulate = Color(0.674561, 0.721424, 0.744786, 1)
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z_index = 1
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position = Vector2(1483.7, 800)
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scale = Vector2(1.6, 1.6)
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@@ -624,7 +606,7 @@ region_enabled = true
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region_rect = Rect2(-2, -5, 911, 1386)
|
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|
||||
[node name="tree2" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"]
|
||||
modulate = Color(0.2821873, 0.32191858, 0.34160244, 1)
|
||||
modulate = Color(0.674561, 0.721424, 0.744786, 1)
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z_index = 1
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position = Vector2(771.7, 664)
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scale = Vector2(1.6, 1.6)
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@@ -633,7 +615,7 @@ region_enabled = true
|
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region_rect = Rect2(0, 4, 604, 1363)
|
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|
||||
[node name="tree3" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"]
|
||||
modulate = Color(0.2821873, 0.32191858, 0.34160244, 1)
|
||||
modulate = Color(0.674561, 0.721424, 0.744786, 1)
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z_index = 1
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position = Vector2(1763.7, 728)
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scale = Vector2(1.6, 1.6)
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@@ -642,7 +624,7 @@ region_enabled = true
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region_rect = Rect2(626, -4, 711, 1519)
|
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|
||||
[node name="tree12" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"]
|
||||
modulate = Color(0.2821873, 0.32191858, 0.34160244, 1)
|
||||
modulate = Color(0.674561, 0.721424, 0.744786, 1)
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z_index = 1
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position = Vector2(9464, 731)
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scale = Vector2(1.6, 1.6)
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@@ -651,7 +633,7 @@ region_enabled = true
|
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region_rect = Rect2(626, -4, 711, 1519)
|
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|
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[node name="tree4" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"]
|
||||
modulate = Color(0.2821873, 0.32191858, 0.34160244, 1)
|
||||
modulate = Color(0.674561, 0.721424, 0.744786, 1)
|
||||
z_index = 1
|
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position = Vector2(2939.7, 752)
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scale = Vector2(1.8, 1.8)
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@@ -660,7 +642,7 @@ region_enabled = true
|
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region_rect = Rect2(1504, -2, 402, 1124)
|
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|
||||
[node name="tree5" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"]
|
||||
modulate = Color(0.2821873, 0.32191858, 0.34160244, 1)
|
||||
modulate = Color(0.674561, 0.721424, 0.744786, 1)
|
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z_index = 1
|
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position = Vector2(3683.7, 800)
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scale = Vector2(1.8, 1.8)
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@@ -669,7 +651,7 @@ region_enabled = true
|
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region_rect = Rect2(927, -1, 736, 1294)
|
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|
||||
[node name="tree6" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"]
|
||||
modulate = Color(0.2821873, 0.32191858, 0.34160244, 1)
|
||||
modulate = Color(0.674561, 0.721424, 0.744786, 1)
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z_index = 1
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position = Vector2(115.7, 608)
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scale = Vector2(1.8, 1.8)
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@@ -678,7 +660,7 @@ region_enabled = true
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region_rect = Rect2(1834, -5, 733, 1360)
|
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|
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[node name="tree7" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"]
|
||||
modulate = Color(0.2821873, 0.32191858, 0.34160244, 1)
|
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modulate = Color(0.674561, 0.721424, 0.744786, 1)
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z_index = 1
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position = Vector2(6259.7, 728)
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scale = Vector2(1.6, 1.6)
|
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@@ -687,7 +669,7 @@ region_enabled = true
|
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region_rect = Rect2(626, -4, 711, 1519)
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|
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[node name="tree8" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"]
|
||||
modulate = Color(0.2821873, 0.32191858, 0.34160244, 1)
|
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modulate = Color(0.674561, 0.721424, 0.744786, 1)
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z_index = 1
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position = Vector2(7435.7, 752)
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scale = Vector2(1.8, 1.8)
|
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@@ -696,7 +678,7 @@ region_enabled = true
|
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region_rect = Rect2(1504, -2, 402, 1124)
|
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|
||||
[node name="tree11" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"]
|
||||
modulate = Color(0.2821873, 0.32191858, 0.34160244, 1)
|
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modulate = Color(0.674561, 0.721424, 0.744786, 1)
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z_index = 1
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position = Vector2(9092, 636)
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scale = Vector2(1.8, 1.8)
|
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@@ -705,7 +687,7 @@ region_enabled = true
|
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region_rect = Rect2(1504, -2, 402, 1124)
|
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|
||||
[node name="tree9" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"]
|
||||
modulate = Color(0.2821873, 0.32191858, 0.34160244, 1)
|
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modulate = Color(0.674561, 0.721424, 0.744786, 1)
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z_index = 1
|
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position = Vector2(8179.7, 800)
|
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scale = Vector2(1.8, 1.8)
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@@ -714,7 +696,7 @@ region_enabled = true
|
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region_rect = Rect2(927, -1, 736, 1294)
|
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|
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[node name="tree10" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"]
|
||||
modulate = Color(0.2821873, 0.32191858, 0.34160244, 1)
|
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modulate = Color(0.674561, 0.721424, 0.744786, 1)
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z_index = 1
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position = Vector2(4611.7, 608)
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scale = Vector2(1.8, 1.8)
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@@ -752,7 +734,6 @@ texture = SubResource("NoiseTexture2D_pjpt5")
|
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layer = 1
|
||||
|
||||
[node name="fg1" type="ParallaxLayer" parent="ParalaxForeground"]
|
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modulate = Color(0.12842685, 0.3583113, 0.5046753, 1)
|
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position = Vector2(-897, -245)
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motion_scale = Vector2(1.2, 1.2)
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motion_mirroring = Vector2(8192, 0)
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@@ -778,11 +759,13 @@ region_enabled = true
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region_rect = Rect2(0, 0, 1405.76, 1244)
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|
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[node name="YSorted" type="Node2D" parent="."]
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z_index = 1
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y_sort_enabled = true
|
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|
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[node name="Vesna" parent="YSorted" instance=ExtResource("24_ffcio")]
|
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position = Vector2(8202, 1950)
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_hoe = ExtResource("25_3h260")
|
||||
_wateringCan = ExtResource("26_1bhpp")
|
||||
|
||||
[node name="CharacterBody2D" parent="YSorted/Vesna" index="0"]
|
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y_sort_enabled = true
|
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@@ -793,11 +776,12 @@ y_sort_enabled = true
|
||||
[node name="Animated Sprites" parent="YSorted/Vesna/CharacterBody2D/visuals" index="0"]
|
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y_sort_enabled = true
|
||||
animation = &"diagonal item"
|
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frame = 0
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frame_progress = 0.0
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|
||||
[node name="WateringCanUI" parent="YSorted/Vesna/CharacterBody2D" index="2" node_paths=PackedStringArray("_stages")]
|
||||
_stages = [null, null, null, null, null, null]
|
||||
|
||||
[node name="ForestVisuals" type="Node2D" parent="YSorted"]
|
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modulate = Color(0.44591373, 0.17877698, 0.19915006, 1)
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y_sort_enabled = true
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position = Vector2(-60, -250)
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@@ -880,9 +864,10 @@ region_rect = Rect2(1699, 76, 280, 230)
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[node name="bush4" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"]
|
||||
modulate = Color(0.8428, 0.8771, 0.98, 1)
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material = SubResource("ShaderMaterial_yvxfs")
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position = Vector2(16912, 1803)
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position = Vector2(16878, 2099)
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scale = Vector2(2, 2)
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texture = ExtResource("19_edja8")
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offset = Vector2(0, -172)
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region_enabled = true
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region_rect = Rect2(0, 604, 248, 228)
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@@ -1077,9 +1062,10 @@ position = Vector2(13188, 30)
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[node name="bush" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
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y_sort_enabled = true
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material = SubResource("ShaderMaterial_yvxfs")
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position = Vector2(4383, 1691)
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position = Vector2(4360, 2049)
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scale = Vector2(2, 2)
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texture = ExtResource("19_edja8")
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offset = Vector2(0, -237)
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region_enabled = true
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region_rect = Rect2(130, 0, 201, 278)
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@@ -1107,10 +1093,10 @@ region_rect = Rect2(130, 0, 201, 278)
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[node name="bush7" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
|
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y_sort_enabled = true
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material = SubResource("ShaderMaterial_yvxfs")
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position = Vector2(5060, 1855)
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position = Vector2(5051, 2217)
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scale = Vector2(2, 2)
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texture = ExtResource("19_edja8")
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offset = Vector2(-4.5, -56)
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offset = Vector2(0, -237)
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region_enabled = true
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region_rect = Rect2(1368, 673, 186, 136)
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@@ -1118,20 +1104,20 @@ region_rect = Rect2(1368, 673, 186, 136)
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modulate = Color(0.8428, 0.8771, 0.98, 1)
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y_sort_enabled = true
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material = SubResource("ShaderMaterial_yvxfs")
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position = Vector2(4015, 1894)
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position = Vector2(4008, 2250)
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scale = Vector2(2, 2)
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texture = ExtResource("19_edja8")
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offset = Vector2(-3.5, -59)
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offset = Vector2(0, -237)
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region_enabled = true
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region_rect = Rect2(1368, 673, 186, 136)
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|
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[node name="bush9" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
|
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y_sort_enabled = true
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material = SubResource("ShaderMaterial_yvxfs")
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position = Vector2(5324.6553, 1847.6593)
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position = Vector2(5325, 2263)
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scale = Vector2(-1.86739, 2.34145)
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texture = ExtResource("19_edja8")
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offset = Vector2(-0.18457031, -59.61389)
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offset = Vector2(0, -237)
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region_enabled = true
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region_rect = Rect2(1368, 673, 186, 136)
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@@ -1149,20 +1135,20 @@ region_rect = Rect2(1699, 76, 280, 230)
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[node name="bush4" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
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y_sort_enabled = true
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material = SubResource("ShaderMaterial_yvxfs")
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position = Vector2(7369, 1881)
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position = Vector2(7361, 2026)
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scale = Vector2(2, 2)
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texture = ExtResource("19_edja8")
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offset = Vector2(-4, -99.5)
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offset = Vector2(0, -172)
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region_enabled = true
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region_rect = Rect2(0, 604, 248, 228)
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[node name="bush10" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
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y_sort_enabled = true
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material = SubResource("ShaderMaterial_yvxfs")
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position = Vector2(7747, 1840)
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position = Vector2(7757, 2032)
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scale = Vector2(2, 2)
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texture = ExtResource("19_edja8")
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offset = Vector2(5, -76)
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offset = Vector2(0, -172)
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region_enabled = true
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region_rect = Rect2(1837, 651, 139, 180)
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@@ -1191,20 +1177,20 @@ region_rect = Rect2(1837, 651, 139, 180)
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[node name="bush11" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
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y_sort_enabled = true
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material = SubResource("ShaderMaterial_yvxfs")
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position = Vector2(9010, 1845)
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position = Vector2(8981, 2112)
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scale = Vector2(2, 2)
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texture = ExtResource("19_edja8")
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offset = Vector2(-14.5, -38.5)
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offset = Vector2(0, -172)
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region_enabled = true
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region_rect = Rect2(1464, 419, 144, 115)
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[node name="bush12" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
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y_sort_enabled = true
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material = SubResource("ShaderMaterial_yvxfs")
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position = Vector2(9267, 1881)
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position = Vector2(9208, 2026)
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scale = Vector2(2, 2)
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texture = ExtResource("19_edja8")
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offset = Vector2(-29.5, -99.5)
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offset = Vector2(0, -172)
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region_enabled = true
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region_rect = Rect2(1699, 76, 280, 230)
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@@ -1246,39 +1232,40 @@ region_rect = Rect2(130, 0, 201, 278)
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modulate = Color(0.8428, 0.8771, 0.98, 1)
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y_sort_enabled = true
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material = SubResource("ShaderMaterial_yvxfs")
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position = Vector2(3343, 1522.0002)
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position = Vector2(3348, 2074)
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scale = Vector2(-2.40318, 3.59175)
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texture = ExtResource("19_edja8")
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offset = Vector2(0, -172)
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region_enabled = true
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region_rect = Rect2(130, 0, 201, 278)
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[node name="bush17" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
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y_sort_enabled = true
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material = SubResource("ShaderMaterial_yvxfs")
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position = Vector2(9542.094, 1883.9717)
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position = Vector2(9556, 2071)
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scale = Vector2(-2.40318, 3.59175)
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texture = ExtResource("19_edja8")
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offset = Vector2(-5.786621, -119.928345)
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offset = Vector2(0, -172)
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region_enabled = true
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region_rect = Rect2(130, 0, 201, 278)
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[node name="bush18" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
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y_sort_enabled = true
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material = SubResource("ShaderMaterial_yvxfs")
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position = Vector2(9879.163, 1914.8691)
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position = Vector2(9887, 2216)
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scale = Vector2(-1.87764, 2.59175)
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texture = ExtResource("19_edja8")
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offset = Vector2(-4.173828, -55.811768)
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offset = Vector2(0, -172)
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region_enabled = true
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region_rect = Rect2(1368, 673, 186, 136)
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[node name="bush19" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
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y_sort_enabled = true
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material = SubResource("ShaderMaterial_yvxfs")
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position = Vector2(10073, 1998)
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position = Vector2(10074, 2216)
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scale = Vector2(1.53273, 1.82378)
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texture = ExtResource("19_edja8")
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offset = Vector2(0.65234375, -52.468018)
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offset = Vector2(0, -172)
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region_enabled = true
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region_rect = Rect2(1368, 673, 186, 136)
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@@ -1326,10 +1313,10 @@ region_rect = Rect2(1368, 673, 186, 136)
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[node name="bush26" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
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y_sort_enabled = true
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material = SubResource("ShaderMaterial_yvxfs")
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position = Vector2(10960.999, 3436)
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position = Vector2(10963, 3651)
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scale = Vector2(1.41694, 1.75208)
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texture = ExtResource("19_edja8")
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offset = Vector2(1.4121094, -49.288696)
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offset = Vector2(0, -172)
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region_enabled = true
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region_rect = Rect2(1368, 673, 186, 136)
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@@ -1348,10 +1335,10 @@ region_rect = Rect2(0, 604, 248, 228)
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z_index = 1
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y_sort_enabled = true
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material = SubResource("ShaderMaterial_yvxfs")
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position = Vector2(10960.506, 3678.0952)
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position = Vector2(10963, 3820)
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scale = Vector2(-1.93815, 1.5875)
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texture = ExtResource("19_edja8")
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offset = Vector2(-1.2871094, -82.611084)
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offset = Vector2(0, -172)
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region_enabled = true
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region_rect = Rect2(1837, 651, 139, 180)
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@@ -1581,10 +1568,9 @@ region_rect = Rect2(332, 194, 179, 154)
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[node name="grass3" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
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modulate = Color(0.954868, 0.882599, 0.798501, 1)
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z_index = -5
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position = Vector2(18274, 1857)
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position = Vector2(18189, 1960)
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scale = Vector2(5.77602, 3.87779)
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texture = ExtResource("30_cmmg6")
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offset = Vector2(-14.715942, 26.561523)
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region_enabled = true
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region_rect = Rect2(7, 4, 256, 220)
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@@ -1684,11 +1670,10 @@ region_rect = Rect2(7, 4, 267, 239)
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[node name="grass40" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
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||||
z_index = -5
|
||||
position = Vector2(24144.207, 3443.7068)
|
||||
position = Vector2(23915, 3644)
|
||||
rotation = 3.40339
|
||||
scale = Vector2(5.52625, 5.81879)
|
||||
texture = ExtResource("29_pjemw")
|
||||
offset = Vector2(30.682373, -43.44397)
|
||||
region_enabled = true
|
||||
region_rect = Rect2(317, 219, 185, 159)
|
||||
|
||||
@@ -1766,10 +1751,9 @@ region_rect = Rect2(29, 204, 219, 159)
|
||||
[node name="grass52" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
|
||||
modulate = Color(0.856076, 0.855033, 0.937369, 1)
|
||||
z_index = -5
|
||||
position = Vector2(23751, 2994)
|
||||
position = Vector2(23634, 2698)
|
||||
scale = Vector2(5.35495, 4.49236)
|
||||
texture = ExtResource("29_pjemw")
|
||||
offset = Vector2(-21.848877, -65.88965)
|
||||
region_enabled = true
|
||||
region_rect = Rect2(29, 204, 219, 159)
|
||||
|
||||
@@ -1997,7 +1981,6 @@ region_rect = Rect2(1483.92, 1280.2, 1139.55, 367.598)
|
||||
polygon = PackedVector2Array(6564, 1921, 8663, 1938, 15008, 1914, 15121, 2882, 15601, 3074, 15636, 3574, 14122, 3569, 12930, 3737, 11502, 3599, 9887, 3658, 7936, 3924, 7712, 2967, 6529, 2914, 4412, 2953, 3919, 4843, 7970, 4459, 16532, 4289, 16365, 821, 4540, 1141, 4392, 2845, 6329, 2832)
|
||||
|
||||
[node name="Paths" type="Node2D" parent="YSorted"]
|
||||
modulate = Color(0.3553136, 0.35531354, 0.35531357, 1)
|
||||
y_sort_enabled = true
|
||||
|
||||
[node name="Path0" type="Node2D" parent="YSorted/Paths" node_paths=PackedStringArray("closedVariant", "nextRoomVariant")]
|
||||
@@ -2126,7 +2109,6 @@ polygon = PackedVector2Array(664, -692, -812, -717, -1033, 505, 380, 465)
|
||||
y_sort_enabled = true
|
||||
|
||||
[node name="Visuals" type="Node2D" parent="YSorted/Paths/Path1/PathVariants/OpenToFightRoom"]
|
||||
modulate = Color(0.36281085, 0.22439209, 0.544261, 1)
|
||||
y_sort_enabled = true
|
||||
|
||||
[node name="bush14" type="Sprite2D" parent="YSorted/Paths/Path1/PathVariants/OpenToFightRoom/Visuals"]
|
||||
@@ -2152,7 +2134,6 @@ position = Vector2(-335, 18)
|
||||
shape = SubResource("RectangleShape2D_ir2xa")
|
||||
|
||||
[node name="EnemyGroupSpawns" type="Node2D" parent="YSorted"]
|
||||
modulate = Color(0.3411854, 0.3401263, 0.29648906, 1)
|
||||
position = Vector2(11116, 2546)
|
||||
|
||||
[node name="Spawn1" type="Node2D" parent="YSorted/EnemyGroupSpawns"]
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
[ext_resource type="Script" uid="uid://di0xxwfw43m0i" path="res://scripts/CSharp/Common/FightOld/FightStarter.cs" id="26_gg38r"]
|
||||
[ext_resource type="PackedScene" uid="uid://hk8ahyp6dgl6" path="res://prefabs/fightOld/fight_base_scene.tscn" id="27_55b52"]
|
||||
[ext_resource type="PackedScene" uid="uid://bp64p6y72j71w" path="res://prefabs/fightOld/fighters/enemy_blob_fighter.tscn" id="27_hfhye"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Vesna.tscn" id="29_3jjxs"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="29_3jjxs"]
|
||||
[ext_resource type="PackedScene" uid="uid://ddpl8cbck7e6s" path="res://prefabs/characters/Chugar.tscn" id="29_26tkn"]
|
||||
[ext_resource type="PackedScene" uid="uid://cr66tpdr5rma5" path="res://prefabs/fightOld/fighters/enemy_mavkha_fighter.tscn" id="29_hfhye"]
|
||||
[ext_resource type="Resource" uid="uid://dlcmqfjvgphqu" path="res://resources/items/rake.tres" id="30_l10vl"]
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=41 format=3 uid="uid://bm21nqepnwaik"]
|
||||
[gd_scene load_steps=40 format=3 uid="uid://bm21nqepnwaik"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cssdu8viimwm6" path="res://scripts/CSharp/Common/SceneTransition.cs" id="1_3vr4f"]
|
||||
[ext_resource type="Texture2D" uid="uid://cnhsxxps2cw5" path="res://art/indoor/room export/Room_01_table.png" id="2_ubg3a"]
|
||||
@@ -15,7 +15,7 @@
|
||||
[ext_resource type="Texture2D" uid="uid://cop1vjvhwlsec" path="res://art/indoor/room export/Room_01_shelf.png" id="12_bu2a1"]
|
||||
[ext_resource type="Texture2D" uid="uid://404glx32r1w8" path="res://art/indoor/room export/Room_01_bench.png" id="13_rongr"]
|
||||
[ext_resource type="Texture2D" uid="uid://ckvytnpi8gcxq" path="res://art/eyes_atlas.png" id="14_d7yky"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Vesna.tscn" id="15_7a68a"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="15_7a68a"]
|
||||
[ext_resource type="Script" uid="uid://31p67cdowuw4" path="res://scripts/CSharp/Common/Animation/AnimationStarter.cs" id="15_27bwy"]
|
||||
[ext_resource type="Texture2D" uid="uid://c4q12jiligcl7" path="res://art/animals/katze.png" id="15_sndxu"]
|
||||
[ext_resource type="AudioStream" uid="uid://cohyenfo1rtxh" path="res://audio/sfx/Animals/SFX_Cat_Meow_01.wav" id="16_d7yky"]
|
||||
@@ -30,13 +30,16 @@
|
||||
[ext_resource type="AudioStream" uid="uid://r2f6xmjvyyjv" path="res://audio/sfx/Animals/SFX_Cat_Purr_01.wav" id="21_ytap8"]
|
||||
[ext_resource type="Script" uid="uid://cfnrd5k1k0gxw" path="res://scripts/CSharp/Common/AudioPlayer2D.cs" id="22_tggq2"]
|
||||
[ext_resource type="Resource" uid="uid://cbpurnewhyefa" path="res://resources/quests/beetRoot.tres" id="22_yd2gv"]
|
||||
[ext_resource type="Texture2D" uid="uid://da67c7avarwq2" path="res://art/indoor/kitchen_bgAssets.png" id="23_d7yky"]
|
||||
[ext_resource type="PackedScene" uid="uid://cgjc4wurbgimy" path="res://prefabs/UI/Inventory/Inventory.tscn" id="24_yd2gv"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_a2ood"]
|
||||
resource_local_to_scene = true
|
||||
size = Vector2(3836, 1086)
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_yd2gv"]
|
||||
resource_local_to_scene = true
|
||||
radius = 300.0
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_gpagp"]
|
||||
resource_local_to_scene = true
|
||||
radius = 300.0
|
||||
@@ -207,24 +210,19 @@ _data = {
|
||||
&"hand_stretch": SubResource("Animation_8o6or")
|
||||
}
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_yd2gv"]
|
||||
resource_local_to_scene = true
|
||||
radius = 300.0
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_wuntg"]
|
||||
resource_local_to_scene = true
|
||||
radius = 400.0
|
||||
|
||||
[node name="Common Room" type="Node2D"]
|
||||
[node name="IndoorTest" type="Node2D"]
|
||||
z_index = 1
|
||||
y_sort_enabled = true
|
||||
script = ExtResource("1_3vr4f")
|
||||
_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_indoor_vesnas_room.tscn", "res://scenes/Babushka_scene_indoor_kitchen.tscn", "res://scenes/Babushka_scene_farm_outside_2d.tscn")
|
||||
_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_indoor_vesnas_room.tscn", "res://scenes/Babushka_scene_farm_outside_2d_ducksCollected.tscn")
|
||||
|
||||
[node name="Foreground" type="Node" parent="."]
|
||||
|
||||
[node name="Table" type="Sprite2D" parent="Foreground"]
|
||||
z_index = 2
|
||||
y_sort_enabled = true
|
||||
position = Vector2(-1888, 1112)
|
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texture = ExtResource("2_ubg3a")
|
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@@ -233,7 +231,6 @@ region_enabled = true
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region_rect = Rect2(1012, 1743, 1470, 417)
|
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|
||||
[node name="Chair" type="Sprite2D" parent="Foreground"]
|
||||
z_index = 3
|
||||
y_sort_enabled = true
|
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position = Vector2(-3032, 2096)
|
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texture = ExtResource("3_gpagp")
|
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@@ -305,6 +302,34 @@ region_rect = Rect2(111, 292, 3323, 2160)
|
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position = Vector2(950, -419)
|
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shape = SubResource("RectangleShape2D_a2ood")
|
||||
|
||||
[node name="Room01DorrR" type="Sprite2D" parent="BackWall"]
|
||||
z_index = -50
|
||||
position = Vector2(936, -216)
|
||||
texture = ExtResource("6_blyw3")
|
||||
region_enabled = true
|
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region_rect = Rect2(3161, 313, 679, 1050)
|
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|
||||
[node name="OutsideDoor" parent="BackWall/Room01DorrR" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("11_gpagp")]
|
||||
position = Vector2(-7, 248)
|
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scale = Vector2(1.5, 1.5)
|
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_spritesToOutline = [NodePath("..")]
|
||||
_id = 1
|
||||
|
||||
[node name="Room01DoorL" type="Sprite2D" parent="BackWall"]
|
||||
z_index = -50
|
||||
position = Vector2(-3296, 48)
|
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texture = ExtResource("7_yd2gv")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(0, 0, 3840, 2160)
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|
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[node name="VesnasRoomDoor" parent="BackWall/Room01DoorL" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("11_gpagp")]
|
||||
position = Vector2(-1559, -16)
|
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_spritesToOutline = [NodePath("..")]
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_id = 0
|
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|
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[node name="CollisionShape3D" parent="BackWall/Room01DoorL/VesnasRoomDoor/Area2D" index="0"]
|
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shape = SubResource("CircleShape2D_yd2gv")
|
||||
|
||||
[node name="Room01Pechka" type="Sprite2D" parent="BackWall"]
|
||||
z_index = -80
|
||||
position = Vector2(-224, -392)
|
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@@ -314,14 +339,14 @@ region_rect = Rect2(2236, 0, 724, 1392)
|
||||
|
||||
[node name="Room01Window2" type="Sprite2D" parent="BackWall"]
|
||||
z_index = -50
|
||||
position = Vector2(-5870, -408)
|
||||
position = Vector2(-3192, -344)
|
||||
texture = ExtResource("9_aoesu")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(1020, 338, 607, 757)
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||||
|
||||
[node name="Room01Window3" type="Sprite2D" parent="BackWall"]
|
||||
z_index = -50
|
||||
position = Vector2(-3931, -397)
|
||||
position = Vector2(-1792, -336)
|
||||
texture = ExtResource("9_aoesu")
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||||
region_enabled = true
|
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region_rect = Rect2(1020, 338, 607, 757)
|
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@@ -347,39 +372,46 @@ texture = ExtResource("11_as3nm")
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region_enabled = true
|
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region_rect = Rect2(2469, 459, 247, 131)
|
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|
||||
[node name="Room01Shelf" type="Sprite2D" parent="BackWall"]
|
||||
z_index = -50
|
||||
position = Vector2(-880, -416)
|
||||
texture = ExtResource("12_bu2a1")
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||||
region_enabled = true
|
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region_rect = Rect2(1846, 471, 348, 490)
|
||||
|
||||
[node name="Bench" type="Sprite2D" parent="BackWall"]
|
||||
z_index = -10
|
||||
y_sort_enabled = true
|
||||
position = Vector2(-5070, 1051)
|
||||
position = Vector2(-3240, 224)
|
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texture = ExtResource("13_rongr")
|
||||
flip_h = true
|
||||
region_enabled = true
|
||||
region_rect = Rect2(1156, 1185, 940, 189)
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||||
|
||||
[node name="Katze" type="Sprite2D" parent="BackWall/Bench"]
|
||||
[node name="Bench2" type="Sprite2D" parent="BackWall"]
|
||||
z_index = -10
|
||||
position = Vector2(61, -87)
|
||||
position = Vector2(-1824, 224)
|
||||
texture = ExtResource("13_rongr")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(1156, 1185, 940, 189)
|
||||
|
||||
[node name="Katze" type="Sprite2D" parent="BackWall"]
|
||||
z_index = -10
|
||||
position = Vector2(-4051, 332)
|
||||
scale = Vector2(2, 2)
|
||||
texture = ExtResource("15_sndxu")
|
||||
offset = Vector2(-8, -126)
|
||||
|
||||
[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="BackWall/Bench/Katze"]
|
||||
[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="BackWall/Katze"]
|
||||
stream = SubResource("AudioStreamRandomizer_b6vf7")
|
||||
bus = &"SFX"
|
||||
script = ExtResource("22_tggq2")
|
||||
|
||||
[node name="InteractionArea" parent="BackWall/Bench/Katze" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("11_gpagp")]
|
||||
[node name="InteractionArea" parent="BackWall/Katze" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("11_gpagp")]
|
||||
position = Vector2(-6.5, -44)
|
||||
scale = Vector2(0.5, 0.5)
|
||||
_spritesToOutline = [NodePath("..")]
|
||||
|
||||
[node name="Bench2" type="Sprite2D" parent="BackWall"]
|
||||
z_index = -10
|
||||
position = Vector2(-2906, 243)
|
||||
texture = ExtResource("13_rongr")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(1156, 1185, 940, 189)
|
||||
|
||||
[node name="Room assets" type="Node" parent="BackWall"]
|
||||
|
||||
[node name="wood" type="Sprite2D" parent="BackWall/Room assets"]
|
||||
@@ -400,10 +432,19 @@ offset = Vector2(-14.6475, -97.651)
|
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region_enabled = true
|
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region_rect = Rect2(3157, 688, 118.519, 221)
|
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|
||||
[node name="vase" type="Sprite2D" parent="BackWall/Room assets"]
|
||||
z_index = -10
|
||||
y_sort_enabled = true
|
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position = Vector2(-857, -37.5)
|
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texture = ExtResource("4_27bwy")
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offset = Vector2(0, -296)
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region_enabled = true
|
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region_rect = Rect2(2748, 432, 174, 191)
|
||||
|
||||
[node name="candle" type="Sprite2D" parent="BackWall/Room assets"]
|
||||
z_index = -10
|
||||
y_sort_enabled = true
|
||||
position = Vector2(-852, -187)
|
||||
position = Vector2(-425, -77.5)
|
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rotation = -0.0663225
|
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texture = ExtResource("4_27bwy")
|
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offset = Vector2(0, -296)
|
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@@ -491,66 +532,6 @@ offset = Vector2(0, -296)
|
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region_enabled = true
|
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region_rect = Rect2(2576, 802, 219, 64)
|
||||
|
||||
[node name="Doors" type="Node2D" parent="BackWall"]
|
||||
|
||||
[node name="Door_Kitchen" type="Sprite2D" parent="BackWall/Doors"]
|
||||
z_index = -50
|
||||
position = Vector2(923, -221)
|
||||
texture = ExtResource("6_blyw3")
|
||||
region_enabled = true
|
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region_rect = Rect2(3161, 313, 679, 1050)
|
||||
|
||||
[node name="KitchendoorInteraction" parent="BackWall/Doors/Door_Kitchen" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("11_gpagp")]
|
||||
position = Vector2(-7, 248)
|
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scale = Vector2(1.5, 1.5)
|
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_spritesToOutline = [NodePath("..")]
|
||||
_id = 1
|
||||
|
||||
[node name="Door_Outside" type="Sprite2D" parent="BackWall/Doors"]
|
||||
z_index = -50
|
||||
position = Vector2(-4917, -226)
|
||||
texture = ExtResource("23_d7yky")
|
||||
region_enabled = true
|
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region_rect = Rect2(3009, 666, 679, 1050)
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|
||||
[node name="OutsideDoor" parent="BackWall/Doors/Door_Outside" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("11_gpagp")]
|
||||
position = Vector2(-7, 248)
|
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scale = Vector2(1.5, 1.5)
|
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_spritesToOutline = [NodePath("..")]
|
||||
_id = 2
|
||||
|
||||
[node name="Door_Bedroom" type="Sprite2D" parent="BackWall/Doors"]
|
||||
z_index = -50
|
||||
position = Vector2(-1620, -259)
|
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texture = ExtResource("7_yd2gv")
|
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region_enabled = true
|
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region_rect = Rect2(0, 165, 763, 1224)
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|
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[node name="VesnasRoomDoor" parent="BackWall/Doors/Door_Bedroom" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("11_gpagp")]
|
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position = Vector2(2, 233)
|
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_spritesToOutline = [NodePath("..")]
|
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_id = 0
|
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|
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[node name="CollisionShape3D" parent="BackWall/Doors/Door_Bedroom/VesnasRoomDoor/Area2D" index="0"]
|
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shape = SubResource("CircleShape2D_yd2gv")
|
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|
||||
[node name="Shelf" type="Sprite2D" parent="BackWall"]
|
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z_index = -50
|
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position = Vector2(-880, -416)
|
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texture = ExtResource("12_bu2a1")
|
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region_enabled = true
|
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region_rect = Rect2(1846, 471, 348, 490)
|
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|
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[node name="vase" type="Sprite2D" parent="BackWall/Shelf"]
|
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visible = false
|
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z_index = -10
|
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y_sort_enabled = true
|
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position = Vector2(23, 378.5)
|
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texture = ExtResource("4_27bwy")
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offset = Vector2(0, -296)
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region_enabled = true
|
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region_rect = Rect2(2748, 432, 174, 191)
|
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|
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[node name="Vesna" parent="." instance=ExtResource("15_7a68a")]
|
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y_sort_enabled = false
|
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position = Vector2(-920, 319)
|
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@@ -558,18 +539,18 @@ position = Vector2(-920, 319)
|
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[node name="Yeli" parent="." instance=ExtResource("16_dhsxs")]
|
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z_index = 0
|
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y_sort_enabled = false
|
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position = Vector2(-2841, 198)
|
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position = Vector2(-1395, 16)
|
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_timelinesToPlay = PackedStringArray("yeli_intro_05")
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|
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[node name="InteractionArea" parent="Yeli" index="0"]
|
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position = Vector2(0, -63)
|
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position = Vector2(-373, -63)
|
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|
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[node name="CollisionShape3D" parent="Yeli/InteractionArea/Area2D" index="0"]
|
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position = Vector2(-225.99994, 33)
|
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shape = SubResource("CircleShape2D_wuntg")
|
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|
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[node name="AnimatedSprite" parent="Yeli/TalkingControl" index="0"]
|
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position = Vector2(-224, 373)
|
||||
position = Vector2(-576, 368)
|
||||
|
||||
[node name="CollisionShape2D" parent="Yeli/AnimatableBody2D" index="0"]
|
||||
position = Vector2(-565, 464)
|
||||
@@ -597,16 +578,15 @@ _followNode = NodePath("../Vesna/CharacterBody2D")
|
||||
|
||||
[node name="CanvasLayer" parent="." instance=ExtResource("24_yd2gv")]
|
||||
|
||||
[connection signal="InteractedTool" from="BackWall/Room01DorrR/OutsideDoor" to="." method="LoadSceneAtIndex"]
|
||||
[connection signal="InteractedTool" from="BackWall/Room01DoorL/VesnasRoomDoor" to="." method="LoadSceneAtIndex"]
|
||||
[connection signal="Interacted" from="BackWall/Room01PechkaDoor/InteractionArea" to="BackWall/Room01PechkaDoor/InteractionArea" method="ToggleActive"]
|
||||
[connection signal="Interacted" from="BackWall/Room01PechkaDoor/InteractionArea" to="BackWall/Room assets/hand" method="PlayAnimation"]
|
||||
[connection signal="Interacted" from="BackWall/Bench/Katze/InteractionArea" to="BackWall/Bench/Katze/AudioStreamPlayer2D" method="PlayOneShot"]
|
||||
[connection signal="InteractedTool" from="BackWall/Doors/Door_Kitchen/KitchendoorInteraction" to="." method="LoadSceneAtIndex"]
|
||||
[connection signal="InteractedTool" from="BackWall/Doors/Door_Outside/OutsideDoor" to="." method="LoadSceneAtIndex"]
|
||||
[connection signal="InteractedTool" from="BackWall/Doors/Door_Bedroom/VesnasRoomDoor" to="." method="LoadSceneAtIndex"]
|
||||
[connection signal="Interacted" from="BackWall/Katze/InteractionArea" to="BackWall/Katze/AudioStreamPlayer2D" method="PlayOneShot"]
|
||||
[connection signal="timelineEnded" from="Yeli/dialogic_toggle" to="Yeli/Beetroot Quest trigger" method="Trigger"]
|
||||
|
||||
[editable path="BackWall/Room01DoorL/VesnasRoomDoor"]
|
||||
[editable path="BackWall/Room01PechkaDoor/InteractionArea"]
|
||||
[editable path="BackWall/Doors/Door_Bedroom/VesnasRoomDoor"]
|
||||
[editable path="Vesna"]
|
||||
[editable path="Yeli"]
|
||||
[editable path="Yeli/InteractionArea"]
|
||||
|
||||
@@ -1,282 +0,0 @@
|
||||
[gd_scene load_steps=10 format=3 uid="uid://bvp5ju36h1vl2"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cssdu8viimwm6" path="res://scripts/CSharp/Common/SceneTransition.cs" id="1_ftmt4"]
|
||||
[ext_resource type="Texture2D" uid="uid://da67c7avarwq2" path="res://art/indoor/kitchen_bgAssets.png" id="2_qsw8g"]
|
||||
[ext_resource type="Texture2D" uid="uid://x7trh4dgsvoe" path="res://art/indoor/room export/Room_01_assets.png" id="5_3wvmt"]
|
||||
[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interactions/interaction_area_2d.tscn" id="7_6mpmc"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Vesna.tscn" id="25_58hm8"]
|
||||
[ext_resource type="Script" uid="uid://bqomwxclsbhd3" path="res://scripts/CSharp/Common/Camera/CameraController.cs" id="30_wqpex"]
|
||||
[ext_resource type="PackedScene" uid="uid://cgjc4wurbgimy" path="res://prefabs/UI/Inventory/Inventory.tscn" id="31_jyyyu"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_a2ood"]
|
||||
resource_local_to_scene = true
|
||||
size = Vector2(4757.2813, 1086)
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_yd2gv"]
|
||||
resource_local_to_scene = true
|
||||
radius = 300.0
|
||||
|
||||
[node name="Kitchen" type="Node2D"]
|
||||
z_index = 1
|
||||
y_sort_enabled = true
|
||||
script = ExtResource("1_ftmt4")
|
||||
_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_indoor_common_room.tscn")
|
||||
|
||||
[node name="Foreground" type="Node" parent="."]
|
||||
|
||||
[node name="FrontCollider" type="StaticBody2D" parent="Foreground"]
|
||||
position = Vector2(-4344, 3056)
|
||||
scale = Vector2(2, 2)
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Foreground/FrontCollider"]
|
||||
position = Vector2(950, -419)
|
||||
shape = SubResource("RectangleShape2D_a2ood")
|
||||
|
||||
[node name="SideColliderLeft" type="StaticBody2D" parent="."]
|
||||
position = Vector2(-4344, 3056)
|
||||
scale = Vector2(2, 2)
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="SideColliderLeft"]
|
||||
position = Vector2(-2461.1406, -1168)
|
||||
shape = SubResource("RectangleShape2D_a2ood")
|
||||
|
||||
[node name="SideColliderRight" type="StaticBody2D" parent="."]
|
||||
position = Vector2(10992, 2856)
|
||||
scale = Vector2(2, 2)
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="SideColliderRight"]
|
||||
position = Vector2(-2863.5, -1165)
|
||||
shape = SubResource("RectangleShape2D_a2ood")
|
||||
|
||||
[node name="Background" type="Node2D" parent="."]
|
||||
z_index = -100
|
||||
|
||||
[node name="Ceiling" type="Sprite2D" parent="Background"]
|
||||
z_index = -100
|
||||
position = Vector2(-2453, -1419)
|
||||
scale = Vector2(2, 2)
|
||||
texture = ExtResource("2_qsw8g")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(0, 1749.6222, 3840, 358.11316)
|
||||
|
||||
[node name="WallUpper" type="Sprite2D" parent="Background"]
|
||||
z_index = -100
|
||||
position = Vector2(-2469, -969)
|
||||
scale = Vector2(26, 2)
|
||||
texture = ExtResource("2_qsw8g")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(1405.1335, 120.67705, 306.53345, 90.03079)
|
||||
|
||||
[node name="Wall" type="Sprite2D" parent="Background"]
|
||||
z_index = -100
|
||||
position = Vector2(-2460, -262)
|
||||
scale = Vector2(31, 8)
|
||||
texture = ExtResource("2_qsw8g")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(1755, 119, 254, 160)
|
||||
|
||||
[node name="WallDecoration" type="Sprite2D" parent="Background"]
|
||||
z_index = -20
|
||||
position = Vector2(-4498, -300)
|
||||
scale = Vector2(1.5, 1.5)
|
||||
texture = ExtResource("2_qsw8g")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(820.787, 78.31859, 448.79602, 821.64185)
|
||||
|
||||
[node name="WallDecoration2" type="Sprite2D" parent="Background/WallDecoration"]
|
||||
position = Vector2(356, 0)
|
||||
texture = ExtResource("2_qsw8g")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(820.787, 78.31859, 448.79602, 821.64185)
|
||||
|
||||
[node name="WallDecoration3" type="Sprite2D" parent="Background/WallDecoration"]
|
||||
position = Vector2(732, 0)
|
||||
texture = ExtResource("2_qsw8g")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(820.787, 78.31859, 448.79602, 821.64185)
|
||||
|
||||
[node name="WallDecoration4" type="Sprite2D" parent="Background/WallDecoration"]
|
||||
position = Vector2(1110.6666, -3.5)
|
||||
texture = ExtResource("2_qsw8g")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(820.787, 78.31859, 448.79602, 821.64185)
|
||||
|
||||
[node name="WallDecoration12" type="Sprite2D" parent="Background/WallDecoration"]
|
||||
z_index = -50
|
||||
position = Vector2(-1123.3334, 0)
|
||||
texture = ExtResource("2_qsw8g")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(820.787, 78.31859, 448.79602, 821.64185)
|
||||
|
||||
[node name="WallDecoration13" type="Sprite2D" parent="Background/WallDecoration"]
|
||||
z_index = -50
|
||||
position = Vector2(-747.3334, 0)
|
||||
texture = ExtResource("2_qsw8g")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(820.787, 78.31859, 448.79602, 821.64185)
|
||||
|
||||
[node name="WallDecoration14" type="Sprite2D" parent="Background/WallDecoration"]
|
||||
z_index = -50
|
||||
position = Vector2(-368.66675, -3.5)
|
||||
texture = ExtResource("2_qsw8g")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(820.787, 78.31859, 448.79602, 821.64185)
|
||||
|
||||
[node name="WallDecoration5" type="Sprite2D" parent="Background/WallDecoration"]
|
||||
position = Vector2(1486.6666, -3.5)
|
||||
texture = ExtResource("2_qsw8g")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(820.787, 78.31859, 448.79602, 821.64185)
|
||||
|
||||
[node name="WallDecoration6" type="Sprite2D" parent="Background/WallDecoration"]
|
||||
position = Vector2(1854, 6)
|
||||
texture = ExtResource("2_qsw8g")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(820.787, 78.31859, 448.79602, 821.64185)
|
||||
|
||||
[node name="WallDecoration7" type="Sprite2D" parent="Background/WallDecoration"]
|
||||
position = Vector2(2230, 6)
|
||||
texture = ExtResource("2_qsw8g")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(820.787, 78.31859, 448.79602, 821.64185)
|
||||
|
||||
[node name="WallDecoration8" type="Sprite2D" parent="Background/WallDecoration"]
|
||||
position = Vector2(2608.6665, 2.5)
|
||||
texture = ExtResource("2_qsw8g")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(820.787, 78.31859, 448.79602, 821.64185)
|
||||
|
||||
[node name="WallDecoration9" type="Sprite2D" parent="Background/WallDecoration"]
|
||||
position = Vector2(2984.6665, 2.5)
|
||||
texture = ExtResource("2_qsw8g")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(820.787, 78.31859, 448.79602, 821.64185)
|
||||
|
||||
[node name="WallDecoration10" type="Sprite2D" parent="Background/WallDecoration"]
|
||||
position = Vector2(3333.9998, 2.6666667)
|
||||
texture = ExtResource("2_qsw8g")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(820.787, 78.31859, 448.79602, 821.64185)
|
||||
|
||||
[node name="WallDecoration11" type="Sprite2D" parent="Background/WallDecoration"]
|
||||
position = Vector2(3698, 2.6666667)
|
||||
texture = ExtResource("2_qsw8g")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(820.787, 78.31859, 448.79602, 821.64185)
|
||||
|
||||
[node name="Floor" type="Sprite2D" parent="Background"]
|
||||
z_index = -10
|
||||
position = Vector2(-2431, 670)
|
||||
scale = Vector2(2, 1)
|
||||
texture = ExtResource("2_qsw8g")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(0, 2246, 3840, 912)
|
||||
|
||||
[node name="Room01DoorL" type="Sprite2D" parent="Background"]
|
||||
position = Vector2(-4000, -221)
|
||||
texture = ExtResource("2_qsw8g")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(92, 458, 641, 1050)
|
||||
|
||||
[node name="CommonRoomDoor" parent="Background/Room01DoorL" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("7_6mpmc")]
|
||||
_spritesToOutline = [NodePath("..")]
|
||||
_id = 0
|
||||
|
||||
[node name="CollisionShape3D" parent="Background/Room01DoorL/CommonRoomDoor/Area2D" index="0"]
|
||||
shape = SubResource("CircleShape2D_yd2gv")
|
||||
|
||||
[node name="BackwallCollider" type="StaticBody2D" parent="Background"]
|
||||
position = Vector2(-4368, 40)
|
||||
scale = Vector2(2, 2)
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Background/BackwallCollider"]
|
||||
position = Vector2(950, -419)
|
||||
shape = SubResource("RectangleShape2D_a2ood")
|
||||
|
||||
[node name="Vesna" parent="." instance=ExtResource("25_58hm8")]
|
||||
y_sort_enabled = false
|
||||
position = Vector2(-1971, 319)
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="." node_paths=PackedStringArray("_followNode")]
|
||||
position = Vector2(-1534, -29)
|
||||
offset = Vector2(0, -200)
|
||||
zoom = Vector2(0.5, 0.5)
|
||||
limit_left = -4500
|
||||
limit_top = -1050
|
||||
limit_right = 500
|
||||
limit_bottom = 1150
|
||||
editor_draw_limits = true
|
||||
script = ExtResource("30_wqpex")
|
||||
_followNode = NodePath("../Vesna/CharacterBody2D")
|
||||
|
||||
[node name="CanvasLayer" parent="." instance=ExtResource("31_jyyyu")]
|
||||
|
||||
[node name="BackItems" type="Node2D" parent="."]
|
||||
|
||||
[node name="cupboard" type="Sprite2D" parent="BackItems"]
|
||||
z_index = -10
|
||||
position = Vector2(-2071, 114)
|
||||
texture = ExtResource("2_qsw8g")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(1359, 440, 1591, 401)
|
||||
|
||||
[node name="wallshelf" type="Sprite2D" parent="BackItems"]
|
||||
z_index = -10
|
||||
position = Vector2(-1708, -335)
|
||||
texture = ExtResource("2_qsw8g")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(3037, 440, 701, 170)
|
||||
|
||||
[node name="wallshelf2" type="Sprite2D" parent="BackItems/wallshelf"]
|
||||
z_index = -10
|
||||
position = Vector2(-700, 0)
|
||||
texture = ExtResource("2_qsw8g")
|
||||
flip_h = true
|
||||
region_enabled = true
|
||||
region_rect = Rect2(3037, 440, 701, 170)
|
||||
|
||||
[node name="vase" type="Sprite2D" parent="BackItems/wallshelf"]
|
||||
z_index = -10
|
||||
y_sort_enabled = true
|
||||
position = Vector2(42, 124)
|
||||
texture = ExtResource("5_3wvmt")
|
||||
offset = Vector2(0, -296)
|
||||
region_enabled = true
|
||||
region_rect = Rect2(2748, 432, 174, 191)
|
||||
|
||||
[node name="FrontItems" type="Node2D" parent="."]
|
||||
z_index = 50
|
||||
|
||||
[node name="Stove" type="Sprite2D" parent="FrontItems"]
|
||||
position = Vector2(-2482, 926)
|
||||
texture = ExtResource("2_qsw8g")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(823, 1105, 734, 420)
|
||||
|
||||
[node name="Fireleft" type="Sprite2D" parent="FrontItems/Stove"]
|
||||
position = Vector2(-189, -238)
|
||||
texture = ExtResource("2_qsw8g")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(928.24866, 976.94073, 145.9801, 78.52728)
|
||||
|
||||
[node name="FireRight" type="Sprite2D" parent="FrontItems/Stove"]
|
||||
position = Vector2(191, -240)
|
||||
texture = ExtResource("2_qsw8g")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(1278.6433, 986.7815, 213.37354, 67.61841)
|
||||
|
||||
[node name="Firetoggle" parent="FrontItems/Stove" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("7_6mpmc")]
|
||||
_spritesToOutline = [NodePath("..")]
|
||||
|
||||
[node name="Counter" type="Sprite2D" parent="FrontItems"]
|
||||
position = Vector2(-1388, 921)
|
||||
texture = ExtResource("2_qsw8g")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(1599, 1107, 1351, 418)
|
||||
|
||||
[connection signal="InteractedTool" from="Background/Room01DoorL/CommonRoomDoor" to="." method="LoadSceneAtIndex"]
|
||||
[connection signal="Interacted" from="FrontItems/Stove/Firetoggle" to="FrontItems/Stove/Fireleft" method="hide"]
|
||||
[connection signal="Interacted" from="FrontItems/Stove/Firetoggle" to="FrontItems/Stove/FireRight" method="hide"]
|
||||
|
||||
[editable path="Background/Room01DoorL/CommonRoomDoor"]
|
||||
[editable path="Vesna"]
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=16 format=3 uid="uid://ceaa2qj2bmw43"]
|
||||
[gd_scene load_steps=15 format=3 uid="uid://ceaa2qj2bmw43"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cssdu8viimwm6" path="res://scripts/CSharp/Common/SceneTransition.cs" id="1_c6eln"]
|
||||
[ext_resource type="Texture2D" uid="uid://cugtxcfuds31r" path="res://art/indoor/Babushka_bg_01.png" id="2_j25a2"]
|
||||
@@ -6,9 +6,8 @@
|
||||
[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interactions/interaction_area_2d.tscn" id="8_phqdf"]
|
||||
[ext_resource type="Resource" uid="uid://csj15gnlx1jmx" path="res://resources/quests/demo/8_goto_bed.tres" id="9_heyef"]
|
||||
[ext_resource type="Script" uid="uid://puw74w6lmcvl" path="res://scripts/CSharp/Common/Fight/NightStarter.cs" id="10_j25a2"]
|
||||
[ext_resource type="Script" uid="uid://jg4jryfus3bw" path="res://scripts/CSharp/Common/DayAndNight/DayAndNightHelper.cs" id="11_heyef"]
|
||||
[ext_resource type="Texture2D" uid="uid://cop1vjvhwlsec" path="res://art/indoor/room export/Room_01_shelf.png" id="13_11fdt"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Vesna.tscn" id="18_3gevq"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="18_3gevq"]
|
||||
[ext_resource type="Script" uid="uid://bqomwxclsbhd3" path="res://scripts/CSharp/Common/Camera/CameraController.cs" id="23_408bg"]
|
||||
[ext_resource type="PackedScene" uid="uid://cgjc4wurbgimy" path="res://prefabs/UI/Inventory/Inventory.tscn" id="24_xwo8y"]
|
||||
|
||||
@@ -126,12 +125,8 @@ shape = SubResource("CircleShape2D_2spkc")
|
||||
script = ExtResource("10_j25a2")
|
||||
_sceneIndexToLoad = 1
|
||||
|
||||
[node name="CountDayUp" type="Node" parent="NightStarter"]
|
||||
script = ExtResource("11_heyef")
|
||||
|
||||
[connection signal="Interacted" from="BedInteraction" to="BedInteraction/QuestCompleter" method="Trigger"]
|
||||
[connection signal="Interacted" from="BedInteraction" to="NightStarter" method="StartNight"]
|
||||
[connection signal="Interacted" from="BedInteraction" to="NightStarter/CountDayUp" method="IncreaseDayCount"]
|
||||
[connection signal="Interacted" from="DoorInteraction" to="." method="LoadScene"]
|
||||
[connection signal="LoadScene" from="NightStarter" to="." method="LoadSceneAtIndex"]
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=99 format=3 uid="uid://b3ibx4resa1f3"]
|
||||
[gd_scene load_steps=98 format=3 uid="uid://b3ibx4resa1f3"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cssdu8viimwm6" path="res://scripts/CSharp/Common/SceneTransition.cs" id="1_6krrk"]
|
||||
[ext_resource type="Script" uid="uid://bqomwxclsbhd3" path="res://scripts/CSharp/Common/Camera/CameraController.cs" id="2_4ktoi"]
|
||||
@@ -26,7 +26,7 @@
|
||||
[ext_resource type="Shader" uid="uid://xnky830dtfsn" path="res://shader/repeat_texture.gdshader" id="24_anpd4"]
|
||||
[ext_resource type="Texture2D" uid="uid://btea6eyucsyxj" path="res://art/farm/farming/farmobjekte/zaun/tilable fence middle part.png" id="25_8mej4"]
|
||||
[ext_resource type="Texture2D" uid="uid://3ed3dgq3irn2" path="res://art/farm/farming/farmobjekte/zaun/tilable fence end part2.png" id="26_bwvai"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Vesna.tscn" id="27_qtaxr"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="27_qtaxr"]
|
||||
[ext_resource type="Resource" uid="uid://dlcmqfjvgphqu" path="res://resources/items/rake.tres" id="28_le48k"]
|
||||
[ext_resource type="Resource" uid="uid://cndd64batns31" path="res://resources/items/wateringcan.tres" id="30_dr6bm"]
|
||||
[ext_resource type="Texture2D" uid="uid://dg7rlugnq0t45" path="res://art/farm/farming/farmobjekte/brünnen.png" id="30_lgb3w"]
|
||||
@@ -42,7 +42,6 @@
|
||||
[ext_resource type="PackedScene" uid="uid://dpbbroif2tnil" path="res://prefabs/interactions/generic_item_on_ground_2d.tscn" id="43_dr6bm"]
|
||||
[ext_resource type="Texture2D" uid="uid://ct7ea8ikor5rf" path="res://art/nature/grass/grass-3.png" id="43_g8k4k"]
|
||||
[ext_resource type="Texture2D" uid="uid://d3dwl6ph0pu1d" path="res://art/nature/grass/grass-6.png" id="44_jgrpl"]
|
||||
[ext_resource type="Texture2D" uid="uid://dmo21h14toxfu" path="res://art/indoor/indoor outdoor/domovoi.png" id="44_njxly"]
|
||||
[ext_resource type="Texture2D" uid="uid://blb3agipyxnal" path="res://art/farm/farming/farmobjekte/zaun/fence_door.png" id="47_xfjh2"]
|
||||
[ext_resource type="PackedScene" uid="uid://cgjc4wurbgimy" path="res://prefabs/UI/Inventory/Inventory.tscn" id="52_gwhnv"]
|
||||
[ext_resource type="AudioStream" uid="uid://dku1rq5cocisg" path="res://audio/Music/Farming_90BPM_69Bars.wav" id="53_2tfpr"]
|
||||
@@ -126,6 +125,10 @@ shader_parameter/tiling_scale = Vector2(10, 1)
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_0qu0h"]
|
||||
size = Vector2(374, 295.995)
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_34r5t"]
|
||||
resource_local_to_scene = true
|
||||
radius = 300.0
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_2vojv"]
|
||||
shader = ExtResource("17_lwdq7")
|
||||
shader_parameter/hue_shift = 0.0
|
||||
@@ -224,10 +227,6 @@ size = Vector2(707.116, 604.111)
|
||||
resource_local_to_scene = true
|
||||
radius = 294.02722
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_34r5t"]
|
||||
resource_local_to_scene = true
|
||||
radius = 300.0
|
||||
|
||||
[sub_resource type="AudioStreamPlaylist" id="AudioStreamPlaylist_ceriq"]
|
||||
loop = false
|
||||
stream_count = 1
|
||||
@@ -882,7 +881,6 @@ texture = SubResource("NoiseTexture2D_e5alv")
|
||||
[node name="Fence" type="Node2D" parent="."]
|
||||
|
||||
[node name="Back Fence left" type="Sprite2D" parent="Fence"]
|
||||
z_index = -50
|
||||
texture_repeat = 2
|
||||
material = SubResource("ShaderMaterial_0sfl7")
|
||||
position = Vector2(1332.5, 1680)
|
||||
@@ -899,7 +897,6 @@ position = Vector2(-204.073, 76)
|
||||
shape = SubResource("RectangleShape2D_2vojv")
|
||||
|
||||
[node name="Back Fence middle" type="Sprite2D" parent="Fence"]
|
||||
z_index = -50
|
||||
texture_repeat = 2
|
||||
material = SubResource("ShaderMaterial_0sfl7")
|
||||
position = Vector2(7501.01, 1680)
|
||||
@@ -975,6 +972,15 @@ position = Vector2(-33, 554)
|
||||
[node name="FarmingControls" parent="YSorted/Vesna" index="1" node_paths=PackedStringArray("_camera")]
|
||||
_camera = NodePath("../../../Camera2D")
|
||||
|
||||
[node name="GenericItemOnGround" parent="YSorted/Vesna" instance=ExtResource("43_dr6bm")]
|
||||
position = Vector2(2527, 232)
|
||||
|
||||
[node name="SpawnWithItem" parent="YSorted/Vesna/GenericItemOnGround" index="0"]
|
||||
_blueprint = ExtResource("30_dr6bm")
|
||||
|
||||
[node name="CollisionShape3D" parent="YSorted/Vesna/GenericItemOnGround/PickupInteractionArea/Area2D" index="0"]
|
||||
shape = SubResource("CircleShape2D_34r5t")
|
||||
|
||||
[node name="Brünnen" type="Sprite2D" parent="YSorted"]
|
||||
z_index = 1
|
||||
y_sort_enabled = true
|
||||
@@ -1007,8 +1013,6 @@ position = Vector2(-60, 122)
|
||||
position = Vector2(-8213, 84)
|
||||
|
||||
[node name="greenery" type="Node2D" parent="YSorted/Farm visuals/Static"]
|
||||
z_index = 1
|
||||
y_sort_enabled = true
|
||||
|
||||
[node name="left side" type="Node2D" parent="YSorted/Farm visuals/Static/greenery"]
|
||||
|
||||
@@ -1391,16 +1395,6 @@ offset = Vector2(0, -50)
|
||||
region_enabled = true
|
||||
region_rect = Rect2(1464, 419, 144, 115)
|
||||
|
||||
[node name="bush4" type="Sprite2D" parent="YSorted/Farm visuals/Static/greenery/right side"]
|
||||
z_index = -6
|
||||
material = SubResource("ShaderMaterial_bcdgk")
|
||||
position = Vector2(5684, 2035)
|
||||
scale = Vector2(2, 2)
|
||||
texture = ExtResource("20_4unvh")
|
||||
offset = Vector2(0, -50)
|
||||
region_enabled = true
|
||||
region_rect = Rect2(1837, 651, 139, 180)
|
||||
|
||||
[node name="Sonnenblume8" type="Sprite2D" parent="YSorted/Farm visuals/Static/greenery/right side"]
|
||||
z_index = 1
|
||||
y_sort_enabled = true
|
||||
@@ -1751,14 +1745,10 @@ scale = Vector2(0.1, 8.7)
|
||||
texture = ExtResource("26_bwvai")
|
||||
|
||||
[node name="FieldParent" type="Node2D" parent="YSorted/Farm visuals"]
|
||||
z_index = 1
|
||||
y_sort_enabled = true
|
||||
position = Vector2(53, 20)
|
||||
scale = Vector2(1, 0.993819)
|
||||
|
||||
[node name="BaseField" parent="YSorted/Farm visuals/FieldParent" instance=ExtResource("40_efblm")]
|
||||
z_index = -1
|
||||
y_sort_enabled = true
|
||||
position = Vector2(651, 2630.26)
|
||||
scale = Vector2(1, 1.00622)
|
||||
metadata/SaveID = "b3b47e69-6115-4405-8da6-508b783823d2"
|
||||
@@ -1767,14 +1757,9 @@ metadata/SaveID = "b3b47e69-6115-4405-8da6-508b783823d2"
|
||||
visible = true
|
||||
metadata/SaveID = "7a8210bf-479d-4b4c-9758-98d23e59d5d7"
|
||||
|
||||
[node name="PlantPlaceholder" parent="YSorted/Farm visuals/FieldParent/BaseField/FieldBehaviour" index="1"]
|
||||
z_index = 1
|
||||
|
||||
[node name="Beet2" parent="YSorted/Farm visuals/FieldParent/BaseField/FieldBehaviour/PlantPlaceholder" index="0" node_paths=PackedStringArray("_field") instance=ExtResource("41_vyqmy")]
|
||||
z_index = 0
|
||||
_state = 2
|
||||
_field = NodePath("../..")
|
||||
_daysWatered = 6
|
||||
|
||||
[node name="FieldActivator" parent="YSorted/Farm visuals/FieldParent/BaseField" index="7"]
|
||||
visible = false
|
||||
@@ -1783,8 +1768,6 @@ visible = false
|
||||
shape = SubResource("CircleShape2D_qavgq")
|
||||
|
||||
[node name="BaseField2" parent="YSorted/Farm visuals/FieldParent" instance=ExtResource("40_efblm")]
|
||||
z_index = -1
|
||||
y_sort_enabled = true
|
||||
position = Vector2(1226, 3098.15)
|
||||
scale = Vector2(1, 1.00622)
|
||||
Payload = 1
|
||||
@@ -1794,14 +1777,9 @@ metadata/SaveID = "f536efd3-3da8-4ef5-a520-570220e6c19f"
|
||||
visible = true
|
||||
metadata/SaveID = "a1d8a0a2-c51c-4410-83c3-0edb31cbf2de"
|
||||
|
||||
[node name="PlantPlaceholder" parent="YSorted/Farm visuals/FieldParent/BaseField2/FieldBehaviour" index="1"]
|
||||
z_index = 1
|
||||
|
||||
[node name="Beet2" parent="YSorted/Farm visuals/FieldParent/BaseField2/FieldBehaviour/PlantPlaceholder" index="0" node_paths=PackedStringArray("_field") instance=ExtResource("41_vyqmy")]
|
||||
z_index = 0
|
||||
_state = 2
|
||||
_field = NodePath("../..")
|
||||
_daysWatered = 6
|
||||
|
||||
[node name="FieldActivator" parent="YSorted/Farm visuals/FieldParent/BaseField2" index="7"]
|
||||
visible = false
|
||||
@@ -1810,8 +1788,6 @@ visible = false
|
||||
shape = SubResource("CircleShape2D_njxly")
|
||||
|
||||
[node name="BaseField3" parent="YSorted/Farm visuals/FieldParent" instance=ExtResource("40_efblm")]
|
||||
z_index = -1
|
||||
y_sort_enabled = true
|
||||
position = Vector2(1782, 2606.11)
|
||||
scale = Vector2(1, 1.00622)
|
||||
Payload = 2
|
||||
@@ -1821,14 +1797,9 @@ metadata/SaveID = "14ce64d5-8a4d-43b9-a8ff-3a57725c4dc8"
|
||||
visible = true
|
||||
metadata/SaveID = "79a65532-cb2b-4268-8eb0-8c41a3935cbb"
|
||||
|
||||
[node name="PlantPlaceholder" parent="YSorted/Farm visuals/FieldParent/BaseField3/FieldBehaviour" index="1"]
|
||||
z_index = 1
|
||||
|
||||
[node name="Beet2" parent="YSorted/Farm visuals/FieldParent/BaseField3/FieldBehaviour/PlantPlaceholder" index="0" node_paths=PackedStringArray("_field") instance=ExtResource("41_vyqmy")]
|
||||
z_index = 0
|
||||
_state = 2
|
||||
_field = NodePath("../..")
|
||||
_daysWatered = 5
|
||||
|
||||
[node name="FieldActivator" parent="YSorted/Farm visuals/FieldParent/BaseField3" index="7"]
|
||||
visible = false
|
||||
@@ -1837,8 +1808,6 @@ visible = false
|
||||
shape = SubResource("CircleShape2D_54ty3")
|
||||
|
||||
[node name="BaseField4" parent="YSorted/Farm visuals/FieldParent" instance=ExtResource("40_efblm")]
|
||||
z_index = -1
|
||||
y_sort_enabled = true
|
||||
position = Vector2(2559, 2624.22)
|
||||
scale = Vector2(1, 1.00622)
|
||||
Payload = 3
|
||||
@@ -1849,14 +1818,9 @@ visible = true
|
||||
FieldState = 3
|
||||
metadata/SaveID = "13fa64a3-01dc-4fd8-822e-0839c0da3163"
|
||||
|
||||
[node name="PlantPlaceholder" parent="YSorted/Farm visuals/FieldParent/BaseField4/FieldBehaviour" index="1"]
|
||||
z_index = 1
|
||||
|
||||
[node name="Beet2" parent="YSorted/Farm visuals/FieldParent/BaseField4/FieldBehaviour/PlantPlaceholder" index="0" node_paths=PackedStringArray("_field") instance=ExtResource("41_vyqmy")]
|
||||
z_index = 0
|
||||
_state = 2
|
||||
_field = NodePath("../..")
|
||||
_daysWatered = 7
|
||||
|
||||
[node name="FieldActivator" parent="YSorted/Farm visuals/FieldParent/BaseField4" index="7"]
|
||||
visible = false
|
||||
@@ -1865,8 +1829,6 @@ visible = false
|
||||
shape = SubResource("CircleShape2D_gbxtf")
|
||||
|
||||
[node name="BaseField5" parent="YSorted/Farm visuals/FieldParent" instance=ExtResource("40_efblm")]
|
||||
z_index = -1
|
||||
y_sort_enabled = true
|
||||
position = Vector2(3305, 2624.22)
|
||||
scale = Vector2(1, 1.00622)
|
||||
Payload = 4
|
||||
@@ -1877,14 +1839,9 @@ visible = true
|
||||
FieldState = 3
|
||||
metadata/SaveID = "414ecdb9-f3c4-4fb9-81bd-6ca575784f78"
|
||||
|
||||
[node name="PlantPlaceholder" parent="YSorted/Farm visuals/FieldParent/BaseField5/FieldBehaviour" index="1"]
|
||||
z_index = 1
|
||||
|
||||
[node name="Beet2" parent="YSorted/Farm visuals/FieldParent/BaseField5/FieldBehaviour/PlantPlaceholder" index="0" node_paths=PackedStringArray("_field") instance=ExtResource("41_vyqmy")]
|
||||
z_index = 0
|
||||
_state = 2
|
||||
_field = NodePath("../..")
|
||||
_daysWatered = 6
|
||||
|
||||
[node name="FieldActivator" parent="YSorted/Farm visuals/FieldParent/BaseField5" index="7"]
|
||||
visible = false
|
||||
@@ -1893,8 +1850,6 @@ visible = false
|
||||
shape = SubResource("CircleShape2D_6krrk")
|
||||
|
||||
[node name="BaseField6" parent="YSorted/Farm visuals/FieldParent" instance=ExtResource("40_efblm")]
|
||||
z_index = -1
|
||||
y_sort_enabled = true
|
||||
position = Vector2(4033, 2618.18)
|
||||
scale = Vector2(1, 1.00622)
|
||||
Payload = 5
|
||||
@@ -1905,14 +1860,9 @@ visible = true
|
||||
FieldState = 3
|
||||
metadata/SaveID = "b235febb-b231-4f8c-94e9-1f9d9f115b08"
|
||||
|
||||
[node name="PlantPlaceholder" parent="YSorted/Farm visuals/FieldParent/BaseField6/FieldBehaviour" index="1"]
|
||||
z_index = 1
|
||||
|
||||
[node name="Beet2" parent="YSorted/Farm visuals/FieldParent/BaseField6/FieldBehaviour/PlantPlaceholder" index="0" node_paths=PackedStringArray("_field") instance=ExtResource("41_vyqmy")]
|
||||
z_index = 0
|
||||
_state = 1
|
||||
_field = NodePath("../..")
|
||||
_daysWatered = 5
|
||||
|
||||
[node name="FieldActivator" parent="YSorted/Farm visuals/FieldParent/BaseField6" index="7"]
|
||||
visible = false
|
||||
@@ -1921,8 +1871,6 @@ visible = false
|
||||
shape = SubResource("CircleShape2D_4ktoi")
|
||||
|
||||
[node name="BaseField7" parent="YSorted/Farm visuals/FieldParent" instance=ExtResource("40_efblm")]
|
||||
z_index = -1
|
||||
y_sort_enabled = true
|
||||
position = Vector2(4755, 2630.26)
|
||||
scale = Vector2(1, 1.00622)
|
||||
Payload = 6
|
||||
@@ -1933,14 +1881,9 @@ visible = true
|
||||
FieldState = 3
|
||||
metadata/SaveID = "9ccdba91-812a-4c13-9ee0-12472e174fc9"
|
||||
|
||||
[node name="PlantPlaceholder" parent="YSorted/Farm visuals/FieldParent/BaseField7/FieldBehaviour" index="1"]
|
||||
z_index = 1
|
||||
|
||||
[node name="Beet2" parent="YSorted/Farm visuals/FieldParent/BaseField7/FieldBehaviour/PlantPlaceholder" index="0" node_paths=PackedStringArray("_field") instance=ExtResource("41_vyqmy")]
|
||||
z_index = 0
|
||||
_state = 2
|
||||
_field = NodePath("../..")
|
||||
_daysWatered = 6
|
||||
|
||||
[node name="FieldActivator" parent="YSorted/Farm visuals/FieldParent/BaseField7" index="7"]
|
||||
visible = false
|
||||
@@ -1949,8 +1892,6 @@ visible = false
|
||||
shape = SubResource("CircleShape2D_aaup4")
|
||||
|
||||
[node name="BaseField8" parent="YSorted/Farm visuals/FieldParent" instance=ExtResource("40_efblm")]
|
||||
z_index = -1
|
||||
y_sort_enabled = true
|
||||
position = Vector2(4418, 3226.95)
|
||||
scale = Vector2(1, 1.00622)
|
||||
Payload = 7
|
||||
@@ -1961,14 +1902,9 @@ visible = true
|
||||
FieldState = 3
|
||||
metadata/SaveID = "da44e54a-0b76-4888-ad8b-782a9d146fa3"
|
||||
|
||||
[node name="PlantPlaceholder" parent="YSorted/Farm visuals/FieldParent/BaseField8/FieldBehaviour" index="1"]
|
||||
z_index = 1
|
||||
|
||||
[node name="Beet2" parent="YSorted/Farm visuals/FieldParent/BaseField8/FieldBehaviour/PlantPlaceholder" index="0" node_paths=PackedStringArray("_field") instance=ExtResource("41_vyqmy")]
|
||||
z_index = 0
|
||||
_state = 2
|
||||
_field = NodePath("../..")
|
||||
_daysWatered = 6
|
||||
|
||||
[node name="FieldActivator" parent="YSorted/Farm visuals/FieldParent/BaseField8" index="7"]
|
||||
visible = false
|
||||
@@ -1977,8 +1913,6 @@ visible = false
|
||||
shape = SubResource("CircleShape2D_v10dc")
|
||||
|
||||
[node name="BaseField9" parent="YSorted/Farm visuals/FieldParent" instance=ExtResource("40_efblm")]
|
||||
z_index = -1
|
||||
y_sort_enabled = true
|
||||
position = Vector2(5317, 3208.83)
|
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scale = Vector2(1, 1.00622)
|
||||
Payload = 8
|
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@@ -1988,9 +1922,6 @@ metadata/SaveID = "0de8dc13-5851-4471-be35-309cd6687ebc"
|
||||
visible = true
|
||||
metadata/SaveID = "9919b294-04a1-4a16-9783-38c8aa0e291c"
|
||||
|
||||
[node name="PlantPlaceholder" parent="YSorted/Farm visuals/FieldParent/BaseField9/FieldBehaviour" index="1"]
|
||||
z_index = 1
|
||||
|
||||
[node name="FieldActivator" parent="YSorted/Farm visuals/FieldParent/BaseField9" index="7"]
|
||||
visible = false
|
||||
|
||||
@@ -2053,23 +1984,6 @@ _id = 0
|
||||
[node name="CollisionShape3D" parent="YSorted/RakeGenericPickup/PickupInteractionArea/Area2D" index="0"]
|
||||
shape = SubResource("CircleShape2D_hpgl7")
|
||||
|
||||
[node name="domovoi" type="Sprite2D" parent="YSorted"]
|
||||
modulate = Color(0.8982765, 0.818879, 0.7068166, 1)
|
||||
z_index = -10
|
||||
position = Vector2(10542, 2026)
|
||||
texture = ExtResource("44_njxly")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(65, 149, 223, 375)
|
||||
|
||||
[node name="WateringCan" parent="YSorted" instance=ExtResource("43_dr6bm")]
|
||||
position = Vector2(5220, 2108)
|
||||
|
||||
[node name="SpawnWithItem" parent="YSorted/WateringCan" index="0"]
|
||||
_blueprint = ExtResource("30_dr6bm")
|
||||
|
||||
[node name="CollisionShape3D" parent="YSorted/WateringCan/PickupInteractionArea/Area2D" index="0"]
|
||||
shape = SubResource("CircleShape2D_34r5t")
|
||||
|
||||
[node name="CanvasLayer" parent="." instance=ExtResource("52_gwhnv")]
|
||||
|
||||
[node name="Inventory" parent="CanvasLayer" index="1"]
|
||||
@@ -2152,6 +2066,8 @@ script = ExtResource("59_njxly")
|
||||
[connection signal="tree_entered" from="SceneNameSetter" to="SceneNameSetter" method="Set"]
|
||||
|
||||
[editable path="YSorted/Vesna"]
|
||||
[editable path="YSorted/Vesna/GenericItemOnGround"]
|
||||
[editable path="YSorted/Vesna/GenericItemOnGround/PickupInteractionArea"]
|
||||
[editable path="YSorted/Brünnen/InteractionArea"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField"]
|
||||
[editable path="YSorted/Farm visuals/FieldParent/BaseField/FieldActivator/InteractionArea"]
|
||||
@@ -2174,6 +2090,4 @@ script = ExtResource("59_njxly")
|
||||
[editable path="YSorted/Blocker/BackToFarm"]
|
||||
[editable path="YSorted/RakeGenericPickup"]
|
||||
[editable path="YSorted/RakeGenericPickup/PickupInteractionArea"]
|
||||
[editable path="YSorted/WateringCan"]
|
||||
[editable path="YSorted/WateringCan/PickupInteractionArea"]
|
||||
[editable path="CanvasLayer"]
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://c6wnoif01ltld"]
|
||||
[gd_scene load_steps=4 format=3 uid="uid://c6wnoif01ltld"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cssdu8viimwm6" path="res://scripts/CSharp/Common/SceneTransition.cs" id="1_fj2fh"]
|
||||
[ext_resource type="Script" uid="uid://iquhbkr7pqeg" path="res://scripts/CSharp/Common/Savegame/SaveCheats.cs" id="3_dl0t1"]
|
||||
[ext_resource type="Texture2D" uid="uid://c7atj6ohlmir3" path="res://art/ui/StartScreen/titlescreen.png" id="3_r0y6o"]
|
||||
[ext_resource type="Texture2D" uid="uid://du612t3xytly3" path="res://art/ui/StartScreen/babushkalog_white.png" id="4_dl0t1"]
|
||||
|
||||
@@ -22,6 +21,37 @@ expand_mode = 2
|
||||
stretch_mode = 6
|
||||
metadata/_edit_use_anchors_ = true
|
||||
|
||||
[node name="Start" type="Button" parent="CanvasLayer/TextureRect"]
|
||||
custom_minimum_size = Vector2(100, 30)
|
||||
layout_mode = 1
|
||||
anchors_preset = 4
|
||||
anchor_top = 0.5
|
||||
anchor_bottom = 0.5
|
||||
offset_left = 200.0
|
||||
offset_top = -15.5
|
||||
offset_right = 400.0
|
||||
offset_bottom = 24.5
|
||||
grow_vertical = 2
|
||||
scale = Vector2(2, 2)
|
||||
toggle_mode = true
|
||||
text = "Start"
|
||||
|
||||
[node name="Quit" type="Button" parent="CanvasLayer/TextureRect"]
|
||||
custom_minimum_size = Vector2(100, 30)
|
||||
layout_mode = 1
|
||||
anchors_preset = 4
|
||||
anchor_top = 0.5
|
||||
anchor_bottom = 0.5
|
||||
offset_left = 200.0
|
||||
offset_top = 97.0
|
||||
offset_right = 400.0
|
||||
offset_bottom = 137.0
|
||||
grow_vertical = 2
|
||||
scale = Vector2(2, 2)
|
||||
toggle_mode = true
|
||||
text = "Quit
|
||||
"
|
||||
|
||||
[node name="Text" type="TextureRect" parent="CanvasLayer/TextureRect"]
|
||||
layout_mode = 1
|
||||
offset_left = 50.0
|
||||
@@ -32,55 +62,5 @@ scale = Vector2(0.5, 0.5)
|
||||
texture = ExtResource("4_dl0t1")
|
||||
stretch_mode = 3
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="CanvasLayer/TextureRect"]
|
||||
custom_minimum_size = Vector2(500, 300)
|
||||
layout_mode = 0
|
||||
offset_left = 204.0
|
||||
offset_top = 497.0
|
||||
offset_right = 704.0
|
||||
offset_bottom = 797.0
|
||||
|
||||
[node name="MarginContainer" type="MarginContainer" parent="CanvasLayer/TextureRect/VBoxContainer"]
|
||||
layout_mode = 2
|
||||
theme_override_constants/margin_top = 10
|
||||
theme_override_constants/margin_bottom = 10
|
||||
|
||||
[node name="Continue" type="Button" parent="CanvasLayer/TextureRect/VBoxContainer/MarginContainer"]
|
||||
custom_minimum_size = Vector2(100, 80)
|
||||
layout_mode = 2
|
||||
theme_override_font_sizes/font_size = 36
|
||||
toggle_mode = true
|
||||
text = "Continue
|
||||
"
|
||||
|
||||
[node name="MarginContainer2" type="MarginContainer" parent="CanvasLayer/TextureRect/VBoxContainer"]
|
||||
layout_mode = 2
|
||||
theme_override_constants/margin_top = 10
|
||||
theme_override_constants/margin_bottom = 10
|
||||
|
||||
[node name="New Game" type="Button" parent="CanvasLayer/TextureRect/VBoxContainer/MarginContainer2"]
|
||||
custom_minimum_size = Vector2(100, 80)
|
||||
layout_mode = 2
|
||||
theme_override_font_sizes/font_size = 36
|
||||
toggle_mode = true
|
||||
text = "New Game
|
||||
"
|
||||
script = ExtResource("3_dl0t1")
|
||||
|
||||
[node name="MarginContainer3" type="MarginContainer" parent="CanvasLayer/TextureRect/VBoxContainer"]
|
||||
layout_mode = 2
|
||||
theme_override_constants/margin_top = 10
|
||||
theme_override_constants/margin_bottom = 10
|
||||
|
||||
[node name="Quit" type="Button" parent="CanvasLayer/TextureRect/VBoxContainer/MarginContainer3"]
|
||||
custom_minimum_size = Vector2(100, 80)
|
||||
layout_mode = 2
|
||||
theme_override_font_sizes/font_size = 36
|
||||
toggle_mode = true
|
||||
text = "Quit
|
||||
"
|
||||
|
||||
[connection signal="pressed" from="CanvasLayer/TextureRect/VBoxContainer/MarginContainer/Continue" to="." method="LoadScene"]
|
||||
[connection signal="pressed" from="CanvasLayer/TextureRect/VBoxContainer/MarginContainer2/New Game" to="." method="LoadScene"]
|
||||
[connection signal="pressed" from="CanvasLayer/TextureRect/VBoxContainer/MarginContainer2/New Game" to="CanvasLayer/TextureRect/VBoxContainer/MarginContainer2/New Game" method="Reset"]
|
||||
[connection signal="pressed" from="CanvasLayer/TextureRect/VBoxContainer/MarginContainer3/Quit" to="." method="Quit"]
|
||||
[connection signal="pressed" from="CanvasLayer/TextureRect/Start" to="." method="LoadScene"]
|
||||
[connection signal="pressed" from="CanvasLayer/TextureRect/Quit" to="." method="Quit"]
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://chvc0e4441o2k"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://ejq7h5pgxl84" path="res://art/indoor/küchenraum.png" id="2_ttdge"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Vesna.tscn" id="3_oibke"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="3_oibke"]
|
||||
|
||||
[node name="IndoorTest" type="Node2D"]
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
[ext_resource type="Texture2D" uid="uid://bradm5u7vjjxq" path="res://art/mockups/trees/darktree8.png" id="9_viosu"]
|
||||
[ext_resource type="Texture2D" uid="uid://bryqg0hb4f0ry" path="res://art/mockups/trees/darktree9.png" id="10_clutx"]
|
||||
[ext_resource type="Texture2D" uid="uid://c1iyeflkwaqxf" path="res://art/testingground/mushroom1.png" id="11_ovtse"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Vesna.tscn" id="12_k41x3"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="12_k41x3"]
|
||||
|
||||
[node name="AbandonedStreet" type="Node2D"]
|
||||
|
||||
|
||||
@@ -18,23 +18,12 @@ public partial class VesnaAnimations : Node
|
||||
/// Emits the last look direction of the player to other scripts.
|
||||
/// </summary>
|
||||
[Signal] public delegate void LookDirectionEventHandler(Vector2 direction);
|
||||
|
||||
public override void _EnterTree()
|
||||
{
|
||||
// calling with a 1-frame delay to avoid race conditions.
|
||||
CallDeferred(nameof(SetupSubscriptions));
|
||||
}
|
||||
|
||||
private void SetupSubscriptions()
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
InventoryManager.Instance.playerInventory.InventoryContentsChanged += HandleNewItemInInventory;
|
||||
}
|
||||
|
||||
public override void _ExitTree()
|
||||
{
|
||||
InventoryManager.Instance.playerInventory.InventoryContentsChanged -= HandleNewItemInInventory;
|
||||
}
|
||||
|
||||
private void HandleNewItemInInventory()
|
||||
{
|
||||
// for future Kathi: this does not, in fact, check if an item has been added only, but triggers on every content change!
|
||||
|
||||
@@ -1,44 +0,0 @@
|
||||
using Babushka.scripts.CSharp.Low_Code.Variables;
|
||||
using Godot;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.DayAndNight;
|
||||
|
||||
public partial class CalendarController : Node
|
||||
{
|
||||
[Export] private SaveableVariableNode _dayCounter;
|
||||
|
||||
public static CalendarController? Instance;
|
||||
|
||||
public int CurrentDay
|
||||
{
|
||||
get
|
||||
{
|
||||
if (Instance == null)
|
||||
return 0;
|
||||
return Instance._dayCounter.Payload.AsInt32();
|
||||
}
|
||||
}
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
if (Instance == null)
|
||||
{
|
||||
Instance = this;
|
||||
}
|
||||
}
|
||||
|
||||
public override void _Input(InputEvent @event)
|
||||
{
|
||||
if (@event.IsActionPressed("NextDayCheat"))
|
||||
{
|
||||
GoToNextDay();
|
||||
}
|
||||
}
|
||||
|
||||
public void GoToNextDay()
|
||||
{
|
||||
int days = _dayCounter.Payload.AsInt32();
|
||||
days++;
|
||||
_dayCounter.Payload = days;
|
||||
}
|
||||
}
|
||||
@@ -1 +0,0 @@
|
||||
uid://du5facslfvg77
|
||||
@@ -1,11 +0,0 @@
|
||||
using Godot;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.DayAndNight;
|
||||
|
||||
public partial class DayAndNightHelper : Node
|
||||
{
|
||||
public void IncreaseDayCount()
|
||||
{
|
||||
CalendarController.Instance?.GoToNextDay();
|
||||
}
|
||||
}
|
||||
@@ -1 +0,0 @@
|
||||
uid://jg4jryfus3bw
|
||||
@@ -1,5 +1,7 @@
|
||||
using System;
|
||||
using Babushka.scripts.CSharp.Low_Code.Variables;
|
||||
using Godot;
|
||||
using Godot.Collections;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Farming;
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
using System;
|
||||
using Babushka.scripts.CSharp.Common.CharacterControls;
|
||||
using Babushka.scripts.CSharp.Common.DayAndNight;
|
||||
using Babushka.scripts.CSharp.Common.Inventory;
|
||||
using Babushka.scripts.CSharp.Common.Savegame;
|
||||
using Babushka.scripts.CSharp.Low_Code.Events;
|
||||
@@ -46,11 +45,8 @@ public partial class FieldBehaviour2D : Sprite2D, ISaveable
|
||||
|
||||
private bool _canPlant;
|
||||
private bool _canWater;
|
||||
private int _currentDay;
|
||||
|
||||
private PlantBehaviour2D? _currentPlant;
|
||||
|
||||
private const string DAY_COUNTER_SAVE_ID = "12c6da2e-fc71-4281-a04a-dfd3c7943975";
|
||||
|
||||
[Signal] public delegate void PlantedEventHandler();
|
||||
|
||||
@@ -60,7 +56,6 @@ public partial class FieldBehaviour2D : Sprite2D, ISaveable
|
||||
_canPlant = (FieldState == FieldState.Tilled || FieldState == FieldState.Watered) && _seedsActive;
|
||||
// fieldstate == tilled && watering can ausgewählt
|
||||
_canWater = (FieldState == FieldState.Tilled || FieldState == FieldState.Planted) && _wateringCanActive;
|
||||
|
||||
FieldInteractionArea.IsActive = _canPlant || _canWater;
|
||||
}
|
||||
|
||||
@@ -76,13 +71,9 @@ public partial class FieldBehaviour2D : Sprite2D, ISaveable
|
||||
UpdateInteractionArea();
|
||||
}
|
||||
|
||||
public override void _EnterTree()
|
||||
{
|
||||
LoadFromSaveData();
|
||||
}
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
LoadFromSaveData();
|
||||
if(PlantingPlaceholder.GetChildCount() > 0)
|
||||
_currentPlant = PlantingPlaceholder.GetChild<PlantBehaviour2D>(0);
|
||||
UpdateFieldState(FieldState);
|
||||
@@ -93,7 +84,7 @@ public partial class FieldBehaviour2D : Sprite2D, ISaveable
|
||||
base._Ready();
|
||||
}
|
||||
|
||||
public void UpdateFieldState(FieldState state, bool updateSaveAfter = true)
|
||||
public void UpdateFieldState(FieldState state)
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
@@ -121,25 +112,18 @@ public partial class FieldBehaviour2D : Sprite2D, ISaveable
|
||||
break;
|
||||
}
|
||||
UpdateInteractionArea();
|
||||
if(updateSaveAfter)
|
||||
UpdateSaveData();
|
||||
UpdateSaveData();
|
||||
}
|
||||
|
||||
|
||||
public void Water()
|
||||
{
|
||||
if (WateringCanState.GetFillState() > 0 && FieldState != FieldState.Watered)
|
||||
if (WateringCanState.GetFillState() > 0)
|
||||
{
|
||||
UpdateFieldState(FieldState.Watered);
|
||||
_wateringParticles.Emitting = true;
|
||||
WateringCanState.Water();
|
||||
_wateringEvent.Raise();
|
||||
|
||||
if (_currentPlant != null)
|
||||
{
|
||||
_currentPlant.DaysWatered++;
|
||||
UpdateSaveData();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -182,16 +166,6 @@ public partial class FieldBehaviour2D : Sprite2D, ISaveable
|
||||
}
|
||||
|
||||
private void PlantPrefab(string prefabPath)
|
||||
{
|
||||
InstantiatePlant(prefabPath);
|
||||
|
||||
if (_currentPlant != null)
|
||||
{
|
||||
_currentPlant.DayPlanted = _currentDay;
|
||||
}
|
||||
}
|
||||
|
||||
private void InstantiatePlant(string prefabPath)
|
||||
{
|
||||
PackedScene prefab = ResourceLoader.Load<PackedScene>(prefabPath, nameof(PackedScene));
|
||||
Node2D plant2d = prefab.Instantiate<Node2D>();
|
||||
@@ -204,24 +178,14 @@ public partial class FieldBehaviour2D : Sprite2D, ISaveable
|
||||
_currentPlant.Field = this;
|
||||
}
|
||||
}
|
||||
|
||||
public void HarvestPlant()
|
||||
{
|
||||
_currentPlant = null;
|
||||
UpdateFieldState(FieldState.Empty, true);
|
||||
}
|
||||
|
||||
#region SAVE AND LOAD
|
||||
|
||||
/// <summary>
|
||||
/// Update save data as prep for scene transition (when data is saved and loaded from disk).
|
||||
/// </summary>
|
||||
public void UpdateSaveData()
|
||||
{
|
||||
var payloadData = new Dictionary<string, Variant>
|
||||
{
|
||||
{ "field_state", (int)FieldState },
|
||||
{ "day_count_on_last_exit", _currentDay}
|
||||
{ "field_state", (int)FieldState }
|
||||
};
|
||||
|
||||
if (_currentPlant != null)
|
||||
@@ -230,8 +194,8 @@ public partial class FieldBehaviour2D : Sprite2D, ISaveable
|
||||
"plant_data", new Dictionary<string, Variant>()
|
||||
{
|
||||
{ "prefab_path", _currentPlant.PrefabPath },
|
||||
{ "plant_start_day", _currentPlant.DayPlanted },
|
||||
{ "plant_watered_days", _currentPlant.DaysWatered }
|
||||
{ "plant_state", (int)_currentPlant.State },
|
||||
{ "plant_days_growing", _currentPlant.DaysGrowing }
|
||||
}
|
||||
);
|
||||
}
|
||||
@@ -240,98 +204,50 @@ public partial class FieldBehaviour2D : Sprite2D, ISaveable
|
||||
SavegameService.AppendDataToSave(id, payloadData);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads on scene enter.
|
||||
/// </summary>
|
||||
public void LoadFromSaveData()
|
||||
{
|
||||
// Get field and plant data
|
||||
string id = _saveIdHolder.GetMeta("SaveID").AsString();
|
||||
|
||||
Dictionary<string, Variant> save = SavegameService.GetSaveData(id);
|
||||
|
||||
// if we already have a plant, don't instantiate another one
|
||||
int plantCount = PlantingPlaceholder.GetChildCount();
|
||||
|
||||
if (save.Count > 0)
|
||||
{
|
||||
// get plant first because it's also relevant for the field state
|
||||
if (save.TryGetValue("field_state", out Variant fieldStateVar))
|
||||
{
|
||||
int fieldStateInt = fieldStateVar.AsInt32();
|
||||
FieldState = (FieldState) fieldStateInt;
|
||||
|
||||
if (fieldStateInt != 0)
|
||||
{
|
||||
Visible = true;
|
||||
UpdateFieldState(FieldState);
|
||||
}
|
||||
}
|
||||
|
||||
if (save.TryGetValue("plant_data", out Variant plantDataVar))
|
||||
{
|
||||
Dictionary<string, Variant> plantDataDict = plantDataVar.AsGodotDictionary<string, Variant>();
|
||||
|
||||
if (plantDataDict.TryGetValue("prefab_path", out Variant prefabPathVar))
|
||||
{
|
||||
if(plantCount == 0)
|
||||
InstantiatePlant(prefabPathVar.AsString());
|
||||
else
|
||||
_currentPlant = PlantingPlaceholder.GetChild(0) as PlantBehaviour2D;
|
||||
PlantPrefab(prefabPathVar.AsString());
|
||||
}
|
||||
else
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (plantDataDict.TryGetValue("plant_state", out Variant plantStateVar) && _currentPlant != null)
|
||||
{
|
||||
_currentPlant.State = (PlantState) plantStateVar.AsInt32();
|
||||
_currentPlant.GrowPlant();
|
||||
}
|
||||
|
||||
if (plantDataDict.TryGetValue("plant_days_growing", out Variant plantDaysGrowingVar) && _currentPlant != null)
|
||||
{
|
||||
_currentPlant.DaysGrowing = plantDaysGrowingVar.AsInt32();
|
||||
}
|
||||
|
||||
if (plantDataDict.TryGetValue("plant_start_day", out Variant plantStartDay) && _currentPlant != null)
|
||||
{
|
||||
_currentPlant.DayPlanted = plantStartDay.AsInt32();
|
||||
}
|
||||
if (plantDataDict.TryGetValue("plant_watered_days", out Variant plantDaysWatered) && _currentPlant != null)
|
||||
{
|
||||
_currentPlant.DaysWatered = plantDaysWatered.AsInt32();
|
||||
}
|
||||
}
|
||||
|
||||
// Get current day count: Load only. Saving the day count is handled on the day and night prefab.
|
||||
Dictionary<string, Variant> dayCountSave = SavegameService.GetSaveData(DAY_COUNTER_SAVE_ID);
|
||||
|
||||
if (dayCountSave.Count > 0)
|
||||
{
|
||||
if (dayCountSave.TryGetValue("payload", out Variant dayCountVar))
|
||||
{
|
||||
_currentDay = dayCountVar.AsInt32();
|
||||
if (_currentPlant != null)
|
||||
{
|
||||
_currentPlant.CurrentDayInCalendar = _currentDay;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// get field state
|
||||
if (save.TryGetValue("field_state", out Variant fieldStateVar))
|
||||
{
|
||||
int fieldStateInt = fieldStateVar.AsInt32();
|
||||
|
||||
// if the field has been unlocked, make it visible.
|
||||
if (fieldStateInt != 0)
|
||||
{
|
||||
Visible = true;
|
||||
|
||||
if (save.TryGetValue("day_count_on_last_exit", out Variant lastDayCountVar))
|
||||
{
|
||||
int lastDayCount = lastDayCountVar.AsInt32();
|
||||
|
||||
// if day is today, then just use the provided field state as is.
|
||||
if (CalendarController.Instance != null && _currentDay != lastDayCount)
|
||||
{
|
||||
// if the field was watered the day before, set it to tilled or planted.
|
||||
if (fieldStateInt == 3)
|
||||
{
|
||||
if (_currentPlant != null)
|
||||
{
|
||||
fieldStateInt = 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
fieldStateInt = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
FieldState = (FieldState) fieldStateInt;
|
||||
UpdateFieldState(FieldState, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,6 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using Babushka.scripts.CSharp.Common.Inventory;
|
||||
using Babushka.scripts.CSharp.Low_Code.Variables;
|
||||
using Godot;
|
||||
using Godot.Collections;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Farming;
|
||||
|
||||
@@ -12,8 +9,7 @@ namespace Babushka.scripts.CSharp.Common.Farming;
|
||||
/// </summary>
|
||||
public partial class PlantBehaviour2D : Node2D
|
||||
{
|
||||
|
||||
[ExportGroup("Plant State")]
|
||||
[Export] private string _prefabPath;
|
||||
[Export] private Sprite2D[] _seeds;
|
||||
[Export] private Sprite2D[] _smallPlants;
|
||||
[Export] private Sprite2D[] _bigPlants;
|
||||
@@ -23,18 +19,11 @@ public partial class PlantBehaviour2D : Node2D
|
||||
[Export] private ItemOnGround2D _harvestablePlant;
|
||||
[Export] private CpuParticles2D _magicEffect;
|
||||
[Export] private bool _magicWordNeeded = true;
|
||||
|
||||
[ExportGroup("PlantConfig")]
|
||||
[Export] private string _prefabPath;
|
||||
[Export] private VariableNode _lifecycle;
|
||||
[Export] private int _daysWatered;
|
||||
|
||||
private string _magicWordDialogicEventName = "MagicWord";
|
||||
private Sprite2D? _currentPlantSprite = null;
|
||||
private bool _magicWordSaid = false;
|
||||
private bool _calledOnReady = false;
|
||||
private int _dayPlanted;
|
||||
private int _currentDay;
|
||||
|
||||
public PlantState State
|
||||
{
|
||||
@@ -42,26 +31,8 @@ public partial class PlantBehaviour2D : Node2D
|
||||
set => _state = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The day count at the day this plant was planted.
|
||||
/// </summary>
|
||||
public int DayPlanted
|
||||
{
|
||||
get => _dayPlanted;
|
||||
set => _dayPlanted = value;
|
||||
}
|
||||
|
||||
public int CurrentDayInCalendar
|
||||
{
|
||||
get => _currentDay;
|
||||
set
|
||||
{
|
||||
if (_currentDay == value) return;
|
||||
_currentDay = value;
|
||||
DaysGrowingChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public int DaysGrowing { get; set; }
|
||||
|
||||
public string PrefabPath => _prefabPath;
|
||||
|
||||
/// <summary>
|
||||
@@ -73,15 +44,6 @@ public partial class PlantBehaviour2D : Node2D
|
||||
set => _field = value;
|
||||
}
|
||||
|
||||
public int DaysWatered
|
||||
{
|
||||
get => _daysWatered;
|
||||
set
|
||||
{
|
||||
_daysWatered = value;
|
||||
}
|
||||
}
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
if (_state == PlantState.None)
|
||||
@@ -96,32 +58,13 @@ public partial class PlantBehaviour2D : Node2D
|
||||
GrowPlant();
|
||||
}
|
||||
}
|
||||
|
||||
private void DaysGrowingChanged()
|
||||
{
|
||||
int lifecycle = _lifecycle.Payload.AsInt32();
|
||||
Debug.Assert(lifecycle > 0);
|
||||
|
||||
float growth = (float)_daysWatered / lifecycle;
|
||||
int growthFloor = Mathf.FloorToInt(growth);
|
||||
|
||||
_state = growthFloor switch
|
||||
{
|
||||
0 => PlantState.None,
|
||||
1 => PlantState.Planted,
|
||||
2 => PlantState.SmallPlant,
|
||||
_ => PlantState.BigPlant
|
||||
};
|
||||
|
||||
_calledOnReady = true;
|
||||
Grow();
|
||||
}
|
||||
|
||||
public void Grow()
|
||||
{
|
||||
GrowPlant();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Transitions the plant to its next growth stage.
|
||||
/// </summary>
|
||||
@@ -160,14 +103,14 @@ public partial class PlantBehaviour2D : Node2D
|
||||
_currentPlantSprite.Visible = false;
|
||||
_currentPlantSprite = GetRandomSprite(_readyPlants);
|
||||
_currentPlantSprite.Visible = true;
|
||||
SetActiveHarvestablePlant(true);
|
||||
ActivatePickupAfterDelay(true);
|
||||
break;
|
||||
case PlantState.Ready:
|
||||
_state = PlantState.None;
|
||||
if(_currentPlantSprite != null)
|
||||
_currentPlantSprite.Visible = false;
|
||||
_currentPlantSprite = null;
|
||||
SetActiveHarvestablePlant(false);
|
||||
ActivatePickupAfterDelay(false);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
@@ -184,6 +127,12 @@ public partial class PlantBehaviour2D : Node2D
|
||||
return sprites[rand.Next(sprites.Length)];
|
||||
}
|
||||
|
||||
public async void ActivatePickupAfterDelay(bool activate)
|
||||
{
|
||||
await ToSignal(GetTree().CreateTimer(1.0f), "timeout");
|
||||
SetActiveHarvestablePlant(activate);
|
||||
}
|
||||
|
||||
private void SetActiveHarvestablePlant(bool active)
|
||||
{
|
||||
_harvestablePlant.IsActive = active;
|
||||
@@ -200,9 +149,4 @@ public partial class PlantBehaviour2D : Node2D
|
||||
_magicWordSaid = true;
|
||||
Grow();
|
||||
}
|
||||
|
||||
public void Harvest()
|
||||
{
|
||||
Field.HarvestPlant();
|
||||
}
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
using Babushka.scripts.CSharp.Low_Code.Variables;
|
||||
using Godot;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Farming;
|
||||
|
||||
public partial class WateringCanSaveHelper : Node
|
||||
{
|
||||
[Export] private SaveableVariableNode _wateringCanFillStateNode;
|
||||
|
||||
public override void _EnterTree()
|
||||
{
|
||||
WateringCanState.OnFill += SetFillState;
|
||||
WateringCanState.OnWater += SetFillState;
|
||||
}
|
||||
|
||||
public override void _ExitTree()
|
||||
{
|
||||
WateringCanState.OnFill -= SetFillState;
|
||||
WateringCanState.OnWater -= SetFillState;
|
||||
}
|
||||
|
||||
|
||||
public void SetFillState()
|
||||
{
|
||||
_wateringCanFillStateNode.Payload = WateringCanState.GetFillState();
|
||||
}
|
||||
|
||||
private void OnLoad()
|
||||
{
|
||||
WateringCanState.SetFillState(_wateringCanFillStateNode.Payload.AsInt32());
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1 +0,0 @@
|
||||
uid://dj1qjambsa4pg
|
||||
@@ -29,7 +29,6 @@ public static class WateringCanState
|
||||
public delegate void WateringCanDelegate(bool state);
|
||||
public static event WateringCanDelegate WateringCanActiveStateChanged;
|
||||
public static event Action? OnWater;
|
||||
public static event Action? OnFill;
|
||||
|
||||
|
||||
|
||||
@@ -39,7 +38,6 @@ public static class WateringCanState
|
||||
public static void Fill()
|
||||
{
|
||||
_fillstate = MAX_FILLSTATE;
|
||||
OnFill?.Invoke();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -71,15 +69,6 @@ public static class WateringCanState
|
||||
return _fillstate;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Public setter. Used for saving and loading.
|
||||
/// </summary>
|
||||
/// <param name="fillstate"></param>
|
||||
public static void SetFillState(int fillstate)
|
||||
{
|
||||
_fillstate = fillstate;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the Active state of the watering can, i.e. if it is currently in hand and if the ui should be active.
|
||||
/// </summary>
|
||||
|
||||
@@ -12,7 +12,6 @@ public class TargetSelectActionDetail : FighterAction.FighterActionDetail
|
||||
// settings
|
||||
public required bool selectEnemy;
|
||||
public required bool selectAlly;
|
||||
public required bool aliveOnly;
|
||||
public VisualRange visualRange = VisualRange.Single;
|
||||
|
||||
// result
|
||||
|
||||
@@ -13,8 +13,7 @@ public class AllyAttackAction : FighterAction
|
||||
public TargetSelectActionDetail targetSelect = new()
|
||||
{
|
||||
selectEnemy = true,
|
||||
selectAlly = false,
|
||||
aliveOnly = true
|
||||
selectAlly = false
|
||||
};
|
||||
|
||||
public MinigameActionDetail minigameDetail = new();
|
||||
|
||||
@@ -117,13 +117,11 @@ public partial class AllFightersVisual : Node
|
||||
if (targetDetail.selectEnemy)
|
||||
_fighterVisuals
|
||||
.Where(kv => kv.Key.IsInFormation(HappeningData.enemyFighterFormation))
|
||||
.Where(kv => !targetDetail.aliveOnly || kv.Key.IsAlive())// if aliveOnly: take where IsAlive
|
||||
.ForEach(kv => kv.Value.SetTargetSelectionActive(true));
|
||||
|
||||
if (targetDetail.selectAlly)
|
||||
_fighterVisuals
|
||||
.Where(kv => kv.Key.IsInFormation(HappeningData.allyFighterFormation))
|
||||
.Where(kv => !targetDetail.aliveOnly || kv.Key.IsAlive())// if aliveOnly: take where IsAlive
|
||||
.ForEach(kv => kv.Value.SetTargetSelectionActive(true));
|
||||
}
|
||||
|
||||
|
||||
@@ -307,6 +307,11 @@ public partial class FightHappening : Node
|
||||
HappeningData.enemyFighterFormation.SetFighterAtPosition(emptySlotIndex, fighter);
|
||||
HappeningData.fighterTurn.AddAsLast(fighter);
|
||||
}
|
||||
|
||||
if (GD.RandRange(0, 2) != 0) // 2/3 chance for vesna to start
|
||||
{
|
||||
HappeningData.fighterTurn.SpinBack();
|
||||
}
|
||||
}
|
||||
|
||||
private void ExecuteNextFighter()
|
||||
|
||||
@@ -1,44 +1,36 @@
|
||||
using Godot;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
using Babushka.scripts.CSharp.Common.Fight;
|
||||
using Babushka.scripts.CSharp.Common.Fight.ActionDetails;
|
||||
using Babushka.scripts.CSharp.Common.Minigame;
|
||||
using Godot;
|
||||
using static Babushka.scripts.CSharp.Common.Minigame.MinigameController.RegionTheme;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Fight;
|
||||
|
||||
public partial class FightMinigameHandler : Node
|
||||
{
|
||||
#region Shortcuts
|
||||
|
||||
private FightWorld.FightHappeningData HappeningData =>
|
||||
FightWorld.Instance.fightHappeningData ?? throw new NoFightHappeningException();
|
||||
private FightWorld.FightHappeningData HappeningData => FightWorld.Instance.fightHappeningData ?? throw new NoFightHappeningException();
|
||||
|
||||
#endregion
|
||||
|
||||
[Export] private MinigameController _minigameController = null!;
|
||||
|
||||
[Export] private MinigameController _minigameController;
|
||||
|
||||
|
||||
public void OnStateEnter(FightHappening.FightState to)
|
||||
{
|
||||
if (to != FightHappening.FightState.InputActionDetail) return;
|
||||
|
||||
var currentDetail = HappeningData.actionStaging!.CurrentDetail();
|
||||
if (currentDetail is not MinigameActionDetail minigameDetail) return;
|
||||
|
||||
var region1 = R(2, 4);
|
||||
var region2 = R([0, 1, 1, 2]);
|
||||
var region3 = R([7, 8, 9, 9]);
|
||||
var region4 = R([0, 1, 1, 2]);
|
||||
var region5 = R(2, 4);
|
||||
var region6 = R(4, 6);
|
||||
if(to!=FightHappening.FightState.InputActionDetail) return;
|
||||
|
||||
var currentDetail = HappeningData.actionStaging!.CurrentDetail();
|
||||
if(currentDetail is not MinigameActionDetail minigameDetail) return;
|
||||
|
||||
_minigameController.Run(new MinigameController.Builder<int>()
|
||||
.AddRegion(region1).RegionWithProportion(R(0.7, 1.3)).RegionWithText(region1.ToString()).RegionWithTheme(Normal)
|
||||
.AddRegion(region2).RegionWithProportion(R(1, 1.8)).RegionWithText(region2.ToString()).RegionWithTheme(Bad)
|
||||
.AddRegion(region3).RegionWithProportion(R(0.3, 1)).RegionWithText(region3.ToString()).RegionWithTheme(VeryGood)
|
||||
.AddRegion(region4).RegionWithProportion(R(1, 1.8)).RegionWithText(region4.ToString()).RegionWithTheme(Bad)
|
||||
.AddRegion(region5).RegionWithProportion(R(0.7, 1.3)).RegionWithText(region5.ToString()).RegionWithTheme(NormalAlt1)
|
||||
.AddRegion(region6).RegionWithProportion(R(0.7, 1.3)).RegionWithText(region6.ToString()).RegionWithTheme(NormalAlt2)
|
||||
.AddRegion(4).RegionWithText("4").RegionWithTheme(MinigameController.RegionTheme.Normal)
|
||||
.AddRegion(0).RegionWithProportion(1.5f).RegionWithText("0").RegionWithTheme(MinigameController.RegionTheme.Bad)
|
||||
.AddRegion(8).RegionWithProportion(0.5f).RegionWithText("8").RegionWithTheme(MinigameController.RegionTheme.VeryGood)
|
||||
.AddRegion(0).RegionWithProportion(1.5f).RegionWithText("0").RegionWithTheme(MinigameController.RegionTheme.Bad)
|
||||
.AddRegion(3).RegionWithText("3").RegionWithTheme(MinigameController.RegionTheme.NormalAlt1)
|
||||
.AddRegion(5).RegionWithText("5").RegionWithTheme(MinigameController.RegionTheme.NormalAlt2)
|
||||
.WithHitCount(3)
|
||||
).ContinueWith(task =>
|
||||
{
|
||||
@@ -48,25 +40,4 @@ public partial class FightMinigameHandler : Node
|
||||
FightHappening.Instance.CallDeferred("DetailFilled");
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
#region Utils
|
||||
|
||||
// this is to make the minigame set up a bit less convoluted
|
||||
private static int R(int min, int max)
|
||||
{
|
||||
return GD.RandRange(min, max);
|
||||
}
|
||||
|
||||
private static float R(double min, double max)
|
||||
{
|
||||
return (float)GD.RandRange(min, max);
|
||||
}
|
||||
|
||||
private static int R(List<int> list)
|
||||
{
|
||||
return list[GD.RandRange(0, list.Count - 1)];
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
@@ -99,6 +99,23 @@ public class FighterTurn : IEnumerable<FightWorld.Fighter>
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the current one back
|
||||
/// This is an expensive operation, because the entire data structure needs to be circled
|
||||
/// </summary>
|
||||
public void SpinBack()
|
||||
{
|
||||
if (_currentNode == null) return;
|
||||
|
||||
var node = _currentNode;
|
||||
while (node.next != _currentNode)
|
||||
{
|
||||
node = node.next;
|
||||
}
|
||||
|
||||
_currentNode = node;
|
||||
}
|
||||
|
||||
public IEnumerator<FightWorld.Fighter> GetEnumerator()
|
||||
{
|
||||
if (_currentNode == null) return Enumerable.Empty<FightWorld.Fighter>().GetEnumerator();
|
||||
|
||||
@@ -50,14 +50,12 @@ public partial class InventoryInstance : Node, ISaveable
|
||||
LoadFromSaveData();
|
||||
InventoryContentsChanged += UpdateSaveData;
|
||||
SlotAmountChanged += UpdateSaveData;
|
||||
SavegameService.OnSaveGameReset += SaveGameReset;
|
||||
}
|
||||
|
||||
|
||||
public override void _ExitTree()
|
||||
{
|
||||
InventoryContentsChanged -= UpdateSaveData;
|
||||
SlotAmountChanged -= UpdateSaveData;
|
||||
SavegameService.OnSaveGameReset -= SaveGameReset;
|
||||
}
|
||||
|
||||
public InventoryActionResult AddItem(ItemInstance newItem)
|
||||
@@ -218,17 +216,5 @@ public partial class InventoryInstance : Node, ISaveable
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called when a new save is created.
|
||||
/// Needs to do a runtime check because the InventoryInstance is already in existence at the beginning of the first scene.
|
||||
/// </summary>
|
||||
private void SaveGameReset()
|
||||
{
|
||||
foreach (var slot in _slots)
|
||||
{
|
||||
slot.itemInstance = null;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
||||
@@ -28,7 +28,6 @@ public partial class InventoryUi : Control
|
||||
|
||||
public override void _ExitTree()
|
||||
{
|
||||
InventoryManager.Instance.playerInventory.InventoryContentsChanged -= SetSlotContent;
|
||||
UnsubscribeSlots();
|
||||
}
|
||||
|
||||
|
||||
@@ -11,12 +11,10 @@ public partial class ItemOnGround2D : Node, ISaveable
|
||||
[Export] public bool IsActive = true;
|
||||
[Export] private bool _infiniteSupply = false;
|
||||
[Export] private int _finiteSupply = 1;
|
||||
[Export] private bool _saveToDisk = true;
|
||||
|
||||
private int pickUpCounter = 0;
|
||||
|
||||
[Signal] public delegate void SuccessfulPickUpEventHandler();
|
||||
|
||||
|
||||
private Label _itemLabel => GetNode<Label>("ItemLabel");
|
||||
private Label _pickupErrorLabel => GetNode<Label>("PickupErrorLabel");
|
||||
@@ -94,12 +92,8 @@ public partial class ItemOnGround2D : Node, ISaveable
|
||||
}
|
||||
}
|
||||
|
||||
// todo: What do we do with instances that are created at runtime?
|
||||
public void UpdateSaveData()
|
||||
{
|
||||
if (!_saveToDisk)
|
||||
return;
|
||||
|
||||
var payloadData = new Dictionary<string, Variant>
|
||||
{
|
||||
{"pickupCounter", pickUpCounter}
|
||||
@@ -111,9 +105,6 @@ public partial class ItemOnGround2D : Node, ISaveable
|
||||
|
||||
public void LoadFromSaveData()
|
||||
{
|
||||
if (!_saveToDisk)
|
||||
return;
|
||||
|
||||
if (_infiniteSupply)
|
||||
return;
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ public partial class MinigameController : Node2D
|
||||
God,
|
||||
VeryGood
|
||||
}
|
||||
|
||||
|
||||
public class Builder<T>
|
||||
{
|
||||
internal class Region
|
||||
@@ -108,8 +108,6 @@ public partial class MinigameController : Node2D
|
||||
|
||||
[Signal] public delegate void ArmMovedEventHandler(float newPos);
|
||||
|
||||
[Signal] public delegate void RegionHitEventHandler(int regionIndex);
|
||||
|
||||
public override void _EnterTree()
|
||||
{
|
||||
HideMinigame();
|
||||
@@ -127,7 +125,6 @@ public partial class MinigameController : Node2D
|
||||
ShowMinigame();
|
||||
Setup(builder);
|
||||
await _minigameComplete!.Task;
|
||||
await ToSignal(GetTree().CreateTimer(.3), "timeout");
|
||||
var returnValue = _hits!.Select(h => builder.regions[h].value).ToList();
|
||||
Reset();
|
||||
HideMinigame();
|
||||
@@ -148,7 +145,6 @@ public partial class MinigameController : Node2D
|
||||
}
|
||||
|
||||
_hits.Add(i);
|
||||
EmitSignalRegionHit(i);
|
||||
|
||||
_armSpeed = -_armSpeed;
|
||||
|
||||
@@ -178,18 +174,16 @@ public partial class MinigameController : Node2D
|
||||
|
||||
// spawn regions
|
||||
var regionSum = 0f;
|
||||
foreach (var (region, i) in builder.regions.Select((region, i) => (region, i)))
|
||||
foreach (var region in builder.regions)
|
||||
{
|
||||
var regionVisual = _regionVisualPrefab.Instantiate<RegionVisual>();
|
||||
_regionsParent.AddChild(regionVisual);
|
||||
|
||||
RegionHit += regionVisual.HitAnimation;
|
||||
|
||||
var normalisedAngleStart = regionSum / totalRegionProportion;
|
||||
var normalisedAngleEnd = (regionSum + region.proportion) / totalRegionProportion;
|
||||
var normalAngles = new Vector2(normalisedAngleStart, normalisedAngleEnd);
|
||||
|
||||
regionVisual.Setup(normalAngles, region.text, region.theme, i);
|
||||
regionVisual.Setup(normalAngles, _baseRegionColor.RandomHue(), region.text, region.theme);
|
||||
|
||||
regionSum += region.proportion;
|
||||
|
||||
@@ -213,13 +207,6 @@ public partial class MinigameController : Node2D
|
||||
{
|
||||
_minigameComplete = null;
|
||||
_hits = null;
|
||||
_regionsParent.GetChildren().ForEach(c =>
|
||||
{
|
||||
if (c is RegionVisual rv)
|
||||
{
|
||||
RegionHit -= rv.HitAnimation;
|
||||
}
|
||||
c.QueueFree();
|
||||
});
|
||||
_regionsParent.GetChildren().ForEach(c => c.QueueFree());
|
||||
}
|
||||
}
|
||||
@@ -1,42 +1,27 @@
|
||||
using System;
|
||||
using Godot;
|
||||
using System;
|
||||
using Babushka.scripts.CSharp.Common.Minigame;
|
||||
using Godot.Collections;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Minigame;
|
||||
|
||||
public partial class RegionVisual : Node
|
||||
{
|
||||
[Export] private Sprite2D _sliceSprite = null!;
|
||||
[Export] private Label _textLabel = null!;
|
||||
[Export] private Node2D _labelPivot = null!;
|
||||
[Export] private Sprite2D _sliceSprite;
|
||||
[Export] private Label _textLabel;
|
||||
[Export] private Node2D _labelPivot;
|
||||
|
||||
[Export(PropertyHint.DictionaryType)] private Dictionary<MinigameController.RegionTheme, Color> _fillColors = new();
|
||||
|
||||
private int _index;
|
||||
|
||||
public void Setup(Vector2 normalAngles, string regionText, MinigameController.RegionTheme regionTheme, int index)
|
||||
public void Setup(Vector2 normalAngles, Color color, string regionText, MinigameController.RegionTheme regionTheme)
|
||||
{
|
||||
var mat = (_sliceSprite.Material as ShaderMaterial)!;
|
||||
mat.SetShaderParameter("angles", normalAngles);
|
||||
mat.SetShaderParameter("fillColor", GetFillColor(regionTheme));
|
||||
|
||||
// '/ 2' from the average and '* 2' from the radians cancel out
|
||||
var averageAngleRadians = (normalAngles.X + normalAngles.Y) * float.Pi;
|
||||
var averageAngleRadians = (normalAngles.X + normalAngles.Y) * float.Pi; // '/ 2' from the average and '* 2' from the radians cancel out
|
||||
_labelPivot.Rotation = averageAngleRadians;
|
||||
_textLabel.Rotation = -averageAngleRadians;
|
||||
|
||||
_textLabel.Text = regionText;
|
||||
|
||||
_index = index;
|
||||
}
|
||||
|
||||
public void HitAnimation(int regionIndex)
|
||||
{
|
||||
if(regionIndex != _index) return;
|
||||
|
||||
var tween = GetTree().CreateTween();
|
||||
tween.TweenProperty(_sliceSprite, "scale", new Vector2(1.5f, 1.5f), 0.1f);
|
||||
tween.TweenProperty(_sliceSprite, "scale", new Vector2(1f, 1f), 0.2f);
|
||||
}
|
||||
|
||||
private Color GetFillColor(MinigameController.RegionTheme theme)
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
using Babushka.scripts.CSharp.Common.Services;
|
||||
using Godot;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.NPC;
|
||||
@@ -8,29 +7,38 @@ public partial class TalkingCharacter : Node2D
|
||||
[Export] private AnimatedSprite2D? _sprite;
|
||||
[Export] private string[] _timelinesToPlay;
|
||||
[Export] private bool _retriggerSameTimeline = false;
|
||||
|
||||
|
||||
private bool _isTalking = true;
|
||||
private int _timelineIndex = 0;
|
||||
|
||||
[Signal] public delegate void TalkingEventHandler(string timelineName);
|
||||
|
||||
public void StartTalking()
|
||||
[Signal] public delegate void FinishedTalkingEventHandler(bool hasTimeLinesToPlay);
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
if (_sprite != null)
|
||||
_sprite.Animation = "talk";
|
||||
EmitSignal(SignalName.Talking, _timelinesToPlay[_timelineIndex]);
|
||||
if (!_retriggerSameTimeline)
|
||||
_timelineIndex++;
|
||||
InputService.Instance.InputEnabled = false;
|
||||
if (_sprite != null)
|
||||
_sprite.Play();
|
||||
ToggleTalking();
|
||||
}
|
||||
|
||||
public void StopTalking()
|
||||
public void ToggleTalking()
|
||||
{
|
||||
if (_sprite != null)
|
||||
_sprite.Animation = "idle";
|
||||
InputService.Instance.InputEnabled = true;
|
||||
if (_isTalking || _timelineIndex >= _timelinesToPlay.Length)
|
||||
{
|
||||
if (_sprite != null)
|
||||
_sprite.Animation = "idle";
|
||||
_isTalking = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_sprite != null)
|
||||
_sprite.Animation = "talk";
|
||||
_isTalking = true;
|
||||
EmitSignal(SignalName.Talking, _timelinesToPlay[_timelineIndex]);
|
||||
if (!_retriggerSameTimeline)
|
||||
_timelineIndex++;
|
||||
}
|
||||
if (_sprite != null)
|
||||
_sprite.Play();
|
||||
|
||||
EmitSignal(SignalName.FinishedTalking, _timelineIndex >= _timelinesToPlay.Length);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,9 +18,6 @@ public static class SavegameService
|
||||
public static Dictionary<string, string> SaveDatas = new ();
|
||||
|
||||
public static bool _loaded = false;
|
||||
|
||||
public delegate void SaveGameDelegate();
|
||||
public static event SaveGameDelegate OnSaveGameReset = delegate {};
|
||||
|
||||
|
||||
public static void AppendDataToSave( string id, Dictionary<string, Variant> payload)
|
||||
@@ -133,6 +130,5 @@ public static class SavegameService
|
||||
{
|
||||
SaveDatas = new ();
|
||||
Save();
|
||||
OnSaveGameReset();
|
||||
}
|
||||
}
|
||||
@@ -1,68 +0,0 @@
|
||||
using Babushka.scripts.CSharp.Common.Savegame;
|
||||
using Godot;
|
||||
using Godot.Collections;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Low_Code.Variables;
|
||||
|
||||
public partial class SaveableVariableNode : VariableNode, ISaveable
|
||||
{
|
||||
[Export] private bool _debug;
|
||||
|
||||
[Signal]
|
||||
public delegate void OnLoadingCompleteEventHandler();
|
||||
|
||||
public override void _EnterTree()
|
||||
{
|
||||
LoadFromSaveData();
|
||||
ValueChanged += UpdateSaveData;
|
||||
SavegameService.OnSaveGameReset += SaveGameReset;
|
||||
}
|
||||
|
||||
private void SaveGameReset()
|
||||
{
|
||||
Payload = default;
|
||||
GD.Print($"Saveable Variable reset to {Payload}");
|
||||
}
|
||||
|
||||
public override void _ExitTree()
|
||||
{
|
||||
ValueChanged -= UpdateSaveData;
|
||||
SavegameService.OnSaveGameReset -= SaveGameReset;
|
||||
}
|
||||
|
||||
public void UpdateSaveData()
|
||||
{
|
||||
var payloadData = new Dictionary<string, Variant>
|
||||
{
|
||||
{ "payload", Payload },
|
||||
};
|
||||
|
||||
string id = GetMeta("SaveID").AsString();
|
||||
SavegameService.AppendDataToSave( id, payloadData);
|
||||
}
|
||||
|
||||
public void LoadFromSaveData()
|
||||
{
|
||||
string id = GetMeta("SaveID").AsString();
|
||||
Dictionary<string, Variant> save = SavegameService.GetSaveData(id);
|
||||
if (save.Count > 0)
|
||||
{
|
||||
if (Payload.VariantType == Variant.Type.Int)
|
||||
{
|
||||
Payload = save["payload"].AsInt32();
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
Payload = save["payload"];
|
||||
}
|
||||
|
||||
if (_debug)
|
||||
{
|
||||
GD.Print($"SaveableVariable {Name} loaded payload: {Payload}.");
|
||||
}
|
||||
}
|
||||
|
||||
EmitSignal(SignalName.OnLoadingComplete);
|
||||
}
|
||||
}
|
||||
@@ -1 +0,0 @@
|
||||
uid://d27xoo1reo5gu
|
||||
@@ -7,23 +7,5 @@ namespace Babushka.scripts.CSharp.Low_Code.Variables;
|
||||
/// </summary>
|
||||
public partial class VariableNode : Node
|
||||
{
|
||||
[Export] public Variant Payload
|
||||
{
|
||||
get
|
||||
{
|
||||
return _payload;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (_payload.Equals(value))
|
||||
return;
|
||||
|
||||
_payload = value;
|
||||
EmitSignal(SignalName.ValueChanged);
|
||||
}
|
||||
}
|
||||
|
||||
private Variant _payload;
|
||||
|
||||
[Signal] public delegate void ValueChangedEventHandler();
|
||||
[Export] public Variant Payload { get; set; }
|
||||
}
|
||||
@@ -1,18 +1,5 @@
|
||||
extends Node
|
||||
class_name DialogicStarter
|
||||
|
||||
signal timelineStarted
|
||||
signal timelineEnded
|
||||
|
||||
func _ready() -> void:
|
||||
Dialogic.timeline_ended.connect(_on_timeline_ended)
|
||||
Dialogic.timeline_started.connect(_start_dialog)
|
||||
|
||||
func open(timeline: String):
|
||||
Dialogic.start(timeline)
|
||||
|
||||
func _start_dialog() -> void:
|
||||
timelineStarted.emit()
|
||||
|
||||
func _on_timeline_ended() -> void:
|
||||
timelineEnded.emit()
|
||||
|
||||
Reference in New Issue
Block a user