Compare commits
5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 71ca6c3305 | |||
| 1782ff91b4 | |||
| 54b07cccad | |||
| fb0c14c3f1 | |||
| fb362e10ad |
@@ -4,11 +4,12 @@ importer="scene"
|
|||||||
importer_version=1
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importer_version=1
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||||||
type="PackedScene"
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type="PackedScene"
|
||||||
uid="uid://b3kyrsoobmkhp"
|
uid="uid://b3kyrsoobmkhp"
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||||||
valid=false
|
path="res://.godot/imported/best_house_blender.blend-ac89c74aef2f275bdf4b4baadee17c0c.scn"
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||||||
|
|
||||||
[deps]
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[deps]
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||||||
|
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||||||
source_file="res://art/mockups/3d/best_house_blender.blend"
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source_file="res://art/mockups/3d/best_house_blender.blend"
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||||||
|
dest_files=["res://.godot/imported/best_house_blender.blend-ac89c74aef2f275bdf4b4baadee17c0c.scn"]
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||||||
|
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||||||
[params]
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[params]
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||||||
|
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||||||
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|||||||
@@ -1,7 +1,7 @@
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|||||||
[gd_scene load_steps=303 format=3 uid="uid://dbd1niu3tp8y5"]
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[gd_scene load_steps=303 format=3 uid="uid://dbd1niu3tp8y5"]
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||||||
|
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||||||
[ext_resource type="Script" uid="uid://b4ugrget2x6lb" path="res://scripts/CSharp/Common/CharacterControls/Player3D.cs" id="1_3trg2"]
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[ext_resource type="Script" uid="uid://b4ugrget2x6lb" path="res://scripts/CSharp/Common/CharacterControls/Player3D.cs" id="1_3trg2"]
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||||||
[ext_resource type="Script" uid="uid://bblprbhnbyv77" path="res://scripts/CSharp/Common/CharacterControls/VesnaBehaviour.cs" id="1_pkl5l"]
|
[ext_resource type="Script" uid="uid://xm0um640aes7" path="res://scripts/CSharp/Common/CharacterControls/VesnaBehaviour.cs" id="1_pkl5l"]
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||||||
[ext_resource type="Texture2D" uid="uid://duaideiajsu8r" path="res://art/characters/Vesna/babushka concept art vesna.png" id="2_3trg2"]
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[ext_resource type="Texture2D" uid="uid://duaideiajsu8r" path="res://art/characters/Vesna/babushka concept art vesna.png" id="2_3trg2"]
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||||||
[ext_resource type="PackedScene" uid="uid://biwd3jj65qrlh" path="res://prefabs/farming/base_field.tscn" id="2_oq5hi"]
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[ext_resource type="PackedScene" uid="uid://biwd3jj65qrlh" path="res://prefabs/farming/base_field.tscn" id="2_oq5hi"]
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||||||
[ext_resource type="Texture2D" uid="uid://c4ggew55w0icj" path="res://art/farm/farming/farmobjekte/harke.png" id="4_kngqo"]
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[ext_resource type="Texture2D" uid="uid://c4ggew55w0icj" path="res://art/farm/farming/farmobjekte/harke.png" id="4_kngqo"]
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||||||
@@ -1344,5 +1344,3 @@ _wateringCanSprite = NodePath("../CharacterBody3D/Farming/Watering can")
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|||||||
_fieldPrefab = ExtResource("2_oq5hi")
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_fieldPrefab = ExtResource("2_oq5hi")
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||||||
_movingPlayer = NodePath("../CharacterBody3D")
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_movingPlayer = NodePath("../CharacterBody3D")
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||||||
metadata/_custom_type_script = "uid://b1sscdr4ptec8"
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metadata/_custom_type_script = "uid://b1sscdr4ptec8"
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||||||
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||||||
[connection signal="WaterField" from="FarmingControls" to="." method="UseWateringCan"]
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||||||
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|||||||
@@ -41,4 +41,22 @@ label_settings = SubResource("LabelSettings_7emux")
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|||||||
horizontal_alignment = 1
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horizontal_alignment = 1
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||||||
vertical_alignment = 1
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vertical_alignment = 1
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||||||
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||||||
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[node name="AmountLabel" type="Label" parent="."]
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||||||
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layout_mode = 1
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||||||
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anchors_preset = -1
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||||||
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anchor_left = 1.0
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||||||
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anchor_top = 1.0
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||||||
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anchor_right = 1.0
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||||||
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anchor_bottom = 1.0
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||||||
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offset_left = -409.0
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||||||
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offset_top = -329.0
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||||||
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offset_right = -10.0
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||||||
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offset_bottom = -10.0
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||||||
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grow_horizontal = 0
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||||||
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grow_vertical = 0
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||||||
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theme_override_colors/font_color = Color(0, 0, 0, 1)
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||||||
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text = "999"
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||||||
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horizontal_alignment = 2
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||||||
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vertical_alignment = 2
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||||||
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||||||
[connection signal="gui_input" from="." to="." method="_on_gui_input"]
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[connection signal="gui_input" from="." to="." method="_on_gui_input"]
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||||||
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|||||||
@@ -0,0 +1,6 @@
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|||||||
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[gd_scene load_steps=2 format=3 uid="uid://bs3vs05wp5a20"]
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||||||
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||||||
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[ext_resource type="Script" uid="uid://cpbv0b3ahorep" path="res://scripts/CSharp/Common/WorldManagement/WorldChangeTrigger.cs" id="1_wqqyh"]
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||||||
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||||||
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[node name="WorldChangeTrigger" type="Area3D"]
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||||||
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script = ExtResource("1_wqqyh")
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||||||
+1
-5
@@ -11,7 +11,7 @@ config_version=5
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|||||||
[application]
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[application]
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||||||
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||||||
config/name="Babushka"
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config/name="Babushka"
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||||||
run/main_scene="uid://dbxy2y85r1d8x"
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run/main_scene="uid://dbgkbil1ultks"
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||||||
config/features=PackedStringArray("4.4", "C#", "Forward Plus")
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config/features=PackedStringArray("4.4", "C#", "Forward Plus")
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||||||
config/icon="res://icon.svg"
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config/icon="res://icon.svg"
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||||||
|
|
||||||
@@ -66,10 +66,6 @@ translation/id_counter=22
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translation/locales=["de", "en"]
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translation/locales=["de", "en"]
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text/autopauses={}
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text/autopauses={}
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||||||
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||||||
[display]
|
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||||||
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||||||
window/size/always_on_top=true
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||||||
|
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||||||
[dotnet]
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[dotnet]
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||||||
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||||||
project/assembly_name="Babushka"
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project/assembly_name="Babushka"
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||||||
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|||||||
@@ -6,4 +6,5 @@
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|||||||
script = ExtResource("1_t485b")
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script = ExtResource("1_t485b")
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||||||
name = "Axe Deo"
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name = "Axe Deo"
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||||||
color = Color(0.643898, 0.4587, 0.294335, 1)
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color = Color(0.643898, 0.4587, 0.294335, 1)
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||||||
|
maxStack = 1
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||||||
metadata/_custom_type_script = "uid://cbskymrxs6ksu"
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metadata/_custom_type_script = "uid://cbskymrxs6ksu"
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||||||
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|||||||
@@ -6,4 +6,5 @@
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|||||||
script = ExtResource("1_8k5aa")
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script = ExtResource("1_8k5aa")
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||||||
name = "Buck the Bucket"
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name = "Buck the Bucket"
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||||||
color = Color(0.336269, 0.489145, 0.825324, 1)
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color = Color(0.336269, 0.489145, 0.825324, 1)
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||||||
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maxStack = 1
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||||||
metadata/_custom_type_script = "uid://cbskymrxs6ksu"
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metadata/_custom_type_script = "uid://cbskymrxs6ksu"
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||||||
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|||||||
@@ -6,4 +6,5 @@
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|||||||
script = ExtResource("1_06nef")
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script = ExtResource("1_06nef")
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||||||
name = "Your Mom"
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name = "Your Mom"
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||||||
color = Color(0.751421, 0.329615, 0.570911, 1)
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color = Color(0.751421, 0.329615, 0.570911, 1)
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||||||
|
maxStack = 1
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||||||
metadata/_custom_type_script = "uid://cbskymrxs6ksu"
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metadata/_custom_type_script = "uid://cbskymrxs6ksu"
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||||||
|
|||||||
@@ -6,4 +6,5 @@
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|||||||
script = ExtResource("1_07aya")
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script = ExtResource("1_07aya")
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||||||
name = "Pick Axe"
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name = "Pick Axe"
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||||||
color = Color(0.589014, 0.823353, 0.998475, 1)
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color = Color(0.589014, 0.823353, 0.998475, 1)
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||||||
|
maxStack = 1
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||||||
metadata/_custom_type_script = "uid://cbskymrxs6ksu"
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metadata/_custom_type_script = "uid://cbskymrxs6ksu"
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||||||
|
|||||||
@@ -0,0 +1,10 @@
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|||||||
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[gd_resource type="Resource" script_class="ItemResource" load_steps=2 format=3 uid="uid://d1uuxp1lp4aro"]
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||||||
|
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||||||
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[ext_resource type="Script" uid="uid://cbskymrxs6ksu" path="res://scripts/CSharp/Common/Inventory/ItemResource.cs" id="1_dustj"]
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||||||
|
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||||||
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[resource]
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||||||
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script = ExtResource("1_dustj")
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||||||
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name = "Tomato Seed"
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||||||
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color = Color(0.135039, 0.307214, 0.333128, 1)
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||||||
|
maxStack = 20
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||||||
|
metadata/_custom_type_script = "uid://cbskymrxs6ksu"
|
||||||
@@ -0,0 +1,8 @@
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|||||||
|
[gd_resource type="Resource" script_class="SpawnPointResource" load_steps=2 format=3 uid="uid://cipetn2hmnew4"]
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||||||
|
|
||||||
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[ext_resource type="Script" uid="uid://cjr2efpm660kr" path="res://scripts/CSharp/Common/WorldManagement/SpawnPointResource.cs" id="1_ymkjy"]
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||||||
|
|
||||||
|
[resource]
|
||||||
|
script = ExtResource("1_ymkjy")
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||||||
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name = ""
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||||||
|
metadata/_custom_type_script = "uid://cjr2efpm660kr"
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||||||
@@ -0,0 +1,8 @@
|
|||||||
|
[gd_resource type="Resource" script_class="SpawnPointResource" load_steps=2 format=3 uid="uid://daow8nx85vuc8"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://cjr2efpm660kr" path="res://scripts/CSharp/Common/WorldManagement/SpawnPointResource.cs" id="1_kdbco"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
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script = ExtResource("1_kdbco")
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||||||
|
name = "GameStart"
|
||||||
|
metadata/_custom_type_script = "uid://cjr2efpm660kr"
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
[gd_resource type="Resource" script_class="SpawnPointResource" load_steps=2 format=3 uid="uid://dissbtj4nflu5"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://cjr2efpm660kr" path="res://scripts/CSharp/Common/WorldManagement/SpawnPointResource.cs" id="1_vyl4c"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
script = ExtResource("1_vyl4c")
|
||||||
|
name = "tmp1"
|
||||||
|
metadata/_custom_type_script = "uid://cjr2efpm660kr"
|
||||||
@@ -0,0 +1,21 @@
|
|||||||
|
[gd_scene load_steps=6 format=3 uid="uid://dbgkbil1ultks"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://g338f4yomfo3" path="res://scripts/CSharp/Common/WorldManagement/WorldContainer.cs" id="1_l112d"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://dbxy2y85r1d8x" path="res://scenes/worlds/Babushka_world_item_pickup_testing.tscn" id="2_akoq3"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://dbd1niu3tp8y5" path="res://prefabs/Player3D.tscn" id="2_l45op"]
|
||||||
|
[ext_resource type="Resource" uid="uid://daow8nx85vuc8" path="res://resources/spawnpoints/spawnpoint_game_start.tres" id="3_4ix36"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://cgjc4wurbgimy" path="res://prefabs/UI/Inventory/Inventory.tscn" id="3_akoq3"]
|
||||||
|
|
||||||
|
[node name="BabushkaSceneMain" type="Node"]
|
||||||
|
|
||||||
|
[node name="WorldContainer" type="Node" parent="."]
|
||||||
|
script = ExtResource("1_l112d")
|
||||||
|
startingWorld = ExtResource("2_akoq3")
|
||||||
|
startingSpawnPoint = ExtResource("3_4ix36")
|
||||||
|
|
||||||
|
[node name="Player3d" parent="." instance=ExtResource("2_l45op")]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.51633, 0.725631, 3.57249)
|
||||||
|
|
||||||
|
[node name="Inventory" parent="." instance=ExtResource("3_akoq3")]
|
||||||
|
|
||||||
|
[connection signal="WorldChanged" from="WorldContainer" to="Player3d" method="TeleportTo"]
|
||||||
+37
-13
@@ -1,13 +1,17 @@
|
|||||||
[gd_scene load_steps=12 format=3 uid="uid://dbxy2y85r1d8x"]
|
[gd_scene load_steps=17 format=3 uid="uid://dbxy2y85r1d8x"]
|
||||||
|
|
||||||
[ext_resource type="PackedScene" uid="uid://dbd1niu3tp8y5" path="res://prefabs/Player3D.tscn" id="1_pdc5e"]
|
[ext_resource type="Script" uid="uid://6aq8mr0sofrs" path="res://scripts/CSharp/Common/WorldManagement/World.cs" id="1_jnel3"]
|
||||||
[ext_resource type="PackedScene" uid="uid://biwd3jj65qrlh" path="res://prefabs/farming/base_field.tscn" id="2_741gk"]
|
[ext_resource type="PackedScene" uid="uid://biwd3jj65qrlh" path="res://prefabs/farming/base_field.tscn" id="2_741gk"]
|
||||||
[ext_resource type="PackedScene" uid="uid://5hltxpdxmqcq" path="res://prefabs/interactions/generic_item_on_ground.tscn" id="5_sjt6k"]
|
[ext_resource type="PackedScene" uid="uid://5hltxpdxmqcq" path="res://prefabs/interactions/generic_item_on_ground.tscn" id="5_sjt6k"]
|
||||||
[ext_resource type="PackedScene" uid="uid://cgjc4wurbgimy" path="res://prefabs/UI/Inventory/Inventory.tscn" id="6_876p1"]
|
|
||||||
[ext_resource type="Resource" uid="uid://cndd64batns31" path="res://resources/items/bucket.tres" id="6_nvnpb"]
|
[ext_resource type="Resource" uid="uid://cndd64batns31" path="res://resources/items/bucket.tres" id="6_nvnpb"]
|
||||||
[ext_resource type="Script" uid="uid://cywyym5l7ymhr" path="res://scripts/CSharp/Common/Farming/FieldService.cs" id="7_3rkjv"]
|
[ext_resource type="Script" uid="uid://12hleqx8amr8" path="res://scripts/CSharp/Common/Farming/FieldService.cs" id="7_3rkjv"]
|
||||||
[ext_resource type="Resource" uid="uid://c5yg3lx756v4v" path="res://resources/items/hoe.tres" id="7_hv2km"]
|
[ext_resource type="Resource" uid="uid://c5yg3lx756v4v" path="res://resources/items/hoe.tres" id="7_hv2km"]
|
||||||
[ext_resource type="Resource" uid="uid://datee0flk1e84" path="res://resources/items/pickaxe.tres" id="8_hae25"]
|
[ext_resource type="Resource" uid="uid://d1uuxp1lp4aro" path="res://resources/items/tomato_seed.tres" id="8_hv2km"]
|
||||||
|
[ext_resource type="Script" uid="uid://c7eaa0neniiss" path="res://scripts/CSharp/Common/WorldManagement/SpawnPointMarker.cs" id="8_w0pbi"]
|
||||||
|
[ext_resource type="Resource" uid="uid://daow8nx85vuc8" path="res://resources/spawnpoints/spawnpoint_game_start.tres" id="9_sal3e"]
|
||||||
|
[ext_resource type="Resource" uid="uid://cipetn2hmnew4" path="res://resources/spawnpoints/from_test_scene.tres" id="10_sal3e"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://bs3vs05wp5a20" path="res://prefabs/world_elements/world_change_trigger.tscn" id="11_43jow"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://cidjhvp38n4b4" path="res://scenes/worlds/babushka_world_level_change_test.tscn" id="12_oux87"]
|
||||||
|
|
||||||
[sub_resource type="PlaneMesh" id="PlaneMesh_8yprl"]
|
[sub_resource type="PlaneMesh" id="PlaneMesh_8yprl"]
|
||||||
|
|
||||||
@@ -17,7 +21,11 @@ albedo_color = Color(0.505882, 0.588235, 0.494118, 1)
|
|||||||
[sub_resource type="BoxShape3D" id="BoxShape3D_t58di"]
|
[sub_resource type="BoxShape3D" id="BoxShape3D_t58di"]
|
||||||
size = Vector3(2.01563, 0.160522, 2.00824)
|
size = Vector3(2.01563, 0.160522, 2.00824)
|
||||||
|
|
||||||
[node name="SceneFarmVesna" type="Node3D"]
|
[sub_resource type="BoxShape3D" id="BoxShape3D_oux87"]
|
||||||
|
size = Vector3(1, 1, 2.94604)
|
||||||
|
|
||||||
|
[node name="WorldItemPickupTest" type="Node3D"]
|
||||||
|
script = ExtResource("1_jnel3")
|
||||||
|
|
||||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
|
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
|
||||||
transform = Transform3D(10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0)
|
transform = Transform3D(10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0)
|
||||||
@@ -31,10 +39,6 @@ surface_material_override/0 = SubResource("StandardMaterial3D_8tgff")
|
|||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.000976563, -0.0739136, -0.00112915)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.000976563, -0.0739136, -0.00112915)
|
||||||
shape = SubResource("BoxShape3D_t58di")
|
shape = SubResource("BoxShape3D_t58di")
|
||||||
|
|
||||||
[node name="Player3d" parent="." node_paths=PackedStringArray("_fieldParent") instance=ExtResource("1_pdc5e")]
|
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.51633, 0.725631, 3.57249)
|
|
||||||
_fieldParent = NodePath("../FieldService")
|
|
||||||
|
|
||||||
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
|
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
|
||||||
transform = Transform3D(1, 0, 0, 0, 0.618408, 0.785857, 0, -0.785857, 0.618408, -0.802612, 0, 4.73262)
|
transform = Transform3D(1, 0, 0, 0, 0.618408, 0.785857, 0, -0.785857, 0.618408, -0.802612, 0, 4.73262)
|
||||||
|
|
||||||
@@ -42,8 +46,6 @@ transform = Transform3D(1, 0, 0, 0, 0.618408, 0.785857, 0, -0.785857, 0.618408,
|
|||||||
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0.0574723, 0)
|
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0.0574723, 0)
|
||||||
visible = false
|
visible = false
|
||||||
|
|
||||||
[node name="Inventory" parent="." instance=ExtResource("6_876p1")]
|
|
||||||
|
|
||||||
[node name="FieldService" type="Node3D" parent="."]
|
[node name="FieldService" type="Node3D" parent="."]
|
||||||
script = ExtResource("7_3rkjv")
|
script = ExtResource("7_3rkjv")
|
||||||
|
|
||||||
@@ -67,7 +69,29 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.1678, -4.76837e-07, -3.9497
|
|||||||
_infiniteSupply = true
|
_infiniteSupply = true
|
||||||
|
|
||||||
[node name="SpawnWithItem" parent="GenericItemOnGround4" index="1"]
|
[node name="SpawnWithItem" parent="GenericItemOnGround4" index="1"]
|
||||||
_blueprint = ExtResource("8_hae25")
|
_blueprint = ExtResource("8_hv2km")
|
||||||
|
|
||||||
|
[node name="Spawnpoint" type="Node3D" parent="."]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.87715, 0, 1.54015)
|
||||||
|
script = ExtResource("8_w0pbi")
|
||||||
|
spawnPointResource = ExtResource("9_sal3e")
|
||||||
|
|
||||||
|
[node name="Spawnpoint tmp" type="Node3D" parent="."]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.3672, 0, 0.113484)
|
||||||
|
script = ExtResource("8_w0pbi")
|
||||||
|
spawnPointResource = ExtResource("10_sal3e")
|
||||||
|
|
||||||
|
[node name="WorldChangeTrigger" parent="." instance=ExtResource("11_43jow")]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.78829, 0.546566, -0.241783)
|
||||||
|
collision_mask = 17
|
||||||
|
switchToWorld = ExtResource("12_oux87")
|
||||||
|
switchToSpawnPoint = ExtResource("10_sal3e")
|
||||||
|
|
||||||
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="WorldChangeTrigger"]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.193655, 0, 0.233521)
|
||||||
|
shape = SubResource("BoxShape3D_oux87")
|
||||||
|
|
||||||
|
[connection signal="area_entered" from="WorldChangeTrigger" to="WorldChangeTrigger" method="AreaEnteredHandler"]
|
||||||
|
|
||||||
[editable path="GenericItemOnGround"]
|
[editable path="GenericItemOnGround"]
|
||||||
[editable path="GenericItemOnGround2"]
|
[editable path="GenericItemOnGround2"]
|
||||||
@@ -0,0 +1,56 @@
|
|||||||
|
[gd_scene load_steps=11 format=3 uid="uid://cidjhvp38n4b4"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://6aq8mr0sofrs" path="res://scripts/CSharp/Common/WorldManagement/World.cs" id="1_nat7a"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://bs3vs05wp5a20" path="res://prefabs/world_elements/world_change_trigger.tscn" id="5_tb7xe"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://dbxy2y85r1d8x" path="res://scenes/worlds/Babushka_world_item_pickup_testing.tscn" id="6_evakd"]
|
||||||
|
[ext_resource type="Script" uid="uid://c7eaa0neniiss" path="res://scripts/CSharp/Common/WorldManagement/SpawnPointMarker.cs" id="8_pl6uc"]
|
||||||
|
[ext_resource type="Resource" uid="uid://daow8nx85vuc8" path="res://resources/spawnpoints/spawnpoint_game_start.tres" id="9_rutwt"]
|
||||||
|
[ext_resource type="Resource" uid="uid://cipetn2hmnew4" path="res://resources/spawnpoints/from_test_scene.tres" id="10_s5gm8"]
|
||||||
|
|
||||||
|
[sub_resource type="PlaneMesh" id="PlaneMesh_8yprl"]
|
||||||
|
|
||||||
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8tgff"]
|
||||||
|
albedo_color = Color(0.505882, 0.588235, 0.494118, 1)
|
||||||
|
|
||||||
|
[sub_resource type="BoxShape3D" id="BoxShape3D_t58di"]
|
||||||
|
size = Vector3(2.01563, 0.160522, 2.00824)
|
||||||
|
|
||||||
|
[sub_resource type="BoxShape3D" id="BoxShape3D_tydq3"]
|
||||||
|
size = Vector3(1, 1, 6.21814)
|
||||||
|
|
||||||
|
[node name="WorldItemPickupTest" type="Node3D"]
|
||||||
|
script = ExtResource("1_nat7a")
|
||||||
|
|
||||||
|
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
|
||||||
|
transform = Transform3D(10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0)
|
||||||
|
mesh = SubResource("PlaneMesh_8yprl")
|
||||||
|
skeleton = NodePath("")
|
||||||
|
surface_material_override/0 = SubResource("StandardMaterial3D_8tgff")
|
||||||
|
|
||||||
|
[node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D"]
|
||||||
|
|
||||||
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/StaticBody3D"]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.000976563, -0.0739136, -0.00112915)
|
||||||
|
shape = SubResource("BoxShape3D_t58di")
|
||||||
|
|
||||||
|
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 0.618408, 0.785857, 0, -0.785857, 0.618408, -0.802612, 0, 4.73262)
|
||||||
|
|
||||||
|
[node name="Spawnpoint" type="Node3D" parent="."]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.87715, 0, 1.54015)
|
||||||
|
script = ExtResource("8_pl6uc")
|
||||||
|
spawnPointResource = ExtResource("9_rutwt")
|
||||||
|
|
||||||
|
[node name="Spawnpoint tmp" type="Node3D" parent="."]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8.00564, 0, 0.0870138)
|
||||||
|
script = ExtResource("8_pl6uc")
|
||||||
|
spawnPointResource = ExtResource("10_s5gm8")
|
||||||
|
|
||||||
|
[node name="WorldChangeTrigger" parent="." instance=ExtResource("5_tb7xe")]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9.82414, 0, 0)
|
||||||
|
switchToWorld = ExtResource("6_evakd")
|
||||||
|
switchToSpawnPoint = ExtResource("10_s5gm8")
|
||||||
|
|
||||||
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="WorldChangeTrigger"]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.235657)
|
||||||
|
shape = SubResource("BoxShape3D_tydq3")
|
||||||
@@ -129,5 +129,11 @@ public partial class Player3D : CharacterBody3D
|
|||||||
animatedSprite.Visible = false;
|
animatedSprite.Visible = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Teleport(Vector3 newPosition)
|
||||||
|
{
|
||||||
|
GlobalPosition = newPosition;
|
||||||
|
ResetPhysicsInterpolation();
|
||||||
|
GD.Print("Player Teleported");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -15,6 +15,11 @@ public partial class VesnaBehaviour : Node
|
|||||||
{
|
{
|
||||||
_farmingControls.FieldParent = _fieldParent;
|
_farmingControls.FieldParent = _fieldParent;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void TeleportTo(Vector3 newPosition)
|
||||||
|
{
|
||||||
|
GetNode<Player3D>("CharacterBody3D").Teleport(newPosition);
|
||||||
|
}
|
||||||
|
|
||||||
#region Farming
|
#region Farming
|
||||||
|
|
||||||
|
|||||||
@@ -0,0 +1 @@
|
|||||||
|
uid://xm0um640aes7
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
uid://12hleqx8amr8
|
||||||
@@ -12,6 +12,7 @@ public partial class InventoryInstance : Node
|
|||||||
|
|
||||||
[Signal]
|
[Signal]
|
||||||
public delegate void SlotAmountChangedEventHandler();
|
public delegate void SlotAmountChangedEventHandler();
|
||||||
|
|
||||||
[Signal]
|
[Signal]
|
||||||
public delegate void InventoryContentsChangedEventHandler();
|
public delegate void InventoryContentsChangedEventHandler();
|
||||||
|
|
||||||
@@ -32,54 +33,99 @@ public partial class InventoryInstance : Node
|
|||||||
_slots.Add(new InventorySlot());
|
_slots.Add(new InventorySlot());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
EmitSignal(SignalName.SlotAmountChanged);
|
EmitSignal(SignalName.SlotAmountChanged);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public InventoryActionResult AddItem(ItemInstance newItem, int inventorySlot = -1)
|
public InventoryActionResult AddItem(ItemInstance newItem)
|
||||||
{
|
{
|
||||||
if (inventorySlot < 0)
|
var result = AddItemAndStackRecursive(newItem, 0);
|
||||||
|
EmitSignal(SignalName.InventoryContentsChanged);
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
private InventoryActionResult AddItemAndStackRecursive(ItemInstance newItem, int slotSearch)
|
||||||
|
{
|
||||||
|
if (newItem.blueprint == null || newItem.amount == 0)
|
||||||
|
return InventoryActionResult.SourceDoesNotExists;
|
||||||
|
|
||||||
|
var slotIndex = -1;
|
||||||
|
// find stackable slot
|
||||||
|
for (var i = slotSearch; i < _slots.Count; i++)
|
||||||
{
|
{
|
||||||
inventorySlot = _slots.FindIndex(slot => slot.IsEmpty());
|
if (_slots[i].itemInstance?.blueprint == newItem.blueprint)
|
||||||
|
{
|
||||||
|
slotIndex = i;
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (inventorySlot < 0 || !_slots[inventorySlot].IsEmpty())
|
if (slotIndex < 0)
|
||||||
|
{
|
||||||
|
// find empty slot
|
||||||
|
for (var i = slotSearch; i < _slots.Count; i++)
|
||||||
|
{
|
||||||
|
if (_slots[i].IsEmpty())
|
||||||
|
{
|
||||||
|
slotIndex = i;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (slotIndex < 0)
|
||||||
{
|
{
|
||||||
return InventoryActionResult.DestinationFull;
|
return InventoryActionResult.DestinationFull;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (inventorySlot >= _slots.Count)
|
var itemInstance = _slots[slotIndex].itemInstance ?? new ItemInstance { blueprint = newItem.blueprint, amount = 0 };
|
||||||
{
|
var maxStack = itemInstance!.blueprint.maxStack;
|
||||||
return InventoryActionResult.DestinationDoesNotExists;
|
var freeOnStack = maxStack - itemInstance.amount;
|
||||||
}
|
var moveAmount = Math.Min(freeOnStack, newItem.amount);
|
||||||
|
itemInstance.amount += moveAmount;
|
||||||
_slots[inventorySlot].itemInstance = newItem;
|
newItem.amount -= moveAmount;
|
||||||
EmitSignal(SignalName.InventoryContentsChanged);
|
_slots[slotIndex].itemInstance = itemInstance;
|
||||||
return InventoryActionResult.Success;
|
return newItem.amount <= 0
|
||||||
|
? InventoryActionResult.Success
|
||||||
|
: AddItemAndStackRecursive(newItem, slotIndex + 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
public InventoryActionResult RemoveItem(int inventorySlot, out ItemInstance? itemInstance )
|
public InventoryActionResult RemoveItem(int inventorySlot, out ItemInstance? itemInstance)
|
||||||
{
|
{
|
||||||
if (inventorySlot < 0 || inventorySlot >= _slots.Count)
|
if (inventorySlot < 0 || inventorySlot >= _slots.Count)
|
||||||
{
|
{
|
||||||
itemInstance = null;
|
itemInstance = null;
|
||||||
return InventoryActionResult.SourceDoesNotExists;
|
return InventoryActionResult.SourceDoesNotExists;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_slots[inventorySlot].IsEmpty())
|
if (_slots[inventorySlot].IsEmpty())
|
||||||
{
|
{
|
||||||
itemInstance = null;
|
itemInstance = null;
|
||||||
return InventoryActionResult.SourceIsEmpty;
|
return InventoryActionResult.SourceIsEmpty;
|
||||||
}
|
}
|
||||||
|
|
||||||
itemInstance = _slots[inventorySlot].itemInstance;
|
itemInstance = _slots[inventorySlot].itemInstance;
|
||||||
_slots[inventorySlot].itemInstance = null;
|
_slots[inventorySlot].itemInstance = null;
|
||||||
EmitSignal(SignalName.InventoryContentsChanged);
|
EmitSignal(SignalName.InventoryContentsChanged);
|
||||||
return InventoryActionResult.Success;
|
return InventoryActionResult.Success;
|
||||||
}
|
}
|
||||||
|
|
||||||
public InventoryActionResult RemoveItem(int inventorySlot)
|
public InventoryActionResult RemoveItem(int inventorySlot)
|
||||||
{
|
{
|
||||||
return RemoveItem(inventorySlot, out _);
|
return RemoveItem(inventorySlot, out _);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
public InventoryActionResult AddItemToSlot(ItemInstance itemInstance, int destinationSlot)
|
||||||
|
{
|
||||||
|
if (destinationSlot < 0 || destinationSlot >= _slots.Count)
|
||||||
|
return InventoryActionResult.DestinationDoesNotExists;
|
||||||
|
|
||||||
|
if (!_slots[destinationSlot].IsEmpty())
|
||||||
|
return InventoryActionResult.DestinationFull;
|
||||||
|
|
||||||
|
_slots[destinationSlot].itemInstance = itemInstance;
|
||||||
|
EmitSignal(SignalName.InventoryContentsChanged);
|
||||||
|
return InventoryActionResult.Success;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -6,7 +6,7 @@ namespace Babushka.scripts.CSharp.Common.Inventory;
|
|||||||
public partial class InventoryManager : Node
|
public partial class InventoryManager : Node
|
||||||
{
|
{
|
||||||
public static InventoryManager Instance { get; private set; }
|
public static InventoryManager Instance { get; private set; }
|
||||||
|
|
||||||
public InventoryInstance playerInventory;
|
public InventoryInstance playerInventory;
|
||||||
|
|
||||||
public override void _EnterTree()
|
public override void _EnterTree()
|
||||||
@@ -23,11 +23,13 @@ public partial class InventoryManager : Node
|
|||||||
public InventoryActionResult CreateItem(
|
public InventoryActionResult CreateItem(
|
||||||
ItemResource itemBlueprint,
|
ItemResource itemBlueprint,
|
||||||
InventoryInstance inventory,
|
InventoryInstance inventory,
|
||||||
|
int amount = 1,
|
||||||
int inventorySlot = -1)
|
int inventorySlot = -1)
|
||||||
{
|
{
|
||||||
var newItem = new ItemInstance { blueprint = itemBlueprint };
|
var newItem = new ItemInstance { blueprint = itemBlueprint, amount = amount };
|
||||||
var addResult = inventory.AddItem(newItem, inventorySlot);
|
return inventorySlot < 0
|
||||||
return addResult;
|
? inventory.AddItem(newItem)
|
||||||
|
: inventory.AddItemToSlot(newItem, inventorySlot);
|
||||||
}
|
}
|
||||||
|
|
||||||
public InventoryActionResult MoveItem(
|
public InventoryActionResult MoveItem(
|
||||||
@@ -39,10 +41,11 @@ public partial class InventoryManager : Node
|
|||||||
var remResult = sourceInventory.RemoveItem(sourceSlot, out var item);
|
var remResult = sourceInventory.RemoveItem(sourceSlot, out var item);
|
||||||
if (remResult != InventoryActionResult.Success) return remResult;
|
if (remResult != InventoryActionResult.Success) return remResult;
|
||||||
|
|
||||||
var addResult = destinationInventory.AddItem(item!, destinationSlot);
|
var addResult = destinationInventory.AddItemToSlot(item!, destinationSlot);
|
||||||
if(addResult == InventoryActionResult.Success) return InventoryActionResult.Success;
|
if (addResult == InventoryActionResult.Success) return InventoryActionResult.Success;
|
||||||
|
|
||||||
sourceInventory.AddItem(item!, sourceSlot); // can not fail ... in theory
|
// if adding in the destination failed, re-add the item into the source
|
||||||
|
sourceInventory.AddItemToSlot(item!, sourceSlot); // can not fail ... in theory
|
||||||
return addResult;
|
return addResult;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -60,8 +63,9 @@ public partial class InventoryManager : Node
|
|||||||
{
|
{
|
||||||
return inventory.RemoveItem(inventorySlot);
|
return inventory.RemoveItem(inventorySlot);
|
||||||
}
|
}
|
||||||
|
|
||||||
public InventoryActionResult CollectItem(ItemInstance itemInstance)
|
public InventoryActionResult CollectItem(ItemInstance itemInstance)
|
||||||
{
|
{
|
||||||
return playerInventory.AddItem(itemInstance);
|
return playerInventory.AddItem(itemInstance);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -43,6 +43,12 @@ public partial class InventoryUi : Control
|
|||||||
uiSlot!.nameLabel.Text = inventorySlot.itemInstance?.blueprint.name ?? "";
|
uiSlot!.nameLabel.Text = inventorySlot.itemInstance?.blueprint.name ?? "";
|
||||||
uiSlot!.nameLabel.LabelSettings = uiSlot!.nameLabel.LabelSettings.Duplicate() as LabelSettings;
|
uiSlot!.nameLabel.LabelSettings = uiSlot!.nameLabel.LabelSettings.Duplicate() as LabelSettings;
|
||||||
uiSlot!.nameLabel.LabelSettings!.FontColor = inventorySlot.itemInstance?.blueprint.color ?? Colors.White;
|
uiSlot!.nameLabel.LabelSettings!.FontColor = inventorySlot.itemInstance?.blueprint.color ?? Colors.White;
|
||||||
|
|
||||||
|
var amountText = inventorySlot.itemInstance != null &&
|
||||||
|
inventorySlot.itemInstance.amount != 1
|
||||||
|
? inventorySlot.itemInstance.amount.ToString()
|
||||||
|
: "";
|
||||||
|
uiSlot!.amountLabel.Text = amountText;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -99,6 +105,7 @@ public partial class InventoryUi : Control
|
|||||||
{
|
{
|
||||||
InputInventoryOpenClose();
|
InputInventoryOpenClose();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Input.IsActionJustPressed("ui_inventory_disadvance"))
|
if (Input.IsActionJustPressed("ui_inventory_disadvance"))
|
||||||
{
|
{
|
||||||
_selectedSlot++;
|
_selectedSlot++;
|
||||||
@@ -106,7 +113,8 @@ public partial class InventoryUi : Control
|
|||||||
_selectedSlot = 0;
|
_selectedSlot = 0;
|
||||||
SetSlotSelectPosition();
|
SetSlotSelectPosition();
|
||||||
}
|
}
|
||||||
if(Input.IsActionJustPressed("ui_inventory_advance"))
|
|
||||||
|
if (Input.IsActionJustPressed("ui_inventory_advance"))
|
||||||
{
|
{
|
||||||
_selectedSlot--;
|
_selectedSlot--;
|
||||||
if (_selectedSlot < 0)
|
if (_selectedSlot < 0)
|
||||||
@@ -143,4 +151,4 @@ public partial class InventoryUi : Control
|
|||||||
_slotOnMouse = null;
|
_slotOnMouse = null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -3,4 +3,14 @@
|
|||||||
public class ItemInstance
|
public class ItemInstance
|
||||||
{
|
{
|
||||||
public ItemResource blueprint;
|
public ItemResource blueprint;
|
||||||
|
public int amount = 1;
|
||||||
|
|
||||||
|
public ItemInstance Clone()
|
||||||
|
{
|
||||||
|
return new ItemInstance
|
||||||
|
{
|
||||||
|
blueprint = blueprint,
|
||||||
|
amount = amount
|
||||||
|
};
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -25,7 +25,7 @@ public partial class ItemOnGround : Node3D
|
|||||||
{
|
{
|
||||||
GD.Print("Trying to pick up item");
|
GD.Print("Trying to pick up item");
|
||||||
|
|
||||||
var result = InventoryManager.Instance.CollectItem(itemInstance);
|
var result = InventoryManager.Instance.CollectItem(itemInstance.Clone());
|
||||||
if (result == InventoryActionResult.Success)
|
if (result == InventoryActionResult.Success)
|
||||||
{
|
{
|
||||||
if (!_infiniteSupply)
|
if (!_infiniteSupply)
|
||||||
|
|||||||
@@ -2,17 +2,21 @@
|
|||||||
namespace Babushka.scripts.CSharp.Common.Inventory;
|
namespace Babushka.scripts.CSharp.Common.Inventory;
|
||||||
|
|
||||||
[GlobalClass]
|
[GlobalClass]
|
||||||
public partial class ItemResource: Resource
|
public partial class ItemResource : Resource
|
||||||
{
|
{
|
||||||
[Export]
|
[Export]
|
||||||
public string name;
|
public string name;
|
||||||
|
|
||||||
[Export]
|
[Export]
|
||||||
public Color color;
|
public Color color;
|
||||||
|
|
||||||
|
[Export]
|
||||||
|
public int maxStack;
|
||||||
|
|
||||||
public ItemResource()
|
public ItemResource()
|
||||||
{
|
{
|
||||||
name = "";
|
name = "";
|
||||||
color = Colors.Red;
|
color = Colors.Red;
|
||||||
|
maxStack = 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -7,12 +7,14 @@ public partial class SlotUi : Control
|
|||||||
{
|
{
|
||||||
public Label nameLabel;
|
public Label nameLabel;
|
||||||
public int index;
|
public int index;
|
||||||
|
public Label amountLabel;
|
||||||
|
|
||||||
[Signal] public delegate void ClickedEventHandler(int index);
|
[Signal] public delegate void ClickedEventHandler(int index);
|
||||||
|
|
||||||
public override void _EnterTree()
|
public override void _EnterTree()
|
||||||
{
|
{
|
||||||
nameLabel = GetNode<Label>("NameLabel");
|
nameLabel = GetNode<Label>("NameLabel");
|
||||||
|
amountLabel = GetNode<Label>("AmountLabel");
|
||||||
}
|
}
|
||||||
|
|
||||||
public void _on_gui_input(InputEvent ev)
|
public void _on_gui_input(InputEvent ev)
|
||||||
|
|||||||
@@ -0,0 +1 @@
|
|||||||
|
uid://bb4fc5y43ksfg
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
using Godot;
|
||||||
|
using System;
|
||||||
|
using Babushka.scripts.CSharp.Common.WorldManagement;
|
||||||
|
|
||||||
|
public partial class SpawnPointMarker : Node3D
|
||||||
|
{
|
||||||
|
[Export] public SpawnPointResource spawnPointResource;
|
||||||
|
}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
uid://c7eaa0neniiss
|
||||||
@@ -0,0 +1,14 @@
|
|||||||
|
using Godot;
|
||||||
|
|
||||||
|
namespace Babushka.scripts.CSharp.Common.WorldManagement;
|
||||||
|
|
||||||
|
[GlobalClass]
|
||||||
|
public partial class SpawnPointResource : Resource
|
||||||
|
{
|
||||||
|
[Export] public string name;
|
||||||
|
|
||||||
|
public SpawnPointResource()
|
||||||
|
{
|
||||||
|
name = "";
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
uid://cjr2efpm660kr
|
||||||
@@ -0,0 +1,21 @@
|
|||||||
|
using Godot;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using Babushka.scripts.CSharp.Common.WorldManagement;
|
||||||
|
|
||||||
|
public partial class World : Node
|
||||||
|
{
|
||||||
|
public IReadOnlyDictionary<SpawnPointResource, SpawnPointMarker> SpawnPoints;
|
||||||
|
|
||||||
|
public override void _EnterTree()
|
||||||
|
{
|
||||||
|
GD.Print("World Enter Tree");
|
||||||
|
|
||||||
|
// find all child nodes of type SpawnPoint
|
||||||
|
SpawnPoints = FindChildren("*")
|
||||||
|
.OfType<SpawnPointMarker>()
|
||||||
|
.Select(sp => new KeyValuePair<SpawnPointResource, SpawnPointMarker>(sp.spawnPointResource, sp))
|
||||||
|
.ToDictionary();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
uid://6aq8mr0sofrs
|
||||||
@@ -0,0 +1,26 @@
|
|||||||
|
using Godot;
|
||||||
|
using System;
|
||||||
|
using Babushka.scripts.CSharp.Common.WorldManagement;
|
||||||
|
|
||||||
|
public partial class WorldChangeTrigger : Area3D
|
||||||
|
{
|
||||||
|
[Export] private PackedScene switchToWorld;
|
||||||
|
[Export] private SpawnPointResource switchToSpawnPoint;
|
||||||
|
|
||||||
|
public override void _EnterTree()
|
||||||
|
{
|
||||||
|
//AreaEntered += AreaEnteredHandler;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void _ExitTree()
|
||||||
|
{
|
||||||
|
//AreaEntered -= AreaEnteredHandler;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AreaEnteredHandler(Area3D area)
|
||||||
|
{
|
||||||
|
GD.Print("Area Entered");
|
||||||
|
var worldContainer = (WorldContainer)FindParent("WorldContainer");
|
||||||
|
worldContainer.SwitchWorld(switchToWorld, switchToSpawnPoint);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
uid://cpbv0b3ahorep
|
||||||
@@ -0,0 +1,41 @@
|
|||||||
|
using Godot;
|
||||||
|
using System;
|
||||||
|
using System.Linq;
|
||||||
|
using Babushka.scripts.CSharp.Common.WorldManagement;
|
||||||
|
|
||||||
|
public partial class WorldContainer : Node
|
||||||
|
{
|
||||||
|
[Export] private PackedScene startingWorld;
|
||||||
|
[Export] private SpawnPointResource startingSpawnPoint;
|
||||||
|
|
||||||
|
[Signal] public delegate void WorldChangedEventHandler(Vector3 spawnPointPosition);
|
||||||
|
|
||||||
|
public void SwitchWorld(PackedScene newWorldScene, SpawnPointResource spawnPoint)
|
||||||
|
{
|
||||||
|
// Unload the current world
|
||||||
|
if (GetChildCount() > 0)
|
||||||
|
{
|
||||||
|
GetChild(0).QueueFree();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Load the new world
|
||||||
|
var newWorld = newWorldScene.Instantiate<World>();
|
||||||
|
AddChild(newWorld);
|
||||||
|
|
||||||
|
// Switch to the new spawn point
|
||||||
|
if (newWorld.SpawnPoints.TryGetValue(spawnPoint, out var spawnPointMarker))
|
||||||
|
{
|
||||||
|
EmitSignalWorldChanged(spawnPointMarker.GlobalPosition);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
GD.PrintErr("Selected spawn point not found in the new world.");
|
||||||
|
EmitSignalWorldChanged(newWorld.SpawnPoints.First().Value.GlobalPosition);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void _Ready()
|
||||||
|
{
|
||||||
|
SwitchWorld(startingWorld,startingSpawnPoint);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
uid://g338f4yomfo3
|
||||||
Reference in New Issue
Block a user