Compare commits
11 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 3bb4fcd129 | |||
| 0507f1ee3d | |||
| 651ec2cc68 | |||
| 54bfc3c021 | |||
| 1531ffbf8d | |||
| 74096f2c71 | |||
| 1c5d776a3a | |||
| c814d7606d | |||
| e1a61fb1e2 | |||
| a9446ec770 | |||
| 50b2c04cb4 |
@@ -0,0 +1,18 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://l1hdihubffeg"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://b5i41b6502xam" path="res://scripts/CSharp/Common/Fight/FighterDamageIndicatorFlyingNumber.cs" id="1_m0ub6"]
|
||||
|
||||
[node name="DamageFlyingNuber" type="Node2D" node_paths=PackedStringArray("_label")]
|
||||
script = ExtResource("1_m0ub6")
|
||||
_label = NodePath("Label")
|
||||
|
||||
[node name="Label" type="Label" parent="."]
|
||||
custom_minimum_size = Vector2(200, 100)
|
||||
offset_left = -100.0
|
||||
offset_top = -50.0
|
||||
offset_right = 100.0
|
||||
offset_bottom = 50.0
|
||||
theme_override_font_sizes/font_size = 56
|
||||
text = "888"
|
||||
horizontal_alignment = 1
|
||||
vertical_alignment = 1
|
||||
@@ -9,7 +9,7 @@ region = Rect2(1133.19, 93.65, 460.526, 347.391)
|
||||
|
||||
[node name="BlobFighterVisual" instance=ExtResource("1_80xdf")]
|
||||
|
||||
[node name="Sprite2D" parent="Visuals" index="0"]
|
||||
[node name="Sprite2D" parent="SquashParent/Visuals" index="0"]
|
||||
position = Vector2(23, -96)
|
||||
scale = Vector2(0.547474, 0.547474)
|
||||
texture = SubResource("AtlasTexture_ane0o")
|
||||
|
||||
@@ -1,10 +1,12 @@
|
||||
[gd_scene load_steps=9 format=3 uid="uid://7jsxokx67gpq"]
|
||||
[gd_scene load_steps=11 format=3 uid="uid://7jsxokx67gpq"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://by88f32fou7lh" path="res://scripts/CSharp/Common/Fight/FighterVisual.cs" id="1_hai27"]
|
||||
[ext_resource type="Texture2D" uid="uid://f7htcxiwvuup" path="res://art/animation/vesna/Side/S01-Idle/0001.png" id="2_6l7g5"]
|
||||
[ext_resource type="Script" uid="uid://boprnfciqgixf" path="res://scripts/CSharp/Common/Fight/UI/TargetSelectionClick.cs" id="3_wil2y"]
|
||||
[ext_resource type="Texture2D" uid="uid://qlfwuakhe57t" path="res://art/ui/UI/attack_select_wheel.png" id="4_8ldlc"]
|
||||
[ext_resource type="Script" uid="uid://b2dx06p6i7pu0" path="res://scripts/CSharp/Common/Fight/UI/FighterHealthBarVisual.cs" id="5_xv37w"]
|
||||
[ext_resource type="Script" uid="uid://c250yp2mdq83e" path="res://scripts/CSharp/Common/Fight/FighterDamageIndicatorVisual.cs" id="6_0qs42"]
|
||||
[ext_resource type="PackedScene" uid="uid://l1hdihubffeg" path="res://prefabs/fight/damage_flying_nuber.tscn" id="7_y6dyb"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_wil2y"]
|
||||
atlas = ExtResource("2_6l7g5")
|
||||
@@ -17,25 +19,41 @@ size = Vector2(250, 401)
|
||||
radius = 173.0
|
||||
height = 588.0
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||||
|
||||
[node name="VesnaFighterVisual" type="Node2D" node_paths=PackedStringArray("_visualParent", "_targetSelectionParent", "healthBarVisual")]
|
||||
[node name="VesnaFighterVisual" type="Node2D" node_paths=PackedStringArray("_visualParent", "_targetSelectionParent", "_squashParent", "healthBarVisual", "_fighterDamageIndicatorVisual")]
|
||||
script = ExtResource("1_hai27")
|
||||
_visualParent = NodePath("Visuals")
|
||||
_visualParent = NodePath("SquashParent/Visuals")
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||||
_targetSelectionParent = NodePath("TargetSelection")
|
||||
healthBarVisual = NodePath("HealthBar")
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||||
_squashParent = NodePath("SquashParent")
|
||||
healthBarVisual = NodePath("SquashParent/HealthBar")
|
||||
_fighterDamageIndicatorVisual = NodePath("DamageIndicator")
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||||
|
||||
[node name="Visuals" type="Node2D" parent="."]
|
||||
[node name="SquashParent" type="Node2D" parent="."]
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Visuals"]
|
||||
[node name="Visuals" type="Node2D" parent="SquashParent"]
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="SquashParent/Visuals"]
|
||||
position = Vector2(-31, -199)
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||||
scale = Vector2(0.451719, 0.451719)
|
||||
texture = SubResource("AtlasTexture_wil2y")
|
||||
|
||||
[node name="ChacacterSizeIndicator" type="CollisionShape2D" parent="Visuals"]
|
||||
[node name="ChacacterSizeIndicator" type="CollisionShape2D" parent="SquashParent/Visuals"]
|
||||
editor_description = "This is a reference to the space, a normal sized humanoid character should occupy"
|
||||
visible = false
|
||||
position = Vector2(0, -200.5)
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||||
shape = SubResource("RectangleShape2D_6l7g5")
|
||||
|
||||
[node name="HealthBar" type="Node2D" parent="SquashParent" node_paths=PackedStringArray("_tmpHealthLabel")]
|
||||
script = ExtResource("5_xv37w")
|
||||
_tmpHealthLabel = NodePath("tmpLabel")
|
||||
|
||||
[node name="tmpLabel" type="Label" parent="SquashParent/HealthBar"]
|
||||
offset_left = -110.0
|
||||
offset_top = -528.0
|
||||
offset_right = 111.0
|
||||
offset_bottom = -431.0
|
||||
theme_override_font_sizes/font_size = 71
|
||||
text = "xx / xx"
|
||||
|
||||
[node name="TargetSelection" type="Node2D" parent="."]
|
||||
process_mode = 4
|
||||
visible = false
|
||||
@@ -55,17 +73,10 @@ position = Vector2(-3, -227)
|
||||
scale = Vector2(1.65625, 1.65625)
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||||
texture = ExtResource("4_8ldlc")
|
||||
|
||||
[node name="HealthBar" type="Node2D" parent="." node_paths=PackedStringArray("_tmpHealthLabel")]
|
||||
script = ExtResource("5_xv37w")
|
||||
_tmpHealthLabel = NodePath("tmpLabel")
|
||||
|
||||
[node name="tmpLabel" type="Label" parent="HealthBar"]
|
||||
offset_left = -110.0
|
||||
offset_top = -528.0
|
||||
offset_right = 111.0
|
||||
offset_bottom = -431.0
|
||||
theme_override_font_sizes/font_size = 71
|
||||
text = "xx / xx"
|
||||
[node name="DamageIndicator" type="Node2D" parent="."]
|
||||
position = Vector2(3, -190)
|
||||
script = ExtResource("6_0qs42")
|
||||
_flyingNumberPrefab = ExtResource("7_y6dyb")
|
||||
|
||||
[connection signal="TargetSelected" from="TargetSelection/Click" to="." method="ClickedTarget"]
|
||||
[connection signal="mouse_entered" from="TargetSelection/Click" to="TargetSelection/HoverIndicator" method="show"]
|
||||
|
||||
@@ -5,6 +5,6 @@
|
||||
[node name="BabushkaSceneBootstrap" type="Node2D"]
|
||||
|
||||
[node name="BabushkaSceneStartMenu" parent="." instance=ExtResource("1_15ton")]
|
||||
_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_fight_world_room.tscn")
|
||||
_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_farm_outside_2d.tscn")
|
||||
|
||||
[node name="SceneParent" type="Node" parent="."]
|
||||
|
||||
@@ -39,7 +39,7 @@
|
||||
[ext_resource type="Resource" uid="uid://d1uuxp1lp4aro" path="res://resources/items/tomato_seed.tres" id="35_64mdn"]
|
||||
[ext_resource type="Texture2D" uid="uid://65e44yde224q" path="res://art/farm/Babushka_house_01.png" id="36_e5b7x"]
|
||||
[ext_resource type="Resource" uid="uid://duq7tshxv6uhp" path="res://resources/items/beet_seed.tres" id="36_fv1t2"]
|
||||
[ext_resource type="Texture2D" uid="uid://b4krfobwq3r3h" path="res://art/test_tomatos.png" id="36_l7ekk"]
|
||||
[ext_resource type="Texture2D" uid="uid://cyyxqmphcrjj" path="res://art/farm/farming/farmobjekte/tomaten/tomaten_template.png" id="36_l7ekk"]
|
||||
[ext_resource type="AudioStream" uid="uid://cfqg50am0swb7" path="res://audio/Music/Farming_90BPM_69Bars_Loop.wav" id="37_8ey8m"]
|
||||
[ext_resource type="AudioStream" uid="uid://dku1rq5cocisg" path="res://audio/Music/Farming_90BPM_69Bars.wav" id="37_di1ed"]
|
||||
[ext_resource type="Shader" uid="uid://braevmqauoek7" path="res://shader/swaying_plant.gdshader" id="37_taxvr"]
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=13 format=3 uid="uid://ceaa2qj2bmw43"]
|
||||
[gd_scene load_steps=14 format=3 uid="uid://ceaa2qj2bmw43"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cssdu8viimwm6" path="res://scripts/CSharp/Common/SceneTransition.cs" id="1_c6eln"]
|
||||
[ext_resource type="Texture2D" uid="uid://cugtxcfuds31r" path="res://art/indoor/Babushka_bg_01.png" id="2_j25a2"]
|
||||
@@ -17,6 +17,10 @@ size = Vector2(3836, 1086)
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2spkc"]
|
||||
size = Vector2(238.25, 189.75)
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_phqdf"]
|
||||
resource_local_to_scene = true
|
||||
radius = 381.93
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_2spkc"]
|
||||
resource_local_to_scene = true
|
||||
radius = 509.071
|
||||
@@ -24,7 +28,7 @@ radius = 509.071
|
||||
[node name="VesnasRoom" type="Node2D"]
|
||||
y_sort_enabled = true
|
||||
script = ExtResource("1_c6eln")
|
||||
_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_indoor_common_room.tscn", "res://scenes/Babushka_scene_forest_fight_1_2d.tscn")
|
||||
_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_indoor_common_room.tscn", "res://scenes/Babushka_scene_fight_world_room.tscn")
|
||||
|
||||
[node name="Colliders" type="Node2D" parent="."]
|
||||
position = Vector2(1297, 5292)
|
||||
@@ -97,10 +101,13 @@ _followNode = NodePath("../Vesna/CharacterBody2D")
|
||||
[node name="CanvasLayer" parent="." instance=ExtResource("24_xwo8y")]
|
||||
|
||||
[node name="BedInteraction" parent="." instance=ExtResource("8_phqdf")]
|
||||
position = Vector2(-1429, 487)
|
||||
_useSprite = false
|
||||
position = Vector2(-1415, 489)
|
||||
_id = 1
|
||||
|
||||
[node name="CollisionShape3D" parent="BedInteraction/Area2D" index="0"]
|
||||
position = Vector2(-382, 9)
|
||||
shape = SubResource("CircleShape2D_phqdf")
|
||||
|
||||
[node name="QuestCompleter" type="Node" parent="BedInteraction"]
|
||||
script = ExtResource("8_j25a2")
|
||||
questResource = ExtResource("9_heyef")
|
||||
@@ -108,7 +115,6 @@ toStatus = 2
|
||||
|
||||
[node name="DoorInteraction" parent="." instance=ExtResource("8_phqdf")]
|
||||
position = Vector2(777, 201)
|
||||
_useSprite = false
|
||||
_id = 0
|
||||
|
||||
[node name="CollisionShape3D" parent="DoorInteraction/Area2D" index="0"]
|
||||
@@ -119,4 +125,5 @@ shape = SubResource("CircleShape2D_2spkc")
|
||||
[connection signal="Interacted" from="DoorInteraction" to="." method="LoadScene"]
|
||||
|
||||
[editable path="Vesna"]
|
||||
[editable path="BedInteraction"]
|
||||
[editable path="DoorInteraction"]
|
||||
|
||||
@@ -13,7 +13,7 @@ public partial class InteractionArea2D : Node2D
|
||||
[Export] private bool _useOutline = true;
|
||||
[Export] private ShaderMaterial _outlineMaterial;
|
||||
[Export] private CanvasItem? _spriteToOutline; // keep to not break old usages. TODO: remove later
|
||||
[Export] private CanvasItem[] _spritesToOutline;
|
||||
[Export] private CanvasItem[] _spritesToOutline = [];
|
||||
[Export] private bool _showLabel = true;
|
||||
[Export] private int _id = -1; // TODO: remove
|
||||
|
||||
|
||||
@@ -60,6 +60,12 @@ public class AllyAttackAction : FighterAction
|
||||
|
||||
await currentFighterVisual.AnimatePosToTarget(targetFighterVisual);
|
||||
_ = targetFighterVisual.AnimateHit();
|
||||
|
||||
foreach (var hit in minigameDetail.damageHits!)
|
||||
{
|
||||
targetFighterVisual.SpawnDamageIndicatorNumber(hit);
|
||||
}
|
||||
|
||||
await currentFighterVisual.AnimatePosToBase();
|
||||
}
|
||||
}
|
||||
@@ -6,6 +6,9 @@ namespace Babushka.scripts.CSharp.Common.Fight.Actions;
|
||||
|
||||
public class BlobAttackAction : FighterAction
|
||||
{
|
||||
// settings
|
||||
private const int Damage = 3;
|
||||
|
||||
public override Variant<float, Func<bool>> GetAnimationEnd()
|
||||
{
|
||||
return 1;
|
||||
@@ -18,7 +21,7 @@ public class BlobAttackAction : FighterAction
|
||||
|
||||
public override void ExecuteAction()
|
||||
{
|
||||
FightWorld.Instance.allyFighters.vesnaFighter.AddHealth(-3);
|
||||
FightWorld.Instance.allyFighters.vesnaFighter.AddHealth(-Damage);
|
||||
}
|
||||
|
||||
public override async Task AnimateAction(AllFightersVisual allFightersVisual)
|
||||
@@ -31,6 +34,7 @@ public class BlobAttackAction : FighterAction
|
||||
|
||||
await currentFighterVisual.AnimatePosToTarget(targetFighterVisual);
|
||||
_ = targetFighterVisual.AnimateHit();
|
||||
targetFighterVisual.SpawnDamageIndicatorNumber(Damage);
|
||||
await currentFighterVisual.AnimatePosToBase();
|
||||
}
|
||||
}
|
||||
@@ -192,6 +192,8 @@ public partial class FightHappening : Node
|
||||
HappeningData.actionStaging = null;
|
||||
HappeningData.fightersEnterStaging = null;
|
||||
|
||||
RemoveDeadFighters();
|
||||
|
||||
if (!FightWorld.Instance.allyFighters.IsAlive())
|
||||
{
|
||||
ChangeState(FightState.EnemyWin);
|
||||
@@ -345,6 +347,17 @@ public partial class FightHappening : Node
|
||||
vesnaFighter.health = vesnaFighter.maxHealth;
|
||||
GD.Print("Vesna has been revived. This is for the current prototype only");
|
||||
}
|
||||
|
||||
private void RemoveDeadFighters()
|
||||
{
|
||||
foreach (var f in HappeningData.fighterTurn)
|
||||
{
|
||||
if (f.IsDead())
|
||||
{
|
||||
HappeningData.fighterTurn.Remove(f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion // Game Logic
|
||||
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Babushka.scripts.CSharp.Common.Util;
|
||||
using Godot;
|
||||
|
||||
@@ -15,15 +16,14 @@ public partial class FightRoomSceneSetup : Node
|
||||
{
|
||||
var room = FightWorld.Instance.currentRoom!;
|
||||
|
||||
var i = 0;
|
||||
foreach (var availableParent in _enemyGroupSpawns.Shuffle())
|
||||
foreach (var (parent, group) in _enemyGroupSpawns.Zip(room.enemyGroups))
|
||||
{
|
||||
var enemyGroup = room.enemyGroups[i];
|
||||
if (group.AreAllDead())
|
||||
continue;
|
||||
|
||||
var roamingEnemyGroup = _roamingEnemyGroupPrefab.Instantiate<RoamingEnemyGroup>();
|
||||
roamingEnemyGroup.Initialize(enemyGroup, _fightSceneSwitcher);
|
||||
availableParent.AddChild(roamingEnemyGroup);
|
||||
if (i >= room.enemyGroups.Count - 1) break;
|
||||
i++;
|
||||
roamingEnemyGroup.Initialize(group, _fightSceneSwitcher);
|
||||
parent.AddChild(roamingEnemyGroup);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using Godot;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Fight;
|
||||
|
||||
public partial class FighterDamageIndicatorFlyingNumber : Node2D
|
||||
{
|
||||
[Export] private Label _label;
|
||||
|
||||
public void Initialize(int number)
|
||||
{
|
||||
_label.Text = number.ToString();
|
||||
|
||||
var tween = CreateTween();
|
||||
var xMovement = GD.RandRange(-150, 150);
|
||||
var yMovement = GD.RandRange(-400, -250);
|
||||
tween.Parallel().TweenProperty(this, "position:x", xMovement, .6);
|
||||
tween.Parallel().TweenProperty(this, "position:y", yMovement, .6)
|
||||
.SetEase(Tween.EaseType.Out).SetTrans(Tween.TransitionType.Quad);
|
||||
tween.Chain().TweenCallback(Callable.From(QueueFree));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
uid://b5i41b6502xam
|
||||
@@ -0,0 +1,16 @@
|
||||
using Godot;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Fight;
|
||||
|
||||
public partial class FighterDamageIndicatorVisual : Node2D
|
||||
{
|
||||
[Export] private PackedScene _flyingNumberPrefab;
|
||||
|
||||
|
||||
public void SpawnFlyingNumber(int number)
|
||||
{
|
||||
var flyingNumberInstance = _flyingNumberPrefab.Instantiate<FighterDamageIndicatorFlyingNumber>();
|
||||
AddChild(flyingNumberInstance);
|
||||
flyingNumberInstance.Initialize(number);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
uid://c250yp2mdq83e
|
||||
@@ -1,9 +1,12 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Fight;
|
||||
|
||||
public class FighterTurn
|
||||
public class FighterTurn : IEnumerable<FightWorld.Fighter>
|
||||
{
|
||||
private class Node
|
||||
{
|
||||
@@ -13,7 +16,8 @@ public class FighterTurn
|
||||
|
||||
private Node? _currentNode;
|
||||
|
||||
public FightWorld.Fighter Current => _currentNode?.fighter ?? throw new InvalidOperationException("No current fighter");
|
||||
public FightWorld.Fighter Current =>
|
||||
_currentNode?.fighter ?? throw new InvalidOperationException("No current fighter");
|
||||
|
||||
public void Next()
|
||||
{
|
||||
@@ -84,7 +88,7 @@ public class FighterTurn
|
||||
{
|
||||
// if removing current, keep current
|
||||
// it will be implicitly deleted by loss of reference on the next Next() call
|
||||
|
||||
|
||||
node.next = node.next.next;
|
||||
return true;
|
||||
}
|
||||
@@ -94,4 +98,26 @@ public class FighterTurn
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public IEnumerator<FightWorld.Fighter> GetEnumerator()
|
||||
{
|
||||
if (_currentNode == null) return Enumerable.Empty<FightWorld.Fighter>().GetEnumerator();
|
||||
|
||||
var list = new List<FightWorld.Fighter>();
|
||||
var n = _currentNode;
|
||||
while (true)
|
||||
{
|
||||
list.Add(n.fighter);
|
||||
if (n.next == _currentNode)
|
||||
break;
|
||||
n = n.next;
|
||||
}
|
||||
|
||||
return list.GetEnumerator();
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
return GetEnumerator();
|
||||
}
|
||||
}
|
||||
@@ -19,7 +19,11 @@ public partial class FighterVisual : Node2D
|
||||
[ExportCategory("References")]
|
||||
[Export] private Node2D _visualParent = null!;
|
||||
[Export] private Node2D _targetSelectionParent = null!;
|
||||
[Export] private Node2D _squashParent = null!;
|
||||
[Export] public FighterHealthBarVisual healthBarVisual = null!;
|
||||
[Export] private FighterDamageIndicatorVisual _fighterDamageIndicatorVisual;
|
||||
|
||||
|
||||
|
||||
|
||||
private FightWorld.Fighter _boundFighter;
|
||||
@@ -75,8 +79,8 @@ public partial class FighterVisual : Node2D
|
||||
public async Task AnimateHit()
|
||||
{
|
||||
var tween = GetTree().CreateTween();
|
||||
tween.TweenProperty(this, "scale", new Vector2(1.4f, 0.6f), 0.15);
|
||||
tween.TweenProperty(this, "scale", new Vector2(1, 1), 0.4)
|
||||
tween.TweenProperty(_squashParent, "scale", new Vector2(1.4f, 0.6f), 0.15);
|
||||
tween.TweenProperty(_squashParent, "scale", new Vector2(1, 1), 0.4)
|
||||
.SetTrans(Tween.TransitionType.Cubic).SetEase(Tween.EaseType.Out);
|
||||
await ToSignal(tween, "finished");
|
||||
}
|
||||
@@ -90,4 +94,8 @@ public partial class FighterVisual : Node2D
|
||||
// tween.TweenProperty(this, "scale", new Vector2(1, 1), 0.4)
|
||||
// .SetTrans(Tween.TransitionType.Cubic).SetEase(Tween.EaseType.Out);
|
||||
//}
|
||||
public void SpawnDamageIndicatorNumber(int number)
|
||||
{
|
||||
_fighterDamageIndicatorVisual.SpawnFlyingNumber(number);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user